mirror of
https://github.com/Steffo99/lihzahrd.git
synced 2024-11-21 23:54:23 +00:00
...I kinda forgot to do separate commits...
This commit is contained in:
parent
507a955bca
commit
c66b1cf4ab
28 changed files with 87 additions and 67 deletions
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@ -1,5 +1,5 @@
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from .world import World
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from .world import World
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from . import bestiary, chests, fileutils, header, journeypowers, npcs, pressureplates, signs, tileentities, tiles, townmanager
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__all__ = ["World", "bestiary", "chests", "fileutils", "header", "journeypowers", "npcs", "pressureplates", "signs", "tileentities", "tiles",
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__all__ = [
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"townmanager"]
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"World",
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]
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@ -1,17 +1,18 @@
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import typing
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import typing
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class Bestiary:
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class Bestiary:
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"""A bestiary entry."""
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"""A bestiary entry."""
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__slots__ = "npc_chats_count", "npc_chats_data", "npc_kill_count","npc_kill_data", "npc_sighting_count", "npc_sighting_data"
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__slots__ = "npc_chats_count", "npc_chats_data", "npc_kill_count", "npc_kill_data", "npc_sighting_count", "npc_sighting_data"
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def __init__(self,
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def __init__(self,
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npc_chats_count: int,
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npc_chats_count: int,
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npc_chats_data: typing.Dict[str, int],
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npc_chats_data: typing.Dict[str, int],
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npc_kill_count: int,
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npc_kill_count: int,
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npc_kill_data: typing.List[str],
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npc_kill_data: typing.List[str],
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npc_sighting_count: int,
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npc_sighting_count: int,
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npc_sighting_data: typing.List[str],):
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npc_sighting_data: typing.List[str], ):
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self.npc_chats_count: int = npc_chats_count
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self.npc_chats_count: int = npc_chats_count
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self.npc_chats_data: typing.Dict[str, int] = npc_chats_data
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self.npc_chats_data: typing.Dict[str, int] = npc_chats_data
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self.npc_kill_count: int = npc_kill_count
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self.npc_kill_count: int = npc_kill_count
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@ -1,14 +1,17 @@
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import typing
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import typing
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from ..items.itemstack import ItemStack
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from ..items import ItemStack
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from ..fileutils import Coordinates
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from ..fileutils import Coordinates
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class Chest:
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class Chest:
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"""A chest with its contents."""
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"""A chest with its contents."""
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def __init__(self, position: Coordinates, name: str, contents: typing.List[ItemStack]):
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def __init__(self, position: Coordinates, name: str, contents: typing.List[ItemStack]):
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self.position: Coordinates = position
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self.position: Coordinates = position
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self.name: str = name
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self.name: str = name
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self.contents: typing.List[ItemStack] = contents
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self.contents: typing.List[ItemStack] = contents
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def __repr__(self):
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def __repr__(self):
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return f"<Chest '{self.name}' at {self.position}>"
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if self.name:
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return f'<Chest "{self.name}" at {self.position} with {len(self.contents)} items>'
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return f"<Chest at {self.position} with {len(self.contents)} items>"
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13
lihzahrd/enums/__init__.py
Normal file
13
lihzahrd/enums/__init__.py
Normal file
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@ -0,0 +1,13 @@
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from .blocktype import BlockType
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from .entitytype import EntityType
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from .itemtype import ItemType
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from .liquidtype import LiquidType
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from .walltype import WallType
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__all__ = [
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"BlockType",
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"EntityType",
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"ItemType",
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"LiquidType",
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"WallType",
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]
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@ -2,12 +2,13 @@ import typing
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import struct
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import struct
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import uuid
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import uuid
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import datetime
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import datetime
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import functools
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from .rect import Rect
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from .rect import Rect
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class FileReader:
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class FileReader:
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def __init__(self, file):
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def __init__(self, file: typing.IO):
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self.file = file
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self.file: typing.IO = file
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def bool(self) -> bool:
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def bool(self) -> bool:
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return struct.unpack("?", self.file.read(1))[0]
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return struct.unpack("?", self.file.read(1))[0]
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@ -42,8 +43,9 @@ class FileReader:
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def double(self) -> float:
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def double(self) -> float:
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return struct.unpack("d", self.file.read(8))[0]
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return struct.unpack("d", self.file.read(8))[0]
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def bits(self) -> typing.Tuple[bool, bool, bool, bool, bool, bool, bool, bool]:
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@staticmethod
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data = struct.unpack("B", self.file.read(1))[0]
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@functools.lru_cache(256)
