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Update README.md
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README.md
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README.md
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@ -62,7 +62,7 @@ The walls layer contains the colors of the walls present in the world.
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It can be selected exclusively with the `--walls` flag, or turned off with the `--no-walls` flag.
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It can be selected exclusively with the `--walls` flag, or turned off with the `--no-walls` flag.
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If the walls are painted, they will be colored with the paint color.
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If the walls are painted, they will be colored with the paint color.
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You can turn off paint colors with the `--no-paints` flag.
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You can turn off paint colors with the `--no-paints` option.
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![flyingsnake Small_Example.wld Output.png --walls](https://i.imgur.com/Grkq5PQ.png)
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![flyingsnake Small_Example.wld Output.png --walls](https://i.imgur.com/Grkq5PQ.png)
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@ -81,7 +81,7 @@ The blocks layer contains the colors of the blocks present in the world.
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It can be selected exclusively with the `--blocks` flag, or turned off with the `--no-blocks` flag.
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It can be selected exclusively with the `--blocks` flag, or turned off with the `--no-blocks` flag.
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If the blocks are painted, they will be colored with the paint color.
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If the blocks are painted, they will be colored with the paint color.
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You can turn off paint colors with the `--no-paints` flag.
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You can turn off paint colors with the `--no-paints` option.
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![flyingsnake Small_Example.wld Output.png --blocks](https://i.imgur.com/E05kgOA.png)
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![flyingsnake Small_Example.wld Output.png --blocks](https://i.imgur.com/E05kgOA.png)
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@ -95,20 +95,20 @@ It can be selected exclusively with the `--wires` flag, or turned off with the `
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### Custom colors
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### Custom colors
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Different colors can be specified by passing the `--colors file.json` option to the command.
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By default, `flyingsnake` uses the colors defined in the [TEdit settings file](https://github.com/TEdit/Terraria-Map-Editor/blob/master/TEditXna/settings.xml).
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You can see an example color file [here](https://github.com/Steffo99/flyingsnake/tree/master/flyingsnake/example_colors.json); the colors are in RGBA format, and go from 0 to 255.
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However, you can use different colors by passing the `--colors colors.json` option to the command.
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If no custom colors are passed, the script will use the default [TEdit](https://github.com/TEdit/Terraria-Map-Editor) colors (defined in settings.xml).
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You can see an example colors file [here](https://github.com/Steffo99/flyingsnake/tree/master/flyingsnake/example_colors.json); the colors are in RGBA format, and go from 0 to 255.
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## License
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## License
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`flyingsnake` is licensed under the [AGPL 3.0](/LICENSE.txt).
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`flyingsnake` is licensed under the [AGPL 3.0](/LICENSE.txt).
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That means you have to publish under the same license the source code of any program you create that uses `flyingsnake`.
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Basically, you're allowed to do whatever you want with this program, but you have to publish all modified code, and it has to be published under the same license.
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## See also
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## See also
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If you are interested in `flyingsnake`, you might be interested in these other programs too:
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If you are interested in `flyingsnake`, you might be interested in these other programs too:
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- [lihzahrd](https://github.com/Steffo99/lihzahrd), the package used to make this generator
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- [lihzahrd](https://github.com/Steffo99/lihzahrd), the package used to make this generator
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- [TEdit](https://github.com/TEdit/Terraria-Map-Editor), the Terraria map editor from which this package gets the default colors
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- [TEdit](https://github.com/TEdit/Terraria-Map-Editor), the Terraria map editor from which this package gets its default colors
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