Commit iniziale.
22
.gitattributes
vendored
Normal file
|
@ -0,0 +1,22 @@
|
|||
# Auto detect text files and perform LF normalization
|
||||
* text=auto
|
||||
|
||||
# Custom for Visual Studio
|
||||
*.cs diff=csharp
|
||||
*.sln merge=union
|
||||
*.csproj merge=union
|
||||
*.vbproj merge=union
|
||||
*.fsproj merge=union
|
||||
*.dbproj merge=union
|
||||
|
||||
# Standard to msysgit
|
||||
*.doc diff=astextplain
|
||||
*.DOC diff=astextplain
|
||||
*.docx diff=astextplain
|
||||
*.DOCX diff=astextplain
|
||||
*.dot diff=astextplain
|
||||
*.DOT diff=astextplain
|
||||
*.pdf diff=astextplain
|
||||
*.PDF diff=astextplain
|
||||
*.rtf diff=astextplain
|
||||
*.RTF diff=astextplain
|
215
.gitignore
vendored
Normal file
|
@ -0,0 +1,215 @@
|
|||
#################
|
||||
## Eclipse
|
||||
#################
|
||||
|
||||
*.pydevproject
|
||||
.project
|
||||
.metadata
|
||||
bin/
|
||||
tmp/
|
||||
*.tmp
|
||||
*.bak
|
||||
*.swp
|
||||
*~.nib
|
||||
local.properties
|
||||
.classpath
|
||||
.settings/
|
||||
.loadpath
|
||||
|
||||
# External tool builders
|
||||
.externalToolBuilders/
|
||||
|
||||
# Locally stored "Eclipse launch configurations"
|
||||
*.launch
|
||||
|
||||
# CDT-specific
|
||||
.cproject
|
||||
|
||||
# PDT-specific
|
||||
.buildpath
|
||||
|
||||
|
||||
#################
|
||||
## Visual Studio
|
||||
#################
|
||||
|
||||
## Ignore Visual Studio temporary files, build results, and
|
||||
## files generated by popular Visual Studio add-ons.
|
||||
|
||||
# User-specific files
|
||||
*.suo
|
||||
*.user
|
||||
*.sln.docstates
|
||||
|
||||
# Build results
|
||||
|
||||
[Dd]ebug/
|
||||
[Rr]elease/
|
||||
x64/
|
||||
build/
|
||||
[Bb]in/
|
||||
[Oo]bj/
|
||||
|
||||
# MSTest test Results
|
||||
[Tt]est[Rr]esult*/
|
||||
[Bb]uild[Ll]og.*
|
||||
|
||||
*_i.c
|
||||
*_p.c
|
||||
*.ilk
|
||||
*.meta
|
||||
*.obj
|
||||
*.pch
|
||||
*.pdb
|
||||
*.pgc
|
||||
*.pgd
|
||||
*.rsp
|
||||
*.sbr
|
||||
*.tlb
|
||||
*.tli
|
||||
*.tlh
|
||||
*.tmp
|
||||
*.tmp_proj
|
||||
*.log
|
||||
*.vspscc
|
||||
*.vssscc
|
||||
.builds
|
||||
*.pidb
|
||||
*.log
|
||||
*.scc
|
||||
|
||||
# Visual C++ cache files
|
||||
ipch/
|
||||
*.aps
|
||||
*.ncb
|
||||
*.opensdf
|
||||
*.sdf
|
||||
*.cachefile
|
||||
|
||||
# Visual Studio profiler
|
||||
*.psess
|
||||
*.vsp
|
||||
*.vspx
|
||||
|
||||
# Guidance Automation Toolkit
|
||||
*.gpState
|
||||
|
||||
# ReSharper is a .NET coding add-in
|
||||
_ReSharper*/
|
||||
*.[Rr]e[Ss]harper
|
||||
|
||||
# TeamCity is a build add-in
|
||||
_TeamCity*
|
||||
|
||||
# DotCover is a Code Coverage Tool
|
||||
*.dotCover
|
||||
|
||||
# NCrunch
|
||||
*.ncrunch*
|
||||
.*crunch*.local.xml
|
||||
|
||||
# Installshield output folder
|
||||
[Ee]xpress/
|
||||
|
||||
# DocProject is a documentation generator add-in
|
||||
DocProject/buildhelp/
|
||||
DocProject/Help/*.HxT
|
||||
DocProject/Help/*.HxC
|
||||
DocProject/Help/*.hhc
|
||||
DocProject/Help/*.hhk
|
||||
DocProject/Help/*.hhp
|
||||
DocProject/Help/Html2
|
||||
DocProject/Help/html
|
||||
|
||||
# Click-Once directory
|
||||
publish/
|
||||
|
||||
# Publish Web Output
|
||||
*.Publish.xml
|
||||
*.pubxml
|
||||
|
||||
# NuGet Packages Directory
|
||||
## TODO: If you have NuGet Package Restore enabled, uncomment the next line
|
||||
#packages/
|
||||
|
||||
# Windows Azure Build Output
|
||||
csx
|
||||
*.build.csdef
|
||||
|
||||
# Windows Store app package directory
|
||||
AppPackages/
|
||||
|
||||
# Others
|
||||
sql/
|
||||
*.Cache
|
||||
ClientBin/
|
||||
[Ss]tyle[Cc]op.*
|
||||
~$*
|
||||
*~
|
||||
*.dbmdl
|
||||
*.[Pp]ublish.xml
|
||||
*.pfx
|
||||
*.publishsettings
|
||||
|
||||
# RIA/Silverlight projects
|
||||
Generated_Code/
|
||||
|
||||
# Backup & report files from converting an old project file to a newer
|
||||
# Visual Studio version. Backup files are not needed, because we have git ;-)
|
||||
_UpgradeReport_Files/
|
||||
Backup*/
|
||||
UpgradeLog*.XML
|
||||
UpgradeLog*.htm
|
||||
|
||||
# SQL Server files
|
||||
App_Data/*.mdf
|
||||
App_Data/*.ldf
|
||||
|
||||
#############
|
||||
## Windows detritus
|
||||
#############
|
||||
|
||||
# Windows image file caches
|
||||
Thumbs.db
|
||||
ehthumbs.db
|
||||
|
||||
# Folder config file
|
||||
Desktop.ini
|
||||
|
||||
# Recycle Bin used on file shares
|
||||
$RECYCLE.BIN/
|
||||
|
||||
# Mac crap
|
||||
.DS_Store
|
||||
|
||||
|
||||
#############
|
||||
## Python
|
||||
#############
|
||||
|
||||
*.py[co]
|
||||
|
||||
# Packages
|
||||
*.egg
|
||||
*.egg-info
|
||||
dist/
|
||||
build/
|
||||
eggs/
|
||||
parts/
|
||||
var/
|
||||
sdist/
|
||||
develop-eggs/
|
||||
.installed.cfg
|
||||
|
||||
# Installer logs
|
||||
pip-log.txt
|
||||
|
||||
# Unit test / coverage reports
|
||||
.coverage
|
||||
.tox
|
||||
|
||||
#Translations
|
||||
*.mo
|
||||
|
||||
#Mr Developer
|
||||
.mr.developer.cfg
|
334
Configs/Default.config.gmx
Normal file
|
@ -0,0 +1,334 @@
|
|||
<!--This Document is generated by GameMaker, if you edit it by hand then you do so at your own risk!-->
|
||||
<Config>
|
||||
<option_aborterrors>false</option_aborterrors>
|
||||
<option_android_GPU_device>0</option_android_GPU_device>
|
||||
<option_android_adcolony_enable_V4VC>false</option_android_adcolony_enable_V4VC>
|
||||
<option_android_advertising_enable>false</option_android_advertising_enable>
|
||||
<option_android_advertising_key></option_android_advertising_key>
|
||||
<option_android_advertising_type>MoPub</option_android_advertising_type>
|
||||
<option_android_amazon_game_circle>false</option_android_amazon_game_circle>
|
||||
<option_android_amazon_gc_achievements>true</option_android_amazon_gc_achievements>
|
||||
<option_android_amazon_gc_leaderboards>true</option_android_amazon_gc_leaderboards>
|
||||
<option_android_amazon_gc_whispersync>false</option_android_amazon_gc_whispersync>
|
||||
<option_android_amazon_iap>false</option_android_amazon_iap>
|
||||
<option_android_arch_armv5>true</option_android_arch_armv5>
|
||||
<option_android_arch_armv7>true</option_android_arch_armv7>
|
||||
<option_android_arch_mips>true</option_android_arch_mips>
|
||||
<option_android_arch_mipsr2>true</option_android_arch_mipsr2>
|
||||
<option_android_arch_mipsr2sf>true</option_android_arch_mipsr2sf>
|
||||
<option_android_arch_x86>true</option_android_arch_x86>
|
||||
<option_android_build_version>0</option_android_build_version>
|
||||
<option_android_color_depth>0</option_android_color_depth>
|
||||
<option_android_display_name>boom</option_android_display_name>
|
||||
<option_android_flurry_enable>false</option_android_flurry_enable>
|
||||
<option_android_flurry_id></option_android_flurry_id>
|
||||
<option_android_google_analytics_enable>false</option_android_google_analytics_enable>
|
||||
<option_android_google_tracking_id></option_android_google_tracking_id>
|
||||
<option_android_iap_suppress_toast>false</option_android_iap_suppress_toast>
|
||||
<option_android_icade_support>false</option_android_icade_support>
|
||||
<option_android_icon_170>Configs\Default\android\icons\icon170.png</option_android_icon_170>
|
||||
<option_android_icon_36>Configs\Default\android\icons\icon36.png</option_android_icon_36>
|
||||
<option_android_icon_48>Configs\Default\android\icons\icon48.png</option_android_icon_48>
|
||||
<option_android_icon_72>Configs\Default\android\icons\icon72.png</option_android_icon_72>
|
||||
<option_android_install_location>auto</option_android_install_location>
|
||||
<option_android_interpolate>true</option_android_interpolate>
|
||||
<option_android_licensing_enable>false</option_android_licensing_enable>
|
||||
<option_android_licensing_key></option_android_licensing_key>
|
||||
<option_android_major_version>1</option_android_major_version>
|
||||
<option_android_minor_version>0</option_android_minor_version>
|
||||
<option_android_orient_landscape>true</option_android_orient_landscape>
