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Parse Tile Entities and Weighed Pressure Plate data
This commit is contained in:
parent
7fac0d3be5
commit
49382e811c
13 changed files with 162 additions and 15 deletions
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@ -1,5 +1,5 @@
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from .npc import NPC
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from .npc import NPC
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from .mob import Mob
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from .mob import Mob
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from .entitytype import EntityType
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from .npctype import EntityType
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__all__ = ["NPC", "Mob", "EntityType"]
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__all__ = ["NPC", "Mob", "EntityType"]
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@ -1,10 +1,13 @@
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import typing
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import typing
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from .entitytype import EntityType
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from .npctype import EntityType
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from ..fileutils import Coordinates
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from ..fileutils import Coordinates
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class Mob:
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class Mob:
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"""A Mob somewhere in the world."""
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"""A Mob somewhere in the world."""
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__slots__ = "type", "position"
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def __init__(self,
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def __init__(self,
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type_: int,
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type_: int,
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position: Coordinates, ):
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position: Coordinates, ):
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@ -1,10 +1,13 @@
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import typing
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import typing
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from .entitytype import EntityType
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from .npctype import EntityType
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from ..fileutils import Coordinates
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from ..fileutils import Coordinates
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class NPC:
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class NPC:
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"""A NPC somewhere in the world."""
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"""A NPC somewhere in the world."""
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__slots__ = "type", "name", "position", "home"
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def __init__(self,
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def __init__(self,
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type_: EntityType,
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type_: EntityType,
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name: str,
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name: str,
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3
lihzahrd/pressureplates/__init__.py
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3
lihzahrd/pressureplates/__init__.py
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@ -0,0 +1,3 @@
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from .weighedpressureplate import WeighedPressurePlate
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__all__ = ["WeighedPressurePlate"]
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13
lihzahrd/pressureplates/weighedpressureplate.py
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13
lihzahrd/pressureplates/weighedpressureplate.py
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from ..fileutils import Coordinates
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class WeighedPressurePlate:
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"""A single pressure plate placed in the world."""
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__slots__ = "position"
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def __init__(self, position: Coordinates):
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self.position: Coordinates = position
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def __repr__(self):
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return f"PressurePlate(position={self.position})"
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@ -3,6 +3,9 @@ from ..fileutils import Coordinates
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class Sign:
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class Sign:
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"""A sign with something written on it."""
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"""A sign with something written on it."""
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__slots__ = "position", "text"
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def __init__(self, position: Coordinates, text: str = ""):
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def __init__(self, position: Coordinates, text: str = ""):
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self.position: Coordinates = position
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self.position: Coordinates = position
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self.text: str = text
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self.text: str = text
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6
lihzahrd/tileentities/__init__.py
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lihzahrd/tileentities/__init__.py
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from .tileentity import TileEntity
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from .itemframe import ItemFrame
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from .logicsensor import LogicSensor
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from .targetdummy import TargetDummy
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__all__ = ["TileEntity", "ItemFrame", "LogicSensor", "TargetDummy"]
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lihzahrd/tileentities/itemframe.py
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lihzahrd/tileentities/itemframe.py
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from ..chests import ItemStack
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class ItemFrame:
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__slots__ = "item"
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def __init__(self, item: ItemStack):
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self.item: ItemStack = item
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def __repr__(self):
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return f"<ItemFrame with {repr(self.item)} inside>"
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11
lihzahrd/tileentities/logicsensor.py
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lihzahrd/tileentities/logicsensor.py
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class LogicSensor:
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"""Data pertaining to a Logic Sensor (https://terraria.gamepedia.com/Sensors)."""
