mirror of
https://github.com/Steffo99/lihzahrd.git
synced 2024-11-21 23:54:23 +00:00
Correctly parse WorldTiles data
This commit is contained in:
parent
6f8b9b75b3
commit
740577f578
24 changed files with 1151 additions and 269 deletions
5
lihzahrd/fileutils/__init__.py
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5
lihzahrd/fileutils/__init__.py
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@ -0,0 +1,5 @@
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from .filereader import FileReader
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from .rect import Rect
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from .pointers import Pointers
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__all__ = ["FileReader", "Rect", "Pointers"]
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@ -44,14 +44,14 @@ class FileReader:
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def bits(self) -> typing.Tuple[bool, bool, bool, bool, bool, bool, bool, bool]:
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data = struct.unpack("B", self.file.read(1))[0]
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return (bool(data & 0b1000_0000),
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bool(data & 0b0100_0000),
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bool(data & 0b0010_0000),
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bool(data & 0b0001_0000),
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bool(data & 0b0000_1000),
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bool(data & 0b0000_0100),
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return (bool(data & 0b0000_0001),
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bool(data & 0b0000_0010),
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bool(data & 0b0000_0001))
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bool(data & 0b0000_0100),
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bool(data & 0b0000_1000),
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bool(data & 0b0001_0000),
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bool(data & 0b0010_0000),
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bool(data & 0b0100_0000),
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bool(data & 0b1000_0000))
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def rect(self) -> Rect:
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left, right, top, bottom = struct.unpack("iiii", self.file.read(16))
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@ -73,3 +73,12 @@ class FileReader:
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# https://docs.microsoft.com/it-it/dotnet/api/system.datetime.kind?view=netframework-4.8#System_DateTime_Kind
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datetime_bytes = self.file.read(8)
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return datetime_bytes
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def read_until(self, address: int) -> bytearray:
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data = bytearray()
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while self.file.tell() < address:
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data += self.file.read(1)
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return data
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def __repr__(self):
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return f"<FileReader at {hex(self.file.tell())}>"
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22
lihzahrd/fileutils/pointers.py
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22
lihzahrd/fileutils/pointers.py
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@ -0,0 +1,22 @@
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import typing
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class Pointers:
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def __init__(self,
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world_header: int,
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world_tiles: int,
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chests: int,
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signs: int,
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npcs: int,
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entities: int,
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footer: int,
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*unknown):
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self.file_format: int = 0
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self.world_header: int = world_header
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self.world_tiles: int = world_tiles
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self.chests: int = chests
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self.signs: int = signs
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self.npcs: int = npcs
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self.entities: int = entities
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self.footer: int = footer
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self.unknown: typing.List[int] = list(unknown)
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@ -35,7 +35,6 @@ __all__ = [
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"Clouds",
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"Coordinates",
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"Events",
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"FileReader",
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"FourPartSplit",
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"GeneratorInfo",
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"HardmodeTier1Ore",
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@ -50,7 +49,6 @@ __all__ = [
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"Party",
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"PillarsInfo",
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"Rain",
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"Rect",
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"Sandstorm",
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"SavedNPCs",
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"ShadowOrbs",
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@ -43,4 +43,4 @@ class AnglerQuestFish(enum.IntEnum):
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TROPICAL_BARRACUDA = 38
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def __repr__(self):
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return f"AnglerQuestFish('{self.name}')"
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return f"{self.__class__.__name__}.{self.name}"
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@ -25,4 +25,6 @@ class Backgrounds:
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self.bg_ocean: int = bg_ocean
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def __repr__(self):
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return f"WorldBackgrounds({self.bg_underground_snow}, {self.bg_underground_jungle}, {self.bg_hell}, {self.bg_forest}, {self.bg_corruption}, {self.bg_jungle}, {self.bg_snow}, {self.bg_hallow}, {self.bg_crimson}, {self.bg_desert}, {self.bg_ocean})"
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return f"WorldBackgrounds({self.bg_underground_snow}, {self.bg_underground_jungle}, {self.bg_hell}," \
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f" {self.bg_forest}, {self.bg_corruption}, {self.bg_jungle}, {self.bg_snow}, {self.bg_hallow}," \
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f" {self.bg_crimson}, {self.bg_desert}, {self.bg_ocean})"
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@ -7,7 +7,7 @@ class HardmodeTier1Ore(enum.IntEnum):
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PALLADIUM = 221
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def __repr__(self):
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return f"HardmodeTier1Ore('{self.name}')"
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return f"{self.__class__.__name__}.{self.name}"
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class HardmodeTier2Ore(enum.IntEnum):
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@ -16,7 +16,7 @@ class HardmodeTier2Ore(enum.IntEnum):
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ORICHALCUM = 222
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def __repr__(self):
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return f"HardmodeTier2Ore('{self.name}')"
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return f"{self.__class__.__name__}.{self.name}"
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class HardmodeTier3Ore(enum.IntEnum):
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@ -26,4 +26,4 @@ class HardmodeTier3Ore(enum.IntEnum):
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TITANIUM = 223
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def __repr__(self):
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return f"HardmodeTier3Ore('{self.name}')"
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return f"{self.__class__.__name__}.{self.name}"
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@ -8,4 +8,4 @@ class MoonStyle(enum.IntEnum):
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RINGED_GREEN = 2
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def __repr__(self):
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return f"MoonStyle('{self.name}')"
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return f"{self.__class__.__name__}.{self.name}"
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@ -15,4 +15,5 @@ class Sandstorm:
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self.intended_severity: float = intended_severity
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def __repr__(self):