|
||||
<option_android_orient_portrait>true</option_android_orient_portrait>
|
||||
<option_android_orientation>2</option_android_orientation>
|
||||
<option_android_package_company>companyname</option_android_package_company>
|
||||
<option_android_package_domain>com</option_android_package_domain>
|
||||
<option_android_package_product>boom</option_android_package_product>
|
||||
<option_android_permission_flags>8</option_android_permission_flags>
|
||||
<option_android_pocketchange_enable>false</option_android_pocketchange_enable>
|
||||
<option_android_pocketchange_id></option_android_pocketchange_id>
|
||||
<option_android_set_device_id></option_android_set_device_id>
|
||||
<option_android_splash_png>Configs\Default\android\splash.png</option_android_splash_png>
|
||||
<option_android_texture_page>1024</option_android_texture_page>
|
||||
<option_android_use_test_ads>false</option_android_use_test_ads>
|
||||
<option_argumenterrors>true</option_argumenterrors>
|
||||
<option_author></option_author>
|
||||
<option_backimage>nil</option_backimage>
|
||||
<option_changed>false</option_changed>
|
||||
<option_changeresolution>false</option_changeresolution>
|
||||
<option_closeesc>true</option_closeesc>
|
||||
<option_colordepth>0</option_colordepth>
|
||||
<option_display_name>GameMaker: Studio</option_display_name>
|
||||
<option_displayerrors>true</option_displayerrors>
|
||||
<option_facebook_appid></option_facebook_appid>
|
||||
<option_facebook_enable>false</option_facebook_enable>
|
||||
<option_freeze>false</option_freeze>
|
||||
<option_frequency>0</option_frequency>
|
||||
<option_frontimage>nil</option_frontimage>
|
||||
<option_fullscreen>false</option_fullscreen>
|
||||
<option_gameguid>{D32A3D39-2669-4CF3-BD53-43EB14BABFC8}</option_gameguid>
|
||||
<option_gameid>556998914</option_gameid>
|
||||
<option_haptic_effects>false</option_haptic_effects>
|
||||
<option_hasloadimage>false</option_hasloadimage>
|
||||
<option_helpkey>true</option_helpkey>
|
||||
<option_html5_CreationEventOrder>true</option_html5_CreationEventOrder>
|
||||
<option_html5_WebGL>0</option_html5_WebGL>
|
||||
<option_html5_advertising_enable>false</option_html5_advertising_enable>
|
||||
<option_html5_advertising_key></option_html5_advertising_key>
|
||||
<option_html5_advertising_type>Supersonic Ads</option_html5_advertising_type>
|
||||
<option_html5_allow_fullscreen>true</option_html5_allow_fullscreen>
|
||||
<option_html5_alwaysreload>false</option_html5_alwaysreload>
|
||||
<option_html5_centergame>false</option_html5_centergame>
|
||||
<option_html5_flurry_enable>false</option_html5_flurry_enable>
|
||||
<option_html5_flurry_id></option_html5_flurry_id>
|
||||
<option_html5_foldername>html5game</option_html5_foldername>
|
||||
<option_html5_generate_spotify_app>false</option_html5_generate_spotify_app>
|
||||
<option_html5_google_analytics_enable>false</option_html5_google_analytics_enable>
|
||||
<option_html5_google_tracking_id></option_html5_google_tracking_id>
|
||||
<option_html5_icon>Configs\Default\html5\fav.ico</option_html5_icon>
|
||||
<option_html5_index>-1</option_html5_index>
|
||||
<option_html5_interpolate>true</option_html5_interpolate>
|
||||
<option_html5_loadingbar></option_html5_loadingbar>
|
||||
<option_html5_scale>-1</option_html5_scale>
|
||||
<option_html5_splash_png>Configs\Default\html5\splash.png</option_html5_splash_png>
|
||||
<option_html5_texture_page>2048</option_html5_texture_page>
|
||||
<option_html5_use_test_ads>false</option_html5_use_test_ads>
|
||||
<option_html5_usesplash>false</option_html5_usesplash>
|
||||
<option_icon>nil</option_icon>
|
||||
<option_in_app_purchase_enable>false</option_in_app_purchase_enable>
|
||||
<option_in_app_purchase_sandbox_mode>false</option_in_app_purchase_sandbox_mode>
|
||||
<option_in_app_purchase_server_url></option_in_app_purchase_server_url>
|
||||
<option_information></option_information>
|
||||
<option_interpolate>true</option_interpolate>
|
||||
<option_ios_adcolony_enable_V4VC>false</option_ios_adcolony_enable_V4VC>
|
||||
<option_ios_advertising_enable>false</option_ios_advertising_enable>
|
||||
<option_ios_advertising_key></option_ios_advertising_key>
|
||||
<option_ios_advertising_type>iAds</option_ios_advertising_type>
|
||||
<option_ios_app_id></option_ios_app_id>
|
||||
<option_ios_build_version>0</option_ios_build_version>
|
||||
<option_ios_certificate></option_ios_certificate>
|
||||
<option_ios_device_type>3</option_ios_device_type>
|
||||
<option_ios_display_name>boom</option_ios_display_name>
|
||||
<option_ios_flurry_enable>false</option_ios_flurry_enable>
|
||||
<option_ios_flurry_id></option_ios_flurry_id>
|
||||
<option_ios_google_analytics_enable>false</option_ios_google_analytics_enable>
|
||||
<option_ios_google_tracking_id></option_ios_google_tracking_id>
|
||||
<option_ios_icon_114>Configs\Default\ios\icons\icon114.png</option_ios_icon_114>
|
||||
<option_ios_icon_144>Configs\Default\ios\icons\icon144.png</option_ios_icon_144>
|
||||
<option_ios_icon_57>Configs\Default\ios\icons\icon57.png</option_ios_icon_57>
|
||||
<option_ios_icon_72>Configs\Default\ios\icons\icon72.png</option_ios_icon_72>
|
||||
<option_ios_interpolate>true</option_ios_interpolate>
|
||||
<option_ios_ipad_retina_splash_png>Configs\Default\ios\iPadRetinasplash.png</option_ios_ipad_retina_splash_png>
|
||||
<option_ios_ipad_splash_png>Configs\Default\ios\iPadsplash.png</option_ios_ipad_splash_png>
|
||||
<option_ios_iphone5_splash_png>Configs\Default\ios\iPhone5splash.png</option_ios_iphone5_splash_png>
|
||||
<option_ios_iphone_retina_splash_png>Configs\Default\ios\IphoneRetinasplash.png</option_ios_iphone_retina_splash_png>
|
||||
<option_ios_iphone_splash_png>Configs\Default\ios\iPhonesplash.png</option_ios_iphone_splash_png>
|
||||
<option_ios_major_version>1</option_ios_major_version>
|
||||
<option_ios_minor_version>0</option_ios_minor_version>
|
||||
<option_ios_orient_landscape>true</option_ios_orient_landscape>
|
||||
<option_ios_orient_landscape_right>true</option_ios_orient_landscape_right>
|
||||
<option_ios_orient_portrait>true</option_ios_orient_portrait>
|
||||
<option_ios_orient_portrait_upside_down>true</option_ios_orient_portrait_upside_down>
|
||||
<option_ios_provisioning></option_ios_provisioning>
|
||||
<option_ios_set_device_id></option_ios_set_device_id>
|
||||
<option_ios_splash_png>Configs\Default\ios\splash.png</option_ios_splash_png>
|
||||
<option_ios_texture_page>1024</option_ios_texture_page>
|
||||
<option_ios_use_test_ads>false</option_ios_use_test_ads>
|
||||
<option_lastchanged></option_lastchanged>
|
||||
<option_linux_display_name>boom</option_linux_display_name>
|
||||
<option_linux_enable_steam>false</option_linux_enable_steam>
|
||||
<option_linux_fullscreen>false</option_linux_fullscreen>
|
||||
<option_linux_icon>Configs\Default\linux\icon64.png</option_linux_icon>
|
||||
<option_linux_interpolate>true</option_linux_interpolate>
|
||||
<option_linux_scale>-1</option_linux_scale>
|
||||
<option_linux_screenkey>true</option_linux_screenkey>
|
||||
<option_linux_sizeable>false</option_linux_sizeable>
|
||||
<option_linux_steam_app_id>0</option_linux_steam_app_id>
|
||||
<option_linux_sync>false</option_linux_sync>
|
||||
<option_linux_texture_page>2048</option_linux_texture_page>
|
||||
<option_loadalpha>255</option_loadalpha>
|
||||
<option_loadimage>nil</option_loadimage>
|
||||
<option_loadtransparent>false</option_loadtransparent>
|
||||
<option_mac_app_category></option_mac_app_category>
|
||||
<option_mac_app_id></option_mac_app_id>
|
||||
<option_mac_appstore_incoming_allow>false</option_mac_appstore_incoming_allow>
|
||||
<option_mac_appstore_outgoing_allow>false</option_mac_appstore_outgoing_allow>
|
||||
<option_mac_build_version>0</option_mac_build_version>
|
||||
