mirror of
https://github.com/Steffo99/lihzahrd.git
synced 2024-11-25 01:24:21 +00:00
Parse prefixes correctly
This commit is contained in:
parent
193ed2ec78
commit
7e0112a779
5 changed files with 129 additions and 28 deletions
|
@ -12,6 +12,5 @@ class Chest:
|
||||||
self.contents: typing.List[ItemStack] = contents
|
self.contents: typing.List[ItemStack] = contents
|
||||||
|
|
||||||
def __repr__(self):
|
def __repr__(self):
|
||||||
if self.name:
|
return f'<Chest "{self.name}" at {self.position} ' \
|
||||||
return f'<Chest "{self.name}" at {self.position} with {len(self.contents)} items>'
|
f'with {len(list(filter(lambda x: x is not None, self.contents)))} items>'
|
||||||
return f"<Chest at {self.position} with {len(self.contents)} items>"
|
|
||||||
|
|
|
@ -3,6 +3,7 @@ from .entitytype import EntityType
|
||||||
from .itemtype import ItemType
|
from .itemtype import ItemType
|
||||||
from .liquidtype import LiquidType
|
from .liquidtype import LiquidType
|
||||||
from .walltype import WallType
|
from .walltype import WallType
|
||||||
|
from .prefixtype import PrefixType
|
||||||
|
|
||||||
__all__ = [
|
__all__ = [
|
||||||
"BlockType",
|
"BlockType",
|
||||||
|
@ -10,4 +11,5 @@ __all__ = [
|
||||||
"ItemType",
|
"ItemType",
|
||||||
"LiquidType",
|
"LiquidType",
|
||||||
"WallType",
|
"WallType",
|
||||||
|
"PrefixType",
|
||||||
]
|
]
|
||||||
|
|
99
lihzahrd/enums/prefixtype.py
Normal file
99
lihzahrd/enums/prefixtype.py
Normal file
|
@ -0,0 +1,99 @@
|
||||||
|
from typing import *
|
||||||
|
import enum
|
||||||
|
|
||||||
|
|
||||||
|
class PrefixType(enum.IntEnum):
|
||||||
|
Large = 1
|
||||||
|
Massive = 2
|
||||||
|
Dangerous = 3
|
||||||
|
Savage = 4
|
||||||
|
Sharp = 5
|
||||||
|
Pointy = 6
|
||||||
|
Tiny = 7
|
||||||
|
Terrible = 8
|
||||||
|
Small = 9
|
||||||
|
Dull = 10
|
||||||
|
Unhappy = 11
|
||||||
|
Bulky = 12
|
||||||
|
Shameful = 13
|
||||||
|
Heavy = 14
|
||||||
|
Light = 15
|
||||||
|
Sighted = 16
|
||||||
|
Rapid = 17
|
||||||
|
Hasty = 18
|
||||||
|
Intimidating = 19
|
||||||
|
Deadly = 20
|
||||||
|
Staunch = 21
|
||||||
|
Awful = 22
|
||||||
|
Lethargic = 23
|
||||||
|
Awkward = 24
|
||||||
|
Powerful = 25
|
||||||
|
Mystic = 26
|
||||||
|
Adept = 27
|
||||||
|
Masterful = 28
|
||||||
|
Inept = 29
|
||||||
|
Ignorant = 30
|
||||||
|
Deranged = 31
|
||||||
|
Intense = 32
|
||||||
|
Taboo = 33
|
||||||
|
Celestial = 34
|
||||||
|
Furious = 35
|
||||||
|
Keen = 36
|
||||||
|
Superior = 37
|
||||||
|
Forceful = 38
|
||||||
|
Broken = 39
|
||||||
|
Damaged = 40
|
||||||
|
Shoddy = 41
|
||||||
|
Quick = 42
|
||||||
|
Deadly2 = 43
|
||||||
|
Agile = 44
|
||||||
|
Nimble = 45
|
||||||
|
Murderous = 46
|
||||||
|
Slow = 47
|
||||||
|
Sluggish = 48
|
||||||
|
Lazy = 49
|
||||||
|
Annoying = 50
|
||||||
|
Nasty = 51
|
||||||
|
Manic = 52
|
||||||
|
Hurtful = 53
|
||||||
|
Strong = 54
|
||||||
|
Unpleasant = 55
|
||||||
|
Weak = 56
|
||||||
|
Ruthless = 57
|
||||||
|
Frenzying = 58
|
||||||
|
Godly = 59
|
||||||
|
Demonic = 60
|
||||||
|
Zealous = 61
|
||||||
|
Hard = 62
|
||||||
|
Guarding = 63
|
||||||
|
Armored = 64
|
||||||
|
Warding = 65
|
||||||
|
Arcane = 66
|
||||||
|
Precise = 67
|
||||||
|
Lucky = 68
|
||||||
|