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return f"WorldSandstorm(is_active={self.is_active}, time_left={self.time_left}, severity={self.severity}, intended_severity={self.intended_severity})"
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return f"WorldSandstorm(is_active={self.is_active}, time_left={self.time_left}," \
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f" severity={self.severity}, intended_severity={self.intended_severity})"
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@ -6,4 +6,4 @@ class WorldEvilType(enum.Enum):
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CRIMSON = True
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def __repr__(self):
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return f"CorruptionType('{self.name}')"
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return f"{self.__class__.__name__}.{self.name}"
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@ -1,6 +1,14 @@
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from .liquid import Liquid
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from .liquidtype import LiquidType
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from .rleencoding import RLEEncoding
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from .shape import Shape
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from .wires import Wires
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from .blocktype import BlockType
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from .frameimportantdata import FrameImportantData
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from .walltype import WallType
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from .block import Block
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from .wall import Wall
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from .liquid import Liquid
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from .tile import Tile
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__all__ = ["Liquid", "RLEEncoding", "Shape", "Wires"]
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__all__ = ["LiquidType", "RLEEncoding", "Shape", "Wires", "BlockType", "FrameImportantData", "WallType", "Block",
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"Wall", "Liquid", "Tile"]
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18
lihzahrd/tiles/block.py
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18
lihzahrd/tiles/block.py
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import typing
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from .blocktype import BlockType
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from .frameimportantdata import FrameImportantData
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class Block:
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def __init__(self,
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type_: BlockType,
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frame: typing.Optional[FrameImportantData],
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paint: typing.Optional[int],
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is_active: bool = True):
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self.type: BlockType = type_
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self.frame: typing.Optional[FrameImportantData] = frame
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self.paint: typing.Optional[int] = paint
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self.is_active: bool = is_active
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def __repr__(self):
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return f"Block(type_={repr(self.type)}, frame={self.frame}, paint={self.paint}, is_active={self.is_active})"
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478
lihzahrd/tiles/blocktype.py
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478
lihzahrd/tiles/blocktype.py
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import enum
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class BlockType(enum.IntEnum):
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DIRT = 0
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STONE = 1
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GRASS = 2
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PLANTS = 3
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TORCHES = 4
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TREES = 5
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IRON = 6
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COPPER = 7
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GOLD = 8
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SILVER = 9
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CLOSED_DOOR = 10
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OPEN_DOOR = 11
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HEART = 12
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BOTTLES = 13
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TABLES = 14
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CHAIRS = 15
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ANVILS = 16
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FURNACES = 17
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WORK_BENCHES = 18
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PLATFORMS = 19
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SAPLINGS = 20
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CONTAINERS = 21
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DEMONITE = 22
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CORRUPT_GRASS = 23
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CORRUPT_PLANTS = 24
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EBONSTONE = 25
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DEMON_ALTAR = 26
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SUNFLOWER = 27
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POTS = 28
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PIGGY_BANK = 29
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WOOD_BLOCK = 30
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SHADOW_ORBS = 31
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CORRUPT_THORNS = 32
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CANDLES = 33
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CHANDELIERS = 34
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JACKOLANTERNS = 35
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PRESENTS = 36
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METEORITE = 37
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GRAY_BRICK = 38
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RED_BRICK = 39
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CLAY_BLOCK = 40
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BLUE_DUNGEON_BRICK = 41
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HANGING_LANTERNS = 42
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GREEN_DUNGEON_BRICK = 43
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PINK_DUNGEON_BRICK = 44
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GOLD_BRICK = 45
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SILVER_BRICK = 46
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COPPER_BRICK = 47
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SPIKES = 48
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WATER_CANDLE = 49
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BOOKS = 50
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COBWEB = 51
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VINES = 52
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SAND = 53
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GLASS = 54
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SIGNS = 55
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OBSIDIAN = 56
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ASH = 57
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HELLSTONE = 58
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MUD = 59
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JUNGLE_GRASS = 60
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JUNGLE_PLANTS = 61
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JUNGLE_VINES = 62
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SAPPHIRE = 63
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RUBY = 64
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EMERALD = 65
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TOPAZ = 66
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AMETHYST = 67
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DIAMOND = 68
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JUNGLE_THORNS = 69
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MUSHROOM_GRASS = 70
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MUSHROOM_PLANTS = 71
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MUSHROOM_TREES = 72
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PLANTS2 = 73
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JUNGLE_PLANTS2 = 74
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OBSIDIAN_BRICK = 75
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HELLSTONE_BRICK = 76
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HELLFORGE = 77
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CLAY_POT = 78
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BEDS = 79
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CACTUS = 80
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CORAL = 81
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IMMATURE_HERBS = 82
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MATURE_HERBS = 83
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BLOOMING_HERBS = 84