<option_mac_copyright_info>(c)2012 CompanyName Ltd...</option_mac_copyright_info>
|
||||
<option_mac_create_app_store>true</option_mac_create_app_store>
|
||||
<option_mac_display_name>boom</option_mac_display_name>
|
||||
<option_mac_enable_steam>false</option_mac_enable_steam>
|
||||
<option_mac_fullscreen>false</option_mac_fullscreen>
|
||||
<option_mac_icon_png>Configs\Default\mac\icon512.png</option_mac_icon_png>
|
||||
<option_mac_interpolate>true</option_mac_interpolate>
|
||||
<option_mac_major_version>1</option_mac_major_version>
|
||||
<option_mac_menu_dock>false</option_mac_menu_dock>
|
||||
<option_mac_minor_version>0</option_mac_minor_version>
|
||||
<option_mac_output_dir>~/GameMaker-Studio/boom</option_mac_output_dir>
|
||||
<option_mac_scale>-1</option_mac_scale>
|
||||
<option_mac_screenkey>true</option_mac_screenkey>
|
||||
<option_mac_showcursor>true</option_mac_showcursor>
|
||||
<option_mac_sizeable>false</option_mac_sizeable>
|
||||
<option_mac_splash_png>Configs\Default\mac\splash.png</option_mac_splash_png>
|
||||
<option_mac_steam_app_id>0</option_mac_steam_app_id>
|
||||
<option_mac_sync>0</option_mac_sync>
|
||||
<option_mac_texture_page>2048</option_mac_texture_page>
|
||||
<option_noborder>false</option_noborder>
|
||||
<option_nobuttons>false</option_nobuttons>
|
||||
<option_noscreensaver>true</option_noscreensaver>
|
||||
<option_priority>0</option_priority>
|
||||
<option_quitkey>true</option_quitkey>
|
||||
<option_resolution>0</option_resolution>
|
||||
<option_savekey>true</option_savekey>
|
||||
<option_scale>-1</option_scale>
|
||||
<option_scaleprogress>true</option_scaleprogress>
|
||||
<option_screenkey>true</option_screenkey>
|
||||
<option_screenshotkey>true</option_screenshotkey>
|
||||
<option_showcursor>true</option_showcursor>
|
||||
<option_showprogress>1</option_showprogress>
|
||||
<option_sizeable>false</option_sizeable>
|
||||
<option_stayontop>false</option_stayontop>
|
||||
<option_sync_vertex>0</option_sync_vertex>
|
||||
<option_textureGroup0_border>2</option_textureGroup0_border>
|
||||
<option_textureGroup0_nocropping>false</option_textureGroup0_nocropping>
|
||||
<option_textureGroup0_parent><none></option_textureGroup0_parent>
|
||||
<option_textureGroup0_scaled>false</option_textureGroup0_scaled>
|
||||
<option_textureGroup0_targets>$7fffffffffffffff</option_textureGroup0_targets>
|
||||
<option_textureGroup_count>1</option_textureGroup_count>
|
||||
<option_textureGroups0>Default</option_textureGroups0>
|
||||
<option_tizen_app_id>http://yourdomain/boom</option_tizen_app_id>
|
||||
<option_tizen_build_version>0</option_tizen_build_version>
|
||||
<option_tizen_display_name>boom</option_tizen_display_name>
|
||||
<option_tizen_flurry_enable>false</option_tizen_flurry_enable>
|
||||
<option_tizen_flurry_id></option_tizen_flurry_id>
|
||||
<option_tizen_google_analytics_enable>false</option_tizen_google_analytics_enable>
|
||||
<option_tizen_google_tracking_id></option_tizen_google_tracking_id>
|
||||
<option_tizen_icon>Configs\Default\tizen\icon48.png</option_tizen_icon>
|
||||
<option_tizen_major_version>1</option_tizen_major_version>
|
||||
<option_tizen_minor_version>0</option_tizen_minor_version>
|
||||
<option_tizen_network_urls></option_tizen_network_urls>
|
||||
<option_tizen_orientation>0</option_tizen_orientation>
|
||||
<option_tizen_scaling>1</option_tizen_scaling>
|
||||
<option_tizen_splash_png>Configs\Default\tizen\splash.png</option_tizen_splash_png>
|
||||
<option_tizen_texture_page>1024</option_tizen_texture_page>
|
||||
<option_tizen_usesplash>false</option_tizen_usesplash>
|
||||
<option_use_new_audio>true</option_use_new_audio>
|
||||
<option_variableerrors>false</option_variableerrors>
|
||||
<option_version>100</option_version>
|
||||
<option_version_build>2</option_version_build>
|
||||
<option_version_company></option_version_company>
|
||||
<option_version_copyright></option_version_copyright>
|
||||
<option_version_description></option_version_description>
|
||||
<option_version_major>1</option_version_major>
|
||||
<option_version_minor>0</option_version_minor>
|
||||
<option_version_product></option_version_product>
|
||||
<option_version_release>0</option_version_release>
|
||||
<option_win8_advertising_appid></option_win8_advertising_appid>
|
||||
<option_win8_advertising_enable>false</option_win8_advertising_enable>
|
||||
<option_win8_advertising_key></option_win8_advertising_key>
|
||||
<option_win8_advertising_testing_enable>false</option_win8_advertising_testing_enable>
|
||||
<option_win8_advertising_type></option_win8_advertising_type>
|
||||
<option_win8_analytics_enable>false</option_win8_analytics_enable>
|
||||
<option_win8_analytics_id></option_win8_analytics_id>
|
||||
<option_win8_build_version>0</option_win8_build_version>
|
||||
<option_win8_certificate_location>Windows8_TemporaryKey.pfx</option_win8_certificate_location>
|
||||
<option_win8_display_name>boom</option_win8_display_name>
|
||||
<option_win8_internet_capable>false</option_win8_internet_capable>
|
||||
<option_win8_landscape_allowed>true</option_win8_landscape_allowed>
|
||||
<option_win8_landscape_flipped_allowed>true</option_win8_landscape_flipped_allowed>
|
||||
<option_win8_logo>Configs\Default\Windows8\logos\logo150.png</option_win8_logo>
|
||||
<option_win8_logo_background_colour>#000000</option_win8_logo_background_colour>
|
||||
<option_win8_logo_foreground_text>light</option_win8_logo_foreground_text>
|
||||
<option_win8_major_version>1</option_win8_major_version>
|
||||
<option_win8_minor_version>0</option_win8_minor_version>
|
||||
<option_win8_native_certificate_location>Win8NativeRunner_TemporaryKey.pfx</option_win8_native_certificate_location>
|
||||
<option_win8_native_cpu>x86</option_win8_native_cpu>
|
||||
<option_win8_package_display_name>YourPackageDisplayName</option_win8_package_display_name>
|
||||
<option_win8_package_name>YourPackageName</option_win8_package_name>
|
||||
<option_win8_portrait_allowed>true</option_win8_portrait_allowed>
|
||||
<option_win8_portrait_flipped_allowed>true</option_win8_portrait_flipped_allowed>
|
||||
<option_win8_publisher_display_name>YourPublisherName</option_win8_publisher_display_name>
|
||||
<option_win8_revision_version>0</option_win8_revision_version>
|
||||
<option_win8_scaling_stretch>false</option_win8_scaling_stretch>
|
||||
<option_win8_search_capable>false</option_win8_search_capable>
|
||||
<option_win8_small_logo>Configs\Default\Windows8\logos\logo30.png</option_win8_small_logo>
|
||||
<option_win8_splash_background_colour>#000000</option_win8_splash_background_colour>
|
||||
<option_win8_splash_png>Configs\Default\Windows8\splashscreen.png</option_win8_splash_png>
|
||||
<option_win8_store_logo>Configs\Default\Windows8\logos\logo50.png</option_win8_store_logo>
|
||||
<option_win8_texture_page>1024</option_win8_texture_page>
|
||||
<option_win8_wide_logo>Configs\Default\Windows8\logos\logo310.png</option_win8_wide_logo>
|
||||
<option_windowcolor>clBlack</option_windowcolor>
|
||||
<option_windows_build_version>0</option_windows_build_version>
|
||||
<option_windows_company_info></option_windows_company_info>
|
||||
<option_windows_copyright_info></option_windows_copyright_info>
|
||||
<option_windows_description_info>A GameMaker:Studio Game</option_windows_description_info>
|
||||
<option_windows_enable_steam>false</option_windows_enable_steam>
|
||||
<option_windows_game_icon>Configs\Default\windows\runner_icon.ico</option_windows_game_icon>
|
||||
<option_windows_license>Configs\Default\windows\License.txt</option_windows_license>
|
||||
<option_windows_mainor_version>0</option_windows_mainor_version>
|
||||
<option_windows_major_version>1</option_windows_major_version>
|
||||
<option_windows_nsis_file>Configs\Default\windows\RunnerInstaller.nsi</option_windows_nsis_file>
|
||||
<option_windows_product_info></option_windows_product_info>
