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stack/rooms/menu_roll.room.gmx

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<!--This Document is generated by GameMaker, if you edit it by hand then you do so at your own risk!-->
<room>
<caption></caption>
<width>640</width>
<height>480</height>
<vsnap>32</vsnap>
<hsnap>32</hsnap>
<isometric>0</isometric>
<speed>60</speed>
<persistent>0</persistent>
<colour>64</colour>
<showcolour>-1</showcolour>
<code>room_specified = r_CD;</code>
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<enableViews>-1</enableViews>
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<clearViewBackground>-1</clearViewBackground>
<makerSettings>
<isSet>-1</isSet>
<w>875</w>
<h>460</h>
<showGrid>-1</showGrid>
<showObjects>-1</showObjects>
<showTiles>-1</showTiles>
<showBackgrounds>-1</showBackgrounds>
<showForegrounds>-1</showForegrounds>
<showViews>0</showViews>
<deleteUnderlyingObj>0</deleteUnderlyingObj>
<deleteUnderlyingTiles>-1</deleteUnderlyingTiles>
<page>0</page>
<xoffset>-230</xoffset>
<yoffset>220</yoffset>
</makerSettings>
<backgrounds>
<background visible="0" foreground="0" name="" x="0" y="0" htiled="-1" vtiled="-1" hspeed="0" vspeed="0" stretch="0"/>
<background visible="0" foreground="0" name="" x="0" y="0" htiled="-1" vtiled="-1" hspeed="0" vspeed="0" stretch="0"/>
<background visible="0" foreground="0" name="" x="0" y="0" htiled="-1" vtiled="-1" hspeed="0" vspeed="0" stretch="0"/>
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<background visible="0" foreground="0" name="" x="0" y="0" htiled="-1" vtiled="-1" hspeed="0" vspeed="0" stretch="0"/>
<background visible="0" foreground="0" name="" x="0" y="0" htiled="-1" vtiled="-1" hspeed="0" vspeed="0" stretch="0"/>
<background visible="0" foreground="0" name="" x="0" y="0" htiled="-1" vtiled="-1" hspeed="0" vspeed="0" stretch="0"/>
</backgrounds>
<views>
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</views>
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<instance objName="o_gravity_up" x="256" y="288" name="inst_C00E789B" locked="0" code="" scaleX="1" scaleY="1" colour="4294967295" rotation="0"/>
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<instance objName="o_collision_move" x="256" y="32" name="inst_188F06ED" locked="0" code="room_specified = r_grav_classic_p;&#xA;" scaleX="1" scaleY="1" colour="4294967295" rotation="0"/>
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</instances>
<tiles/>
<PhysicsWorld>-1</PhysicsWorld>
<PhysicsWorldTop>0</PhysicsWorldTop>
<PhysicsWorldLeft>0</PhysicsWorldLeft>
<PhysicsWorldRight>640</PhysicsWorldRight>
<PhysicsWorldBottom>480</PhysicsWorldBottom>
<PhysicsWorldGravityX>0</PhysicsWorldGravityX>
<PhysicsWorldGravityY>60</PhysicsWorldGravityY>
<PhysicsWorldPixToMeters>0.100000001490116</PhysicsWorldPixToMeters>
</room>