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TOMBSTONES = 85
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LOOM = 86
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PIANOS = 87
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DRESSERS = 88
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BENCHES = 89
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BATHTUBS = 90
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BANNERS = 91
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LAMPPOSTS = 92
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LAMPS = 93
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KEGS = 94
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CHINESE_LANTERNS = 95
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COOKING_POTS = 96
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SAFES = 97
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SKULL_LANTERNS = 98
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TRASH_CAN = 99
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CANDELABRAS = 100
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BOOKCASES = 101
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THRONES = 102
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BOWLS = 103
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GRANDFATHER_CLOCKS = 104
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STATUES = 105
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SAWMILL = 106
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COBALT = 107
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MYTHRIL = 108
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HALLOWED_GRASS = 109
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HALLOWED_PLANTS = 110
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ADAMANTITE = 111
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EBONSAND = 112
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HALLOWED_PLANTS2 = 113
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TINKERERS_WORKBENCH = 114
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HALLOWED_VINES = 115
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PEARLSAND = 116
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PEARLSTONE = 117
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PEARLSTONE_BRICK = 118
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IRIDESCENT_BRICK = 119
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MUDSTONE = 120
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COBALT_BRICK = 121
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MYTHRIL_BRICK = 122
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SILT = 123
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WOODEN_BEAM = 124
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CRYSTAL_BALL = 125
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DISCO_BALL = 126
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MAGICAL_ICE_BLOCK = 127
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MANNEQUIN = 128
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CRYSTALS = 129
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ACTIVE_STONE_BLOCK = 130
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INACTIVE_STONE_BLOCK = 131
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LEVER = 132
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ADAMANTITE_FORGE = 133
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MYTHRIL_ANVIL = 134
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PRESSURE_PLATES = 135
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SWITCHES = 136
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TRAPS = 137
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BOULDER = 138
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MUSIC_BOXES = 139
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DEMONITE_BRICK = 140
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EXPLOSIVES = 141
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INLET_PUMP = 142
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OUTLET_PUMP = 143
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TIMERS = 144
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CANDY_CANE_BLOCK = 145
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GREEN_CANDY_CANE_BLOCK = 146
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SNOW_BLOCK = 147
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SNOW_BRICK = 148
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HOLIDAY_LIGHTS = 149
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ADAMANTITE_BEAM = 150
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SANDSTONE_BRICK = 151
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EBONSTONE_BRICK = 152
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RED_STUCCO = 153
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YELLOW_STUCCO = 154
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GREEN_STUCCO = 155
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GRAY_STUCCO = 156
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EBONWOOD = 157
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RICH_MAHOGANY = 158
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PEARLWOOD = 159
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RAINBOW_BRICK = 160
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ICE_BLOCK = 161
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BREAKABLE_ICE = 162
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CORRUPT_ICE = 163
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HALLOWED_ICE = 164
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STALACTITE = 165
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TIN = 166
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LEAD = 167
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TUNGSTEN = 168
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PLATINUM = 169
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PINE_TREE = 170
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CHRISTMAS_TREE = 171
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SINKS = 172
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PLATINUM_CANDELABRA = 173
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PLATINUM_CANDLE = 174
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TIN_BRICK = 175
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TUNGSTEN_BRICK = 176
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PLATINUM_BRICK = 177
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EXPOSED_GEMS = 178
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GREEN_MOSS = 179
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BROWN_MOSS = 180
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RED_MOSS = 181
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BLUE_MOSS = 182
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PURPLE_MOSS = 183
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LONG_MOSS = 184
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SMALL_PILES = 185
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LARGE_PILES = 186
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LARGE_PILES2 = 187
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CACTUS_BLOCK = 188
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CLOUD = 189
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MUSHROOM_BLOCK = 190
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LIVING_WOOD = 191
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LEAF_BLOCK = 192
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SLIME_BLOCK = 193
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BONE_BLOCK = 194
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FLESH_BLOCK = 195
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RAIN_CLOUD = 196
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FROZEN_SLIME_BLOCK = 197
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ASPHALT = 198
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FLESH_GRASS = 199
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FLESH_ICE = 200
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FLESH_WEEDS = 201
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SUNPLATE = 202
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CRIMSTONE = 203
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CRIMTANE = 204
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CRIMSON_VINES = 205
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ICE_BRICK = 206
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WATER_FOUNTAIN = 207
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SHADEWOOD = 208
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CANNON = 209
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LAND_MINE = 210
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CHLOROPHYTE = 211
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SNOWBALL_LAUNCHER = 212
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ROPE = 213
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CHAIN = 214
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CAMPFIRE = 215
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FIREWORK = 216
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BLENDOMATIC = 217
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MEAT_GRINDER = 218
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EXTRACTINATOR = 219
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SOLIDIFIER = 220
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PALLADIUM = 221
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ORICHALCUM = 222
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TITANIUM = 223
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SLUSH = 224
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HIVE = 225
