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...I kinda forgot to do separate commits...

This commit is contained in:
Steffo 2020-06-07 17:59:19 +02:00
parent 82ae0089ca
commit d115938a11
Signed by: steffo
GPG key ID: 896A80F55F7C97F0
28 changed files with 87 additions and 67 deletions

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@ -1,5 +1,5 @@
from .world import World
from . import bestiary, chests, fileutils, header, journeypowers, npcs, pressureplates, signs, tileentities, tiles, townmanager
__all__ = ["World", "bestiary", "chests", "fileutils", "header", "journeypowers", "npcs", "pressureplates", "signs", "tileentities", "tiles",
"townmanager"]
__all__ = [
"World",
]

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@ -1,5 +1,6 @@
import typing
class Bestiary:
"""A bestiary entry."""

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@ -1,14 +1,17 @@
import typing
from ..items.itemstack import ItemStack
from ..items import ItemStack
from ..fileutils import Coordinates
class Chest:
"""A chest with its contents."""
def __init__(self, position: Coordinates, name: str, contents: typing.List[ItemStack]):
self.position: Coordinates = position
self.name: str = name
self.contents: typing.List[ItemStack] = contents
def __repr__(self):
return f"<Chest '{self.name}' at {self.position}>"
if self.name:
return f'<Chest "{self.name}" at {self.position} with {len(self.contents)} items>'
return f"<Chest at {self.position} with {len(self.contents)} items>"

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@ -0,0 +1,13 @@
from .blocktype import BlockType
from .entitytype import EntityType
from .itemtype import ItemType
from .liquidtype import LiquidType
from .walltype import WallType
__all__ = [
"BlockType",
"EntityType",
"ItemType",
"LiquidType",
"WallType",
]

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@ -2,12 +2,13 @@ import typing
import struct
import uuid
import datetime
import functools
from .rect import Rect
class FileReader:
def __init__(self, file):
self.file = file
def __init__(self, file: typing.IO):
self.file: typing.IO = file
def bool(self) -> bool:
return struct.unpack("?", self.file.read(1))[0]
@ -42,8 +43,9 @@ class FileReader:
def double(self) -> float:
return struct.unpack("d", self.file.read(8))[0]
def bits(self) -> typing.Tuple[bool, bool, bool, bool, bool, bool, bool, bool]:
data = struct.unpack("B", self.file.read(1))[0]
@staticmethod
@functools.lru_cache(256)
def _bitify(data) -> typing.Tuple[bool, bool, bool, bool, bool, bool, bool, bool]:
return (bool(data & 0b0000_0001),
bool(data & 0b0000_0010),
bool(data & 0b0000_0100),
@ -53,6 +55,10 @@ class FileReader:
bool(data & 0b0100_0000),
bool(data & 0b1000_0000))
def bits(self) -> typing.Tuple[bool, bool, bool, bool, bool, bool, bool, bool]:
data = struct.unpack("B", self.file.read(1))[0]
return self._bitify(data)
def rect(self) -> Rect:
left, right, top, bottom = struct.unpack("iiii", self.file.read(16))
return Rect(left, right, top, bottom)

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@ -9,7 +9,7 @@ from .fourpartsplit import FourPartSplit
from .generatorinfo import GeneratorInfo
from .invasion import Invasion
from .invasiontype import InvasionType
from .lanternevent import LanternEvent
from .lanternnight import LanternNight
from .lunarevents import LunarEvents
from .moonphase import MoonPhase
from .moonstyle import MoonStyle
@ -40,7 +40,7 @@ __all__ = [
"GeneratorInfo",
"Invasion",
"InvasionType",
"LanternEvent",
"LanternNight",
"LunarEvents",
"MoonPhase",
"MoonStyle",

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@ -3,7 +3,7 @@ from .rain import Rain
from .party import Party
from .sandstorm import Sandstorm
from .lunarevents import LunarEvents
from .lanternevent import LanternEvent
from .lanternnight import LanternNight
class Events:
"""Information about the ongoing world events."""
@ -16,7 +16,7 @@ class Events:
party: Party,
sandstorm: Sandstorm,
lunar_events: LunarEvents,
lantern_night: LanternEvent):
lantern_night: LanternNight):
self.blood_moon: bool = blood_moon
"""If the current moon is a Blood Moon."""
@ -41,7 +41,7 @@ class Events:
self.lunar_events: LunarEvents = lunar_events
"""Information about the currently ongoing Lunar Events."""
self.lantern_night: LanternEvent = lantern_night
self.lantern_night: LanternNight = lantern_night
"""Information about the currently ongoing lantern night."""
def __repr__(self):

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@ -1,7 +1,7 @@
import typing
class LanternEvent:
class LanternNight:
"""Lantern Night event related information."""
def __init__(self,
nights_on_cooldown: int,
@ -18,7 +18,7 @@ class LanternEvent:
"""Was this night started by the player?"""
self.next_night_is_lantern_night: bool = next_night_is_lantern_night
"""Is the next night a lantern night?"""
"""Was a boss just defeated, making the next night a Lantern Night?"""
def __repr__(self):
return f"WorldLanternNight(nights_on_cooldown={self.nights_on_cooldown}," \

