mirror of
https://github.com/Steffo99/better-tee.git
synced 2024-11-22 07:14:19 +00:00
101 lines
3.4 KiB
C#
101 lines
3.4 KiB
C#
using System;
|
|
using System.Collections.Generic;
|
|
using UnityEngine;
|
|
using UnityEngine.UI;
|
|
|
|
[Serializable]
|
|
public class DrawingSettings {
|
|
public Color startingColor = Color.white;
|
|
public List<Color> palette = new List<Color>();
|
|
public float timeLimit = 99f;
|
|
public string actName = "Untitled";
|
|
public string actDescription = "This Act is missing a description.";
|
|
}
|
|
|
|
public class DrawingManager : MonoBehaviour
|
|
{
|
|
[Header("Settings")]
|
|
public string jsonString = "";
|
|
public DrawingSettings settings = null;
|
|
|
|
[Header("Prefabs")]
|
|
public GameObject drawableFramePrefab;
|
|
public GameObject paletteButtonPrefab;
|
|
public GameObject radiusSliderPrefab;
|
|
public GameObject actNamePrefab;
|
|
public GameObject actDescriptionPrefab;
|
|
public GameObject timerPrefab;
|
|
|
|
[Header("Objects")]
|
|
protected Canvas canvas;
|
|
protected PencilTool pencil;
|
|
protected DrawableFrame drawableFrame;
|
|
protected List<PaletteButton> paletteButtons;
|
|
protected RadiusSlider radiusSlider;
|
|
protected Text actName;
|
|
protected Text actDescription;
|
|
protected Timer timer;
|
|
|
|
[Header("Results")]
|
|
public byte[] png = null;
|
|
|
|
void Start() {
|
|
if(jsonString != "") {
|
|
JsonUtility.FromJsonOverwrite(jsonString, settings);
|
|
if(settings == null) {
|
|
Debug.LogWarning("Invalid settings json string, using defaults.");
|
|
}
|
|
}
|
|
else {
|
|
Debug.Log(JsonUtility.ToJson(settings));
|
|
}
|
|
|
|
canvas = GameObject.FindGameObjectWithTag("Canvas").GetComponent<Canvas>();
|
|
|
|
drawableFrame = Instantiate(drawableFramePrefab, transform).GetComponent<DrawableFrame>();
|
|
drawableFrame.startingColor = settings.startingColor;
|
|
|
|
pencil = drawableFrame.GetComponent<PencilTool>();
|
|
try {
|
|
pencil.selectedColor = settings.palette[0];
|
|
} catch(ArgumentOutOfRangeException) {
|
|
pencil.selectedColor = settings.startingColor;
|
|
}
|
|
|
|
paletteButtons = new List<PaletteButton>();
|
|
for(int i = 0; i < settings.palette.Count; i++) {
|
|
PaletteButton button = Instantiate(paletteButtonPrefab, canvas.transform).GetComponent<PaletteButton>();
|
|
RectTransform btnTransform = button.GetComponent<RectTransform>();
|
|
Image btnImage = button.GetComponent<Image>();
|
|
button.pencil = pencil;
|
|
btnImage.color = settings.palette[i];
|
|
btnTransform.anchoredPosition = new Vector2(-420 + i * 110, 150);
|
|
paletteButtons.Add(button);
|
|
}
|
|
|
|
radiusSlider = Instantiate(radiusSliderPrefab, canvas.transform).GetComponent<RadiusSlider>();
|
|
radiusSlider.pencil = pencil;
|
|
|
|
actName = Instantiate(actNamePrefab, canvas.transform).GetComponent<Text>();
|
|
actName.text = settings.actName;
|
|
|
|
actDescription = Instantiate(actDescriptionPrefab, canvas.transform).GetComponent<Text>();
|
|
actDescription.text = settings.actDescription;
|
|
|
|
timer = Instantiate(timerPrefab, canvas.transform).GetComponent<Timer>();
|
|
timer.TimerSet(settings.timeLimit);
|
|
timer.OnTimeOut += ActEnd;
|
|
|
|
ActStart();
|
|
}
|
|
|
|
protected void ActStart() {
|
|
timer.TimerStart();
|
|
drawableFrame.locked = false;
|
|
}
|
|
|
|
protected void ActEnd(object sender, EventArgs e) {
|
|
drawableFrame.locked = true;
|
|
png = drawableFrame.ToPNG();
|
|
}
|
|
}
|