# ![](https://gamepedia.cursecdn.com/terraria_gamepedia/8/82/Flying_Snake.png?version=2b0351f579d721166af80a12d2c2e325) `flyingsnake` [![](https://img.shields.io/pypi/v/flyingsnake)](https://pypi.org/project/flyingsnake/) Render Terraria world maps with this easy to use command line utility! ![flyingsnake Small_Example.wld Output.png](https://i.imgur.com/HtNEIKw.png) ## Requirements To use `flyingsnake`, you need [Python 3.7 or higher](https://www.python.org/downloads/) installed on your machine and inside your PATH. ## Installing `flyingsnake` is available on PyPI, so you can download it through `pip`. ### Windows Open either **Windows PowerShell** (Windows 10) or the **Command Prompt** (other Windows versions) and enter: ```batch pip install flyingsnake --upgrade ``` ### Linux Enter this in your terminal: ```bash python3.7 -m pip install flyingsnake --upgrade ``` ## Usage To create a world map image named `Output.png` from the `Small_Example.wld` file present in your current working directory, run in your terminal: ```bash flyingsnake Small_Example.wld Output.png ``` ### Layers The world map is generated by merging together multiple layers that can be enabled/disabled through flags. In order, those are: - Background - Walls - Liquids - Blocks - Wires #### Background The background layer is made by coloring the Overworld, the Underground and the Caverns their respective background color. It can be selected exclusively with the `--background` flag, or turned off with the `--no-background` flag. ![flyingsnake Small_Example.wld Output.png --background](https://i.imgur.com/69qRLZX.png) #### Walls The walls layer contains the colors of the walls present in the world. It can be selected exclusively with the `--walls` flag, or turned off with the `--no-walls` flag. If the walls are painted, they will be colored with the paint color. You can turn off paint colors with the `--no-paints` option. ![flyingsnake Small_Example.wld Output.png --walls](https://i.imgur.com/Grkq5PQ.png) #### Liquids The liquids layer contains the colors of the liquids present in the world (water, lava, honey...) It can be selected exclusively with the `--liquids` flag, or turned off with the `--no-liquids` flag. ![flyingsnake Small_Example.wld Output.png --liquids](https://i.imgur.com/Pifjb4D.png) #### Blocks The blocks layer contains the colors of the blocks present in the world. It can be selected exclusively with the `--blocks` flag, or turned off with the `--no-blocks` flag. If the blocks are painted, they will be colored with the paint color. You can turn off paint colors with the `--no-paints` option. ![flyingsnake Small_Example.wld Output.png --blocks](https://i.imgur.com/E05kgOA.png) #### Wires The wires layer is a semi-transparent overlay of the wires present in the world. It can be selected exclusively with the `--wires` flag, or turned off with the `--no-wires` flag. ![flyingsnake Small_Example.wld Output.png --wires](https://i.imgur.com/XDLRCAE.png) ### Custom colors By default, `flyingsnake` uses the colors defined in the [TEdit settings file](https://github.com/TEdit/Terraria-Map-Editor/blob/master/TEditXna/settings.xml). However, you can use different colors by passing the `--colors colors.json` option to the command. You can see an example colors file [here](https://github.com/Steffo99/flyingsnake/tree/master/flyingsnake/example_colors.json); the colors are in RGBA format, and go from 0 to 255. ## License `flyingsnake` is licensed under the [AGPL 3.0](/LICENSE.txt). Basically, you're allowed to do whatever you want with this program, but you have to publish all modified code, and it has to be published under the same license. ## See also If you are interested in `flyingsnake`, you might be interested in these other programs too: - [lihzahrd](https://github.com/Steffo99/lihzahrd), the package used to make this generator - [TEdit](https://github.com/TEdit/Terraria-Map-Editor), the Terraria map editor from which this package gets its default colors