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__slots__ = "logic_check", "enabled"
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def __init__(self, logic_check: int, enabled: bool):
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self.logic_check: int = logic_check
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self.enabled: bool = enabled
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def __repr__(self):
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return f"LogicSensor(logic_check={self.logic_check}, enabled={self.enabled})"
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8
lihzahrd/tileentities/targetdummy.py
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lihzahrd/tileentities/targetdummy.py
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class TargetDummy:
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"""Data pertaining to a Target Dummy (https://terraria.gamepedia.com/Target_Dummy)"""
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def __init__(self, npc: int):
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self.npc: int = npc
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def __repr__(self):
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return f"{self.__class__.__name__}(npc={self.npc})"
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22
lihzahrd/tileentities/tileentity.py
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lihzahrd/tileentities/tileentity.py
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@ -0,0 +1,22 @@
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import typing
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from ..fileutils import Coordinates
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from .targetdummy import TargetDummy
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from .itemframe import ItemFrame
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from .logicsensor import LogicSensor
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class TileEntity:
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"""A TileEntity, such as a Training Dummy, an Item Frame or a Logic Sensor."""
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__slots__ = "id", "position", "data"
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def __init__(self,
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id_: int,
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position: Coordinates,
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extra: typing.Union[TargetDummy, ItemFrame, LogicSensor]):
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self.id: int = id_
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self.position: Coordinates = position
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self.data: typing.Union[TargetDummy, ItemFrame, LogicSensor] = extra
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def __repr__(self):
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return f"<TileEntity {self.id} at {self.position} ({repr(self.data)})>"
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@ -6,7 +6,9 @@ from .header import *
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from .tiles import *
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from .tiles import *
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from .chests import *
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from .chests import *
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from .signs import *
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from .signs import *
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from .entities import *
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from .npcs import *
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from .tileentities import *
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from .pressureplates import *
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from .timer import Timer
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from .timer import Timer
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@ -48,10 +50,18 @@ class World:
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signs: typing.List[Sign],
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signs: typing.List[Sign],
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npcs: typing.List[NPC],
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npcs: typing.List[NPC],
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mobs: typing.List[Mob],
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mobs: typing.List[Mob],
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unknown_file_format_data: bytearray,
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tile_entities: typing.List[TileEntity],
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unknown_world_header_data: bytearray,
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weighed_pressure_plates: typing.List[WeighedPressurePlate],
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unknown_world_tiles_data: bytearray,
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unknown_file_format_data: bytes = b"",
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unknown_chests_data: bytearray):
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unknown_world_header_data: bytes = b"",
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unknown_world_tiles_data: bytes = b"",
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unknown_chests_data: bytes = b"",
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unknown_signs_data: bytes = b"",
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unknown_npcs_data: bytes = b"",
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unknown_tile_entities_data: bytes = b"",
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unknown_pressure_plates_data: bytes = b"",
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unknown_town_manager_data: bytes = b"",
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unknown_footer_data: bytes = b""):
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self.version: Version = version
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self.version: Version = version
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"""The game version when this savefile was last saved."""
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"""The game version when this savefile was last saved."""
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"""A list of all the NPCs currently living in the world, including the Old Man."""
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"""A list of all the NPCs currently living in the world, including the Old Man."""
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self.mobs: typing.List[Mob] = mobs
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self.mobs: typing.List[Mob] = mobs
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"""A list of mobs in the world...?"""
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self.tile_entities: typing.List[TileEntity] = tile_entities
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"""A list of tile entities in the world, such as Training Dummies, Item Frames and Logic Sensors."""
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self.weighed_pressure_plates: typing.List[WeighedPressurePlate] = weighed_pressure_plates
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"""A list of all Weighed Pressure Plates in the world."""
