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stack/rooms/r_grav_test.room.gmx

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<!--This Document is generated by GameMaker, if you edit it by hand then you do so at your own risk!-->
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<code></code>
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<instance objName="o_wall_inv_classic" x="320" y="32" name="inst_7AD25035" locked="0" code="" scaleX="1" scaleY="1" colour="4294967295" rotation="0"/>
<instance objName="o_wall_inv_classic" x="256" y="32" name="inst_E46E5096" locked="0" code="" scaleX="1" scaleY="-1" colour="4294967295" rotation="0"/>
<instance objName="o_wall_inv_classic" x="32" y="160" name="inst_341E92CA" locked="0" code="" scaleX="1" scaleY="1" colour="4294967295" rotation="270"/>
<instance objName="o_wall_inv_classic" x="32" y="288" name="inst_750CD3BC" locked="0" code="" scaleX="1" scaleY="1" colour="4294967295" rotation="270"/>
<instance objName="o_wall_inv_classic" x="64" y="224" name="inst_76AAB803" locked="0" code="" scaleX="1" scaleY="1" colour="4294967295" rotation="270"/>
<instance objName="o_wall_inv_classic" x="32" y="224" name="inst_AC889F63" locked="0" code="" scaleX="1" scaleY="1" colour="4294967295" rotation="90"/>
2013-08-03 15:40:00 +00:00
</instances>
<tiles/>
<PhysicsWorld>-1</PhysicsWorld>
<PhysicsWorldTop>0</PhysicsWorldTop>
<PhysicsWorldLeft>0</PhysicsWorldLeft>
<PhysicsWorldRight>640</PhysicsWorldRight>
<PhysicsWorldBottom>480</PhysicsWorldBottom>
<PhysicsWorldGravityX>0</PhysicsWorldGravityX>
<PhysicsWorldGravityY>60</PhysicsWorldGravityY>
<PhysicsWorldPixToMeters>0.100000001490116</PhysicsWorldPixToMeters>
</room>