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def _bitify(data) -> typing.Tuple[bool, bool, bool, bool, bool, bool, bool, bool]:
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return (bool(data & 0b0000_0001),
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return (bool(data & 0b0000_0001),
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bool(data & 0b0000_0010),
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bool(data & 0b0000_0010),
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bool(data & 0b0000_0100),
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bool(data & 0b0000_0100),
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@ -53,6 +55,10 @@ class FileReader:
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bool(data & 0b0100_0000),
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bool(data & 0b0100_0000),
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bool(data & 0b1000_0000))
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bool(data & 0b1000_0000))
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def bits(self) -> typing.Tuple[bool, bool, bool, bool, bool, bool, bool, bool]:
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data = struct.unpack("B", self.file.read(1))[0]
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return self._bitify(data)
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def rect(self) -> Rect:
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def rect(self) -> Rect:
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left, right, top, bottom = struct.unpack("iiii", self.file.read(16))
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left, right, top, bottom = struct.unpack("iiii", self.file.read(16))
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return Rect(left, right, top, bottom)
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return Rect(left, right, top, bottom)
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@ -9,7 +9,7 @@ from .fourpartsplit import FourPartSplit
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from .generatorinfo import GeneratorInfo
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from .generatorinfo import GeneratorInfo
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from .invasion import Invasion
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from .invasion import Invasion
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from .invasiontype import InvasionType
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from .invasiontype import InvasionType
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from .lanternevent import LanternEvent
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from .lanternnight import LanternNight
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from .lunarevents import LunarEvents
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from .lunarevents import LunarEvents
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from .moonphase import MoonPhase
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from .moonphase import MoonPhase
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from .moonstyle import MoonStyle
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from .moonstyle import MoonStyle
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"GeneratorInfo",
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"GeneratorInfo",
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"Invasion",
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"Invasion",
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"InvasionType",
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"InvasionType",
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"LanternEvent",
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"LanternNight",
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"LunarEvents",
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"LunarEvents",
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"MoonPhase",
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"MoonPhase",
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"MoonStyle",
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"MoonStyle",
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@ -3,7 +3,7 @@ from .rain import Rain
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from .party import Party
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from .party import Party
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from .sandstorm import Sandstorm
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from .sandstorm import Sandstorm
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from .lunarevents import LunarEvents
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from .lunarevents import LunarEvents
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from .lanternevent import LanternEvent
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from .lanternnight import LanternNight
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class Events:
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class Events:
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"""Information about the ongoing world events."""
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"""Information about the ongoing world events."""
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@ -16,7 +16,7 @@ class Events:
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party: Party,
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party: Party,
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sandstorm: Sandstorm,
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sandstorm: Sandstorm,
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lunar_events: LunarEvents,
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lunar_events: LunarEvents,
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lantern_night: LanternEvent):
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lantern_night: LanternNight):
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self.blood_moon: bool = blood_moon
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self.blood_moon: bool = blood_moon
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"""If the current moon is a Blood Moon."""
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"""If the current moon is a Blood Moon."""
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self.lunar_events: LunarEvents = lunar_events
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self.lunar_events: LunarEvents = lunar_events
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"""Information about the currently ongoing Lunar Events."""
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"""Information about the currently ongoing Lunar Events."""
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self.lantern_night: LanternEvent = lantern_night
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self.lantern_night: LanternNight = lantern_night
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"""Information about the currently ongoing lantern night."""
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"""Information about the currently ongoing lantern night."""
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def __repr__(self):
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def __repr__(self):
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6
lihzahrd/header/lanternevent.py → lihzahrd/header/lanternnight.py
Executable file → Normal file
6
lihzahrd/header/lanternevent.py → lihzahrd/header/lanternnight.py
Executable file → Normal file
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@ -1,7 +1,7 @@
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import typing
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import typing
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class LanternEvent:
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class LanternNight:
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"""Lantern Night event related information."""
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"""Lantern Night event related information."""
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def __init__(self,
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def __init__(self,
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nights_on_cooldown: int,
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nights_on_cooldown: int,
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self.manual: bool = manual
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self.manual: bool = manual
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"""Was this night started by the player?"""
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"""Was this night started by the player?"""
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self.next_night_is_lantern_night:bool = next_night_is_lantern_night
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self.next_night_is_lantern_night: bool = next_night_is_lantern_night
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"""Is the next night a lantern night?"""
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"""Was a boss just defeated, making the next night a Lantern Night?"""