|
||||
<option_windows_release_version>0</option_windows_release_version>
|
||||
<option_windows_runner_finished>Configs\Default\windows\Runner_finish.bmp</option_windows_runner_finished>
|
||||
<option_windows_runner_header>Configs\Default\windows\Runner_header.bmp</option_windows_runner_header>
|
||||
<option_windows_save_location>0</option_windows_save_location>
|
||||
<option_windows_splash_screen>Configs\Default\windows\splash.png</option_windows_splash_screen>
|
||||
<option_windows_steam_app_id>0</option_windows_steam_app_id>
|
||||
<option_windows_texture_page>2048</option_windows_texture_page>
|
||||
<option_winphone_480_splash_image>Configs\Default\WinPhone\SplashScreenImage480.jpg</option_winphone_480_splash_image>
|
||||
<option_winphone_720_splash_image>Configs\Default\WinPhone\SplashScreenImage720.jpg</option_winphone_720_splash_image>
|
||||
<option_winphone_768_splash_image>Configs\Default\WinPhone\SplashScreenImage.jpg</option_winphone_768_splash_image>
|
||||
<option_winphone_advertising_appid></option_winphone_advertising_appid>
|
||||
<option_winphone_advertising_enable>false</option_winphone_advertising_enable>
|
||||
<option_winphone_advertising_key></option_winphone_advertising_key>
|
||||
<option_winphone_advertising_testing_enable>false</option_winphone_advertising_testing_enable>
|
||||
<option_winphone_advertising_type></option_winphone_advertising_type>
|
||||
<option_winphone_author>You</option_winphone_author>
|
||||
<option_winphone_build_version>0</option_winphone_build_version>
|
||||
<option_winphone_cycle_small_image>Configs\Default\WinPhone\CycleSmall.png</option_winphone_cycle_small_image>
|
||||
<option_winphone_cycle_wide_image_1>Configs\Default\WinPhone\CycleWide1.png</option_winphone_cycle_wide_image_1>
|
||||
<option_winphone_cycle_wide_image_2>Configs\Default\WinPhone\CycleWide2.png</option_winphone_cycle_wide_image_2>
|
||||
<option_winphone_cycle_wide_image_3>Configs\Default\WinPhone\CycleWide3.png</option_winphone_cycle_wide_image_3>
|
||||
<option_winphone_cycle_wide_image_4>Configs\Default\WinPhone\CycleWide4.png</option_winphone_cycle_wide_image_4>
|
||||
<option_winphone_cycle_wide_image_5>Configs\Default\WinPhone\CycleWide5.png</option_winphone_cycle_wide_image_5>
|
||||
<option_winphone_cycle_wide_image_6>Configs\Default\WinPhone\CycleWide6.png</option_winphone_cycle_wide_image_6>
|
||||
<option_winphone_cycle_wide_image_7>Configs\Default\WinPhone\CycleWide7.png</option_winphone_cycle_wide_image_7>
|
||||
<option_winphone_cycle_wide_image_8>Configs\Default\WinPhone\CycleWide8.png</option_winphone_cycle_wide_image_8>
|
||||
<option_winphone_cycle_wide_image_9>Configs\Default\WinPhone\CycleWide9.png</option_winphone_cycle_wide_image_9>
|
||||
<option_winphone_description>YourDescription</option_winphone_description>
|
||||
<option_winphone_display_name>boom</option_winphone_display_name>
|
||||
<option_winphone_flip_content_back></option_winphone_flip_content_back>
|
||||
<option_winphone_flip_content_front></option_winphone_flip_content_front>
|
||||
<option_winphone_flip_medium_back_image>Configs\Default\WinPhone\FlipMedBack.png</option_winphone_flip_medium_back_image>
|
||||
<option_winphone_flip_medium_front_image>Configs\Default\WinPhone\FlipMedFront.png</option_winphone_flip_medium_front_image>
|
||||
<option_winphone_flip_small_back_image>FlipSmallBack.png</option_winphone_flip_small_back_image>
|
||||
<option_winphone_flip_small_front_image>Configs\Default\WinPhone\FlipSmallFront.png</option_winphone_flip_small_front_image>
|
||||
<option_winphone_flip_wide_back_image>Configs\Default\WinPhone\FlipWideBack.png</option_winphone_flip_wide_back_image>
|
||||
<option_winphone_flip_wide_front_image>Configs\Default\WinPhone\FlipWideFront.png</option_winphone_flip_wide_front_image>
|
||||
<option_winphone_flurry_enable>false</option_winphone_flurry_enable>
|
||||
<option_winphone_flurry_id></option_winphone_flurry_id>
|
||||
<option_winphone_genre>1</option_winphone_genre>
|
||||
<option_winphone_google_analytics_enable>false</option_winphone_google_analytics_enable>
|
||||
<option_winphone_google_tracking_id></option_winphone_google_tracking_id>
|
||||
<option_winphone_icon_image>Configs\Default\WinPhone\ApplicationIcon.png</option_winphone_icon_image>
|
||||
<option_winphone_iconic_background_colour>#000000</option_winphone_iconic_background_colour>
|
||||
<option_winphone_iconic_message></option_winphone_iconic_message>
|
||||
<option_winphone_iconic_small_image>Configs\Default\WinPhone\IconicSmall.png</option_winphone_iconic_small_image>
|
||||
<option_winphone_iconic_wide_content_1></option_winphone_iconic_wide_content_1>
|
||||
<option_winphone_iconic_wide_content_2></option_winphone_iconic_wide_content_2>
|
||||
<option_winphone_iconic_wide_content_3></option_winphone_iconic_wide_content_3>
|
||||
<option_winphone_iconic_wide_image>Configs\Default\WinPhone\IconicWide.png</option_winphone_iconic_wide_image>
|
||||
<option_winphone_landscape_allowed>true</option_winphone_landscape_allowed>
|
||||
<option_winphone_landscape_flipped_allowed>true</option_winphone_landscape_flipped_allowed>
|
||||
<option_winphone_major_version>1</option_winphone_major_version>
|
||||
<option_winphone_minor_version>0</option_winphone_minor_version>
|
||||
<option_winphone_portrait_allowed>true</option_winphone_portrait_allowed>
|
||||
<option_winphone_publisher>YourPublisherName</option_winphone_publisher>
|
||||
<option_winphone_publisher_id>f47823f0-220d-459a-bf68-b6ea984b24a8</option_winphone_publisher_id>
|
||||
<option_winphone_revision_version>0</option_winphone_revision_version>
|
||||
<option_winphone_supports_720p>true</option_winphone_supports_720p>
|
||||
<option_winphone_supports_wvga>true</option_winphone_supports_wvga>
|
||||
<option_winphone_supports_wxga>true</option_winphone_supports_wxga>
|
||||
<option_winphone_texture_page>1024</option_winphone_texture_page>
|
||||
<option_winphone_tile_type>0</option_winphone_tile_type>
|
||||
<option_writeerrors>false</option_writeerrors>
|
||||
</Config>
|
BIN
Configs/Default/Android/icons/icon170.png
Normal file
After Width: | Height: | Size: 26 KiB |
BIN
Configs/Default/Android/icons/icon36.png
Normal file
After Width: | Height: | Size: 5.1 KiB |
BIN
Configs/Default/Android/icons/icon48.png
Normal file
After Width: | Height: | Size: 6.3 KiB |
BIN
Configs/Default/Android/icons/icon72.png
Normal file
After Width: | Height: | Size: 9.4 KiB |
BIN
Configs/Default/Android/splash.png
Normal file
After Width: | Height: | Size: 100 KiB |
BIN
Configs/Default/Linux/icon64.png
Normal file
After Width: | Height: | Size: 9 KiB |
BIN
Configs/Default/Mac/icon512.png
Normal file
After Width: | Height: | Size: 152 KiB |
BIN
Configs/Default/Mac/splash.png
Normal file
After Width: | Height: | Size: 100 KiB |
BIN
Configs/Default/Tizen/icon48.png
Normal file
After Width: | Height: | Size: 6.3 KiB |
BIN
Configs/Default/Tizen/splash.png
Normal file
After Width: | Height: | Size: 100 KiB |
BIN
Configs/Default/WinPhone/ApplicationIcon.png
Normal file
After Width: | Height: | Size: 12 KiB |
BIN
Configs/Default/WinPhone/CycleSmall.png
Normal file
After Width: | Height: | Size: 13 KiB |
BIN
Configs/Default/WinPhone/CycleWide1.png
Normal file
After Width: | Height: | Size: 26 KiB |
BIN
Configs/Default/WinPhone/CycleWide2.png
Normal file
After Width: | Height: | Size: 43 KiB |
BIN
Configs/Default/WinPhone/CycleWide3.png
Normal file
After Width: | Height: | Size: 296 KiB |
BIN
Configs/Default/WinPhone/CycleWide4.png
Normal file
After Width: | Height: | Size: 285 KiB |
BIN
Configs/Default/WinPhone/CycleWide5.png
Normal file
After Width: | Height: | Size: 190 KiB |
BIN
Configs/Default/WinPhone/CycleWide6.png
Normal file
After Width: | Height: | Size: 164 KiB |
BIN
Configs/Default/WinPhone/CycleWide7.png
Normal file
After Width: | Height: | Size: 177 KiB |
