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<div class="section" id="lihzahrd-journeypowers">
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<h1>lihzahrd.journeypowers<a class="headerlink" href="#lihzahrd-journeypowers" title="Permalink to this headline">¶</a></h1>
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<span class="target" id="module-lihzahrd.journeypowers"></span><dl class="class">
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<dt id="lihzahrd.journeypowers.JourneyPowers">
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<em class="property">class </em><code class="sig-prename descclassname">lihzahrd.journeypowers.</code><code class="sig-name descname">JourneyPowers</code><span class="sig-paren">(</span><em class="sig-param">freeze_time: Optional[bool] = None</em>, <em class="sig-param">time_rate: Optional[float] = None</em>, <em class="sig-param">freeze_rain: Optional[bool] = None</em>, <em class="sig-param">freeze_wind: Optional[bool] = None</em>, <em class="sig-param">difficulty: Optional[float] = None</em>, <em class="sig-param">freeze_biome_spread: Optional[bool] = None</em><span class="sig-paren">)</span><a class="headerlink" href="#lihzahrd.journeypowers.JourneyPowers" title="Permalink to this definition">¶</a></dt>
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<dd><p>Journey mode powers settings. Spawn rate does not appear to be stored in the world.</p>
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<dl class="attribute">
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<dt id="lihzahrd.journeypowers.JourneyPowers.difficulty">
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<code class="sig-name descname">difficulty</code><a class="headerlink" href="#lihzahrd.journeypowers.JourneyPowers.difficulty" title="Permalink to this definition">¶</a></dt>
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<dd><p>Enemy difficulty scaling, 0.5x to 3x. Value ranges from 0.0 to 1.0.</p>
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</dd></dl>
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<dl class="attribute">
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<dt id="lihzahrd.journeypowers.JourneyPowers.far_placement_range">
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<code class="sig-name descname">far_placement_range</code><a class="headerlink" href="#lihzahrd.journeypowers.JourneyPowers.far_placement_range" title="Permalink to this definition">¶</a></dt>
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<dd></dd></dl>
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<dl class="attribute">
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<dt id="lihzahrd.journeypowers.JourneyPowers.freeze_biome_spread">
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<code class="sig-name descname">freeze_biome_spread</code><a class="headerlink" href="#lihzahrd.journeypowers.JourneyPowers.freeze_biome_spread" title="Permalink to this definition">¶</a></dt>
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<dd><p>Can evil biomes & the hallow spread.</p>
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</dd></dl>
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<dl class="attribute">
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<dt id="lihzahrd.journeypowers.JourneyPowers.freeze_rain">
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<code class="sig-name descname">freeze_rain</code><a class="headerlink" href="#lihzahrd.journeypowers.JourneyPowers.freeze_rain" title="Permalink to this definition">¶</a></dt>
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<dd><p>Can the rain change.</p>
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</dd></dl>
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<dl class="attribute">
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<dt id="lihzahrd.journeypowers.JourneyPowers.freeze_time">
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<code class="sig-name descname">freeze_time</code><a class="headerlink" href="#lihzahrd.journeypowers.JourneyPowers.freeze_time" title="Permalink to this definition">¶</a></dt>
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<dd><p>Is time frozen?</p>
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</dd></dl>
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<dl class="attribute">
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<dt id="lihzahrd.journeypowers.JourneyPowers.freeze_wind">
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<code class="sig-name descname">freeze_wind</code><a class="headerlink" href="#lihzahrd.journeypowers.JourneyPowers.freeze_wind" title="Permalink to this definition">¶</a></dt>
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<dd><p>Can the wind speed and direction change.</p>
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</dd></dl>
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<dl class="attribute">
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<dt id="lihzahrd.journeypowers.JourneyPowers.god_mode">
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<code class="sig-name descname">god_mode</code><a class="headerlink" href="#lihzahrd.journeypowers.JourneyPowers.god_mode" title="Permalink to this definition">¶</a></dt>
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<dd></dd></dl>
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<dl class="attribute">
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<dt id="lihzahrd.journeypowers.JourneyPowers.time_rate">
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<code class="sig-name descname">time_rate</code><a class="headerlink" href="#lihzahrd.journeypowers.JourneyPowers.time_rate" title="Permalink to this definition">¶</a></dt>
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<dd><p>How fast does time go, 1x to 24x. Value ranges from 0.0 to 1.0.</p>
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</dd></dl>
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