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def __repr__(self):
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def __repr__(self):
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return f"WorldLanternNight(nights_on_cooldown={self.nights_on_cooldown}," \
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return f"WorldLanternNight(nights_on_cooldown={self.nights_on_cooldown}," \
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@ -1,19 +1,21 @@
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import typing
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import typing
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class Pets:
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class Pets:
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"""Pet related information"""
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"""Pet related information"""
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def __init__(self,
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def __init__(self,
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cat: bool,
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cat: bool,
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dog: bool,
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dog: bool,
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bunny: bool):
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bunny: bool):
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self.cat: bool = cat
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self.cat: bool = cat
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"""Has the cat been bought."""
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"""Was the `Cat License <https://terraria.gamepedia.com/Cat_License>`_ ever activated?"""
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self.dog: int = dog
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self.dog: int = dog
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"""Has the cat been bought."""
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"""Was the `Dog License <https://terraria.gamepedia.com/Dog_License>`_ ever activated?"""
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self.bunny: float = bunny
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self.bunny: float = bunny
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"""Has the bunny been bought."""
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"""Was the `Bunny License <https://terraria.gamepedia.com/Bunny_License>`_ ever activated?"""
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def __repr__(self):
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def __repr__(self):
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return f"WorldPets(cat={self.cat}, dog={self.dog}, bunny={self.bunny})"
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return f"{self.__class__.__qualname__}(cat={self.cat}, dog={self.dog}, bunny={self.bunny})"
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@ -1,5 +1,5 @@
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from typing import *
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from typing import *
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from ..tiles import BlockType
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from ..enums import BlockType
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class SavedOreTiers:
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class SavedOreTiers:
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@ -1,4 +1,3 @@
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from .itemstack import ItemStack
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from .itemstack import ItemStack
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from .itemtype import ItemType
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__all__ = ["ItemStack", "ItemType"]
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__all__ = ["ItemStack"]
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@ -1,4 +1,4 @@
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from .itemtype import ItemType
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from ..enums import ItemType
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class ItemStack:
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class ItemStack:
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@ -1,5 +1,4 @@
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from .npc import NPC
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from .npc import NPC
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from .mob import Mob
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from .mob import Mob
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from .npctype import EntityType
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__all__ = ["NPC", "Mob", "EntityType"]
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__all__ = ["NPC", "Mob"]
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@ -1,5 +1,5 @@
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import typing
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import typing
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from .npctype import EntityType
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from ..enums import EntityType
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from ..fileutils import Coordinates
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from ..fileutils import Coordinates
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@ -9,10 +9,10 @@ class Mob:
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__slots__ = "type", "position"
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__slots__ = "type", "position"
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def __init__(self,
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def __init__(self,
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type_: int,
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type_: EntityType,
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position: Coordinates, ):
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position: Coordinates, ):
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self.type: int = type_
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self.type: EntityType = type_
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"""The type of mob this object represents."""
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"""The type of entity this object represents."""
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self.position: Coordinates = position
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self.position: Coordinates = position
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"""The position of the mob in the game world."""
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"""The position of the mob in the game world."""
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@ -1,33 +1,31 @@
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import typing
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from typing import Optional
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from .npctype import EntityType
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from ..enums import EntityType
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from ..fileutils import Coordinates
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from ..fileutils import Coordinates
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from .mob import Mob
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class NPC:
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class NPC(Mob):
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"""A NPC somewhere in the world."""
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"""A NPC somewhere in the world."""
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__slots__ = "type", "name", "position", "home", "variation_index"
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__slots__ = "type", "name", "position", "home", "variation_index"
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|
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def __init__(self,
|
def __init__(self,
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type_: EntityType,
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type_: EntityType,
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name: str,
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position: Coordinates,
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position: Coordinates,
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name: str,
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variation_index: int,
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variation_index: int,
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home: typing.Optional[Coordinates] = None,):
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home: Optional[Coordinates] = None):
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self.type: EntityType = type_
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"""The NPC this object represents."""
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super().__init__(type_, position)
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|
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self.name: str = name
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self.name: str = name
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"""The name of this NPC."""
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"""The name of this NPC."""
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|
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self.position: Coordinates = position
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self.home: Optional[Coordinates] = home
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"""The position of the mob in the game world."""
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"""The coordinates of the home of this NPC, or ``None`` if the NPC is homeless."""
|
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|
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self.home: typing.Optional[Coordinates] = home
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|
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"""The coordinates of the home of this NPC, or None if the NPC is homeless."""
