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Refactor region_refs
so that only the CardRegion
enum is kept
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parent
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commit
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1 changed files with 27 additions and 5 deletions
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@ -13,13 +13,12 @@ pub struct Card {
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/// Art assets of this card.
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/// Art assets of this card.
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pub assets: Vec<Asset>,
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pub assets: Vec<Asset>,
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/// Localized names of the regions this card belongs to.
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/// Regions this card belongs to.
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pub regions: Vec<String>,
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#[serde(rename = "region_refs")]
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/// IDs of the regions this card belongs to.
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pub regions: Vec<CardRegion>,
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pub region_refs: Vec<String>,
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/// Base attack of the card.
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/// Base attack of the card.
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pub attack: i8,
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pub attack: i64,
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/// Base cost of the card.
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/// Base cost of the card.
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pub cost: i8,
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pub cost: i8,
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/// Base health of the card.
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/// Base health of the card.
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@ -85,6 +84,29 @@ impl Card {
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}
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}
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/// Regions to which cards can belong to.
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#[non_exhaustive]
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#[derive(serde::Serialize, serde::Deserialize, Clone, Debug)]
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pub enum CardRegion {
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Noxus,
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Demacia,
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Freljord,
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ShadowIsles,
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Targon,
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Ionia,
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Shurima,
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PiltoverZaun,
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BandleCity,
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// I'm not sure what this region is for.
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Runeterra,
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Jhin,
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Evelynn,
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Bard,
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}
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/// An art asset associated with a given card.
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/// An art asset associated with a given card.
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#[derive(serde::Serialize, serde::Deserialize, Clone, Debug)]
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#[derive(serde::Serialize, serde::Deserialize, Clone, Debug)]
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#[serde(rename_all="camelCase")]
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#[serde(rename_all="camelCase")]
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