<emclass="property">class </em><codeclass="sig-prename descclassname">lihzahrd.</code><codeclass="sig-name descname">World</code><aclass="headerlink"href="#lihzahrd.World"title="Permalink to this definition">¶</a></dt>
<codeclass="sig-name descname">altars_smashed</code><emclass="property">: int</em><emclass="property"> = None</em><aclass="headerlink"href="#lihzahrd.World.altars_smashed"title="Permalink to this definition">¶</a></dt>
<dd><p>The number of Demon Altars smashed with a Pwnhammer (or better).</p>
<codeclass="sig-name descname">anglers_quest</code><emclass="property">: AnglerQuest</em><emclass="property"> = None</em><aclass="headerlink"href="#lihzahrd.World.anglers_quest"title="Permalink to this definition">¶</a></dt>
<codeclass="sig-name descname">backgrounds</code><emclass="property">: Backgrounds</em><emclass="property"> = None</em><aclass="headerlink"href="#lihzahrd.World.backgrounds"title="Permalink to this definition">¶</a></dt>
<codeclass="sig-name descname">bestiary</code><emclass="property">: Bestiary</em><emclass="property"> = None</em><aclass="headerlink"href="#lihzahrd.World.bestiary"title="Permalink to this definition">¶</a></dt>
<dd><p>Information about the bestiary, including sightings, kills and takling to NPCs.</p>
<codeclass="sig-name descname">bosses_defeated</code><emclass="property">: BossesDefeated</em><emclass="property"> = None</em><aclass="headerlink"href="#lihzahrd.World.bosses_defeated"title="Permalink to this definition">¶</a></dt>
<codeclass="sig-name descname">bounds</code><emclass="property">: Rect</em><emclass="property"> = None</em><aclass="headerlink"href="#lihzahrd.World.bounds"title="Permalink to this definition">¶</a></dt>
<codeclass="sig-name descname">cavern_level</code><emclass="property">: float</em><emclass="property"> = None</em><aclass="headerlink"href="#lihzahrd.World.cavern_level"title="Permalink to this definition">¶</a></dt>
<codeclass="sig-name descname">chests</code><emclass="property">: List[Chest]</em><emclass="property"> = None</em><aclass="headerlink"href="#lihzahrd.World.chests"title="Permalink to this definition">¶</a></dt>
<emclass="property">classmethod </em><codeclass="sig-name descname">create_from_file</code><spanclass="sig-paren">(</span><emclass="sig-param">filename: str</em><spanclass="sig-paren">)</span><aclass="headerlink"href="#lihzahrd.World.create_from_file"title="Permalink to this definition">¶</a></dt>
<codeclass="sig-name descname">created_on</code><emclass="property"> = None</em><aclass="headerlink"href="#lihzahrd.World.created_on"title="Permalink to this definition">¶</a></dt>
<dd><p>The date and time this world was created in.</p>
<emclass="property">property </em><codeclass="sig-name descname">crimson_hearts</code><aclass="headerlink"href="#lihzahrd.World.crimson_hearts"title="Permalink to this definition">¶</a></dt>
<codeclass="sig-name descname">difficulty</code><emclass="property">: Difficulty</em><emclass="property"> = None</em><aclass="headerlink"href="#lihzahrd.World.difficulty"title="Permalink to this definition">¶</a></dt>
<codeclass="sig-name descname">dungeon_point</code><emclass="property">: Coordinates</em><emclass="property"> = None</em><aclass="headerlink"href="#lihzahrd.World.dungeon_point"title="Permalink to this definition">¶</a></dt>
<codeclass="sig-name descname">events</code><emclass="property">: Events</em><emclass="property"> = None</em><aclass="headerlink"href="#lihzahrd.World.events"title="Permalink to this definition">¶</a></dt>
<codeclass="sig-name descname">generator</code><emclass="property">: GeneratorInfo</em><emclass="property"> = None</em><aclass="headerlink"href="#lihzahrd.World.generator"title="Permalink to this definition">¶</a></dt>
<codeclass="sig-name descname">halloween_today</code><emclass="property">: bool</em><emclass="property"> = None</em><aclass="headerlink"href="#lihzahrd.World.halloween_today"title="Permalink to this definition">¶</a></dt>
<dd><p>Is today an Halloween reward day?
