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Bomb spawner!
This commit is contained in:
parent
4861a06964
commit
1ca9a0c8b9
8 changed files with 759 additions and 1 deletions
|
@ -33,6 +33,7 @@
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|||
<sprite>sprites\i_clock_100_red</sprite>
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||||
<sprite>sprites\i_clock_100_cyan</sprite>
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||||
<sprite>sprites\i_blocco</sprite>
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||||
<sprite>sprites\i_bombspitter</sprite>
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||||
<sprite>sprites\i_clock_100_totem</sprite>
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||||
<sprite>sprites\i_maxi</sprite>
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<sprite>sprites\i_sidewalls</sprite>
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||||
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@ -250,6 +251,7 @@
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<object>objects\o_wall_inv_lock</object>
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<object>objects\o_magnet</object>
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<object>objects\o_finish</object>
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<object>objects\o_bombspawner</object>
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<objects name="Gravity">
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<object>objects\o_gravity_up</object>
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<object>objects\o_gravity_down</object>
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@ -315,6 +317,7 @@
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<room>rooms\r_grav_classic_p</room>
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<room>rooms\r_jonnys</room>
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<room>rooms\r_bigres_mp</room>
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||||
<room>rooms\r_bombtest</room>
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<rooms name="ChainReaction">
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<room>rooms\c_boomer</room>
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|
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104
objects/bombspawner.object.gmx
Normal file
104
objects/bombspawner.object.gmx
Normal file
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@ -0,0 +1,104 @@
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109
objects/o_bombspawner.object.gmx
Normal file
109
objects/o_bombspawner.object.gmx
Normal file
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@ -0,0 +1,109 @@
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<!--This Document is generated by GameMaker, if you edit it by hand then you do so at your own risk!-->
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259
rooms/r_bombtest.room.gmx
Normal file
259
rooms/r_bombtest.room.gmx
Normal file
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@ -0,0 +1,259 @@
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|||
<!--This Document is generated by GameMaker, if you edit it by hand then you do so at your own risk!-->
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|
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<instance objName="o_wall_inv" x="640" y="480" name="inst_3554429A" locked="0" code="" scaleX="1" scaleY="1" colour="4294967295" rotation="0"/>
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||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
</instances>
|
||||
<tiles/>
|
||||
<PhysicsWorld>-1</PhysicsWorld>
|
||||
<PhysicsWorldTop>0</PhysicsWorldTop>
|
||||
<PhysicsWorldLeft>0</PhysicsWorldLeft>
|
||||
<PhysicsWorldRight>640</PhysicsWorldRight>
|
||||
<PhysicsWorldBottom>480</PhysicsWorldBottom>
|
||||
<PhysicsWorldGravityX>0</PhysicsWorldGravityX>
|
||||
<PhysicsWorldGravityY>60</PhysicsWorldGravityY>
|
||||
<PhysicsWorldPixToMeters>0.100000001490116</PhysicsWorldPixToMeters>
|
||||
</room>
|
259
rooms/room17.room.gmx
Normal file
259
rooms/room17.room.gmx
Normal file
|
@ -0,0 +1,259 @@
|
|||
<!--This Document is generated by GameMaker, if you edit it by hand then you do so at your own risk!-->
|
||||
<room>
|
||||
<caption></caption>
|
||||
<width>2560</width>
|
||||
<height>480</height>
|
||||
<vsnap>32</vsnap>
|
||||
<hsnap>32</hsnap>
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
<showcolour>-1</showcolour>
|
||||
<code></code>
|
||||
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|
||||
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|
||||
<makerSettings>
|
||||
<isSet>-1</isSet>
|
||||
<w>1049</w>
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
<showForegrounds>-1</showForegrounds>
|
||||
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|
||||
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|
||||
<deleteUnderlyingTiles>-1</deleteUnderlyingTiles>
|
||||
<page>0</page>
|
||||
<xoffset>-32</xoffset>
|
||||
<yoffset>-159</yoffset>
|
||||
</makerSettings>
|
||||
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|
||||
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|
||||
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||||
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||||
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|
||||
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|
||||
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||||
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||||
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||||
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|
||||
