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lihzahrd/lihzahrd
Dale Floer e69b3aff5e Added pylon, plate + hat/weapon rack parsing.
Combined Mannequin and Hat Tack into ClothingDisplay class.
Plate and weapon rack into single item display. Perhaps they'd be better
as tile entities?
2020-06-10 19:52:57 +02:00
..
bestiary Added parsing for bestiary and journey mode powers. 2020-06-10 19:52:57 +02:00
chests Added pylon, plate + hat/weapon rack parsing. 2020-06-10 19:52:57 +02:00
fileutils Added parsing for bestiary and journey mode powers. 2020-06-10 19:52:57 +02:00
header Fix typo in SavedOreTiers 2020-06-10 19:52:57 +02:00
journeypowers Added parsing for bestiary and journey mode powers. 2020-06-10 19:52:57 +02:00
npcs Added parsing for bestiary and journey mode powers. 2020-06-10 19:52:57 +02:00
pressureplates 1.0b1 2019-08-13 19:56:30 +02:00
signs Parse Tile Entities and Weighed Pressure Plate data 2019-08-12 19:41:24 +02:00
tileentities Added pylon, plate + hat/weapon rack parsing. 2020-06-10 19:52:57 +02:00
tiles Added new 1.4 walls. 2020-06-10 19:52:57 +02:00
townmanager 1.0b1 2019-08-13 19:56:30 +02:00
__init__.py Added parsing for bestiary and journey mode powers. 2020-06-10 19:52:57 +02:00
errors.py Use a tilematrix instead of a list of lists 2019-08-12 21:57:08 +02:00
timer.py Use a tilematrix instead of a list of lists 2019-08-12 21:57:08 +02:00
world.py Added pylon, plate + hat/weapon rack parsing. 2020-06-10 19:52:57 +02:00