BIN
Configs/Default/WinPhone/CycleWide8.png
Normal file
After Width: | Height: | Size: 73 KiB |
BIN
Configs/Default/WinPhone/CycleWide9.png
Normal file
After Width: | Height: | Size: 354 KiB |
BIN
Configs/Default/WinPhone/FlipMedBack.png
Normal file
After Width: | Height: | Size: 23 KiB |
BIN
Configs/Default/WinPhone/FlipMedFront.png
Normal file
After Width: | Height: | Size: 22 KiB |
BIN
Configs/Default/WinPhone/FlipSmallBack.png
Normal file
After Width: | Height: | Size: 11 KiB |
BIN
Configs/Default/WinPhone/FlipSmallFront.png
Normal file
After Width: | Height: | Size: 10 KiB |
BIN
Configs/Default/WinPhone/FlipWideBack.png
Normal file
After Width: | Height: | Size: 26 KiB |
BIN
Configs/Default/WinPhone/FlipWideFront.png
Normal file
After Width: | Height: | Size: 25 KiB |
BIN
Configs/Default/WinPhone/IconicSmall.png
Normal file
After Width: | Height: | Size: 12 KiB |
BIN
Configs/Default/WinPhone/IconicWide.png
Normal file
After Width: | Height: | Size: 18 KiB |
BIN
Configs/Default/WinPhone/SplashScreenImage.jpg
Normal file
After Width: | Height: | Size: 80 KiB |
BIN
Configs/Default/WinPhone/SplashScreenImage480.jpg
Normal file
After Width: | Height: | Size: 27 KiB |
BIN
Configs/Default/WinPhone/SplashScreenImage720.jpg
Normal file
After Width: | Height: | Size: 48 KiB |
BIN
Configs/Default/Windows8/logos/logo150.png
Normal file
After Width: | Height: | Size: 24 KiB |
BIN
Configs/Default/Windows8/logos/logo30.png
Normal file
After Width: | Height: | Size: 4.1 KiB |
BIN
Configs/Default/Windows8/logos/logo310.png
Normal file
After Width: | Height: | Size: 8.3 KiB |
BIN
Configs/Default/Windows8/logos/logo50.png
Normal file
After Width: | Height: | Size: 5.8 KiB |
BIN
Configs/Default/Windows8/splashscreen.png
Normal file
After Width: | Height: | Size: 29 KiB |
BIN
Configs/Default/html5/fav.ico
Normal file
After Width: | Height: | Size: 9.4 KiB |
BIN
Configs/Default/html5/splash.png
Normal file
After Width: | Height: | Size: 100 KiB |
BIN
Configs/Default/ios/iPadRetinasplash.png
Normal file
After Width: | Height: | Size: 268 KiB |
BIN
Configs/Default/ios/iPadsplash.png
Normal file
After Width: | Height: | Size: 100 KiB |
BIN
Configs/Default/ios/iPhone5splash.png
Normal file
After Width: | Height: | Size: 111 KiB |
BIN
Configs/Default/ios/iPhoneRetinasplash.png
Normal file
After Width: | Height: | Size: 94 KiB |
BIN
Configs/Default/ios/iPhonesplash.png
Normal file
After Width: | Height: | Size: 37 KiB |
BIN
Configs/Default/ios/icons/icon114.png
Normal file
After Width: | Height: | Size: 16 KiB |
BIN
Configs/Default/ios/icons/icon144.png
Normal file
After Width: | Height: | Size: 21 KiB |
BIN
Configs/Default/ios/icons/icon57.png
Normal file
After Width: | Height: | Size: 7.4 KiB |
BIN
Configs/Default/ios/icons/icon72.png
Normal file
After Width: | Height: | Size: 9.4 KiB |
BIN
Configs/Default/ios/splash.png
Normal file
After Width: | Height: | Size: 100 KiB |
42
Configs/Default/windows/License.txt
Normal file
|
@ -0,0 +1,42 @@
|
|||
This Application was made using GameMaker. GameMaker is the intellectual property of YoYo Games Ltd, a company of the United Kingdom.
|
||||
|
||||
THIS END USER LICENSE AGREEMENT APPLIES TO ALL USE OF THIS APPLICATION.
|
||||
|
||||
Scope
|
||||
-----
|
||||
You may:
|
||||
|
||||
Install and use this Application for personal, or commercial use [provided you have paid any license fee, if this applies];
|
||||
|
||||
You must not:
|
||||
|
||||
use, copy, transfer, distribute modify, adapt, merge, translate, decompile, disassemble, or reverse engineer the Application or part of it except as expressly permitted by this Licence;
|
||||
remove, modify, or tamper with any copyright, trademark or other notice;
|
||||
use the Application for any illegal, unlawful or immoral purposes.
|
||||
|
||||
|
||||
Term
|
||||
----
|
||||
This License will end automatically if you breach any of the terms.
|
||||
When this License ends you must stop all use of the Application and destroy and erase any copies you have.
|
||||
|
||||
|
||||
Liability
|
||||
---------
|
||||
|
||||
YoYo Games Limited (“YoYo Games) is not involved in the creation of this Application except only that it was made using GameMaker. YoYo Games warrants only that GameMaker will function satisfactorily if used properly and on the correct operating system.
|
||||
YoYo Games does not warrant that the operation of the Appication will be uninterrupted or error free or that errors can be corrected. You install and use the Application at your own risk and in no event will YoYo Games be liable to you for any loss or damage of any kind (except personal injury or death arising from YoYo Games’ negligence) including lost profits or other consequential loss arising from the use of or inability to use the Application or from errors or deficiencies in it whether caused by negligence or otherwise.
|
||||
To the maximum extent permitted by law, YoYo Games Limited excludes liability for all warranties, conditions and other terms which but for this notice would have effect.
|
||||
|
||||
|
||||
General
|
||||
-------
|
||||
|
||||
All copyright and other intellectual property rights in GameMaker and parts of it included in the Application belong to and vest in YoYo Games. All rights of YoYo Games are hereby asserted and reserved.
|
||||
All trade marks are the property of their respective owners and YoYo Games makes no warranty or representation in respect of and has no responsibility and excludes all liability for any trade mark or third party content.
|
||||
The rights granted in this license are non-exclusive.
|
||||
This license does not affect your statutory rights as a consumer.
|
||||
This License is governed by English Law and the parties submit to the exclusive jurisdiction of the English Courts.
|
||||
If you have a problem with this Application please contact the person who made it, not YoYo Games.
|
||||
|
||||
Click “ACCEPT” and accept these terms to install and use this Application. If you do not accept them terms you may not continue with the installation and you must not install, use or run this software on this or any other computer.
|
185
Configs/Default/windows/RunnerInstaller.nsi
Normal file
|
@ -0,0 +1,185 @@
|
|||
; RunnerInstaller.nsi
|
||||
;
|
||||
; This script is based on example1.nsi, but it remember the directory,
|
||||
; has uninstall support and (optionally) installs start menu shortcuts.
|
||||
;
|
||||
; It will install example2.nsi into a directory that the user selects,
|
||||
|
||||
;--------------------------------
|
||||
!include MUI2.nsh
|
||||
|
||||
!ifndef FULL_VERSION
|
||||
!define FULL_VERSION "1.0.0.0"
|
||||
!endif
|
||||
!ifndef SOURCE_DIR
|
||||
!define SOURCE_DIR "C:\source\temp\InstallerTest\runner"
|
||||
!endif
|
||||
!ifndef INSTALLER_FILENAME
|
||||
!define INSTALLER_FILENAME "C:\source\temp\InstallerTest\RunnerInstaller.exe"
|
||||
!endif
|
||||
|
||||
!ifndef COMPANY_NAME
|
||||
!define COMPANY_NAME ""
|
||||
!endif
|
||||
|
||||
!ifndef COPYRIGHT_TXT
|
||||
!define COPYRIGHT_TXT "(c)Copyright 2012"
|
||||
!endif
|
||||
|
||||
!ifndef FILE_DESC
|
||||
!define FILE_DESC "Created with GameMaker:Studio"
|
||||
!endif
|
||||
|
||||
!ifndef LICENSE_NAME
|
||||
!define LICENSE_NAME "License.txt"
|
||||
!endif
|
||||
|
||||
!ifndef ICON_FILE
|
||||
!define ICON_FILE "icon.ico"
|
||||
!endif
|
||||
|
||||
!ifndef IMAGE_FINISHED
|
||||
!define IMAGE_FINISHED "Runner_finish.bmp"
|
||||
!endif
|
||||
|
||||
!ifndef IMAGE_HEADER
|
||||
!define IMAGE_HEADER "Runner_header.bmp"
|
||||
!endif
|
||||
|
||||
!ifndef PRODUCT_NAME
|
||||
!define PRODUCT_NAME "Runner"
|
||||
!endif
|
||||
|
||||
!define APP_NAME "${PRODUCT_NAME}"
|
||||
!define SHORT_NAME "${PRODUCT_NAME}"
|
||||
|
||||
;;USAGE:
|
||||
!define MIN_FRA_MAJOR "2"
|
||||
!define MIN_FRA_MINOR "0"
|
||||
!define MIN_FRA_BUILD "*"
|
||||
|
||||
!addplugindir "."