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||||
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||||
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||||
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|
||||
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|
||||
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|
||||
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||||
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||||
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||||
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|
||||
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|
||||
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||||
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||||
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||||
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||||
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||||
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|
||||
<instance objName="o_wall_inv" x="1568" y="480" name="inst_BDB87380" locked="0" code="" scaleX="1" scaleY="1" colour="4294967295" rotation="0"/>
|
||||
<instance objName="o_wall_inv" x="1504" y="480" name="inst_FD15EC6F" locked="0" code="" scaleX="1" scaleY="1" colour="4294967295" rotation="0"/>
|
||||
<instance objName="o_wall_inv" x="1536" y="480" name="inst_F631A592" locked="0" code="" scaleX="1" scaleY="1" colour="4294967295" rotation="0"/>
|
||||
<instance objName="o_wall_inv" x="1440" y="480" name="inst_F094FA1C" locked="0" code="" scaleX="1" scaleY="1" colour="4294967295" rotation="0"/>
|
||||
<instance objName="o_wall_inv" x="1472" y="480" name="inst_2943D2CA" locked="0" code="" scaleX="1" scaleY="1" colour="4294967295" rotation="0"/>
|
||||
<instance objName="o_wall_inv" x="1408" y="480" name="inst_F85D05C1" locked="0" code="" scaleX="1" scaleY="1" colour="4294967295" rotation="0"/>
|
||||
<instance objName="o_wall_inv" x="1120" y="480" name="inst_BCC9ACEE" locked="0" code="" scaleX="1" scaleY="1" colour="4294967295" rotation="0"/>
|
||||
<instance objName="o_wall_inv" x="1088" y="480" name="inst_EBFD8D00" locked="0" code="" scaleX="1" scaleY="1" colour="4294967295" rotation="0"/>
|
||||
<instance objName="o_wall_inv" x="832" y="480" name="inst_8C7C8626" locked="0" code="" scaleX="1" scaleY="1" colour="4294967295" rotation="0"/>
|
||||
<instance objName="o_wall_inv" x="640" y="480" name="inst_3554429A" locked="0" code="" scaleX="1" scaleY="1" colour="4294967295" rotation="0"/>
|
||||
<instance objName="o_wall_inv" x="448" y="480" name="inst_F3312F0D" locked="0" code="" scaleX="1" scaleY="1" colour="4294967295" rotation="0"/>
|
||||
<instance objName="o_wall_inv" x="64" y="0" name="inst_79E65FB3" locked="0" code="" scaleX="1" scaleY="1" colour="4294967295" rotation="0"/>
|
||||
<instance objName="o_wall_inv" x="32" y="0" name="inst_A60407C5" locked="0" code="" scaleX="1" scaleY="1" colour="4294967295" rotation="0"/>
|
||||
<instance objName="o_radio_palla" x="64" y="448" name="inst_351717ED" locked="0" code="" scaleX="1" scaleY="1" colour="4294967295" rotation="0"/>
|
||||
<instance objName="bombspawner" x="320" y="256" name="inst_E66CB3CD" locked="0" code="" scaleX="1" scaleY="1" colour="4294967295" rotation="0"/>
|
||||
<instance objName="bombspawner" x="608" y="256" name="inst_FB8E8B9E" locked="0" code="" scaleX="1" scaleY="1" colour="4294967295" rotation="0"/>
|
||||
<instance objName="bombspawner" x="928" y="256" name="inst_0788834D" locked="0" code="" scaleX="1" scaleY="1" colour="4294967295" rotation="0"/>
|
||||
<instance objName="bombspawner" x="1248" y="256" name="inst_334086F7" locked="0" code="" scaleX="1" scaleY="1" colour="4294967295" rotation="0"/>
|
||||
<instance objName="o_finish" x="2496" y="480" name="inst_F0DFCD04" locked="0" code="" scaleX="1" scaleY="1" colour="4294967295" rotation="0"/>
|
||||
</instances>
|
||||
<tiles/>
|
||||
<PhysicsWorld>-1</PhysicsWorld>
|
||||
<PhysicsWorldTop>0</PhysicsWorldTop>
|
||||
<PhysicsWorldLeft>0</PhysicsWorldLeft>
|
||||
<PhysicsWorldRight>640</PhysicsWorldRight>
|
||||
<PhysicsWorldBottom>480</PhysicsWorldBottom>
|
||||
<PhysicsWorldGravityX>0</PhysicsWorldGravityX>
|
||||
<PhysicsWorldGravityY>60</PhysicsWorldGravityY>
|
||||
<PhysicsWorldPixToMeters>0.100000001490116</PhysicsWorldPixToMeters>
|
||||
</room>
|
|
@ -1,3 +1,3 @@
|
|||
ini_open("savefile.ini");
|
||||
m_roll.record = ini_read_real("Roll",room_get_name(room),"99"); // Record
|
||||
m_roll.record = ini_read_real("Roll",room_get_name(room),99); // Record
|
||||
ini_close();
|
||||
|
|
24
sprites/i_bombspitter.sprite.gmx
Normal file
24
sprites/i_bombspitter.sprite.gmx
Normal file
|
@ -0,0 +1,24 @@
|
|||
<!--This Document is generated by GameMaker, if you edit it by hand then you do so at your own risk!-->
|
||||
<sprite>
|
||||
<xorig>16</xorig>
|
||||
<yorigin>16</yorigin>
|
||||
<colkind>1</colkind>
|
||||
<coltolerance>0</coltolerance>
|
||||
<sepmasks>0</sepmasks>
|
||||
<bboxmode>0</bboxmode>
|
||||
<bbox_left>0</bbox_left>
|
||||
<bbox_right>31</bbox_right>
|
||||
<bbox_top>0</bbox_top>
|
||||
<bbox_bottom>31</bbox_bottom>
|
||||
<HTile>0</HTile>
|
||||
<VTile>0</VTile>
|
||||
<TextureGroups>
|
||||
<TextureGroup0>0</TextureGroup0>
|
||||
</TextureGroups>
|
||||
<For3D>0</For3D>
|
||||
<width>32</width>
|
||||
<height>32</height>
|
||||
<frames>
|
||||
<frame index="0">images\i_bombspitter_0.png</frame>
|
||||
</frames>
|
||||
</sprite>
|
BIN
sprites/images/i_bombspitter_0.png
Normal file
BIN
sprites/images/i_bombspitter_0.png
Normal file
Binary file not shown.
After Width: | Height: | Size: 150 B |
Loading…
Reference in a new issue