Jagged = 69
|
||||||
|
Spiked = 70
|
||||||
|
Angry = 71
|
||||||
|
Menacing = 72
|
||||||
|
Brisk = 73
|
||||||
|
Fleeting = 74
|
||||||
|
Hasty2 = 75
|
||||||
|
Quick2 = 76
|
||||||
|
Wild = 77
|
||||||
|
Rash = 78
|
||||||
|
Intrepid = 79
|
||||||
|
Violent = 80
|
||||||
|
Legendary = 81
|
||||||
|
Unreal = 82
|
||||||
|
Mythical = 83
|
||||||
|
Legendary2 = 84
|
||||||
|
|
||||||
|
@classmethod
|
||||||
|
def get(cls, i: int) -> Optional["PrefixType"]:
|
||||||
|
if i == 0:
|
||||||
|
return None
|
||||||
|
else:
|
||||||
|
return cls(i)
|
||||||
|
|
||||||
|
def __repr__(self):
|
||||||
|
return f"{self.__class__.__name__}.{self.name}"
|
|
@ -1,4 +1,5 @@
|
||||||
from ..enums import ItemType
|
from typing import Optional
|
||||||
|
from ..enums import ItemType, PrefixType
|
||||||
|
|
||||||
|
|
||||||
class ItemStack:
|
class ItemStack:
|
||||||
|
@ -6,7 +7,7 @@ class ItemStack:
|
||||||
def __init__(self,
|
def __init__(self,
|
||||||
type_: ItemType,
|
type_: ItemType,
|
||||||
quantity: int = 1,
|
quantity: int = 1,
|
||||||
modifier: int = 0):
|
prefix: Optional[PrefixType] = None):
|
||||||
|
|
||||||
self.type: ItemType = type_
|
self.type: ItemType = type_
|
||||||
"""The type of item represented in this stack."""
|
"""The type of item represented in this stack."""
|
||||||
|
@ -14,8 +15,8 @@ class ItemStack:
|
||||||
self.quantity: int = quantity
|
self.quantity: int = quantity
|
||||||
"""A number from 1 to 999 representing the number of items inside this stack."""
|
"""A number from 1 to 999 representing the number of items inside this stack."""
|
||||||
|
|
||||||
self.modifier: int = modifier
|
self.prefix: Optional[PrefixType] = prefix
|
||||||
"""The modifier of the item in this stack. Should be set only when quantity is 1."""
|
"""The modifier of the item in this stack. Should be set only when quantity is 1."""
|
||||||
|
|
||||||
def __repr__(self):
|
def __repr__(self):
|
||||||
return f"<ItemStack of {self.quantity}x {repr(self.type)} ({self.modifier})>"
|
return f"<ItemStack of {self.quantity}x {repr(self.type)} ({self.prefix})>"
|
||||||
|
|
|
@ -691,10 +691,10 @@ class World:
|
||||||
item_quantity = f.int2()
|
item_quantity = f.int2()
|
||||||
if item_quantity > 0:
|
if item_quantity > 0:
|
||||||
item_type = ItemType(f.int4())
|
item_type = ItemType(f.int4())
|
||||||
item_modifier = f.uint1()
|
item_modifier = PrefixType.get(f.uint1())
|
||||||
item = ItemStack(quantity=item_quantity,
|
item = ItemStack(quantity=item_quantity,
|
||||||
type_=item_type,
|
type_=item_type,
|
||||||
modifier=item_modifier)
|
prefix=item_modifier)
|
||||||
else:
|
else:
|
||||||
item = None
|
item = None
|
||||||
chest_contents.append(item)
|
chest_contents.append(item)
|
||||||
|
@ -766,7 +766,7 @@ class World:
|
||||||
# Item Frame
|
# Item Frame
|
||||||
elif te_type == 1:
|
elif te_type == 1:
|
||||||
te_extra = ItemFrame(item=ItemStack(type_=ItemType(f.int2()),
|
te_extra = ItemFrame(item=ItemStack(type_=ItemType(f.int2()),
|
||||||
modifier=f.uint1(),
|
prefix=PrefixType.get(f.uint1()),
|
||||||
quantity=f.int2()))
|
quantity=f.int2()))
|
||||||
# Logic Sensor
|
# Logic Sensor
|
||||||
elif te_type == 2:
|
elif te_type == 2:
|
||||||