|
||||
|
||||
;--------------------------------
|
||||
|
||||
; The name of the installer
|
||||
Name "${APP_NAME}"
|
||||
Caption "${APP_NAME}"
|
||||
BrandingText "${APP_NAME}"
|
||||
|
||||
; The file to write
|
||||
OutFile "${INSTALLER_FILENAME}"
|
||||
|
||||
; The default installation directory
|
||||
InstallDir "$PROFILE\${APP_NAME}"
|
||||
|
||||
; Registry key to check for directory (so if you install again, it will
|
||||
; overwrite the old one automatically)
|
||||
InstallDirRegKey HKCU "Software\Runner" "Install_Dir"
|
||||
|
||||
; Request application privileges for Windows Vista
|
||||
RequestExecutionLevel user
|
||||
|
||||
|
||||
VIProductVersion "${FULL_VERSION}"
|
||||
VIAddVersionKey /LANG=1033 "FileVersion" "${FULL_VERSION}"
|
||||
VIAddVersionKey /LANG=1033 "ProductVersion" "${FULL_VERSION}"
|
||||
VIAddVersionKey /LANG=1033 "ProductName" "${PRODUCT_NAME}"
|
||||
VIAddVersionKey /LANG=1033 "CompanyName" "${PRODUCT_PUBLISHER}"
|
||||
VIAddVersionKey /LANG=1033 "LegalCopyright" "${COPYRIGHT_TXT}"
|
||||
VIAddVersionKey /LANG=1033 "FileDescription" "${FILE_DESC}"
|
||||
|
||||
|
||||
|
||||
!define MUI_HEADERIMAGE
|
||||
!define MUI_HEADERIMAGE_BITMAP_NOSTRETCH
|
||||
!define MUI_ICON "${ICON_FILE}"
|
||||
!define MUI_WELCOMEFINISHPAGE_BITMAP "${IMAGE_FINISHED}"
|
||||
!define MUI_HEADERIMAGE_BITMAP "${IMAGE_HEADER}"
|
||||
!define MUI_WELCOMEFINISHPAGE_BITMAP_NOSTRETCH
|
||||
|
||||
|
||||
;--------------------------------
|
||||
|
||||
; Pages
|
||||
!insertmacro MUI_PAGE_LICENSE "${LICENSE_NAME}"
|
||||
!insertmacro MUI_PAGE_COMPONENTS
|
||||
!insertmacro MUI_PAGE_DIRECTORY
|
||||
!insertmacro MUI_PAGE_INSTFILES
|
||||
# These indented statements modify settings for MUI_PAGE_FINISH
|
||||
!define MUI_FINISHPAGE_NOAUTOCLOSE
|
||||
!define MUI_FINISHPAGE_RUN_TEXT "Start ${PRODUCT_NAME}"
|
||||
!define MUI_FINISHPAGE_RUN "$INSTDIR\${PRODUCT_NAME}.exe"
|
||||
!insertmacro MUI_PAGE_FINISH
|
||||
|
||||
|
||||
UninstPage uninstConfirm
|
||||
UninstPage instfiles
|
||||
|
||||
!insertmacro MUI_LANGUAGE "English"
|
||||
;--------------------------------
|
||||
|
||||
; The stuff to install
|
||||
Section `${APP_NAME}`
|
||||
SectionIn RO
|
||||
|
||||
; Set output path to the installation directory.
|
||||
SetOutPath $INSTDIR
|
||||
|
||||
; Put file there
|
||||
File "${LICENSE_NAME}"
|
||||
File /r "${SOURCE_DIR}\*.*"
|
||||
|
||||
; Write the uninstall keys for Windows
|
||||
WriteRegStr SHCTX "Software\Microsoft\Windows\CurrentVersion\Uninstall\${SHORT_NAME}" "DisplayName" "${APP_NAME}"
|
||||
WriteRegStr SHCTX "Software\Microsoft\Windows\CurrentVersion\Uninstall\${SHORT_NAME}" "UninstallString" '"$INSTDIR\uninstall.exe"'
|
||||
WriteRegDWORD SHCTX "Software\Microsoft\Windows\CurrentVersion\Uninstall\${SHORT_NAME}" "NoModify" 1
|
||||
WriteRegDWORD SHCTX "Software\Microsoft\Windows\CurrentVersion\Uninstall\${SHORT_NAME}" "NoRepair" 1
|
||||
WriteUninstaller "uninstall.exe"
|
||||
|
||||
SectionEnd
|
||||
|
||||
; Optional section (can be disabled by the user)
|
||||
Section "Start Menu Shortcuts"
|
||||
|
||||
CreateDirectory "$SMPROGRAMS\${APP_NAME}"
|
||||
CreateShortCut "$SMPROGRAMS\${APP_NAME}\Uninstall.lnk" "$INSTDIR\uninstall.exe" "" "$INSTDIR\uninstall.exe" 0
|
||||
CreateShortCut "$SMPROGRAMS\${APP_NAME}\${APP_NAME}.lnk" "$INSTDIR\${PRODUCT_NAME}.exe" "" "$INSTDIR\${PRODUCT_NAME}.exe" 0
|
||||
CreateShortCut "$SMPROGRAMS\${APP_NAME}\${APP_NAME} License.lnk" "notepad.exe" "$INSTDIR\License.txt"
|
||||
|
||||
SectionEnd
|
||||
|
||||
|
||||
; Optional section (can be enabled by the user)
|
||||
Section /o "Desktop shortcut"
|
||||
|
||||
CreateShortCut "$DESKTOP\${APP_NAME}.lnk" "$INSTDIR\${PRODUCT_NAME}.exe" ""
|
||||
|
||||
SectionEnd
|
||||
|
||||
|
||||
;--------------------------------
|
||||
|
||||
; Uninstaller
|
||||
|
||||
Section "Uninstall"
|
||||
; Remove registry keys
|
||||
DeleteRegKey SHCTX "Software\Microsoft\Windows\CurrentVersion\Uninstall\${SHORT_NAME}"
|
||||
|
||||
; Remove files and uninstaller (everything)
|
||||
RMDir /r "$INSTDIR"
|
||||
|
||||
; Remove desktop icon
|
||||
Delete "$DESKTOP\${APP_NAME}.lnk"
|
||||
|
||||
; Remove shortcuts, if any
|
||||
Delete "$SMPROGRAMS\${APP_NAME}\*.*"
|
||||
|
||||
; Remove directories used
|
||||
RMDir "$SMPROGRAMS\${APP_NAME}"
|
||||
RMDir "$INSTDIR"
|
||||
|
||||
SectionEnd
|
||||
|
||||
|
||||
|
BIN
Configs/Default/windows/Runner_Icon_256.ico
Normal file
After Width: | Height: | Size: 264 KiB |
BIN
Configs/Default/windows/Runner_finish.bmp
Normal file
After Width: | Height: | Size: 151 KiB |
BIN
Configs/Default/windows/Runner_header.bmp
Normal file
After Width: | Height: | Size: 25 KiB |
BIN
Configs/Default/windows/runner_icon.ico
Normal file
After Width: | Height: | Size: 9.4 KiB |
BIN
Configs/Default/windows/splash.png
Normal file
After Width: | Height: | Size: 100 KiB |
61
boom.project.gmx
Normal file
|
@ -0,0 +1,61 @@
|
|||
<!--This Document is generated by GameMaker, if you edit it by hand then you do so at your own risk!-->
|
||||
<assets hash="90D728905538675FC9CA238987E9BA81">
|
||||
<Configs name="configs">
|
||||
<Config>Configs\Default</Config>
|
||||
</Configs>
|
||||
<NewExtensions/>
|
||||
<sounds name="sound"/>
|
||||
<sprites name="sprites">
|
||||
<sprite>sprites\ytile</sprite>
|
||||
<sprite>sprites\yslabl</sprite>
|
||||
<sprite>sprites\yslabr</sprite>
|
||||
<sprite>sprites\rtile</sprite>
|
||||
<sprite>sprites\rbomb</sprite>
|
||||
<sprite>sprites\obomb</sprite>
|
||||
<sprite>sprites\lball</sprite>
|
||||
<sprite>sprites\explosion</sprite>
|
||||
<sprite>sprites\cursor</sprite>
|
||||
<sprite>sprites\X</sprite>
|
||||
<sprite>sprites\cblock</sprite>
|
||||
<sprite>sprites\V</sprite>
|
||||
</sprites>
|
||||
<backgrounds name="background"/>
|
||||
<paths name="paths"/>
|
||||
<scripts name="scripts">
|
||||
<script>scripts\saverecord.gml</script>
|
||||
<script>scripts\resetrecord.gml</script>
|
||||
<script>scripts\loadrecord.gml</script>
|
||||
</scripts>
|
||||
<fonts name="fonts">
|
||||
<font>fonts\points</font>
|
||||
</fonts>
|
||||
<objects name="objects">
|
||||
<object>objects\nbomb</object>
|
||||
<object>objects\dbomb</object>
|
||||
<object>objects\menuball</object>
|
||||
<object>objects\boom</object>
|
||||
<object>objects\menus</object>
|
||||
<object>objects\placer</object>
|
||||
<object>objects\stack</object>
|
||||
<object>objects\wall</object>
|
||||
<object>objects\gotostack</object>
|
||||
<object>objects\gotoboom</object>
|
||||
<object>objects\wallslopel</object>
|
||||
<object>objects\wallsloper</object>
|
||||
<object>objects\toboom</object>
|
||||
<object>objects\text</object>
|
||||
</objects>
|
||||
<rooms name="rooms">
|
||||
<room>rooms\menu</room>
|
||||
<room>rooms\stacker</room>
|
||||
<room>rooms\boomer</room>
|
||||
</rooms>
|
||||
<help>
|
||||
<rtf>help.rtf</rtf>
|
||||
</help>
|
||||
<TutorialState>
|
||||
<IsTutorial>0</IsTutorial>
|
||||
<TutorialName></TutorialName>
|
||||
<TutorialPage>0</TutorialPage>
|
||||
</TutorialState>
|
||||
</assets>
|
115
fonts/points.font.gmx
Normal file
|
@ -0,0 +1,115 @@
|
|||
<!--This Document is generated by GameMaker, if you edit it by hand then you do so at your own risk!-->
|
||||
<font>
|
||||
<name>Raavi</name>
|
||||
<size>12</size>
|
||||
<bold>-1</bold>
|
||||
<italic>0</italic>
|
||||
<charset>1</charset>
|
||||
<aa>3</aa>
|
||||
<texgroups>
|
||||
<texgroup0>0</texgroup0>
|
||||
</texgroups>
|
||||
<ranges>
|
||||
<range0>32,127</range0>
|
||||
</ranges>
|
||||
<glyphs>
|
||||
<glyph character="113" x="144" y="22" w="6" h="20" shift="8" offset="1"/>
|
||||
<glyph character="87" x="0" y="0" w="14" h="17" shift="14" offset="0"/>
|
||||
<glyph character="50" x="16" y="53" w="6" h="17" shift="8" offset="1"/>
|
||||
<glyph character="108" x="23" y="75" w="2" h="17" shift="4" offset="1"/>
|
||||
<glyph character="61" x="128" y="53" w="6" h="15" shift="8" offset="1"/>
|
||||
<glyph character="77" x="93" y="0" w="10" h="17" shift="12" offset="1"/>
|
||||
<glyph character="56" x="48" y="53" w="6" h="17" shift="8" offset="1"/>
|
||||
<glyph character="35" x="215" y="0" w="9" h="17" shift="8" offset="0"/>
|
||||
<glyph character="115" x="40" y="53" w="6" h="17" shift="8" offset="1"/>
|
||||
<glyph character="122" x="222" y="22" w="6" h="17" shift="8" offset="1"/>
|
||||
<glyph character="105" x="19" y="75" w="2" h="17" shift="4" offset="1"/>
|
||||
<glyph character="47" x="214" y="53" w="4" h="17" shift="4" offset="0"/>
|
||||
<glyph character="80" x="97" y="22" w="8" h="17" shift="10" offset="1"/>
|
||||
<glyph character="82" x="0" y="22" w="9" h="17" shift="11" offset="1"/>
|
||||
<glyph character="125" x="143" y="53" w="4" h="20" shift="5" offset="0"/>
|
||||
<glyph character="48" x="80" y="53" w="6" h="17" shift="8" offset="1"/>
|
||||
<glyph character="32" x="11" y="22" w="5" h="29" shift="5" offset="0"/>
|
||||
<glyph character="91" x="238" y="53" w="3" h="20" shift="4" offset="1"/>
|
||||
<glyph character="57" x="0" y="53" w="6" h="17" shift="8" offset="1"/>
|
||||
<glyph character="79" x="149" y="0" w="9" h="17" shift="11" offset="1"/>
|
||||
<glyph character="97" x="56" y="53" w="6" h="17" shift="8" offset="1"/>
|
||||
<glyph character="98" x="88" y="53" w="6" h="17" shift="8" offset="1"/>
|
||||
<glyph character="107" x="196" y="22" w="7" h="17" shift="8" offset="1"/>
|
||||
<glyph character="114" x="220" y="53" w="4" h="17" shift="5" offset="1"/>
|
||||
<glyph character="46" x="39" y="75" w="2" h="17" shift="4" offset="1"/>
|
||||
<glyph character="38" x="107" y="22" w="8" h="17" shift="10" offset="1"/>
|
||||
<glyph character="100" x="24" y="53" w="6" h="17" shift="8" offset="1"/>
|
||||
<glyph character="44" x="11" y="75" w="2" h="19" shift="4" offset="1"/>
|
||||
<glyph character="81" x="117" y="0" w="9" h="18" shift="11" offset="1"/>
