mirror of
https://github.com/Steffo99/distributed-arcade-viewer.git
synced 2024-11-25 17:34:23 +00:00
135 lines
3 KiB
TypeScript
135 lines
3 KiB
TypeScript
// @ts-nocheck
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import Head from "next/head"
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import useSWR from "swr"
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import {useRouter} from "next/router"
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type LeaderboardEntry = {
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name: string,
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score: number,
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}
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const NOTABLE_BOARDS = {
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"ld52": {
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title: "Pineapple Surf",
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decimals: 3,
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suffix: "s"
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},
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"ld54": {
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title: "Swear Jar",
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decimals: 2,
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prefix: "$"
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}
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}
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// @ts-ignore
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const fetcher = (...args) => fetch(...args).then(res => res.json())
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export default function Home() {
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const location = useRouter()
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const hostHeader = location?.query?.["host"]
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const boardHeader = location?.query?.["board"]
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let host = typeof hostHeader == "string" ? hostHeader : process.env.NEXT_PUBLIC_DEFAULT_HOST
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let board = typeof boardHeader == "string" ? boardHeader : process.env.NEXT_PUBLIC_DEFAULT_BOARD
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const titleHeader = location?.query?.["title"]
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const decimalsHeader = location?.query?.["decimals"]
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const prefixHeader = location?.query?.["prefix"]
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const suffixHeader = location?.query?.["suffix"]
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let title = typeof titleHeader == "string" ? titleHeader : NOTABLE_BOARDS[board ?? ""]?.title ?? ""
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let decimals = typeof decimalsHeader == "string" ? parseInt(decimalsHeader) || 0 : NOTABLE_BOARDS[board ?? ""]?.decimals ?? 0
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let prefix = typeof prefixHeader == "string" ? prefixHeader : NOTABLE_BOARDS[board ?? ""]?.prefix ?? ""
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let suffix = typeof suffixHeader == "string" ? suffixHeader : NOTABLE_BOARDS[board ?? ""]?.suffix ?? ""
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const swr = useSWR<LeaderboardEntry[]>(`${host}/board/?board=${board}&offset=0&size=500`, fetcher, {refreshInterval: 30000})
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let content
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if(swr.isLoading || swr.data === undefined) {
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content = (
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<div className={"panel box"}>
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<h3>Loading</h3>
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<p>
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Please wait...
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</p>
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</div>
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)
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}
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else if(swr.error) {
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content = (
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<div className={"panel box red"}>
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<h3>Error</h3>
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<p>
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{swr.error}
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</p>
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</div>
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)
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}
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else {
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const rows = swr.data.map((entry, rank) => {
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let className = ""
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rank += 1
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if(rank == 1) {
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className += "gold"
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}
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else if(rank == 2) {
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className += "silver"
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}
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else if(rank == 3) {
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className += "bronze"
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}
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return (
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<tr className={className}>
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<td className={"rank"}>{rank}</td>
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<td className={"player"}>{entry.name}</td>
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<td className={"score"}><span className={"prefix"}>{prefix && `${prefix} `}</span>{entry.score.toFixed(decimals)}<span className={"suffix"}>{suffix && ` ${suffix}`}</span></td>
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</tr>
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)
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})
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content = (
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<table id={"scores"} className={"panel box"}>
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<thead>
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<tr>
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<th>Rank</th>
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<th>Player</th>
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<th>Score</th>
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</tr>
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</thead>
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<tbody>
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{rows}
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</tbody>
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</table>
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)
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}
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return (
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<>
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<Head>
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<title>{title} ({board})</title>
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</Head>
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<header>
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<h1>
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{title}
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</h1>
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<h2>
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Leaderboards
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</h2>
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</header>
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<main>
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{content}
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</main>
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<footer>
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© {new Date().getFullYear()} <a href="https://www.steffo.eu/">Stefano Pigozzi</a> - <a href={"https://github.com/Steffo99/distributed-arcade-scores"}>Source code</a> - AGPL-3.0-or-later
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</footer>
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</>
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)
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}
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