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Add CardKeyword::Capture

This commit is contained in:
Steffo 2023-10-22 23:16:45 +02:00
parent 7041b75d2f
commit e1edda3041
Signed by: steffo
GPG key ID: 2A24051445686895

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@ -347,6 +347,11 @@ pub enum CardKeyword {
/// > Equip to a unit to grant the listed bonuses. If the unit leaves play, the equipment will return to your hand. You may play each equipment at most once per round.
Equipment,
/// Capture.
///
/// > A Captured card is removed from the game. It returns when the Capturing unit leaves play.
Capture,
/// Unsupported card keyword.
#[serde(other)]
Unsupported,
@ -441,6 +446,7 @@ impl CardKeyword {
CardKeyword::Plunder => "",
CardKeyword::BlockElusive => "",
CardKeyword::Flow => "",
CardKeyword::Capture => "<:capture:1056024295190577153>",
CardKeyword::Unsupported => "<:invaliddeck:1056022952396730438>",
}
}
@ -535,5 +541,6 @@ mod tests {
test_deserialization!(deserialize_deep, r#""Deep""#, CardKeyword::Deep);
test_deserialization!(deserialize_flow, r#""Flow""#, CardKeyword::Flow);
test_deserialization!(deserialize_equipment, r#""Equipment""#, CardKeyword::Equipment);
test_deserialization!(deserialize_capture, r#""Capture""#, CardKeyword::Capture);
test_deserialization!(deserialize_unsupported, r#""Xyzzy""#, CardKeyword::Unsupported);
}