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LIHZAHRD_BRICK = 226
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DYE_PLANTS = 227
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DYE_VAT = 228
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HONEY_BLOCK = 229
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CRISPY_HONEY_BLOCK = 230
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LARVA = 231
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WOODEN_SPIKES = 232
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PLANT_DETRITUS = 233
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CRIMSAND = 234
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TELEPORTER = 235
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LIFE_FRUIT = 236
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LIHZAHRD_ALTAR = 237
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PLANTERA_BULB = 238
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METAL_BARS = 239
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PAINTING3X3 = 240
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PAINTING4X3 = 241
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PAINTING6X4 = 242
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IMBUING_STATION = 243
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BUBBLE_MACHINE = 244
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PAINTING2X3 = 245
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PAINTING3X2 = 246
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AUTOHAMMER = 247
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PALLADIUM_COLUMN = 248
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BUBBLEGUM_BLOCK = 249
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TITANSTONE = 250
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PUMPKIN_BLOCK = 251
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HAY_BLOCK = 252
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SPOOKY_WOOD = 253
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PUMPKINS = 254
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AMETHYST_GEMSPARK_OFF = 255
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TOPAZ_GEMSPARK_OFF = 256
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SAPPHIRE_GEMSPARK_OFF = 257
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EMERALD_GEMSPARK_OFF = 258
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RUBY_GEMSPARK_OFF = 259
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DIAMOND_GEMSPARK_OFF = 260
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AMBER_GEMSPARK_OFF = 261
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AMETHYST_GEMSPARK = 262
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TOPAZ_GEMSPARK = 263
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SAPPHIRE_GEMSPARK = 264
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EMERALD_GEMSPARK = 265
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RUBY_GEMSPARK = 266
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DIAMOND_GEMSPARK = 267
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AMBER_GEMSPARK = 268
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WOMANNEQUIN = 269
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FIREFLYINA_BOTTLE = 270
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LIGHTNING_BUGINA_BOTTLE = 271
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COG = 272
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STONE_SLAB = 273
|
||||
SAND_STONE_SLAB = 274
|
||||
BUNNY_CAGE = 275
|
||||
SQUIRREL_CAGE = 276
|
||||
MALLARD_DUCK_CAGE = 277
|
||||
DUCK_CAGE = 278
|
||||
BIRD_CAGE = 279
|
||||
BLUE_JAY = 280
|
||||
CARDINAL_CAGE = 281
|
||||
FISH_BOWL = 282
|
||||
HEAVY_WORK_BENCH = 283
|
||||
COPPER_PLATING = 284
|
||||
SNAIL_CAGE = 285
|
||||
GLOWING_SNAIL_CAGE = 286
|
||||
AMMO_BOX = 287
|
||||
MONARCH_BUTTERFLY_JAR = 288
|
||||
PURPLE_EMPEROR_BUTTERFLY_JAR = 289
|
||||
RED_ADMIRAL_BUTTERFLY_JAR = 290
|
||||
ULYSSES_BUTTERFLY_JAR = 291
|
||||
SULPHUR_BUTTERFLY_JAR = 292
|
||||
TREE_NYMPH_BUTTERFLY_JAR = 293
|
||||
ZEBRA_SWALLOWTAIL_BUTTERFLY_JAR = 294
|
||||
JULIA_BUTTERFLY_JAR = 295
|
||||
SCORPION_CAGE = 296
|
||||
BLACK_SCORPION_CAGE = 297
|
||||
FROG_CAGE = 298
|
||||
MOUSE_CAGE = 299
|
||||
BONE_WELDER = 300
|
||||
FLESH_CLONING_VAT = 301
|
||||
GLASS_KILN = 302
|
||||
LIHZAHRD_FURNACE = 303
|
||||
LIVING_LOOM = 304
|
||||
SKY_MILL = 305
|
||||
ICE_MACHINE = 306
|
||||
STEAMPUNK_BOILER = 307
|
||||
HONEY_DISPENSER = 308
|
||||
PENGUIN_CAGE = 309
|
||||
WORM_CAGE = 310
|
||||
DYNASTY_WOOD = 311
|
||||
RED_DYNASTY_SHINGLES = 312
|
||||
BLUE_DYNASTY_SHINGLES = 313
|
||||
MINECART_TRACK = 314
|
||||
CORALSTONE = 315
|
||||
BLUE_JELLYFISH_BOWL = 316
|
||||
GREEN_JELLYFISH_BOWL = 317
|
||||
PINK_JELLYFISH_BOWL = 318
|
||||
SHIP_IN_ABOTTLE = 319
|
||||
SEAWEED_PLANTER = 320
|
||||
BOREAL_WOOD = 321
|
||||
PALM_WOOD = 322
|
||||
PALM_TREE = 323
|
||||
BEACH_PILES = 324
|
||||
TIN_PLATING = 325
|
||||
WATERFALL = 326
|
||||
LAVAFALL = 327
|
||||
CONFETTI = 328
|
||||
CONFETTI_BLACK = 329
|
||||
COPPER_COIN_PILE = 330
|
||||
SILVER_COIN_PILE = 331
|
||||
GOLD_COIN_PILE = 332
|
||||
PLATINUM_COIN_PILE = 333
|
||||
WEAPONS_RACK = 334
|
||||
FIREWORKS_BOX = 335
|
||||
LIVING_FIRE = 336
|
||||
ALPHABET_STATUES = 337
|
||||
FIREWORK_FOUNTAIN = 338
|
||||
GRASSHOPPER_CAGE = 339
|
||||
LIVING_CURSED_FIRE = 340
|
||||
LIVING_DEMON_FIRE = 341
|
||||
LIVING_FROST_FIRE = 342
|
||||
LIVING_ICHOR = 343
|
||||
LIVING_ULTRABRIGHT_FIRE = 344
|
||||
HONEYFALL = 345
|
||||
CHLOROPHYTE_BRICK = 346
|
||||
CRIMTANE_BRICK = 347
|
||||
SHROOMITE_PLATING = 348
|
||||
MUSHROOM_STATUE = 349
|
||||
MARTIAN_CONDUIT_PLATING = 350
|
||||
CHIMNEY_SMOKE = 351
|
||||
CRIMTANE_THORNS = 352
|
||||
VINE_ROPE = 353
|
||||
BEWITCHING_TABLE = 354
|
||||
ALCHEMY_TABLE = 355
|
||||
SUNDIAL = 356
|
||||
MARBLE_BLOCK = 357
|
||||
GOLD_BIRD_CAGE = 358
|
||||
GOLD_BUNNY_CAGE = 359
|
||||
GOLD_BUTTERFLY_CAGE = 360
|
||||
GOLD_FROG_CAGE = 361
|
||||
GOLD_GRASSHOPPER_CAGE = 362
|
||||
GOLD_MOUSE_CAGE = 363
|
||||
GOLD_WORM_CAGE = 364
|
||||
SILK_ROPE = 365
|
||||
WEB_ROPE = 366
|
||||
MARBLE = 367
|
||||
GRANITE = 368
|
||||
GRANITE_BLOCK = 369
|
||||
METEORITE_BRICK = 370
|
||||
PINK_SLIME_BLOCK = 371
|
||||
PEACE_CANDLE = 372
|
||||
WATER_DRIP = 373
|
||||
LAVA_DRIP = 374
|
||||
HONEY_DRIP = 375
|
||||
FISHING_CRATE = 376
|
||||
SHARPENING_STATION = 377
|
||||
TARGET_DUMMY = 378
|
||||
BUBBLE = 379
|
||||
PLANTER_BOX = 380
|
||||
LAVA_MOSS = 381
|
||||
VINE_FLOWERS = 382
|
||||
LIVING_MAHOGANY = 383
|
||||
LIVING_MAHOGANY_LEAVES = 384
|
||||
CRYSTAL_BLOCK = 385
|
||||
TRAPDOOR_OPEN = 386
|
||||
TRAPDOOR_CLOSED = 387
|
||||
TALL_GATE_CLOSED = 388
|
||||
TALL_GATE_OPEN = 389
|
||||
LAVA_LAMP = 390
|
||||
CAGE_ENCHANTED_NIGHTCRAWLER = 391
|
||||
CAGE_BUGGY = 392
|
||||
CAGE_GRUBBY = 393
|
||||
CAGE_SLUGGY = 394
|
||||
ITEM_FRAME = 395
|
||||
SANDSTONE = 396
|
||||
HARDENED_SAND = 397
|
||||
CORRUPT_HARDENED_SAND = 398
|
||||
CRIMSON_HARDENED_SAND = 399
|
||||
CORRUPT_SANDSTONE = 400
|
||||
CRIMSON_SANDSTONE = 401
|
||||
HALLOW_HARDENED_SAND = 402
|
||||
HALLOW_SANDSTONE = 403
|
||||
DESERT_FOSSIL = 404
|
||||
FIREPLACE = 405
|
||||
CHIMNEY = 406
|
||||
FOSSIL_ORE = 407
|
||||
LUNAR_ORE = 408
|
||||
LUNAR_BRICK = 409
|
||||
LUNAR_MONOLITH = 410
|
||||
DETONATOR = 411
|
||||
LUNAR_CRAFTING_STATION = 412
|
||||
SQUIRREL_ORANGE_CAGE = 413
|
||||
SQUIRREL_GOLD_CAGE = 414
|
||||
LUNAR_BLOCK_SOLAR = 415
|
||||
LUNAR_BLOCK_VORTEX = 416
|
||||
LUNAR_BLOCK_NEBULA = 417
|
||||
LUNAR_BLOCK_STARDUST = 418
|
||||
LOGIC_GATE_LAMP = 419
|
||||
LOGIC_GATE = 420
|
||||
CONVEYOR_BELT_LEFT = 421
|
||||
CONVEYOR_BELT_RIGHT = 422
|
||||
LOGIC_SENSOR = 423
|
||||
WIRE_PIPE = 424
|
||||
ANNOUNCEMENT_BOX = 425
|
||||
TEAM_BLOCK_RED = 426
|
||||
TEAM_BLOCK_RED_PLATFORM = 427
|
||||
WEIGHTED_PRESSURE_PLATE = 428
|
||||
WIRE_BULB = 429
|
||||
TEAM_BLOCK_GREEN = 430
|
||||
TEAM_BLOCK_BLUE = 431
|
||||
TEAM_BLOCK_YELLOW = 432
|
||||
TEAM_BLOCK_PINK = 433
|
||||
TEAM_BLOCK_WHITE = 434
|
||||
TEAM_BLOCK_GREEN_PLATFORM = 435
|
||||
TEAM_BLOCK_BLUE_PLATFORM = 436
|
||||
TEAM_BLOCK_YELLOW_PLATFORM = 437
|
||||
TEAM_BLOCK_PINK_PLATFORM = 438
|
||||
TEAM_BLOCK_WHITE_PLATFORM = 439
|
||||
GEM_LOCKS = 440
|
||||
FAKE_CONTAINERS = 441
|
||||
PROJECTILE_PRESSURE_PAD = 442
|
||||
GEYSER_TRAP = 443
|
||||
BEE_HIVE = 444
|
||||
PIXEL_BOX = 445
|
||||
SILLY_BALLOON_PINK = 446
|
||||
SILLY_BALLOON_PURPLE = 447
|
||||
SILLY_BALLOON_GREEN = 448
|
||||
SILLY_STREAMER_BLUE = 449
|
||||
SILLY_STREAMER_GREEN = 450
|
||||
SILLY_STREAMER_PINK = 451
|
||||
SILLY_BALLOON_MACHINE = 452
|
||||
SILLY_BALLOON_TILE = 453
|
||||
PIGRONATA = 454
|
||||
PARTY_MONOLITH = 455
|
||||
PARTY_BUNDLE_OF_BALLOON_TILE = 456
|
||||
PARTY_PRESENT = 457
|
||||
SAND_FALL_BLOCK = 458
|
||||
SNOW_FALL_BLOCK = 459
|
||||
SNOW_CLOUD = 460
|
||||
SAND_DRIP = 461
|
||||
DJINN_LAMP = 462
|
||||
DEFENDERS_FORGE = 463
|
||||
WAR_TABLE = 464
|
||||
WAR_TABLE_BANNER = 465
|
||||
ELDER_CRYSTAL_STAND = 466
|
||||
CONTAINERS2 = 467
|
||||
FAKE_CONTAINERS2 = 468
|
||||
TABLES2 = 469
|
||||
COUNT = 470
|
||||
|
||||
def __repr__(self):
|
||||
return f"{self.__class__.__name__}.{self.name}"
|
7
lihzahrd/tiles/frameimportantdata.py
Normal file
7
lihzahrd/tiles/frameimportantdata.py
Normal file
|
@ -0,0 +1,7 @@
|
|||
class FrameImportantData:
|
||||
def __init__(self, frame_x, frame_y):
|
||||
self.frame_x: int = frame_x
|
||||
self.frame_y: int = frame_y
|
||||
|
||||
def __repr__(self):
|
||||
return f"FrameImportantData(frame_x={self.frame_x}, frame_y={self.frame_y})"
|
|
@ -1,18 +1,7 @@
|
|||
import enum
|
||||
from .liquidtype import LiquidType
|
||||
|
||||
|
||||
class Liquid(enum.IntEnum):
|
||||
NO_LIQUID = 0
|
||||
WATER = 1
|
||||
LAVA = 2
|
||||
HONEY = 3
|
||||
|
||||
@classmethod
|
||||
def from_flags(cls, flags1):
|
||||