|
||||
<glyph character="90" x="138" y="0" w="9" h="17" shift="9" offset="0"/>
|
||||
<glyph character="92" x="208" y="53" w="4" h="17" shift="4" offset="0"/>
|
||||
<glyph character="68" x="182" y="0" w="9" h="17" shift="11" offset="1"/>
|
||||
<glyph character="36" x="127" y="22" w="7" h="18" shift="8" offset="-1"/>
|
||||
<glyph character="86" x="171" y="0" w="9" h="17" shift="10" offset="1"/>
|
||||
<glyph character="64" x="31" y="0" w="11" h="19" shift="15" offset="2"/>
|
||||
<glyph character="37" x="16" y="0" w="13" h="17" shift="13" offset="0"/>
|
||||
<glyph character="63" x="238" y="22" w="6" h="17" shift="8" offset="1"/>
|
||||
<glyph character="69" x="57" y="22" w="8" h="17" shift="10" offset="1"/>
|
||||
<glyph character="83" x="67" y="22" w="8" h="17" shift="10" offset="1"/>
|
||||
<glyph character="89" x="69" y="0" w="10" h="17" shift="10" offset="0"/>
|
||||
<glyph character="41" x="149" y="53" w="4" h="20" shift="5" offset="1"/>
|
||||
<glyph character="112" x="136" y="22" w="6" h="20" shift="8" offset="1"/>
|
||||
<glyph character="43" x="117" y="22" w="8" h="16" shift="8" offset="0"/>
|
||||
<glyph character="96" x="43" y="75" w="3" h="8" shift="5" offset="1"/>
|
||||
<glyph character="104" x="96" y="53" w="6" h="17" shift="8" offset="1"/>
|
||||
<glyph character="111" x="104" y="53" w="6" h="17" shift="8" offset="1"/>
|
||||
<glyph character="120" x="47" y="22" w="8" h="17" shift="8" offset="0"/>
|
||||
<glyph character="126" x="199" y="53" w="7" h="10" shift="8" offset="1"/>
|
||||
<glyph character="33" x="35" y="75" w="2" h="17" shift="4" offset="1"/>
|
||||
<glyph character="99" x="72" y="53" w="6" h="17" shift="8" offset="1"/>
|
||||
<glyph character="73" x="31" y="75" w="2" h="17" shift="4" offset="1"/>
|
||||
<glyph character="106" x="248" y="53" w="3" h="20" shift="4" offset="0"/>
|
||||
<glyph character="88" x="237" y="0" w="9" h="17" shift="11" offset="0"/>
|
||||
<glyph character="102" x="136" y="53" w="5" h="17" shift="5" offset="0"/>
|
||||
<glyph character="109" x="57" y="0" w="10" h="17" shift="12" offset="1"/>
|
||||
<glyph character="118" x="178" y="22" w="7" h="17" shift="8" offset="0"/>
|
||||
<glyph character="67" x="226" y="0" w="9" h="17" shift="11" offset="1"/>
|
||||
<glyph character="101" x="246" y="22" w="6" h="17" shift="8" offset="1"/>
|
||||
<glyph character="121" x="18" y="22" w="7" h="20" shift="8" offset="0"/>
|
||||
<glyph character="74" x="214" y="22" w="6" h="17" shift="8" offset="1"/>
|
||||
<glyph character="84" x="27" y="22" w="8" h="17" shift="9" offset="1"/>
|
||||
<glyph character="39" x="48" y="75" w="2" h="11" shift="3" offset="0"/>
|
||||
<glyph character="94" x="174" y="53" w="7" h="11" shift="7" offset="0"/>
|
||||
<glyph character="59" x="15" y="75" w="2" h="19" shift="4" offset="1"/>
|
||||
<glyph character="49" x="232" y="53" w="4" h="17" shift="8" offset="2"/>
|
||||
<glyph character="51" x="230" y="22" w="6" h="17" shift="8" offset="1"/>
|
||||
<glyph character="54" x="32" y="53" w="6" h="17" shift="8" offset="1"/>
|
||||
<glyph character="66" x="37" y="22" w="8" h="17" shift="10" offset="1"/>
|
||||
<glyph character="60" x="120" y="53" w="6" h="16" shift="8" offset="1"/>
|
||||
<glyph character="71" x="81" y="0" w="10" h="17" shift="12" offset="1"/>
|
||||
<glyph character="95" x="128" y="0" w="8" h="20" shift="8" offset="0"/>
|
||||
<glyph character="116" x="226" y="53" w="4" h="17" shift="4" offset="0"/>
|
||||
<glyph character="119" x="44" y="0" w="11" h="17" shift="11" offset="0"/>
|
||||
<glyph character="40" x="155" y="53" w="4" h="20" shift="5" offset="0"/>
|
||||
<glyph character="65" x="105" y="0" w="10" h="17" shift="10" offset="0"/>
|
||||
<glyph character="110" x="8" y="53" w="6" h="17" shift="8" offset="1"/>
|
||||
<glyph character="123" x="161" y="53" w="4" h="20" shift="5" offset="0"/>
|
||||
<glyph character="127" x="183" y="53" w="7" h="10" shift="8" offset="1"/>
|
||||
<glyph character="55" x="160" y="22" w="7" h="17" shift="8" offset="1"/>
|
||||
<glyph character="53" x="187" y="22" w="7" h="17" shift="8" offset="1"/>
|
||||
<glyph character="62" x="112" y="53" w="6" h="16" shift="8" offset="1"/>
|
||||
<glyph character="45" x="192" y="53" w="5" h="14" shift="5" offset="0"/>
|
||||
<glyph character="42" x="167" y="53" w="5" h="16" shift="7" offset="1"/>
|
||||
<glyph character="52" x="169" y="22" w="7" h="17" shift="8" offset="0"/>
|
||||
<glyph character="93" x="243" y="53" w="3" h="20" shift="4" offset="0"/>
|
||||
<glyph character="103" x="152" y="22" w="6" h="20" shift="8" offset="1"/>
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<glyph character="58" x="27" y="75" w="2" h="17" shift="4" offset="1"/>
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<kerningPairs/>
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<image>points.png</image>
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</font>
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BIN
fonts/points.png
Normal file
After Width: | Height: | Size: 5.1 KiB |
BIN
help.rtf
Normal file
149
objects/boom.object.gmx
Normal file
|
@ -0,0 +1,149 @@
|
|||
<!--This Document is generated by GameMaker, if you edit it by hand then you do so at your own risk!-->
|
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<object>
|
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<spriteName>explosion</spriteName>
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<solid>0</solid>
|
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<visible>-1</visible>
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<depth>0</depth>
|
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<persistent>0</persistent>
|
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<parentName><undefined></parentName>
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<maskName><undefined></maskName>
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<events>
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<event eventtype="0" enumb="0">
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<action>
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<libid>1</libid>
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<id>301</id>
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<kind>0</kind>
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<userelative>-1</userelative>
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<isquestion>0</isquestion>
|
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<useapplyto>-1</useapplyto>
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<exetype>1</exetype>
|
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<functionname>action_set_alarm</functionname>
|
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<codestring></codestring>
|
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<whoName>self</whoName>
|
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<relative>0</relative>
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<isnot>0</isnot>
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<argument>
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<string>5</string>
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</argument>
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<argument>
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<kind>4</kind>
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<string>0</string>
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</argument>
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</arguments>
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</action>
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<action>
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<libid>1</libid>
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<id>203</id>
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<kind>0</kind>
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<isquestion>0</isquestion>
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<useapplyto>-1</useapplyto>
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<functionname>action_kill_object</functionname>
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<codestring></codestring>
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<whoName>self</whoName>
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<relative>0</relative>
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<action>
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<libid>1</libid>
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<whoName>self</whoName>
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<string>true</string>
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</argument>
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<argument>
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<kind>4</kind>
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<string>0</string>
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</argument>
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</arguments>
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</action>
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<action>
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<libid>1</libid>
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<id>603</id>
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<kind>7</kind>
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<userelative>0</userelative>
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<isquestion>0</isquestion>
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<useapplyto>-1</useapplyto>
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<exetype>2</exetype>
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<functionname></functionname>
