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Allow a better layer selection

This commit is contained in:
Steffo 2019-08-27 18:48:35 +02:00
parent 9b8be6c812
commit 8cb0f522db
3 changed files with 68 additions and 13 deletions

1
.gitignore vendored
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@ -5,3 +5,4 @@ settings.xml
dist/ dist/
**/__pycache__/ **/__pycache__/
setup/ setup/
sample_world/

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@ -41,7 +41,7 @@ In order, those are:
The background layer is made by coloring the Overworld, the Underground and the Caverns their respective background color. The background layer is made by coloring the Overworld, the Underground and the Caverns their respective background color.
It can be turned off with the `--no-background` flag. It can be selected with the `--background` flag, or turned off with the `--no-background` flag.
![The background layer](https://i.imgur.com/69qRLZX.png) ![The background layer](https://i.imgur.com/69qRLZX.png)
@ -49,7 +49,7 @@ It can be turned off with the `--no-background` flag.
The walls layer contains the colors of the walls present in the world. The walls layer contains the colors of the walls present in the world.
It can be turned off with the `--no-walls` flag. It can be selected with the `--walls` flag, or turned off with the `--no-walls` flag.
![The wall layer](https://i.imgur.com/Grkq5PQ.png) ![The wall layer](https://i.imgur.com/Grkq5PQ.png)
@ -57,7 +57,7 @@ It can be turned off with the `--no-walls` flag.
The liquids layer contains the colors of the liquids present in the world (water, lava, honey...) The liquids layer contains the colors of the liquids present in the world (water, lava, honey...)
It can be turned off with the `--no-liquids` flag. It can be selected with the `--liquids` flag, or turned off with the `--no-liquids` flag.
![The liquids layer](https://i.imgur.com/Pifjb4D.png) ![The liquids layer](https://i.imgur.com/Pifjb4D.png)
@ -65,7 +65,7 @@ It can be turned off with the `--no-liquids` flag.
The blocks layer contains the colors of the blocks present in the world. The blocks layer contains the colors of the blocks present in the world.
It can be turned off with the `--no-blocks` flag. It can be selected with the `--blocks` flag, or turned off with the `--no-blocks` flag.
![The blocks layer](https://i.imgur.com/E05kgOA.png) ![The blocks layer](https://i.imgur.com/E05kgOA.png)
@ -73,7 +73,7 @@ It can be turned off with the `--no-blocks` flag.
The wires layer is a semi-transparent overlay of the wires present in the world. The wires layer is a semi-transparent overlay of the wires present in the world.
It can be turned off with the `--no-wires` flag. It can be selected with the `--wires` flag, or turned off with the `--no-wires` flag.
![The wires layer](https://i.imgur.com/XDLRCAE.png) ![The wires layer](https://i.imgur.com/XDLRCAE.png)

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@ -11,15 +11,15 @@ from .default_colors import DEFAULT_COLORS
@c.option("-c", "--colors", "colors_file", @c.option("-c", "--colors", "colors_file",
help="The json file to get the tile colors from.", type=c.Path(exists=True)) help="The json file to get the tile colors from.", type=c.Path(exists=True))
@c.option("--background/--no-background", "draw_background", @c.option("--background/--no-background", "draw_background",
help="Draw the sky/underground/cavern wall beneath the tiles.", default=True) help="Draw the sky/underground/cavern wall beneath the tiles.", default=None)
@c.option("--blocks/--no-blocks", "draw_blocks", @c.option("--blocks/--no-blocks", "draw_blocks",
help="Draw the blocks present in the world.", default=True) help="Draw the blocks present in the world.", default=None)
@c.option("--walls/--no-walls", "draw_walls", @c.option("--walls/--no-walls", "draw_walls",
help="Draw the walls present in the world.", default=True) help="Draw the walls present in the world.", default=None)
@c.option("--liquids/--no-liquids", "draw_liquids", @c.option("--liquids/--no-liquids", "draw_liquids",
help="Draw the liquids present in the world.", default=True) help="Draw the liquids present in the world.", default=None)
@c.option("--wires/--no-wires", "draw_wires", @c.option("--wires/--no-wires", "draw_wires",
help="Draw the liquids present in the world.", default=True) help="Draw the liquids present in the world.", default=None)
def flyingsnake(input_file: str, def flyingsnake(input_file: str,
output_file: str, output_file: str,
colors_file: str, colors_file: str,
@ -28,12 +28,66 @@ def flyingsnake(input_file: str,
draw_walls: bool, draw_walls: bool,
draw_liquids: bool, draw_liquids: bool,
draw_wires: bool): draw_wires: bool):
# If at least a draw flag is set to True, default everything else to False
if draw_background is True \
or draw_blocks is True \
or draw_walls is True \
or draw_liquids is True \
or draw_wires is True:
draw_background = False if (draw_background is None or draw_background is False) else True
draw_blocks = False if (draw_blocks is None or draw_blocks is False) else True
draw_walls = False if (draw_walls is None or draw_walls is False) else True
draw_liquids = False if (draw_liquids is None or draw_liquids is False) else True
draw_wires = False if (draw_wires is None or draw_wires is False) else True
# If at least a draw flag is set to False, default everything else to True
if draw_background is False \
or draw_blocks is False \
or draw_walls is False \
or draw_liquids is False \
or draw_wires is False:
draw_background = True if (draw_background is None or draw_background is True) else False
draw_blocks = True if (draw_blocks is None or draw_blocks is True) else False
draw_walls = True if (draw_walls is None or draw_walls is True) else False
draw_liquids = True if (draw_liquids is None or draw_liquids is True) else False
draw_wires = True if (draw_wires is None or draw_wires is True) else False
# If no flags are set, draw everything
if draw_background is None \
and draw_blocks is None \
and draw_walls is None \
and draw_liquids is None \
and draw_wires is None:
draw_background = True
draw_blocks = True
draw_walls = True
draw_liquids = True
draw_wires = True
# If all layers are disabled, raise an Error
if draw_background is False \
and draw_blocks is False \
and draw_walls is False \
and draw_liquids is False \
and draw_wires is False:
raise c.ClickException("All layers are disabled, nothing to render")
c.echo(f"Draw background layer: {draw_background}")
c.echo(f"Draw blocks layer: {draw_blocks}")
c.echo(f"Draw walls layer: {draw_walls}")
c.echo(f"Draw liquids layer: {draw_liquids}")
c.echo(f"Draw wires layer: {draw_wires}")
if colors_file:
c.echo(f"Colors: from {colors_file}")
else:
c.echo("Colors: TEdit defaults")
c.echo("")
if colors_file: if colors_file:
c.echo("Reading colors...") c.echo("Reading colors...")
with open(colors_file) as file: with open(colors_file) as file:
colors = json.load(file) colors = json.load(file)
else: else:
c.echo("No colors file specified, using default Terraria colors.")
colors = DEFAULT_COLORS colors = DEFAULT_COLORS
to_merge = [] to_merge = []
@ -122,12 +176,12 @@ def flyingsnake(input_file: str,
del draw del draw
to_merge.append(wires) to_merge.append(wires)
c.echo("Merging images...") c.echo("Merging layers...")
final = Image.new("RGBA", (world.size.x, world.size.y)) final = Image.new("RGBA", (world.size.x, world.size.y))
while to_merge: while to_merge:
final = Image.alpha_composite(final, to_merge.pop(0)) final = Image.alpha_composite(final, to_merge.pop(0))
c.echo("Saving file...") c.echo("Saving image...")
final.save(output_file) final.save(output_file)
c.echo("Done!") c.echo("Done!")