if flags1[3] and flags1[4]:
|
||||
return cls.HONEY
|
||||
if flags1[4]:
|
||||
return cls.LAVA
|
||||
if flags1[3]:
|
||||
return cls.WATER
|
||||
return cls.NO_LIQUID
|
||||
class Liquid:
|
||||
def __init__(self, type_: LiquidType, volume: int):
|
||||
self.type: LiquidType = type_
|
||||
self.volume: int = volume
|
||||
|
|
21
lihzahrd/tiles/liquidtype.py
Normal file
21
lihzahrd/tiles/liquidtype.py
Normal file
|
@ -0,0 +1,21 @@
|
|||
import enum
|
||||
|
||||
|
||||
class LiquidType(enum.IntEnum):
|
||||
NO_LIQUID = 0
|
||||
WATER = 1
|
||||
LAVA = 2
|
||||
HONEY = 3
|
||||
|
||||
@classmethod
|
||||
def from_flags(cls, flags1):
|
||||
if flags1[3] and flags1[4]:
|
||||
return cls.HONEY
|
||||
if flags1[4]:
|
||||
return cls.LAVA
|
||||
if flags1[3]:
|
||||
return cls.WATER
|
||||
return cls.NO_LIQUID
|
||||
|
||||
def __repr__(self):
|
||||
return f"{self.__class__.__name__}.{self.name}"
|
|
@ -1,18 +1,15 @@
|
|||
import enum
|
||||
import typing
|
||||
from .block import Block
|
||||
from .wall import Wall
|
||||
from .liquid import Liquid
|
||||
|
||||
|
||||
class Liquid(enum.IntEnum):
|
||||
NO_LIQUID = 0
|
||||
WATER = 1
|
||||
LAVA = 2
|
||||
HONEY = 3
|
||||
class Tile:
|
||||
|
||||
@classmethod
|
||||
def from_flags(cls, flags13, flags14):
|
||||
if flags13 and flags14:
|
||||
return cls.HONEY
|
||||
if flags14:
|
||||
return cls.LAVA
|
||||
if flags13:
|
||||
return cls.WATER
|
||||
return cls.NO_LIQUID
|
||||
def __init__(self, block: typing.Optional[Block], wall: typing.Optional[Wall], liquid: typing.Optional[Liquid]):
|
||||
self.block: typing.Optional[Block] = block
|
||||
self.wall: typing.Optional[Wall] = wall
|
||||
self.liquid: typing.Optional[Liquid] = liquid
|
||||
|
||||
def __repr__(self):
|
||||
return f"<Tile {'B' if self.block else '_'}{'W' if self.wall else '_'}{'L' if self.liquid else '_'}>"
|
||||
|
|
8
lihzahrd/tiles/wall.py
Normal file
8
lihzahrd/tiles/wall.py
Normal file
|
@ -0,0 +1,8 @@
|
|||
import typing
|
||||
from .walltype import WallType
|
||||
|
||||
|
||||
class Wall:
|
||||
def __init__(self, type_: WallType, paint: typing.Optional[int]):
|
||||
self.type: WallType = type_
|
||||
self.paint: typing.Optional[int] = paint
|
237
lihzahrd/tiles/walltype.py
Normal file
237
lihzahrd/tiles/walltype.py
Normal file
|
@ -0,0 +1,237 @@
|
|||
import enum
|
||||
|
||||
|
||||
class WallType(enum.IntEnum):
|
||||
STONE = 1
|
||||
DIRT_UNSAFE = 2
|
||||
EBONSTONE_UNSAFE = 3
|
||||
WOOD = 4
|
||||
GRAY_BRICK = 5
|
||||
RED_BRICK = 6
|
||||
BLUE_DUNGEON_UNSAFE = 7
|
||||
GREEN_DUNGEON_UNSAFE = 8
|
||||
PINK_DUNGEON_UNSAFE = 9
|
||||
GOLD_BRICK = 10
|
||||
SILVER_BRICK = 11
|
||||
COPPER_BRICK = 12
|
||||
HELLSTONE_BRICK_UNSAFE = 13
|
||||
OBSIDIAN_BRICK_UNSAFE = 14
|
||||
MUD_UNSAFE = 15
|
||||
DIRT = 16
|
||||
BLUE_DUNGEON = 17
|
||||
GREEN_DUNGEON = 18
|
||||
PINK_DUNGEON = 19
|
||||
OBSIDIAN_BRICK = 20
|
||||
GLASS = 21
|
||||
PEARLSTONE_BRICK = 22
|
||||
IRIDESCENT_BRICK = 23
|
||||
MUDSTONE_BRICK = 24
|
||||
COBALT_BRICK = 25
|
||||
MYTHRIL_BRICK = 26
|
||||
PLANKED = 27
|
||||
PEARLSTONE_BRICK_UNSAFE = 28
|
||||
CANDY_CANE = 29
|
||||
GREEN_CANDY_CANE = 30
|
||||
SNOW_BRICK = 31
|
||||
ADAMANTITE_BEAM = 32
|
||||
DEMONITE_BRICK = 33
|
||||
SANDSTONE_BRICK = 34
|
||||
EBONSTONE_BRICK = 35
|
||||
RED_STUCCO = 36
|
||||
YELLOW_STUCCO = 37
|
||||
GREEN_STUCCO = 38
|
||||
GRAY = 39
|
||||
SNOW_WALL_UNSAFE = 40
|
||||
EBONWOOD = 41
|
||||
RICH_MAOGANY = 42
|
||||
PEARLWOOD = 43
|
||||
RAINBOW_BRICK = 44
|
||||
TIN_BRICK = 45
|
||||
TUNGSTEN_BRICK = 46
|
||||
PLATINUM_BRICK = 47
|
||||
AMETHYST_UNSAFE = 48
|
||||
TOPAZ_UNSAFE = 49
|
||||
SAPPHIRE_UNSAFE = 50
|
||||
EMERALD_UNSAFE = 51
|
||||
RUBY_UNSAFE = 52
|
||||
DIAMOND_UNSAFE = 53
|
||||
CAVE_UNSAFE = 54
|
||||
CAVE2UNSAFE = 55
|
||||
CAVE3UNSAFE = 56
|
||||
CAVE4UNSAFE = 57
|
||||
CAVE5UNSAFE = 58
|
||||
CAVE6UNSAFE = 59
|
||||
LIVING_LEAF = 60
|
||||
CAVE7UNSAFE = 61
|
||||
SPIDER_UNSAFE = 62
|
||||
GRASS_UNSAFE = 63
|
||||
JUNGLE_UNSAFE = 64
|
||||
FLOWER_UNSAFE = 65
|
||||
GRASS = 66
|
||||
JUNGLE = 67
|
||||
FLOWER = 68
|
||||
CORRUPT_GRASS_UNSAFE = 69
|
||||
HALLOWED_GRASS_UNSAFE = 70
|
||||
ICE_UNSAFE = 71
|
||||
CACTUS = 72
|
||||
CLOUD = 73
|
||||
MUSHROOM = 74
|
||||
BONE = 75
|
||||
SLIME = 76
|
||||
FLESH = 77
|
||||
LIVING_WOOD = 78
|
||||
OBSIDIAN_BACK_UNSAFE = 79
|
||||
MUSHROOM_UNSAFE = 80
|
||||
CRIMSON_GRASS_UNSAFE = 81
|
||||
DISC_WALL = 82
|
||||
CRIMSTONE_UNSAFE = 83
|
||||
ICE_BRICK = 84
|
||||
SHADEWOOD = 85
|
||||
HIVE_UNSAFE = 86
|
||||
LIHZAHRD_BRICK_UNSAFE = 87
|
||||
PURPLE_STAINED_GLASS = 88
|
||||
YELLOW_STAINED_GLASS = 89
|
||||
BLUE_STAINED_GLASS = 90
|
||||
GREEN_STAINED_GLASS = 91
|
||||
RED_STAINED_GLASS = 92
|
||||
RAINBOW_STAINED_GLASS = 93
|
||||
BLUE_DUNGEON_SLAB_UNSAFE = 94
|
||||
BLUE_DUNGEON_TILE_UNSAFE = 95
|
||||
PINK_DUNGEON_SLAB_UNSAFE = 96
|
||||
PINK_DUNGEON_TILE_UNSAFE = 97
|
||||
GREEN_DUNGEON_SLAB_UNSAFE = 98
|
||||
GREEN_DUNGEON_TILE_UNSAFE = 99
|
||||
BLUE_DUNGEON_SLAB = 100
|
||||
BLUE_DUNGEON_TILE = 101
|
||||
PINK_DUNGEON_SLAB = 102
|
||||
PINK_DUNGEON_TILE = 103
|
||||
GREEN_DUNGEON_SLAB = 104
|
||||
GREEN_DUNGEON_TILE = 105
|
||||
WOODEN_FENCE = 106
|
||||
METAL_FENCE = 107
|
||||
HIVE = 108
|
||||
PALLADIUM_COLUMN = 109
|
||||
BUBBLEGUM_BLOCK = 110
|
||||
TITANSTONE_BLOCK = 111
|
||||
LIHZAHRD_BRICK = 112
|
||||
PUMPKIN = 113
|
||||
HAY = 114
|
||||
SPOOKY_WOOD = 115
|
||||
CHRISTMAS_TREE_WALLPAPER = 116
|
||||
ORNAMENT_WALLPAPER = 117
|
||||
CANDY_CANE_WALLPAPER = 118
|
||||
FESTIVE_WALLPAPER = 119
|
||||
STARS_WALLPAPER = 120
|
||||
SQUIGGLES_WALLPAPER = 121
|
||||
SNOWFLAKE_WALLPAPER = 122
|
||||
KRAMPUS_HORN_WALLPAPER = 123
|
||||
BLUEGREEN_WALLPAPER = 124
|
||||
GRINCH_FINGER_WALLPAPER = 125
|
||||
FANCY_GRAY_WALLPAPER = 126
|
||||
ICE_FLOE_WALLPAPER = 127
|
||||
MUSIC_WALLPAPER = 128
|
||||
PURPLE_RAIN_WALLPAPER = 129
|
||||
RAINBOW_WALLPAPER = 130
|
||||
SPARKLE_STONE_WALLPAPER = 131
|
||||
STARLIT_HEAVEN_WALLPAPER = 132
|
||||
BUBBLE_WALLPAPER = 133
|
||||
COPPER_PIPE_WALLPAPER = 134
|
||||
DUCKY_WALLPAPER = 135
|
||||
WATERFALL = 136
|
||||
LAVAFALL = 137
|
||||
EBONWOOD_FENCE = 138
|
||||
RICH_MAHOGANY_FENCE = 139
|
||||
PEARLWOOD_FENCE = 140
|
||||
SHADEWOOD_FENCE = 141
|
||||
WHITE_DYNASTY = 142
|
||||
BLUE_DYNASTY = 143
|
||||
ARCANE_RUNES = 144
|
||||
IRON_FENCE = 145
|
||||
COPPER_PLATING = 146
|
||||
STONE_SLAB = 147
|
||||
SAIL = 148
|
||||
BOREAL_WOOD = 149
|
||||
BOREAL_WOOD_FENCE = 150
|
||||
PALM_WOOD = 151
|
||||
PALM_WOOD_FENCE = 152
|
||||
AMBER_GEMSPARK = 153
|
||||
AMETHYST_GEMSPARK = 154
|
||||
DIAMOND_GEMSPARK = 155
|
||||
EMERALD_GEMSPARK = 156
|
||||
AMBER_GEMSPARK_OFF = 157
|
||||
AMETHYST_GEMSPARK_OFF = 158
|
||||
DIAMOND_GEMSPARK_OFF = 159
|
||||
EMERALD_GEMSPARK_OFF = 160
|
||||
RUBY_GEMSPARK_OFF = 161
|
||||
SAPPHIRE_GEMSPARK_OFF = 162
|
||||
TOPAZ_GEMSPARK_OFF = 163
|
||||
RUBY_GEMSPARK = 164
|
||||
SAPPHIRE_GEMSPARK = 165
|
||||
TOPAZ_GEMSPARK = 166
|
||||
TIN_PLATING = 167
|
||||
CONFETTI = 168
|
||||
CONFETTI_BLACK = 169
|
||||
CAVE_WALL = 170
|
||||
CAVE_WALL2 = 171
|
||||
HONEYFALL = 172
|
||||
CHLOROPHYTE_BRICK = 173
|
||||
CRIMTANE_BRICK = 174
|
||||
SHROOMITE_PLATING = 175
|
||||
MARTIAN_CONDUIT = 176
|
||||
HELLSTONE_BRICK = 177
|
||||
MARBLE_UNSAFE = 178
|
||||
MARBLE_BLOCK = 179
|
||||
GRANITE_UNSAFE = 180
|
||||
GRANITE_BLOCK = 181
|
||||
METEORITE_BRICK = 182
|
||||
MARBLE = 183
|
||||
GRANITE = 184
|
||||
CAVE8UNSAFE = 185
|
||||
CRYSTAL = 186
|
||||
SANDSTONE = 187
|
||||
CORRUPTION_UNSAFE1 = 188
|
||||
CORRUPTION_UNSAFE2 = 189
|
||||
CORRUPTION_UNSAFE3 = 190
|
||||
CORRUPTION_UNSAFE4 = 191
|
||||
CRIMSON_UNSAFE1 = 192
|
||||
CRIMSON_UNSAFE2 = 193
|
||||
CRIMSON_UNSAFE3 = 194
|
||||
CRIMSON_UNSAFE4 = 195
|
||||
DIRT_UNSAFE1 = 196
|
||||
DIRT_UNSAFE2 = 197
|
||||
DIRT_UNSAFE3 = 198
|
||||
DIRT_UNSAFE4 = 199
|
||||
HALLOW_UNSAFE1 = 200
|
||||
HALLOW_UNSAFE2 = 201
|
||||
HALLOW_UNSAFE3 = 202
|
||||
HALLOW_UNSAFE4 = 203
|
||||
JUNGLE_UNSAFE1 = 204
|
||||
JUNGLE_UNSAFE2 = 205
|
||||
JUNGLE_UNSAFE3 = 206
|
||||
JUNGLE_UNSAFE4 = 207
|
||||
LAVA_UNSAFE1 = 208
|
||||
LAVA_UNSAFE2 = 209
|
||||
LAVA_UNSAFE3 = 210
|
||||
LAVA_UNSAFE4 = 211
|
||||
ROCKS_UNSAFE1 = 212
|
||||
ROCKS_UNSAFE2 = 213
|
||||
ROCKS_UNSAFE3 = 214
|
||||
ROCKS_UNSAFE4 = 215
|
||||
HARDENED_SAND = 216
|
||||
CORRUPT_HARDENED_SAND = 217
|
||||
CRIMSON_HARDENED_SAND = 218
|
||||
HALLOW_HARDENED_SAND = 219
|
||||
CORRUPT_SANDSTONE = 220
|
||||
CRIMSON_SANDSTONE = 221
|
||||
HALLOW_SANDSTONE = 222
|
||||
DESERT_FOSSIL = 223
|
||||
LUNAR_BRICK_WALL = 224
|
||||
COG_WALL = 225
|
||||
SAND_FALL = 226
|
||||
SNOW_FALL = 227
|
||||
SILLY_BALLOON_PINK_WALL = 228
|
||||
SILLY_BALLOON_PURPLE_WALL = 229
|
||||
SILLY_BALLOON_GREEN_WALL = 230
|
||||
|
||||
def __repr__(self):
|
||||
return f"{self.__class__.__name__}.{self.name}"
|
|
@ -10,3 +10,6 @@ class Wires:
|
|||
self.blue: bool = blue
|
||||
self.yellow: bool = yellow
|
||||
self.actuator: bool = actuator
|
||||
|
||||
def __repr__(self):
|
||||
return f"Wires(red={self.red}, green={self.green}, blue={self.blue}, yellow={self.yellow}, actuator={self.actuator})"
|
30
lihzahrd/timer.py
Normal file
30
lihzahrd/timer.py
Normal file
|
@ -0,0 +1,30 @@
|
|||
import time
|
||||
import typing
|
||||
|
||||
|
||||
class Timer:
|
||||
def __init__(self, name: str, display: bool = False):
|
||||
self.name: str = name
|
||||
self.display: bool = display
|
||||
self._start_time: typing.Optional[float] = None
|
||||
self._stop_time: typing.Optional[float] = None
|
||||
|
||||
@property
|
||||
def _result(self) -> float:
|
||||
return self._stop_time - self._start_time
|
||||
|
||||
def start(self):
|
||||
self._start_time = time.time()
|
||||
if self.display:
|
||||
print(f"Timer {self.name} started.")
|
||||
|
||||
def stop(self):
|
||||
self._stop_time = time.time()
|
||||
if self.display:
|
||||
print(f"Timer {self.name} stopped: {self._result} seconds elapsed.")