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@ -1,19 +1,21 @@
import typing
class Pets:
"""Pet related information"""
def __init__(self,
cat: bool,
dog: bool,
bunny: bool):
self.cat: bool = cat
"""Has the cat been bought."""
"""Was the `Cat License <https://terraria.gamepedia.com/Cat_License>`_ ever activated?"""
self.dog: int = dog
"""Has the cat been bought."""
"""Was the `Dog License <https://terraria.gamepedia.com/Dog_License>`_ ever activated?"""
self.bunny: float = bunny
"""Has the bunny been bought."""
"""Was the `Bunny License <https://terraria.gamepedia.com/Bunny_License>`_ ever activated?"""
def __repr__(self):
return f"WorldPets(cat={self.cat}, dog={self.dog}, bunny={self.bunny})"
return f"{self.__class__.__qualname__}(cat={self.cat}, dog={self.dog}, bunny={self.bunny})"

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@ -1,5 +1,5 @@
from typing import *
from ..tiles import BlockType
from ..enums import BlockType
class SavedOreTiers:

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@ -1,4 +1,3 @@
from .itemstack import ItemStack
from .itemtype import ItemType
__all__ = ["ItemStack", "ItemType"]
__all__ = ["ItemStack"]

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@ -1,4 +1,4 @@
from .itemtype import ItemType
from ..enums import ItemType
class ItemStack:

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@ -1,5 +1,4 @@
from .npc import NPC
from .mob import Mob
from .npctype import EntityType
__all__ = ["NPC", "Mob", "EntityType"]
__all__ = ["NPC", "Mob"]

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@ -1,5 +1,5 @@
import typing
from .npctype import EntityType
from ..enums import EntityType
from ..fileutils import Coordinates
@ -9,10 +9,10 @@ class Mob:
__slots__ = "type", "position"
def __init__(self,
type_: int,
type_: EntityType,
position: Coordinates, ):
self.type: int = type_
"""The type of mob this object represents."""
self.type: EntityType = type_
"""The type of entity this object represents."""
self.position: Coordinates = position
"""The position of the mob in the game world."""

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@ -1,33 +1,31 @@
import typing
from .npctype import EntityType
from typing import Optional
from ..enums import EntityType
from ..fileutils import Coordinates
from .mob import Mob
class NPC:
class NPC(Mob):
"""A NPC somewhere in the world."""
__slots__ = "type", "name", "position", "home", "variation_index"
def __init__(self,
type_: EntityType,
name: str,
position: Coordinates,
name: str,
variation_index: int,
home: typing.Optional[Coordinates] = None,):
self.type: EntityType = type_
"""The NPC this object represents."""
home: Optional[Coordinates] = None):
super().__init__(type_, position)
self.name: str = name
"""The name of this NPC."""
self.position: Coordinates = position
"""The position of the mob in the game world."""
self.home: typing.Optional[Coordinates] = home
"""The coordinates of the home of this NPC, or None if the NPC is homeless."""
self.home: Optional[Coordinates] = home
"""The coordinates of the home of this NPC, or ``None`` if the NPC is homeless."""
self.variation_index: int = variation_index
"""Unsure, but seems to be an index to different possible NPC variations."""
"""(Unknown) Possibly the current `Zoologist <https://terraria.gamepedia.com/Zoologist>`_ form?"""
def __repr__(self):
return f"<NPC {repr(self.type)} at {self.position}>"

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@ -2,6 +2,7 @@ class TargetDummy:
"""Data pertaining to a Target Dummy (https://terraria.gamepedia.com/Target_Dummy)"""
def __init__(self, npc: int):
# TODO: what's this?
self.npc: int = npc
def __repr__(self):

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@ -1,15 +1,12 @@
from .liquidtype import LiquidType
from .rleencoding import RLEEncoding
from .shape import Shape
from .wiring import Wiring
from .blocktype import BlockType
from .frameimportantdata import FrameImportantData
from .walltype import WallType
from .block import Block
from .wall import Wall
from .liquid import Liquid
from .tile import Tile
from .tilematrix import TileMatrix
__all__ = ["LiquidType", "RLEEncoding", "Shape", "Wiring", "BlockType", "FrameImportantData", "WallType", "Block",
__all__ = ["RLEEncoding", "Shape", "Wiring", "FrameImportantData", "Block",
"Wall", "Liquid", "Tile", "TileMatrix"]

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@ -1,5 +1,5 @@
import typing
from .blocktype import BlockType
from ..enums import BlockType
from .frameimportantdata import FrameImportantData
from .shape import Shape

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@ -1,4 +1,4 @@
from .liquidtype import LiquidType
from ..enums import LiquidType
class Liquid:

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@ -1,6 +1,6 @@
import typing
from .tile import Tile
from ..fileutils import FileReader, Coordinates
from ..fileutils import Coordinates
class TileMatrix:

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@ -1,5 +1,5 @@
import typing
from .walltype import WallType
from ..enums import WallType
class Wall:

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@ -1,5 +1,5 @@
from ..fileutils import Coordinates
from ..npcs import EntityType
from ..enums import EntityType
class Room:

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@ -2,6 +2,7 @@ import uuid
import math
from typing import *
from .fileutils import *
from .enums import *
from .items import *
from .header import *
from .tiles import *
@ -610,7 +611,7 @@ class World:
advanced_combat=combat_book_used
)
lantern_night = LanternEvent(f.int4(), f.bool(), f.bool(), f.bool())
lantern_night = LanternNight(f.int4(), f.bool(), f.bool(), f.bool())
events = Events(blood_moon=blood_moon,
solar_eclipse=eclipse,