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Remove debug msgs
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1 changed files with 0 additions and 4 deletions
4
init.lua
4
init.lua
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@ -34,8 +34,6 @@ function OnPlayerSpawned( player_entity )
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-- Ceil makes it wider instead of taller
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-- Ceil makes it wider instead of taller
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local rows = math.ceil(math.sqrt(perks_amount))
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local rows = math.ceil(math.sqrt(perks_amount))
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GamePrint("Spawning rows: "..tostring(rows))
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-- Draw perk rows
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-- Draw perk rows
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for current_row = 1, rows, 1 do
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for current_row = 1, rows, 1 do
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@ -49,8 +47,6 @@ function OnPlayerSpawned( player_entity )
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cols = rows
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cols = rows
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end
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end
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GamePrint("Spawning cols: " .. tostring(cols))
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-- If there is something to spawn
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-- If there is something to spawn
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if cols ~= 0 then
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if cols ~= 0 then
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-- Find the total row width
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-- Find the total row width
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