|
||||
|
||||
def __enter__(self):
|
||||
self.start()
|
||||
|
||||
def __exit__(self, exc_type, exc_val, exc_tb):
|
||||
self.stop()
|
|
@ -1,8 +1,10 @@
|
|||
import uuid
|
||||
import math
|
||||
import typing
|
||||
from .header import *
|
||||
from .savedata import filereader
|
||||
from .fileutils import *
|
||||
from .tiles import *
|
||||
from .timer import Timer
|
||||
|
||||
|
||||
class World:
|
||||
|
@ -135,12 +137,13 @@ class World:
|
|||
self.shadow_orbs = value
|
||||
|
||||
@staticmethod
|
||||
def _read_tiles(fr: FileReader, tileframeimportant):
|
||||
def _read_tiles(fr: FileReader, tileframeimportant) -> typing.List:
|
||||
# Once again, this code is a mess
|
||||
flags1 = fr.bits()
|
||||
has_tile = flags1[1]
|
||||
has_block = flags1[1]
|
||||
has_wall = flags1[2]
|
||||
liquid = Liquid.from_flags(flags1)
|
||||
extended_block_id = flags1[5]
|
||||
liquid_type = LiquidType.from_flags(flags1)
|
||||
has_extended_block_id = flags1[5]
|
||||
rle_compression = RLEEncoding.from_flags(flags1)
|
||||
if flags1[0]:
|
||||
flags2 = fr.bits()
|
||||
|
@ -149,278 +152,325 @@ class World:
|
|||
flags3 = fr.bits()
|
||||
is_active = not flags3[2]
|
||||
wires = Wires(red=flags2[1], green=flags2[2], blue=flags2[3], yellow=flags3[5], actuator=flags3[1])
|
||||
is_tile_painted = flags3[3]
|
||||
is_block_painted = flags3[3]
|
||||
is_wall_painted = flags3[4]
|
||||
else:
|
||||
is_active = True
|
||||
wires = Wires(red=flags2[1], green=flags2[2], blue=flags2[3])
|
||||
is_tile_painted = False
|
||||
is_block_painted = False
|
||||
is_wall_painted = False
|
||||
else:
|
||||
shape = Shape.NORMAL
|
||||
is_active = True
|
||||
wires = Wires()
|
||||
is_tile_painted = False
|
||||
is_block_painted = False
|
||||
is_wall_painted = False
|
||||
if has_tile:
|
||||
if extended_block_id:
|
||||
block_id = fr.uint2()
|
||||
if has_block:
|
||||
if has_extended_block_id:
|
||||
block_id = BlockType(fr.uint2())
|
||||
else:
|
||||
block_id = fr.uint1()
|
||||
block_id = BlockType(fr.uint1())
|
||||
if tileframeimportant[block_id]:
|
||||
frame_x = fr.uint2()
|
||||
frame_y = fr.uint2()
|
||||
else:
|
||||
frame_x = None
|
||||
frame_y = None
|
||||
if is_block_painted:
|
||||
block_paint = fr.uint1()
|
||||
else:
|
||||
block_paint = None
|
||||
block = Block(type_=block_id, frame=FrameImportantData(frame_x, frame_y), paint=block_paint)
|
||||
else:
|
||||
block_id = None
|
||||
if tileframeimportant:
|
||||
...
|
||||
breakpoint()
|
||||
block = None
|
||||
if has_wall:
|
||||
wall_id = WallType(fr.uint1())
|
||||
if is_wall_painted:
|
||||
wall_paint = fr.uint1()
|
||||
else:
|
||||
wall_paint = None
|
||||
wall = Wall(type_=wall_id, paint=wall_paint)
|
||||
else:
|
||||
wall = None
|
||||
if liquid_type != LiquidType.NO_LIQUID:
|
||||
liquid = Liquid(type_=liquid_type, volume=fr.uint1())
|
||||
else:
|
||||
liquid = None
|
||||
if rle_compression == RLEEncoding.DOUBLE_BYTE:
|
||||
multiply_by = fr.uint2() + 1
|
||||
elif rle_compression == RLEEncoding.SINGLE_BYTE:
|
||||
multiply_by = fr.uint1() + 1
|
||||
else:
|
||||
multiply_by = 1
|
||||
tile = Tile(block=block, wall=wall, liquid=liquid)
|
||||
return [tile] * multiply_by
|
||||
|
||||
@classmethod
|
||||
def create_from_file(cls, file):
|
||||
"""Create a World object from a .wld file."""
|
||||
# This code is a mess.
|
||||
|
||||
f = filereader.FileReader(file)
|
||||
f = FileReader(file)
|
||||
|
||||
version = Version(f.int4())
|
||||
relogic = f.string(7)
|
||||
savefile_type = f.uint1()
|
||||
if version != Version("1.3.5.3") or relogic != "relogic" or savefile_type != 2:
|
||||
raise NotImplementedError("This parser can only read Terraria 1.3.5.3 save files.")
|
||||
with Timer("File Format", display=True):
|
||||
version = Version(f.int4())
|
||||
relogic = f.string(7)
|
||||
savefile_type = f.uint1()
|
||||
if version != Version("1.3.5.3") or relogic != "relogic" or savefile_type != 2:
|
||||
raise NotImplementedError("This parser can only read Terraria 1.3.5.3 save files.")
|
||||
|
||||
revision = f.uint4()
|
||||
is_favorite = f.uint8() != 0
|
||||
revision = f.uint4()
|
||||
is_favorite = f.uint8() != 0
|
||||
|
||||
# Pointers and tileframeimportant
|
||||
_ = [f.int4() for _ in range(f.int2())]
|
||||
tileframeimportant_size = math.ceil(f.int2() / 8)
|
||||
tileframeimportant = []
|
||||
for _ in range(tileframeimportant_size):
|
||||
current_bit = f.bits()
|
||||
tileframeimportant = [*tileframeimportant, *current_bit]
|
||||
# Pointers and tileframeimportant
|
||||
pointers = Pointers(*[f.int4() for _ in range(f.int2())])
|
||||
tileframeimportant_size = math.ceil(f.int2() / 8)
|
||||
tileframeimportant = []
|
||||
for _ in range(tileframeimportant_size):
|
||||
current_bit = f.bits()
|
||||
tileframeimportant = [*tileframeimportant, *current_bit]
|
||||
|
||||
name = f.string()
|
||||
unknown_file_format_data = f.read_until(pointers.world_header)
|
||||
|
||||
generator = GeneratorInfo(f.string(), f.int4())
|
||||
with Timer("World Header", display=True):
|
||||
name = f.string()
|
||||
|
||||
uuid_ = f.uuid()
|
||||
id_ = f.int8()
|
||||
bounds = f.rect()
|
||||
world_size = Coordinates(y=f.int4(), x=f.int4())
|
||||
is_expert = f.bool()
|
||||
created_on = f.datetime()
|
||||
generator = GeneratorInfo(f.string(), f.int4())
|
||||
|
||||
world_styles = Styles(moon=MoonStyle(f.uint1()),
|
||||
trees=FourPartSplit(separators=[f.int4(), f.int4(), f.int4()],
|
||||
properties=[f.int4(),
|
||||
f.int4(),
|
||||
f.int4(),
|
||||
f.int4()]),
|
||||
moss=FourPartSplit(separators=[f.int4(), f.int4(), f.int4()],
|
||||
properties=[f.int4(),
|
||||
f.int4(),
|
||||
f.int4(),
|
||||
f.int4()]))
|
||||
uuid_ = f.uuid()
|
||||
id_ = f.int8()
|
||||
bounds = f.rect()
|
||||
world_size = Coordinates(y=f.int4(), x=f.int4())
|
||||
is_expert = f.bool()
|
||||
created_on = f.datetime()
|
||||
|
||||
bg_underground_snow = f.int4()
|
||||
bg_underground_jungle = f.int4()
|
||||
bg_hell = f.int4()
|
||||
world_styles = Styles(moon=MoonStyle(f.uint1()),
|
||||
trees=FourPartSplit(separators=[f.int4(), f.int4(), f.int4()],
|
||||
properties=[f.int4(),
|
||||
f.int4(),
|
||||
f.int4(),
|
||||
f.int4()]),
|
||||
moss=FourPartSplit(separators=[f.int4(), f.int4(), f.int4()],
|
||||
properties=[f.int4(),
|
||||
f.int4(),
|
||||
f.int4(),
|
||||
f.int4()]))
|
||||
|
||||
spawn_point = Coordinates(f.int4(), f.int4())
|
||||
underground_level = f.double()
|
||||
cavern_level = f.double()
|
||||
bg_underground_snow = f.int4()
|
||||
bg_underground_jungle = f.int4()
|
||||
bg_hell = f.int4()
|
||||
|
||||
current_time = f.double()
|
||||
is_daytime = f.bool()
|
||||
moon_phase = MoonPhase(f.uint4())
|
||||
spawn_point = Coordinates(f.int4(), f.int4())
|
||||
underground_level = f.double()
|
||||
cavern_level = f.double()
|
||||
|
||||
blood_moon = f.bool()
|
||||
eclipse = f.bool()
|
||||
current_time = f.double()
|
||||
is_daytime = f.bool()
|
||||
moon_phase = MoonPhase(f.uint4())
|
||||
|
||||
dungeon_point = Coordinates(f.int4(), f.int4())
|
||||
world_evil = WorldEvilType(f.bool())
|
||||
blood_moon = f.bool()
|
||||
eclipse = f.bool()
|
||||
|
||||
defeated_eye_of_cthulhu = f.bool() # Possibly. I'm not sure.
|
||||
defeated_eater_of_worlds = f.bool() # Possibly. I'm not sure.
|
||||
defeated_skeletron = f.bool() # Possibly. I'm not sure.
