<emclass="property">static </em><codeclass="sig-name descname">_read_tiles</code><spanclass="sig-paren">(</span><emclass="sig-param">fr: lihzahrd.fileutils.filereader.FileReader</em>, <emclass="sig-param">tileframeimportant</em><spanclass="sig-paren">)</span>→ List<aclass="headerlink"href="#lihzahrd.World._read_tiles"title="Permalink to this definition">¶</a></dt>
<codeclass="sig-name descname">altars_smashed</code><emclass="property"> = None</em><aclass="headerlink"href="#lihzahrd.World.altars_smashed"title="Permalink to this definition">¶</a></dt>
<dd><p>Information related to the destruction of Demon Altars with a Pwnhammer.</p>
</dd></dl>
<dlclass="attribute">
<dtid="lihzahrd.World.anglers_quest">
<codeclass="sig-name descname">anglers_quest</code><emclass="property"> = None</em><aclass="headerlink"href="#lihzahrd.World.anglers_quest"title="Permalink to this definition">¶</a></dt>
<dd><p>Information about today’s Angler’s Quest.</p>
</dd></dl>
<dlclass="attribute">
<dtid="lihzahrd.World.backgrounds">
<codeclass="sig-name descname">backgrounds</code><emclass="property"> = None</em><aclass="headerlink"href="#lihzahrd.World.backgrounds"title="Permalink to this definition">¶</a></dt>
<dd><p>The backgrounds of the various biomes.</p>
</dd></dl>
<dlclass="attribute">
<dtid="lihzahrd.World.bosses_defeated">
<codeclass="sig-name descname">bosses_defeated</code><emclass="property"> = None</em><aclass="headerlink"href="#lihzahrd.World.bosses_defeated"title="Permalink to this definition">¶</a></dt>
<dd><p>Which bosses have been defeated in the world.</p>
</dd></dl>
<dlclass="attribute">
<dtid="lihzahrd.World.bounds">
<codeclass="sig-name descname">bounds</code><emclass="property"> = None</em><aclass="headerlink"href="#lihzahrd.World.bounds"title="Permalink to this definition">¶</a></dt>
<dd><p>The world size in pixels.</p>
</dd></dl>
<dlclass="attribute">
<dtid="lihzahrd.World.cavern_level">
<codeclass="sig-name descname">cavern_level</code><emclass="property"> = None</em><aclass="headerlink"href="#lihzahrd.World.cavern_level"title="Permalink to this definition">¶</a></dt>
<dd><p>The depth at which the cavern biome starts.</p>
</dd></dl>
<dlclass="method">
<dtid="lihzahrd.World.create_from_file">
<emclass="property">classmethod </em><codeclass="sig-name descname">create_from_file</code><spanclass="sig-paren">(</span><emclass="sig-param">file</em><spanclass="sig-paren">)</span><aclass="headerlink"href="#lihzahrd.World.create_from_file"title="Permalink to this definition">¶</a></dt>
<dd><p>Create a World object from a .wld file.</p>
</dd></dl>
<dlclass="attribute">
<dtid="lihzahrd.World.created_on">
<codeclass="sig-name descname">created_on</code><emclass="property"> = None</em><aclass="headerlink"href="#lihzahrd.World.created_on"title="Permalink to this definition">¶</a></dt>
<dd><p>The date and time this world was created in.</p>
</dd></dl>
<dlclass="method">
<dtid="lihzahrd.World.crimson_hearts">
<emclass="property">property </em><codeclass="sig-name descname">crimson_hearts</code><aclass="headerlink"href="#lihzahrd.World.crimson_hearts"title="Permalink to this definition">¶</a></dt>
<dd></dd></dl>
<dlclass="attribute">
<dtid="lihzahrd.World.dungeon_point">
<codeclass="sig-name descname">dungeon_point</code><emclass="property"> = None</em><aclass="headerlink"href="#lihzahrd.World.dungeon_point"title="Permalink to this definition">¶</a></dt>
<dd><p>The Old Man spawn point.</p>
</dd></dl>
<dlclass="attribute">
<dtid="lihzahrd.World.events">
<codeclass="sig-name descname">events</code><emclass="property"> = None</em><aclass="headerlink"href="#lihzahrd.World.events"title="Permalink to this definition">¶</a></dt>
<dd><p>Currently ongoing world events.</p>
</dd></dl>
<dlclass="attribute">
<dtid="lihzahrd.World.generator">
<codeclass="sig-name descname">generator</code><emclass="property"> = None</em><aclass="headerlink"href="#lihzahrd.World.generator"title="Permalink to this definition">¶</a></dt>
<dd><p>Information about the generation of this world.</p>
</dd></dl>
<dlclass="attribute">
<dtid="lihzahrd.World.id">
<codeclass="sig-name descname">id</code><emclass="property"> = None</em><aclass="headerlink"href="#lihzahrd.World.id"title="Permalink to this definition">¶</a></dt>
<dd><p>The world id. Used to name the minimap file.</p>
</dd></dl>
<dlclass="attribute">
<dtid="lihzahrd.World.is_expert">
<codeclass="sig-name descname">is_expert</code><emclass="property"> = None</em><aclass="headerlink"href="#lihzahrd.World.is_expert"title="Permalink to this definition">¶</a></dt>
<dd><p>If the world is in expert mode or not.</p>
</dd></dl>
<dlclass="attribute">
<dtid="lihzahrd.World.is_favorite">
