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stack/rooms/t_classic.room.gmx

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<!--This Document is generated by GameMaker, if you edit it by hand then you do so at your own risk!-->
<room>
<caption></caption>
<width>640</width>
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<height>4800</height>
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<vsnap>32</vsnap>
<hsnap>32</hsnap>
<isometric>0</isometric>
<speed>60</speed>
<persistent>0</persistent>
<colour>64</colour>
<showcolour>-1</showcolour>
<code></code>
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<enableViews>-1</enableViews>
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<clearViewBackground>-1</clearViewBackground>
<makerSettings>
<isSet>-1</isSet>
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<w>1091</w>
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<h>463</h>
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<showGrid>0</showGrid>
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<showObjects>-1</showObjects>
<showTiles>-1</showTiles>
<showBackgrounds>-1</showBackgrounds>
<showForegrounds>-1</showForegrounds>
<showViews>0</showViews>
<deleteUnderlyingObj>0</deleteUnderlyingObj>
<deleteUnderlyingTiles>-1</deleteUnderlyingTiles>
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<page>0</page>
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<xoffset>164</xoffset>
<yoffset>4418</yoffset>
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</makerSettings>
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</backgrounds>
<views>
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<view visible="-1" objName="following" xview="0" yview="4320" wview="640" hview="480" xport="0" yport="0" wport="640" hport="480" hborder="320" vborder="240" hspeed="4" vspeed="4"/>
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</views>
<instances>
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<instance objName="d_fix_count_ent" x="32" y="4768" name="inst_7F073BCB" locked="0" code="" scaleX="1" scaleY="1" colour="4294967295" rotation="0"/>
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<instance objName="o_wall_inv_classic" x="320" y="4768" name="inst_68A507EC" locked="0" code="" scaleX="1" scaleY="1" colour="4294967295" rotation="0"/>
<instance objName="following" x="320" y="4736" name="inst_9D5719C5" locked="0" code="" scaleX="1" scaleY="1" colour="4294967295" rotation="0"/>
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</instances>
<tiles/>
<PhysicsWorld>-1</PhysicsWorld>
<PhysicsWorldTop>0</PhysicsWorldTop>
<PhysicsWorldLeft>0</PhysicsWorldLeft>
<PhysicsWorldRight>640</PhysicsWorldRight>
<PhysicsWorldBottom>480</PhysicsWorldBottom>
<PhysicsWorldGravityX>0</PhysicsWorldGravityX>
<PhysicsWorldGravityY>60</PhysicsWorldGravityY>
<PhysicsWorldPixToMeters>0.100000001490116</PhysicsWorldPixToMeters>
</room>