|
||||
defeated_queen_bee = f.bool()
|
||||
defeated_the_twins = f.bool()
|
||||
defeated_the_destroyer = f.bool()
|
||||
defeated_skeletron_prime = f.bool()
|
||||
defeated_any_mechnical_boss = f.bool()
|
||||
defeated_plantera = f.bool()
|
||||
defeated_golem = f.bool()
|
||||
defeated_king_slime = f.bool()
|
||||
dungeon_point = Coordinates(f.int4(), f.int4())
|
||||
world_evil = WorldEvilType(f.bool())
|
||||
|
||||
saved_goblin_tinkerer = f.bool()
|
||||
saved_wizard = f.bool()
|
||||
saved_mechanic = f.bool()
|
||||
defeated_eye_of_cthulhu = f.bool() # Possibly. I'm not sure.
|
||||
defeated_eater_of_worlds = f.bool() # Possibly. I'm not sure.
|
||||
defeated_skeletron = f.bool() # Possibly. I'm not sure.
|
||||
defeated_queen_bee = f.bool()
|
||||
defeated_the_twins = f.bool()
|
||||
defeated_the_destroyer = f.bool()
|
||||
defeated_skeletron_prime = f.bool()
|
||||
defeated_any_mechnical_boss = f.bool()
|
||||
defeated_plantera = f.bool()
|
||||
defeated_golem = f.bool()
|
||||
defeated_king_slime = f.bool()
|
||||
|
||||
defeated_goblin_army = f.bool()
|
||||
defeated_clown = f.bool()
|
||||
defeated_frost_moon = f.bool()
|
||||
defeated_pirates = f.bool()
|
||||
saved_goblin_tinkerer = f.bool()
|
||||
saved_wizard = f.bool()
|
||||
saved_mechanic = f.bool()
|
||||
|
||||
shadow_orbs = ShadowOrbs(smashed_at_least_once=f.bool(),
|
||||
spawn_meteorite=f.bool(),
|
||||
evil_boss_counter=f.int4())
|
||||
defeated_goblin_army = f.bool()
|
||||
defeated_clown = f.bool()
|
||||
defeated_frost_moon = f.bool()
|
||||
defeated_pirates = f.bool()
|
||||
|
||||
smashed_altars_count = f.int4()
|
||||
shadow_orbs = ShadowOrbs(smashed_at_least_once=f.bool(),
|
||||
spawn_meteorite=f.bool(),
|
||||
evil_boss_counter=f.int4())
|
||||
|
||||
is_hardmode = f.bool()
|
||||
smashed_altars_count = f.int4()
|
||||
|
||||
invasion_delay = f.int4()
|
||||
invasion_size = f.int4()
|
||||
invasion_type = InvasionType(f.int4())
|
||||
invasion_position = f.double()
|
||||
is_hardmode = f.bool()
|
||||
|
||||
time_left_slime_rain = f.double()
|
||||
invasion_delay = f.int4()
|
||||
invasion_size = f.int4()
|
||||
invasion_type = InvasionType(f.int4())
|
||||
invasion_position = f.double()
|
||||
|
||||
sundial_cooldown = f.uint1()
|
||||
time_left_slime_rain = f.double()
|
||||
|
||||
rain = Rain(is_active=f.bool(), time_left=f.int4(), max_rain=f.single())
|
||||
sundial_cooldown = f.uint1()
|
||||
|
||||
hardmode_ore_1 = HardmodeTier1Ore(f.int4())
|
||||
hardmode_ore_2 = HardmodeTier2Ore(f.int4())
|
||||
hardmode_ore_3 = HardmodeTier3Ore(f.int4())
|
||||
altars_smashed = AltarsSmashed(count=smashed_altars_count,
|
||||
ore_tier1=hardmode_ore_1,
|
||||
ore_tier2=hardmode_ore_2,
|
||||
ore_tier3=hardmode_ore_3)
|
||||
rain = Rain(is_active=f.bool(), time_left=f.int4(), max_rain=f.single())
|
||||
|
||||
bg_forest = f.int1()
|
||||
bg_corruption = f.int1()
|
||||
bg_jungle = f.int1()
|
||||
bg_snow = f.int1()
|
||||
bg_hallow = f.int1()
|
||||
bg_crimson = f.int1()
|
||||
bg_desert = f.int1()
|
||||
bg_ocean = f.int1()
|
||||
hardmode_ore_1 = HardmodeTier1Ore(f.int4())
|
||||
hardmode_ore_2 = HardmodeTier2Ore(f.int4())
|
||||
hardmode_ore_3 = HardmodeTier3Ore(f.int4())
|
||||
altars_smashed = AltarsSmashed(count=smashed_altars_count,
|
||||
ore_tier1=hardmode_ore_1,
|
||||
ore_tier2=hardmode_ore_2,
|
||||
ore_tier3=hardmode_ore_3)
|
||||
|
||||
backgrounds = Backgrounds(bg_underground_snow=bg_underground_snow,
|
||||
bg_underground_jungle=bg_underground_jungle,
|
||||
bg_hell=bg_hell,
|
||||
bg_forest=bg_forest,
|
||||
bg_corruption=bg_corruption,
|
||||
bg_jungle=bg_jungle,
|
||||
bg_snow=bg_snow,
|
||||
bg_hallow=bg_hallow,
|
||||
bg_crimson=bg_crimson,
|
||||
bg_desert=bg_desert,
|
||||
bg_ocean=bg_ocean)
|
||||
bg_forest = f.int1()
|
||||
bg_corruption = f.int1()
|
||||
bg_jungle = f.int1()
|
||||
bg_snow = f.int1()
|
||||
bg_hallow = f.int1()
|
||||
bg_crimson = f.int1()
|
||||
bg_desert = f.int1()
|
||||
bg_ocean = f.int1()
|
||||
|
||||
clouds = Clouds(bg_cloud=f.int4(), cloud_number=f.int2(), wind_speed=f.single())
|
||||
backgrounds = Backgrounds(bg_underground_snow=bg_underground_snow,
|
||||
bg_underground_jungle=bg_underground_jungle,
|
||||
bg_hell=bg_hell,
|
||||
bg_forest=bg_forest,
|
||||
bg_corruption=bg_corruption,
|
||||
bg_jungle=bg_jungle,
|
||||
bg_snow=bg_snow,
|
||||
bg_hallow=bg_hallow,
|
||||
bg_crimson=bg_crimson,
|
||||
bg_desert=bg_desert,
|
||||
bg_ocean=bg_ocean)
|
||||
|
||||
angler_today_quest_completed_by_count = f.uint1()
|
||||
angler_today_quest_completed_by = []
|
||||
for _ in range(angler_today_quest_completed_by_count):
|
||||
angler_today_quest_completed_by.append(f.string())
|
||||
clouds = Clouds(bg_cloud=f.int4(), cloud_number=f.int2(), wind_speed=f.single())
|
||||
|
||||
saved_angler = f.bool()
|
||||
angler_today_quest_completed_by_count = f.uint1()
|
||||
angler_today_quest_completed_by = []
|
||||
for _ in range(angler_today_quest_completed_by_count):
|
||||
angler_today_quest_completed_by.append(f.string())
|
||||
|
||||
angler_today_quest_target = AnglerQuestFish(f.int4())
|
||||
anglers_quest = AnglerQuest(current_goal=angler_today_quest_target,
|
||||
completed_by=angler_today_quest_completed_by)
|
||||
saved_angler = f.bool()
|
||||
|
||||
saved_stylist = f.bool()
|
||||
saved_tax_collector = f.bool()
|
||||
angler_today_quest_target = AnglerQuestFish(f.int4())
|
||||
anglers_quest = AnglerQuest(current_goal=angler_today_quest_target,
|
||||
completed_by=angler_today_quest_completed_by)
|
||||
|
||||
invasion_size_start = f.int4() # ???
|
||||
invasion = Invasion(delay=invasion_delay,
|
||||
size=invasion_size,
|
||||
type_=invasion_type,
|
||||
position=invasion_position,
|
||||
size_start=invasion_size_start)
|
||||
saved_stylist = f.bool()
|
||||
saved_tax_collector = f.bool()
|
||||
|
||||
cultist_delay = f.int4() # ???
|
||||
mob_types_count = f.int2()
|
||||
mob_kills = {}
|
||||
for mob_id in range(mob_types_count):
|
||||
mob_kills[mob_id] = f.int4()
|
||||
invasion_size_start = f.int4() # ???
|
||||
invasion = Invasion(delay=invasion_delay,
|
||||
size=invasion_size,
|
||||
type_=invasion_type,
|
||||
position=invasion_position,
|
||||
size_start=invasion_size_start)
|
||||
|
||||
fast_forward_time = f.bool()
|
||||
time = Time(current=current_time,
|
||||
is_daytime=is_daytime,
|
||||
moon_phase=moon_phase,
|
||||
sundial_cooldown=sundial_cooldown,
|
||||
fast_forward_time=fast_forward_time)
|
||||
cultist_delay = f.int4() # ???