<codeclass="sig-name descname">is_favorite</code><emclass="property"> = None</em><aclass="headerlink"href="#lihzahrd.World.is_favorite"title="Permalink to this definition">¶</a></dt>
<dd><p>If the world is marked as favorite or not.</p>
</dd></dl>
<dlclass="attribute">
<dtid="lihzahrd.World.is_hardmode">
<codeclass="sig-name descname">is_hardmode</code><emclass="property"> = None</em><aclass="headerlink"href="#lihzahrd.World.is_hardmode"title="Permalink to this definition">¶</a></dt>
<dd><p>Whether or not the world is in hardmode.</p>
</dd></dl>
<dlclass="attribute">
<dtid="lihzahrd.World.name">
<codeclass="sig-name descname">name</code><emclass="property"> = None</em><aclass="headerlink"href="#lihzahrd.World.name"title="Permalink to this definition">¶</a></dt>
<dd><p>The name the world was given at creation. Doesn’t always match the filename.</p>
</dd></dl>
<dlclass="attribute">
<dtid="lihzahrd.World.revision">
<codeclass="sig-name descname">revision</code><emclass="property"> = None</em><aclass="headerlink"href="#lihzahrd.World.revision"title="Permalink to this definition">¶</a></dt>
<dd><p>The number of times this world was saved.</p>
</dd></dl>
<dlclass="attribute">
<dtid="lihzahrd.World.saved_npcs">
<codeclass="sig-name descname">saved_npcs</code><emclass="property"> = None</em><aclass="headerlink"href="#lihzahrd.World.saved_npcs"title="Permalink to this definition">¶</a></dt>
<dd><p>The NPCs that were rescued by the player.</p>
</dd></dl>
<dlclass="attribute">
<dtid="lihzahrd.World.savefile_type">
<codeclass="sig-name descname">savefile_type</code><emclass="property"> = None</em><aclass="headerlink"href="#lihzahrd.World.savefile_type"title="Permalink to this definition">¶</a></dt>
<dd><p>The format of the save file. Should be 2 for all versions following 1.2.</p>
</dd></dl>
<dlclass="attribute">
<dtid="lihzahrd.World.shadow_orbs">
<codeclass="sig-name descname">shadow_orbs</code><emclass="property"> = None</em><aclass="headerlink"href="#lihzahrd.World.shadow_orbs"title="Permalink to this definition">¶</a></dt>
<dd><p>Information related to the Shadow Orbs or Crimson Hearts in the world.</p>
</dd></dl>
<dlclass="attribute">
<dtid="lihzahrd.World.size">
<codeclass="sig-name descname">size</code><emclass="property"> = None</em><aclass="headerlink"href="#lihzahrd.World.size"title="Permalink to this definition">¶</a></dt>
<dd><p>The world size in tiles.</p>
</dd></dl>
<dlclass="attribute">
<dtid="lihzahrd.World.spawn_point">
<codeclass="sig-name descname">spawn_point</code><emclass="property"> = None</em><aclass="headerlink"href="#lihzahrd.World.spawn_point"title="Permalink to this definition">¶</a></dt>
<dd><p>The coordinates of the spawn point.</p>
</dd></dl>
<dlclass="attribute">
<dtid="lihzahrd.World.styles">
<codeclass="sig-name descname">styles</code><emclass="property"> = None</em><aclass="headerlink"href="#lihzahrd.World.styles"title="Permalink to this definition">¶</a></dt>
<dd><p>The styles of various world elements.</p>
</dd></dl>
<dlclass="attribute">
<dtid="lihzahrd.World.time">
<codeclass="sig-name descname">time</code><emclass="property"> = None</em><aclass="headerlink"href="#lihzahrd.World.time"title="Permalink to this definition">¶</a></dt>
<dd><p>Game time related information.</p>
</dd></dl>
<dlclass="attribute">
<dtid="lihzahrd.World.underground_level">
<codeclass="sig-name descname">underground_level</code><emclass="property"> = None</em><aclass="headerlink"href="#lihzahrd.World.underground_level"title="Permalink to this definition">¶</a></dt>
<dd><p>The depth at which the underground biome starts.</p>
</dd></dl>
<dlclass="attribute">
<dtid="lihzahrd.World.uuid">
<codeclass="sig-name descname">uuid</code><emclass="property"> = None</em><aclass="headerlink"href="#lihzahrd.World.uuid"title="Permalink to this definition">¶</a></dt>
<dd><p>The Universally Unique ID of this world.</p>
</dd></dl>
<dlclass="attribute">
<dtid="lihzahrd.World.version">
<codeclass="sig-name descname">version</code><emclass="property"> = None</em><aclass="headerlink"href="#lihzahrd.World.version"title="Permalink to this definition">¶</a></dt>
<dd><p>The game version when this savefile was last saved.</p>
</dd></dl>
<dlclass="attribute">
<dtid="lihzahrd.World.world_evil">
<codeclass="sig-name descname">world_evil</code><emclass="property"> = None</em><aclass="headerlink"href="#lihzahrd.World.world_evil"title="Permalink to this definition">¶</a></dt>
<dd><p>Whether the world has Corruption or Crimson.</p>
Built with <ahref="http://sphinx-doc.org/">Sphinx</a> using a <ahref="https://github.com/rtfd/sphinx_rtd_theme">theme</a> provided by <ahref="https://readthedocs.org">Read the Docs</a>.