|
@ -780,21 +780,21 @@ class World:
|
||||||
for index, flag in enumerate(item_flags):
|
for index, flag in enumerate(item_flags):
|
||||||
if not flag:
|
if not flag:
|
||||||
continue
|
continue
|
||||||
slot_item_id = ItemType(f.int2())
|
mannequin_items[index] = ItemStack(type_=ItemType(f.int2()),
|
||||||
slot_item_modifier = f.int1()
|
prefix=PrefixType.get(f.int1()),
|
||||||
slot_item_stack = f.int2()
|
quantity=f.int2())
|
||||||
mannequin_items[index] = ItemStack(slot_item_id, slot_item_modifier, slot_item_stack)
|
|
||||||
for index, flag in enumerate(dye_flags):
|
for index, flag in enumerate(dye_flags):
|
||||||
if not flag:
|
if not flag:
|
||||||
continue
|
continue
|
||||||
slot_item_id = ItemType(f.int2())
|
mannequin_dyes[index] = ItemStack(type_=ItemType(f.int2()),
|
||||||
slot_item_modifier = f.int1()
|
prefix=PrefixType.get(f.int1()),
|
||||||
slot_item_stack = f.int2()
|
quantity=f.int2())
|
||||||
mannequin_dyes[index] = ItemStack(slot_item_id, slot_item_modifier, slot_item_stack)
|
|
||||||
te_extra = Mannequin(mannequin_items, mannequin_dyes)
|
te_extra = Mannequin(mannequin_items, mannequin_dyes)
|
||||||
# Weapon Rack
|
# Weapon Rack
|
||||||
elif te_type == 4:
|
elif te_type == 4:
|
||||||
rack_item = ItemStack(ItemType(f.int2()), f.int1(), f.int2())
|
rack_item = ItemStack(type_=ItemType(f.int2()),
|
||||||
|
prefix=PrefixType.get(f.int1()),
|
||||||
|
quantity=f.int2())
|
||||||
te_extra = WeaponRack(rack_item)
|
te_extra = WeaponRack(rack_item)
|
||||||
# Hat Rack
|
# Hat Rack
|
||||||
elif te_type == 5:
|
elif te_type == 5:
|
||||||
|
@ -806,21 +806,21 @@ class World:
|
||||||
for index, flag in enumerate(item_flags[0:2]):
|
for index, flag in enumerate(item_flags[0:2]):
|
||||||
if not flag:
|
if not flag:
|
||||||
continue
|
continue
|
||||||
slot_item_id = ItemType(f.int2())
|
rack_items[index] = ItemStack(type_=ItemType(f.int2()),
|
||||||
slot_item_modifier = f.int1()
|
prefix=PrefixType.get(f.int1()),
|
||||||
slot_item_stack = f.int2()
|
quantity=f.int2())
|
||||||
rack_items[index] = ItemStack(slot_item_id, slot_item_modifier, slot_item_stack)
|
|
||||||
for index, flag in enumerate(item_flags[2:4]):
|
for index, flag in enumerate(item_flags[2:4]):
|
||||||
if not flag:
|
if not flag:
|
||||||
continue
|
continue
|
||||||
slot_item_id = ItemType(f.int2())
|
rack_dyes[index] = ItemStack(type_=ItemType(f.int2()),
|
||||||
slot_item_modifier = f.int1()
|
prefix=PrefixType.get(f.int1()),
|
||||||
slot_item_stack = f.int2()
|
quantity=f.int2())
|
||||||
rack_dyes[index] = ItemStack(slot_item_id, slot_item_modifier, slot_item_stack)
|
|
||||||
te_extra = HatRack(rack_items, rack_dyes)
|
te_extra = HatRack(rack_items, rack_dyes)
|
||||||
# Food Plate
|
# Food Plate
|
||||||
elif te_type == 6:
|
elif te_type == 6:
|
||||||
plate_item = ItemStack(ItemType(f.int2()), f.int1(), f.int2())
|
plate_item = ItemStack(type_=ItemType(f.int2()),
|
||||||
|
prefix=PrefixType.get(f.int1()),
|
||||||
|
quantity=f.int2())
|
||||||
te_extra = Plate(plate_item)
|
te_extra = Plate(plate_item)
|
||||||
# Teleport Pylon
|
# Teleport Pylon
|
||||||
elif te_type == 7:
|
elif te_type == 7:
|
||||||
|
|
Loading…
Reference in a new issue