lihzahrd.tileentities¶
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class
lihzahrd.tileentities.
TileEntity
(id_: int, position: lihzahrd.fileutils.coordinates.Coordinates, extra: Union[lihzahrd.tileentities.targetdummy.TargetDummy, lihzahrd.tileentities.itemframe.ItemFrame, lihzahrd.tileentities.logicsensor.LogicSensor])¶ A TileEntity, such as a Training Dummy, an Item Frame or a Logic Sensor.
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data
¶
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id
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position
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class
lihzahrd.tileentities.
ItemFrame
(item: lihzahrd.items.itemstack.ItemStack)¶ An Item Frame (https://terraria.gamepedia.com/Item_Frame).
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item
¶
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class
lihzahrd.tileentities.
LogicSensor
(logic_check: int, enabled: bool)¶ Data pertaining to a Logic Sensor (https://terraria.gamepedia.com/Sensors).
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enabled
¶
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logic_check
¶
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class
lihzahrd.tileentities.
TargetDummy
(npc: int)¶ Data pertaining to a Target Dummy (https://terraria.gamepedia.com/Target_Dummy)
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class
lihzahrd.tileentities.
ClothingDisplay
(items: List[lihzahrd.items.itemstack.ItemStack], dyes: List[lihzahrd.items.itemstack.ItemStack])¶ Data pertaining to an item to display clothing.
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dyes
¶ What dyes is the display wearing.
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property
dyes_count
¶
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items
¶ What items is the display wearing.
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property
items_count
¶
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property
total_count
¶
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class
lihzahrd.tileentities.
Mannequin
(items: List[lihzahrd.items.itemstack.ItemStack], dyes: List[lihzahrd.items.itemstack.ItemStack])¶ A Mannequin / Womannequin containing up to 3 dyed armor pieces and up to 5 dyed accessories.
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dyes
¶
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items
¶
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class
lihzahrd.tileentities.
HatRack
(items: List[lihzahrd.items.itemstack.ItemStack], dyes: List[lihzahrd.items.itemstack.ItemStack])¶ A Hat Rack containing up to 2 dyed helmets.
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dyes
¶
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items
¶
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class
lihzahrd.tileentities.
SingleItemDisplay
(item: lihzahrd.items.itemstack.ItemStack)¶ A display case for a single item, such as a Weapon Rack, a Item Frame or a Plate.
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item
¶ The item which is on display.
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class
lihzahrd.tileentities.
Pylon
¶ Data pertaining to a Pylon (https://terraria.gamepedia.com/Pylons)
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class
lihzahrd.tileentities.
WeaponRack
(item: lihzahrd.items.itemstack.ItemStack)¶ A Weapon Rack.
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item
¶
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