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Steffo 2019-08-06 18:16:17 +02:00
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# Byte-compiled / optimized / DLL files
__pycache__/
*.py[cod]
*$py.class
# C extensions
*.so
# Distribution / packaging
.Python
build/
develop-eggs/
dist/
downloads/
eggs/
.eggs/
lib/
lib64/
parts/
sdist/
var/
wheels/
pip-wheel-metadata/
share/python-wheels/
*.egg-info/
.installed.cfg
*.egg
MANIFEST
# PyInstaller
# Usually these files are written by a python script from a template
# before PyInstaller builds the exe, so as to inject date/other infos into it.
*.manifest
*.spec
# Installer logs
pip-log.txt
pip-delete-this-directory.txt
# Unit test / coverage reports
htmlcov/
.tox/
.nox/
.coverage
.coverage.*
.cache
nosetests.xml
coverage.xml
*.cover
.hypothesis/
.pytest_cache/
# Translations
*.mo
*.pot
# Django stuff:
*.log
local_settings.py
db.sqlite3
db.sqlite3-journal
# Flask stuff:
instance/
.webassets-cache
# Scrapy stuff:
.scrapy
# Sphinx documentation
docs/_build/
# PyBuilder
target/
# Jupyter Notebook
.ipynb_checkpoints
# IPython
profile_default/
ipython_config.py
# pyenv
.python-version
# pipenv
# According to pypa/pipenv#598, it is recommended to include Pipfile.lock in version control.
# However, in case of collaboration, if having platform-specific dependencies or dependencies
# having no cross-platform support, pipenv may install dependencies that don't work, or not
# install all needed dependencies.
#Pipfile.lock
# celery beat schedule file
celerybeat-schedule
# SageMath parsed files
*.sage.py
# Environments
.env
.venv
env/
venv/
ENV/
env.bak/
venv.bak/
# Spyder project settings
.spyderproject
.spyproject
# Rope project settings
.ropeproject
# mkdocs documentation
/site
# mypy
.mypy_cache/
.dmypy.json
dmypy.json
# Pyre type checker
.pyre/
# Terraria worlds
*.wld

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0
lihzahrd/__init__.py Normal file
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96
lihzahrd/world.py Normal file
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import math
import struct
class Rect:
def __init__(self, left, right, top, bottom):
self.left = left
self.right = right
self.top = top
self.bottom = bottom
def __repr__(self):
return f"Rect(left={self.left}, right={self.right}, top={self.top}, bottom={self.bottom})"
class World:
@classmethod
def create_from_file(cls, f):
version = cls.int4(f)
relogic = cls.string(f, 7)
filetype = cls.byte(f)
revision = cls.uint4(f)
favorite = cls.uint8(f) != 0
pointers = [cls.int4(f) for _ in range(cls.int2(f))]
tileframeimportant_size = math.ceil(cls.int2(f) / 8)
tileframeimportant = [cls.bool(f) for _ in range(tileframeimportant_size)]
worldname = cls.string(f)
worldid = cls.int4(f)
# Not working from here on
bounds = cls.rect(f)
worldsize = (cls.int4(f), cls.int4(f))
...
@staticmethod
def bit(f):
data = f.read(1)
return (data & 0b1000_0000,
data & 0b0100_0000,
data & 0b0010_0000,
data & 0b0001_0000,
data & 0b0000_1000,
data & 0b0000_0100,
data & 0b0000_0010,
data & 0b0000_0001)
@staticmethod
def bool(f):
return struct.unpack("?", f.read(1))[0]
@staticmethod
def byte(f):
return struct.unpack("B", f.read(1))[0]
@staticmethod
def int2(f):
return struct.unpack("h", f.read(2))[0]
@staticmethod
def int4(f):
return struct.unpack("i", f.read(4))[0]
@staticmethod
def uint4(f):
return struct.unpack("I", f.read(4))[0]
@staticmethod
def int8(f):
return struct.unpack("q", f.read(8))[0]
@staticmethod
def uint8(f):
return struct.unpack("Q", f.read(8))[0]
@staticmethod
def single(f):
return struct.unpack("f", f.read(4))[0]
@staticmethod
def double(f):
return struct.unpack("d", f.read(8))[0]
@staticmethod
def rect(f):
left, right, top, bottom = struct.unpack("iiii", f.read(16))
return Rect(left, right, top, bottom)
@staticmethod
def string(f, size=None):
if size is None:
size = World.byte(f)
return str(f.read(size), encoding="latin1")
if __name__ == "__main__":
with open("sampleworld.wld", "rb") as f:
w = World.create_from_file(f)