Triggered by reaching Wave 15 of the Pumpkin Moon.</p>
<codeclass="sig-name descname">id</code><emclass="property">: int</em><emclass="property"> = None</em><aclass="headerlink"href="#lihzahrd.World.id"title="Permalink to this definition">¶</a></dt>
<codeclass="sig-name descname">is_bee_world</code><emclass="property">: bool</em><emclass="property"> = None</em><aclass="headerlink"href="#lihzahrd.World.is_bee_world"title="Permalink to this definition">¶</a></dt>
<emclass="property">property </em><codeclass="sig-name descname">is_classic</code><aclass="headerlink"href="#lihzahrd.World.is_classic"title="Permalink to this definition">¶</a></dt>
<dd><p>If the world is in classic difficulty or not.</p>
<codeclass="sig-name descname">is_drunk_world</code><emclass="property">: bool</em><emclass="property"> = None</em><aclass="headerlink"href="#lihzahrd.World.is_drunk_world"title="Permalink to this definition">¶</a></dt>
<emclass="property">property </em><codeclass="sig-name descname">is_expert</code><aclass="headerlink"href="#lihzahrd.World.is_expert"title="Permalink to this definition">¶</a></dt>
<dd><p>If the world is in expert difficulty or not.</p>
<codeclass="sig-name descname">is_favorite</code><emclass="property">: bool</em><emclass="property"> = None</em><aclass="headerlink"href="#lihzahrd.World.is_favorite"title="Permalink to this definition">¶</a></dt>
<codeclass="sig-name descname">is_for_the_worthy</code><emclass="property">: bool</em><emclass="property"> = None</em><aclass="headerlink"href="#lihzahrd.World.is_for_the_worthy"title="Permalink to this definition">¶</a></dt>
<codeclass="sig-name descname">is_hardmode</code><emclass="property">: bool</em><emclass="property"> = None</em><aclass="headerlink"href="#lihzahrd.World.is_hardmode"title="Permalink to this definition">¶</a></dt>
<emclass="property">property </em><codeclass="sig-name descname">is_journey</code><aclass="headerlink"href="#lihzahrd.World.is_journey"title="Permalink to this definition">¶</a></dt>
<dd><p>If the world is in journey difficulty or not.</p>
<emclass="property">property </em><codeclass="sig-name descname">is_legendary</code><aclass="headerlink"href="#lihzahrd.World.is_legendary"title="Permalink to this definition">¶</a></dt>
<dd><p>If the world is in legendary difficulty or not.</p>
<emclass="property">property </em><codeclass="sig-name descname">is_master</code><aclass="headerlink"href="#lihzahrd.World.is_master"title="Permalink to this definition">¶</a></dt>
<dd><p>If the world is in master difficulty or not.</p>
<codeclass="sig-name descname">is_tenth_anniversary</code><emclass="property">: bool</em><emclass="property"> = None</em><aclass="headerlink"href="#lihzahrd.World.is_tenth_anniversary"title="Permalink to this definition">¶</a></dt>
<ddclass="field-odd"><p>If the world was created with the <ahref="#id7"><spanclass="problematic"id="id8">`</span></a>Celebrationmk10 <https</p>
</dd>
</dl>
</dd></dl>
<dlclass="attribute">
<dtid="lihzahrd.World.is_the_constant">
<codeclass="sig-name descname">is_the_constant</code><emclass="property">: bool</em><emclass="property"> = None</em><aclass="headerlink"href="#lihzahrd.World.is_the_constant"title="Permalink to this definition">¶</a></dt>
<ddclass="field-odd"><p>If the world was created with <ahref="#id9"><spanclass="problematic"id="id10">`</span></a>The Constant <https</p>
</dd>
</dl>
</dd></dl>
<dlclass="attribute">
<dtid="lihzahrd.World.is_trap_world">
