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Remove useless reference in Deck::encode_code
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1 changed files with 1 additions and 1 deletions
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@ -30,7 +30,7 @@ impl Deck {
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/// Encode a slice of [bytes](u8) into a deck code.
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/// Encode a slice of [bytes](u8) into a deck code.
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fn encode_code(bytes: &[u8]) -> String {
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fn encode_code(bytes: &[u8]) -> String {
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data_encoding::BASE32_NOPAD
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data_encoding::BASE32_NOPAD
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.encode(&bytes)
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.encode(bytes)
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}
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}
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/// [Read] the header byte into a [format](DeckCodeFormat) and [version](DeckCodeVersion) tuple.
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/// [Read] the header byte into a [format](DeckCodeFormat) and [version](DeckCodeVersion) tuple.
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