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stack/rooms/stackselect.room.gmx

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2013-06-16 13:41:33 +00:00
<!--This Document is generated by GameMaker, if you edit it by hand then you do so at your own risk!-->
<room>
<caption></caption>
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<code></code>
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<instance objName="wall" x="224" y="416" name="inst_7FDFE747" locked="0" code="" scaleX="1" scaleY="1" colour="4294967295" rotation="0"/>
<instance objName="wall" x="96" y="416" name="inst_42EA4635" locked="0" code="" scaleX="1" scaleY="1" colour="4294967295" rotation="0"/>
<instance objName="wall" x="96" y="416" name="inst_EE8D7182" locked="0" code="" scaleX="1" scaleY="1" colour="4294967295" rotation="0"/>
<instance objName="wall" x="128" y="416" name="inst_D79A87A2" locked="0" code="" scaleX="1" scaleY="1" colour="4294967295" rotation="0"/>
<instance objName="blocklock" x="64" y="352" name="inst_B18C2A02" locked="0" code="topass = 25;" scaleX="1" scaleY="1" colour="4294967295" rotation="0"/>
<instance objName="blocklock" x="160" y="352" name="inst_D388CD50" locked="0" code="topass = 100;" scaleX="1" scaleY="1" colour="4294967295" rotation="0"/>
<instance objName="blocklock" x="256" y="352" name="inst_263D681B" locked="0" code="topass = 350;" scaleX="1" scaleY="1" colour="4294967295" rotation="0"/>
<instance objName="blocklock" x="448" y="352" name="inst_84F55DE0" locked="0" code="topass = 1000;" scaleX="1" scaleY="1" colour="4294967295" rotation="0"/>
<instance objName="blocklock" x="544" y="352" name="inst_BA12D340" locked="0" code="topass = 50;" scaleX="1" scaleY="1" colour="4294967295" rotation="0"/>
2013-06-16 13:41:33 +00:00
</instances>
<tiles/>
<PhysicsWorld>-1</PhysicsWorld>
<PhysicsWorldTop>0</PhysicsWorldTop>
<PhysicsWorldLeft>0</PhysicsWorldLeft>
<PhysicsWorldRight>640</PhysicsWorldRight>
<PhysicsWorldBottom>480</PhysicsWorldBottom>
<PhysicsWorldGravityX>0</PhysicsWorldGravityX>
<PhysicsWorldGravityY>60</PhysicsWorldGravityY>
<PhysicsWorldPixToMeters>0.100000001490116</PhysicsWorldPixToMeters>
</room>