<codeclass="sig-name descname">is_trap_world</code><emclass="property">: bool</em><emclass="property"> = None</em><aclass="headerlink"href="#lihzahrd.World.is_trap_world"title="Permalink to this definition">¶</a></dt>
<ddclass="field-odd"><p>If the world was created with the <ahref="#id11"><spanclass="problematic"id="id12">`</span></a>No traps <https</p>
</dd>
</dl>
</dd></dl>
<dlclass="attribute">
<dtid="lihzahrd.World.is_upside_down">
<codeclass="sig-name descname">is_upside_down</code><emclass="property">: bool</em><emclass="property"> = None</em><aclass="headerlink"href="#lihzahrd.World.is_upside_down"title="Permalink to this definition">¶</a></dt>
<ddclass="field-odd"><p>If the world was created with the <ahref="#id13"><spanclass="problematic"id="id14">`</span></a>Don’t dig up <https</p>
</dd>
</dl>
</dd></dl>
<dlclass="attribute">
<dtid="lihzahrd.World.is_zenith_world">
<codeclass="sig-name descname">is_zenith_world</code><emclass="property">: bool</em><emclass="property"> = None</em><aclass="headerlink"href="#lihzahrd.World.is_zenith_world"title="Permalink to this definition">¶</a></dt>
<codeclass="sig-name descname">journey_powers</code><emclass="property">: JourneyPowers</em><emclass="property"> = None</em><aclass="headerlink"href="#lihzahrd.World.journey_powers"title="Permalink to this definition">¶</a></dt>
<dd><p>Status of powers available in Journey mode.</p>
<codeclass="sig-name descname">mobs</code><emclass="property">: List[Mob]</em><emclass="property"> = None</em><aclass="headerlink"href="#lihzahrd.World.mobs"title="Permalink to this definition">¶</a></dt>
<dd><p>(Unknown, possibly a list of mobs in the world?)</p>
<codeclass="sig-name descname">name</code><emclass="property">: str</em><emclass="property"> = None</em><aclass="headerlink"href="#lihzahrd.World.name"title="Permalink to this definition">¶</a></dt>
<codeclass="sig-name descname">npcs</code><emclass="property">: List[NPC]</em><emclass="property"> = None</em><aclass="headerlink"href="#lihzahrd.World.npcs"title="Permalink to this definition">¶</a></dt>
<codeclass="sig-name descname">pets</code><emclass="property">: Pets</em><emclass="property"> = None</em><aclass="headerlink"href="#lihzahrd.World.pets"title="Permalink to this definition">¶</a></dt>
<codeclass="sig-name descname">revision</code><emclass="property">: int</em><emclass="property"> = None</em><aclass="headerlink"href="#lihzahrd.World.revision"title="Permalink to this definition">¶</a></dt>
<codeclass="sig-name descname">saved_npcs</code><emclass="property">: SavedNPCs</em><emclass="property"> = None</em><aclass="headerlink"href="#lihzahrd.World.saved_npcs"title="Permalink to this definition">¶</a></dt>
<codeclass="sig-name descname">saved_ore_tiers</code><emclass="property">: SavedOreTiers</em><emclass="property"> = None</em><aclass="headerlink"href="#lihzahrd.World.saved_ore_tiers"title="Permalink to this definition">¶</a></dt>
<dd><p>The metals that generated in the world.</p>
<codeclass="sig-name descname">savefile_type</code><emclass="property"> = None</em><aclass="headerlink"href="#lihzahrd.World.savefile_type"title="Permalink to this definition">¶</a></dt>
<dd><p>The format of the save file. Should be 2 for all versions following 1.2.</p>
<codeclass="sig-name descname">shadow_orbs</code><emclass="property">: ShadowOrbs</em><emclass="property"> = None</em><aclass="headerlink"href="#lihzahrd.World.shadow_orbs"title="Permalink to this definition">¶</a></dt>
