1
Fork 0
mirror of https://github.com/Steffo99/stack.git synced 2024-10-16 06:17:30 +00:00

Aggiunto il cerchio.

This commit is contained in:
Steffo 2013-06-26 20:53:06 +03:00
parent 194f04c2ad
commit 032ed0537c
6 changed files with 55 additions and 3 deletions

View file

@ -213,7 +213,7 @@
<option_use_new_audio>true</option_use_new_audio>
<option_variableerrors>false</option_variableerrors>
<option_version>100</option_version>
<option_version_build>9</option_version_build>
<option_version_build>10</option_version_build>
<option_version_company></option_version_company>
<option_version_copyright></option_version_copyright>
<option_version_description></option_version_description>

View file

@ -24,6 +24,7 @@
<sprite>sprites\yslabr</sprite>
<sprite>sprites\rtile</sprite>
<sprite>sprites\rtri</sprite>
<sprite>sprites\octo</sprite>
<sprite>sprites\bigbox</sprite>
<sprite>sprites\rbomb</sprite>
<sprite>sprites\obomb</sprite>
@ -80,6 +81,7 @@
<object>objects\blocklock</object>
<object>objects\toboom</object>
<object>objects\triangle</object>
<object>objects\stackball</object>
<object>objects\box</object>
<object>objects\text</object>
<object>objects\btotal</object>

View file

@ -25,7 +25,7 @@
<arguments>
<argument>
<kind>5</kind>
<sprite>tricursor</sprite>
<sprite>cblock</sprite>
</argument>
<argument>
<kind>4</kind>
@ -321,7 +321,7 @@
<arguments>
<argument>
<kind>10</kind>
<object>triangle</object>
<object>toboom</object>
</argument>
<argument>
<kind>0</kind>

View file

@ -0,0 +1,26 @@
<!--This Document is generated by GameMaker, if you edit it by hand then you do so at your own risk!-->
<object>
<spriteName>octo</spriteName>
<solid>-1</solid>
<visible>-1</visible>
<depth>0</depth>
<persistent>0</persistent>
<parentName>toboom</parentName>
<maskName>&lt;undefined&gt;</maskName>
<events/>
<PhysicsObject>-1</PhysicsObject>
<PhysicsObjectSensor>0</PhysicsObjectSensor>
<PhysicsObjectShape>0</PhysicsObjectShape>
<PhysicsObjectDensity>0.5</PhysicsObjectDensity>
<PhysicsObjectRestitution>0</PhysicsObjectRestitution>
<PhysicsObjectGroup>1</PhysicsObjectGroup>
<PhysicsObjectLinearDamping>0.100000001490116</PhysicsObjectLinearDamping>
<PhysicsObjectAngularDamping>0.100000001490116</PhysicsObjectAngularDamping>
<PhysicsObjectFriction>10</PhysicsObjectFriction>
<PhysicsObjectAwake>-1</PhysicsObjectAwake>
<PhysicsObjectKinematic>0</PhysicsObjectKinematic>
<PhysicsShapePoints>
<point>8,8</point>
<point>8,8</point>
</PhysicsShapePoints>
</object>

BIN
sprites/images/octo_0.png Normal file

Binary file not shown.

After

Width:  |  Height:  |  Size: 107 B

24
sprites/octo.sprite.gmx Normal file
View file

@ -0,0 +1,24 @@
<!--This Document is generated by GameMaker, if you edit it by hand then you do so at your own risk!-->
<sprite>
<xorig>8</xorig>
<yorigin>8</yorigin>
<colkind>1</colkind>
<coltolerance>0</coltolerance>
<sepmasks>0</sepmasks>
<bboxmode>0</bboxmode>
<bbox_left>0</bbox_left>
<bbox_right>15</bbox_right>
<bbox_top>0</bbox_top>
<bbox_bottom>15</bbox_bottom>
<HTile>0</HTile>
<VTile>0</VTile>
<TextureGroups>
<TextureGroup0>0</TextureGroup0>
</TextureGroups>
<For3D>0</For3D>
<width>16</width>
<height>16</height>
<frames>
<frame index="0">images\octo_0.png</frame>
</frames>
</sprite>