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self.clouds: Clouds = clouds
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self.clouds: Clouds = clouds
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self.cultist_delay: int = cultist_delay
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self.cultist_delay: int = cultist_delay
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self.unknown_file_format_data: bytearray = unknown_file_format_data
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self.unknown_file_format_data: bytes = unknown_file_format_data
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self.unknown_world_header_data: bytearray = unknown_world_header_data
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self.unknown_world_header_data: bytes = unknown_world_header_data
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self.unknown_world_tiles_data: bytearray = unknown_world_tiles_data
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self.unknown_world_tiles_data: bytes = unknown_world_tiles_data
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self.unknown_chests_data: bytearray = unknown_chests_data
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self.unknown_chests_data: bytes = unknown_chests_data
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self.unknown_signs_data: bytes = unknown_signs_data
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self.unknown_npcs_data: bytes = unknown_npcs_data
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self.unknown_tile_entities_data: bytes = unknown_tile_entities_data
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self.unknown_pressure_plates_data: bytes = unknown_pressure_plates_data
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self.unknown_town_manager_data: bytes = unknown_town_manager_data
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self.unknown_footer_data: bytes = unknown_footer_data
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def __repr__(self):
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def __repr__(self):
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return f'<World "{self.name}">'
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return f'<World "{self.name}">'
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position=npc_position)
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position=npc_position)
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mobs.append(mob)
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mobs.append(mob)
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unknown_npcs_data = f.read_until(pointers)
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unknown_npcs_data = f.read_until(pointers.tile_entities)
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with Timer("Tile Entities", display=True):
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tile_entities_count = f.int4()
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tile_entities = []
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for _ in range(tile_entities_count):
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te_type = f.uint1()
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te_id = f.int4()
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te_position = Coordinates(f.int2(), f.int2())
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if te_type == 0:
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te_extra = TargetDummy(npc=f.int2())
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elif te_type == 1:
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te_extra = ItemFrame(item=ItemStack(type_=ItemType(f.int2()),
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modifier=f.uint1(),
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quantity=f.int2()))
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elif te_type == 2:
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te_extra = LogicSensor(logic_check=f.uint1(), enabled=f.bool())
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tile_entity = TileEntity(id_=te_id, position=te_position, extra=te_extra)
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tile_entities.append(tile_entity)
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unknown_tile_entities_data = f.read_until(pointers.pressure_plates)
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with Timer("Weighed Pressure Plates", display=True):
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weighed_pressure_plates_count = f.int4()
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weighed_pressure_plates = []
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for _ in range(weighed_pressure_plates_count):
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wpp = WeighedPressurePlate(position=Coordinates(f.int4(), f.int4()))
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weighed_pressure_plates.append(wpp)
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unknown_pressure_plates_data = f.read_until(pointers.town_manager)
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# with Timer("Town Manager", display=True):
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world = World(version=version, savefile_type=savefile_type, revision=revision, is_favorite=is_favorite,
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world = World(version=version, savefile_type=savefile_type, revision=revision, is_favorite=is_favorite,
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name=name, generator=generator, uuid_=uuid_, id_=id_, bounds=bounds, size=world_size,
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name=name, generator=generator, uuid_=uuid_, id_=id_, bounds=bounds, size=world_size,
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time=time, events=events, dungeon_point=dungeon_point, world_evil=world_evil,
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time=time, events=events, dungeon_point=dungeon_point, world_evil=world_evil,
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saved_npcs=saved_npcs, altars_smashed=altars_smashed, is_hardmode=is_hardmode,
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saved_npcs=saved_npcs, altars_smashed=altars_smashed, is_hardmode=is_hardmode,
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shadow_orbs=shadow_orbs, bosses_defeated=bosses_defeated, anglers_quest=anglers_quest,
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shadow_orbs=shadow_orbs, bosses_defeated=bosses_defeated, anglers_quest=anglers_quest,
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clouds=clouds, cultist_delay=cultist_delay, tiles=tiles, chests=chests,
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clouds=clouds, cultist_delay=cultist_delay, tiles=tiles, chests=chests, npcs=npcs, mobs=mobs,
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tile_entities=tile_entities, weighed_pressure_plates=weighed_pressure_plates,
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unknown_file_format_data=unknown_file_format_data,
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unknown_file_format_data=unknown_file_format_data,
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unknown_world_header_data=unknown_world_header_data,
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unknown_world_header_data=unknown_world_header_data,
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unknown_world_tiles_data=unknown_world_tiles_data,
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unknown_world_tiles_data=unknown_world_tiles_data,
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unknown_chests_data=unknown_chests_data)
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unknown_chests_data=unknown_chests_data,
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unknown_signs_data=unknown_signs_data,
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unknown_npcs_data=unknown_npcs_data,
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unknown_tile_entities_data=unknown_tile_entities_data,
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unknown_pressure_plates_data=unknown_pressure_plates_data,
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unknown_town_manager_data=unknown_town_manager_data,
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unknown_footer_data=unknown_footer_data)
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return world
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return world
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