<codeclass="sig-name descname">shimmered_npcs</code><emclass="property">: List[int]</em><emclass="property"> = None</em><aclass="headerlink"href="#lihzahrd.World.shimmered_npcs"title="Permalink to this definition">¶</a></dt>
<dd><p>A list of the ids of the NPCs that have been shimmered.</p>
<codeclass="sig-name descname">signs</code><emclass="property">: List[Sign]</em><emclass="property"> = None</em><aclass="headerlink"href="#lihzahrd.World.signs"title="Permalink to this definition">¶</a></dt>
<codeclass="sig-name descname">size</code><emclass="property">: Coordinates</em><emclass="property"> = None</em><aclass="headerlink"href="#lihzahrd.World.size"title="Permalink to this definition">¶</a></dt>
<codeclass="sig-name descname">spawn_point</code><emclass="property">: Coordinates</em><emclass="property"> = None</em><aclass="headerlink"href="#lihzahrd.World.spawn_point"title="Permalink to this definition">¶</a></dt>
<codeclass="sig-name descname">styles</code><emclass="property">: Styles</em><emclass="property"> = None</em><aclass="headerlink"href="#lihzahrd.World.styles"title="Permalink to this definition">¶</a></dt>
<codeclass="sig-name descname">tile_entities</code><emclass="property">: List[TileEntity]</em><emclass="property"> = None</em><aclass="headerlink"href="#lihzahrd.World.tile_entities"title="Permalink to this definition">¶</a></dt>
<codeclass="sig-name descname">tiles</code><emclass="property">: TileMatrix</em><emclass="property"> = None</em><aclass="headerlink"href="#lihzahrd.World.tiles"title="Permalink to this definition">¶</a></dt>
<codeclass="sig-name descname">time</code><emclass="property">: Time</em><emclass="property"> = None</em><aclass="headerlink"href="#lihzahrd.World.time"title="Permalink to this definition">¶</a></dt>
<codeclass="sig-name descname">treetop_variants</code><emclass="property">: TreetopVariants</em><emclass="property"> = None</em><aclass="headerlink"href="#lihzahrd.World.treetop_variants"title="Permalink to this definition">¶</a></dt>
<dd><p>Treetops variants that can exist in the world.</p>
<codeclass="sig-name descname">underground_level</code><emclass="property">: float</em><emclass="property"> = None</em><aclass="headerlink"href="#lihzahrd.World.underground_level"title="Permalink to this definition">¶</a></dt>
<codeclass="sig-name descname">uuid</code><emclass="property">: uuid.UUID</em><emclass="property"> = None</em><aclass="headerlink"href="#lihzahrd.World.uuid"title="Permalink to this definition">¶</a></dt>
<codeclass="sig-name descname">version</code><emclass="property">: Version</em><emclass="property"> = None</em><aclass="headerlink"href="#lihzahrd.World.version"title="Permalink to this definition">¶</a></dt>
<codeclass="sig-name descname">weighed_pressure_plates</code><emclass="property">: List[WeighedPressurePlate]</em><emclass="property"> = None</em><aclass="headerlink"href="#lihzahrd.World.weighed_pressure_plates"title="Permalink to this definition">¶</a></dt>
<codeclass="sig-name descname">world_evil</code><emclass="property">: WorldEvilType</em><emclass="property"> = None</em><aclass="headerlink"href="#lihzahrd.World.world_evil"title="Permalink to this definition">¶</a></dt>
<codeclass="sig-name descname">xmas_today</code><emclass="property">: bool</em><emclass="property"> = None</em><aclass="headerlink"href="#lihzahrd.World.xmas_today"title="Permalink to this definition">¶</a></dt>
<dd><p>Is today a Xmas reward day?
Triggered by reaching Wave 20 of the Frost Moon.</p>
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