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Create Mannequin and HatRack classes
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2 changed files with 39 additions and 21 deletions
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from .itemtype import ItemType
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from .itemstack import ItemStack
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from .chest import Chest
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from .clothingdisplay import ClothingDisplay
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from .clothingdisplay import ClothingDisplay, Mannequin, HatRack
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from .singleitemdisplay import SingleItemDisplay
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__all__ = ["ItemType", "ItemStack", "Chest", "ClothingDisplay", "SingleItemDisplay"]
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__all__ = ["ItemType", "ItemStack", "Chest", "ClothingDisplay", "SingleItemDisplay", "Mannequin", "HatRack"]
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import typing
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from .itemstack import ItemStack
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class ClothingDisplay:
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"""Data pertaining to an item to display clothing.
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Currently this is a Womannequin/Mannequin (https://terraria.gamepedia.com/Womannequin)
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and hat rack (https://terraria.gamepedia.com/Hat_Rack).
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"""
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__slots__ = "item_flags", "dye_flags", "wearing_items", "wearing_dyes", "display_type"
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class ClothingDisplay:
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"""Data pertaining to an item to display clothing."""
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__slots__ = "wearing_items", "wearing_dyes", "display_type"
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def __init__(self,
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item_flags: typing.List[bool],
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dye_flags: typing.List[bool],
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wearing_items: typing.List[ItemStack],
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wearing_dyes: typing.List[ItemStack],
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display_type: str,):
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wearing_items: typing.List[ItemStack],
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wearing_dyes: typing.List[ItemStack]):
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self.item_flags: typing.List[bool] = item_flags
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"""Which slots have items in them."""
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self.dye_flags: typing.List[bool] = dye_flags
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"""Which slots have dyes in them."""
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self.wearing_items: typing.List[ItemStack] = wearing_items
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"""What items is the mannequin wearing."""
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self.wearing_dyes: typing.List[ItemStack] = wearing_dyes
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"""What dyes is the mannequin wearing."""
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self.display_type: str = display_type
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"""What type of display is this?"""
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def __repr__(self):
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return f"ClothingDisplay(type={self.display_type}, dyes={len(self.wearing_dyes)}, )"
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return f"<{self.__class__.__qualname__} with {self.total_count} items inside>"
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@property
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def items_count(self):
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return len(list(filter(lambda x: x is not None, self.wearing_items)))
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@property
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def dyes_count(self):
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return len(list(filter(lambda x: x is not None, self.wearing_dyes)))
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@property
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def total_count(self):
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return self.items_count + self.dyes_count
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class Mannequin(ClothingDisplay):
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"""A `Mannequin <https://terraria.gamepedia.com/Mannequin>`_
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/ `Womannequin <https://terraria.gamepedia.com/Womannequin>`_ containing up to 3 dyed armor pieces and up
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to 5 dyed accessories."""
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def __init__(self, wearing_items: typing.List[ItemStack], wearing_dyes: typing.List[ItemStack]):
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super().__init__(wearing_items, wearing_dyes)
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assert len(wearing_items) == 8
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assert len(wearing_dyes) == 8
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class HatRack(ClothingDisplay):
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"""A `Hat Rack <https://terraria.gamepedia.com/Hat_Rack>`_ containing up to 2 dyed helmets."""
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def __init__(self, wearing_items: typing.List[ItemStack], wearing_dyes: typing.List[ItemStack]):
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super().__init__(wearing_items, wearing_dyes)
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assert len(wearing_items) == 2
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assert len(wearing_dyes) == 2
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