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|
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|
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self.variation_index: int = variation_index
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self.variation_index: int = variation_index
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"""Unsure, but seems to be an index to different possible NPC variations."""
|
"""(Unknown) Possibly the current `Zoologist <https://terraria.gamepedia.com/Zoologist>`_ form?"""
|
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|
|
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def __repr__(self):
|
def __repr__(self):
|
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return f"<NPC {repr(self.type)} at {self.position}>"
|
return f"<NPC {repr(self.type)} at {self.position}>"
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|
|
|
@ -2,6 +2,7 @@ class TargetDummy:
|
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"""Data pertaining to a Target Dummy (https://terraria.gamepedia.com/Target_Dummy)"""
|
"""Data pertaining to a Target Dummy (https://terraria.gamepedia.com/Target_Dummy)"""
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|
|
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def __init__(self, npc: int):
|
def __init__(self, npc: int):
|
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|
# TODO: what's this?
|
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self.npc: int = npc
|
self.npc: int = npc
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|
|
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def __repr__(self):
|
def __repr__(self):
|
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|
|
|
@ -1,15 +1,12 @@
|
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from .liquidtype import LiquidType
|
|
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from .rleencoding import RLEEncoding
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from .rleencoding import RLEEncoding
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from .shape import Shape
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from .shape import Shape
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from .wiring import Wiring
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from .wiring import Wiring
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from .blocktype import BlockType
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|
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from .frameimportantdata import FrameImportantData
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from .frameimportantdata import FrameImportantData
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from .walltype import WallType
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|
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from .block import Block
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from .block import Block
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from .wall import Wall
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from .wall import Wall
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from .liquid import Liquid
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from .liquid import Liquid
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from .tile import Tile
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from .tile import Tile
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from .tilematrix import TileMatrix
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from .tilematrix import TileMatrix
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|
|
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__all__ = ["LiquidType", "RLEEncoding", "Shape", "Wiring", "BlockType", "FrameImportantData", "WallType", "Block",
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__all__ = ["RLEEncoding", "Shape", "Wiring", "FrameImportantData", "Block",
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"Wall", "Liquid", "Tile", "TileMatrix"]
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"Wall", "Liquid", "Tile", "TileMatrix"]
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|
|
|
@ -1,5 +1,5 @@
|
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import typing
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import typing
|
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from .blocktype import BlockType
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from ..enums import BlockType
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||||||
from .frameimportantdata import FrameImportantData
|
from .frameimportantdata import FrameImportantData
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from .shape import Shape
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from .shape import Shape
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|
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|
|
@ -1,4 +1,4 @@
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from .liquidtype import LiquidType
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from ..enums import LiquidType
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|
|
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|
|
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class Liquid:
|
class Liquid:
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||||||
|
|
|
@ -1,6 +1,6 @@
|
||||||
import typing
|
import typing
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||||||
from .tile import Tile
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from .tile import Tile
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||||||
from ..fileutils import FileReader, Coordinates
|
from ..fileutils import Coordinates
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||||||
|
|
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|
|
||||||
class TileMatrix:
|
class TileMatrix:
|
||||||
|
|
|
@ -1,5 +1,5 @@
|
||||||
import typing
|
import typing
|
||||||
from .walltype import WallType
|
from ..enums import WallType
|
||||||
|
|
||||||
|
|
||||||
class Wall:
|
class Wall:
|
||||||
|
|
|
@ -1,5 +1,5 @@
|
||||||
from ..fileutils import Coordinates
|
from ..fileutils import Coordinates
|
||||||
from ..npcs import EntityType
|
from ..enums import EntityType
|
||||||
|
|
||||||
|
|
||||||
class Room:
|
class Room:
|
||||||
|
|
|
@ -2,6 +2,7 @@ import uuid
|
||||||
import math
|
import math
|
||||||
from typing import *
|
from typing import *
|
||||||
from .fileutils import *
|
from .fileutils import *
|
||||||
|
from .enums import *
|
||||||
from .items import *
|
from .items import *
|
||||||
from .header import *
|
from .header import *
|
||||||
from .tiles import *
|
from .tiles import *
|
||||||
|
@ -610,7 +611,7 @@ class World:
|
||||||
advanced_combat=combat_book_used
|
advanced_combat=combat_book_used
|
||||||
)
|
)
|
||||||
|
|
||||||
lantern_night = LanternEvent(f.int4(), f.bool(), f.bool(), f.bool())
|
lantern_night = LanternNight(f.int4(), f.bool(), f.bool(), f.bool())
|
||||||
|
|
||||||
events = Events(blood_moon=blood_moon,
|
events = Events(blood_moon=blood_moon,
|
||||||
solar_eclipse=eclipse,
|
solar_eclipse=eclipse,
|
||||||
|
|
Loading…
Reference in a new issue