|
||||
mob_types_count = f.int2()
|
||||
mob_kills = {}
|
||||
for mob_id in range(mob_types_count):
|
||||
mob_kills[mob_id] = f.int4()
|
||||
|
||||
defeated_duke_fishron = f.bool()
|
||||
defeated_moon_lord = f.bool()
|
||||
defeated_pumpking = f.bool()
|
||||
defeated_mourning_wood = f.bool()
|
||||
defeated_ice_queen = f.bool()
|
||||
defeated_santa_nk1 = f.bool()
|
||||
defeated_everscream = f.bool()
|
||||
defeated_pillars = PillarsInfo(solar=f.bool(), vortex=f.bool(), nebula=f.bool(), stardust=f.bool())
|
||||
fast_forward_time = f.bool()
|
||||
time = Time(current=current_time,
|
||||
is_daytime=is_daytime,
|
||||
moon_phase=moon_phase,
|
||||
sundial_cooldown=sundial_cooldown,
|
||||
fast_forward_time=fast_forward_time)
|
||||
|
||||
lunar_events = LunarEvents(pillars_present=PillarsInfo(solar=f.bool(),
|
||||
vortex=f.bool(),
|
||||
nebula=f.bool(),
|
||||
stardust=f.bool()),
|
||||
are_active=f.bool())
|
||||
defeated_duke_fishron = f.bool()
|
||||
defeated_moon_lord = f.bool()
|
||||
defeated_pumpking = f.bool()
|
||||
defeated_mourning_wood = f.bool()
|
||||
defeated_ice_queen = f.bool()
|
||||
defeated_santa_nk1 = f.bool()
|
||||
defeated_everscream = f.bool()
|
||||
defeated_pillars = PillarsInfo(solar=f.bool(), vortex=f.bool(), nebula=f.bool(), stardust=f.bool())
|
||||
|
||||
party_center_active = f.bool()
|
||||
party_natural_active = f.bool()
|
||||
party_cooldown = f.int4()
|
||||
partying_npcs_count = f.int4()
|
||||
partying_npcs = []
|
||||
for _ in range(partying_npcs_count):
|
||||
partying_npcs.append(f.int4())
|
||||
party = Party(thrown_by_party_center=party_center_active,
|
||||
thrown_by_npcs=party_natural_active,
|
||||
cooldown=party_cooldown,
|
||||
partying_npcs=partying_npcs)
|
||||
lunar_events = LunarEvents(pillars_present=PillarsInfo(solar=f.bool(),
|
||||
vortex=f.bool(),
|
||||
nebula=f.bool(),
|
||||
stardust=f.bool()),
|
||||
are_active=f.bool())
|
||||
|
||||
sandstorm = Sandstorm(is_active=f.bool(),
|
||||
time_left=f.int4(),
|
||||
severity=f.single(),
|
||||
intended_severity=f.single())
|
||||
party_center_active = f.bool()
|
||||
party_natural_active = f.bool()
|
||||
party_cooldown = f.int4()
|
||||
partying_npcs_count = f.int4()
|
||||
partying_npcs = []
|
||||
for _ in range(partying_npcs_count):
|
||||
partying_npcs.append(f.int4())
|
||||
party = Party(thrown_by_party_center=party_center_active,
|
||||
thrown_by_npcs=party_natural_active,
|
||||
cooldown=party_cooldown,
|
||||
partying_npcs=partying_npcs)
|
||||
|
||||
events = Events(blood_moon=blood_moon,
|
||||
solar_eclipse=eclipse,
|
||||
invasion=invasion,
|
||||
slime_rain=time_left_slime_rain,
|
||||
rain=rain,
|
||||
party=party,
|
||||
sandstorm=sandstorm,
|
||||
lunar_events=lunar_events)
|
||||
sandstorm = Sandstorm(is_active=f.bool(),
|
||||
time_left=f.int4(),
|
||||
severity=f.single(),
|
||||
intended_severity=f.single())
|
||||
|
||||
saved_bartender = f.bool()
|
||||
saved_npcs = SavedNPCs(goblin_tinkerer=saved_goblin_tinkerer,
|
||||
wizard=saved_wizard,
|
||||
mechanic=saved_mechanic,
|
||||
angler=saved_angler,
|
||||
stylist=saved_stylist,
|
||||
tax_collector=saved_tax_collector,
|
||||
bartender=saved_bartender)
|
||||
events = Events(blood_moon=blood_moon,
|
||||
solar_eclipse=eclipse,
|
||||
invasion=invasion,
|
||||
slime_rain=time_left_slime_rain,
|
||||
rain=rain,
|
||||
party=party,
|
||||
sandstorm=sandstorm,
|
||||
lunar_events=lunar_events)
|
||||
|
||||
old_ones_army = OldOnesArmyTiers(f.bool(), f.bool(), f.bool())
|
||||
saved_bartender = f.bool()
|
||||
saved_npcs = SavedNPCs(goblin_tinkerer=saved_goblin_tinkerer,
|
||||
wizard=saved_wizard,
|
||||
mechanic=saved_mechanic,
|
||||
angler=saved_angler,
|
||||
stylist=saved_stylist,
|
||||
tax_collector=saved_tax_collector,
|
||||
bartender=saved_bartender)
|
||||
|
||||
bosses_defeated = BossesDefeated(eye_of_cthulhu=defeated_eye_of_cthulhu,
|
||||
eater_of_worlds=defeated_eater_of_worlds,
|
||||
skeletron=defeated_skeletron,
|
||||
queen_bee=defeated_queen_bee,
|
||||
the_twins=defeated_the_twins,
|
||||
the_destroyer=defeated_the_destroyer,
|
||||
skeletron_prime=defeated_skeletron_prime,
|
||||
any_mechnical_boss=defeated_any_mechnical_boss,
|
||||
plantera=defeated_plantera,
|
||||
golem=defeated_golem,
|
||||
king_slime=defeated_king_slime,
|
||||
goblin_army=defeated_goblin_army,
|
||||
clown=defeated_clown,
|
||||
frost_moon=defeated_frost_moon,
|
||||
pirates=defeated_pirates,
|
||||
duke_fishron=defeated_duke_fishron,
|
||||
moon_lord=defeated_moon_lord,
|
||||
pumpking=defeated_pumpking,
|
||||
mourning_wood=defeated_mourning_wood,
|
||||
ice_queen=defeated_ice_queen,
|
||||
santa_nk1=defeated_santa_nk1,
|
||||
everscream=defeated_everscream,
|
||||
lunar_pillars=defeated_pillars,
|
||||
old_ones_army=old_ones_army)
|
||||
# Tile data starts here
|
||||
first_tile = cls._read_tiles(f)
|
||||
old_ones_army = OldOnesArmyTiers(f.bool(), f.bool(), f.bool())
|
||||
|
||||
bosses_defeated = BossesDefeated(eye_of_cthulhu=defeated_eye_of_cthulhu,
|
||||
eater_of_worlds=defeated_eater_of_worlds,
|
||||
skeletron=defeated_skeletron,
|
||||
queen_bee=defeated_queen_bee,
|
||||
the_twins=defeated_the_twins,
|
||||
the_destroyer=defeated_the_destroyer,
|
||||
skeletron_prime=defeated_skeletron_prime,
|
||||
any_mechnical_boss=defeated_any_mechnical_boss,
|
||||
plantera=defeated_plantera,
|
||||
golem=defeated_golem,
|
||||
king_slime=defeated_king_slime,
|
||||
goblin_army=defeated_goblin_army,
|
||||
clown=defeated_clown,
|
||||
frost_moon=defeated_frost_moon,
|
||||
pirates=defeated_pirates,
|
||||
duke_fishron=defeated_duke_fishron,
|
||||
moon_lord=defeated_moon_lord,
|
||||
pumpking=defeated_pumpking,
|
||||
mourning_wood=defeated_mourning_wood,
|
||||
ice_queen=defeated_ice_queen,
|
||||
santa_nk1=defeated_santa_nk1,
|
||||
everscream=defeated_everscream,
|
||||
lunar_pillars=defeated_pillars,
|
||||
old_ones_army=old_ones_army)
|
||||
|
||||
unknown_world_header_data = f.read_until(pointers.world_tiles)
|
||||
|
||||
with Timer("World Tiles", display=True):
|
||||
tiledata = []
|
||||
while len(tiledata) < world_size.x:
|
||||
# Read a column
|
||||
column = []
|
||||
while len(column) < world_size.y:
|
||||
tiles = cls._read_tiles(f, tileframeimportant)
|
||||
column = [*column, *tiles]
|
||||
tiledata.append(column)
|
||||
|
||||
unknown_world_tiles_data = f.read_until(pointers.chests)
|
||||
|
||||
breakpoint()
|
||||
|
||||
world = World(version=version, savefile_type=savefile_type, revision=revision, is_favorite=is_favorite,
|
||||
name=name, generator=generator, uuid_=uuid_, id_=id_, bounds=bounds, size=world_size,
|
||||
|
@ -430,5 +480,4 @@ class World:
|
|||
saved_npcs=saved_npcs, altars_smashed=altars_smashed, is_hardmode=is_hardmode,
|
||||
shadow_orbs=shadow_orbs, bosses_defeated=bosses_defeated, anglers_quest=anglers_quest,
|
||||
clouds=clouds, cultist_delay=cultist_delay)
|
||||
breakpoint()
|
||||
return world
|
||||
|
|
Loading…
Reference in a new issue