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<arguments>
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<argument>
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<kind>1</kind>
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<string>draw_set_color(c_red);
|
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physics_draw_debug();
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</string>
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</argument>
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</arguments>
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</action>
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<action>
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<id>421</id>
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<action>
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<libid>1</libid>
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<id>500</id>
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<kind>0</kind>
|
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<userelative>0</userelative>
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|
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<useapplyto>0</useapplyto>
|
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<exetype>2</exetype>
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<functionname></functionname>
|
||||
<codestring>draw_self();</codestring>
|
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<whoName>self</whoName>
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<relative>0</relative>
|
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<isnot>0</isnot>
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</action>
|
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</event>
|
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</events>
|
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<PhysicsObject>-1</PhysicsObject>
|
||||
<PhysicsObjectSensor>-1</PhysicsObjectSensor>
|
||||
<PhysicsObjectShape>0</PhysicsObjectShape>
|
||||
<PhysicsObjectDensity>0</PhysicsObjectDensity>
|
||||
<PhysicsObjectRestitution>0.100000001490116</PhysicsObjectRestitution>
|
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<PhysicsObjectGroup>1</PhysicsObjectGroup>
|
||||
<PhysicsObjectLinearDamping>0.100000001490116</PhysicsObjectLinearDamping>
|
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<PhysicsObjectAngularDamping>0.100000001490116</PhysicsObjectAngularDamping>
|
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<PhysicsObjectFriction>0.200000002980232</PhysicsObjectFriction>
|
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<PhysicsObjectAwake>-1</PhysicsObjectAwake>
|
||||
<PhysicsObjectKinematic>0</PhysicsObjectKinematic>
|
||||
<PhysicsShapePoints>
|
||||
<point>32,32</point>
|
||||
<point>32,32</point>
|
||||
</PhysicsShapePoints>
|
||||
</object>
|
177
objects/dbomb.object.gmx
Normal file
|
@ -0,0 +1,177 @@
|
|||
<!--This Document is generated by GameMaker, if you edit it by hand then you do so at your own risk!-->
|
||||
<object>
|
||||
<spriteName>obomb</spriteName>
|
||||
<solid>0</solid>
|
||||
<visible>-1</visible>
|
||||
<depth>0</depth>
|
||||
<persistent>0</persistent>
|
||||
<parentName><undefined></parentName>
|
||||
<maskName><undefined></maskName>
|
||||
<events>
|
||||
<event eventtype="2" enumb="0">
|
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<action>
|
||||
<libid>1</libid>
|
||||
<id>201</id>
|
||||
<kind>0</kind>
|
||||
<userelative>-1</userelative>
|
||||
<isquestion>0</isquestion>
|
||||
<useapplyto>-1</useapplyto>
|
||||
<exetype>1</exetype>
|
||||
<functionname>action_create_object</functionname>
|
||||
<codestring></codestring>
|
||||
<whoName>self</whoName>
|
||||
<relative>-1</relative>
|
||||
<isnot>0</isnot>
|
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<arguments>
|
||||
<argument>
|
||||
<kind>10</kind>
|
||||
<object>boom</object>
|
||||
</argument>
|
||||
<argument>
|
||||
<kind>0</kind>
|
||||
<string>0</string>
|
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</argument>
|
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<argument>
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<kind>0</kind>
|
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<string>0</string>
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</argument>
|
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</arguments>
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</action>
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<action>
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<libid>1</libid>
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<id>203</id>
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<kind>0</kind>
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<isquestion>0</isquestion>
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<useapplyto>-1</useapplyto>
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<exetype>1</exetype>
|
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<functionname>action_kill_object</functionname>
|
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<codestring></codestring>
|
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<whoName>self</whoName>
|
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<relative>0</relative>
|
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<isnot>0</isnot>
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</action>
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</event>
|
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<event eventtype="4" ename="boom">
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<action>
|
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<libid>1</libid>
|
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<id>301</id>
|
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<kind>0</kind>
|
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<userelative>-1</userelative>
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<isquestion>0</isquestion>
|
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<useapplyto>-1</useapplyto>
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<exetype>1</exetype>
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<functionname>action_set_alarm</functionname>
|
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<codestring></codestring>
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<whoName>self</whoName>
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<relative>0</relative>
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<arguments>
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<argument>
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<kind>0</kind>
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<string>2</string>
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</argument>
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<argument>
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<kind>4</kind>
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<string>0</string>
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</argument>
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</action>
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</event>
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<event eventtype="8" enumb="0">
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<action>
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<libid>1</libid>
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<id>612</id>
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<kind>0</kind>
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<isquestion>-1</isquestion>
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<useapplyto>-1</useapplyto>
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<functionname>action_if_variable</functionname>
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<codestring></codestring>
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<whoName>self</whoName>
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<relative>0</relative>
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<isnot>0</isnot>
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<arguments>
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<argument>
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<kind>0</kind>
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<string>debug_mode</string>
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</argument>
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<argument>
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<kind>0</kind>
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<string>true</string>
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</argument>
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<argument>
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<kind>4</kind>
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<string>0</string>
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</argument>
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</arguments>
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</action>
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<action>
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<libid>1</libid>
|
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<id>603</id>
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<kind>7</kind>
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<userelative>0</userelative>
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<isquestion>0</isquestion>
|
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<useapplyto>-1</useapplyto>
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<exetype>2</exetype>
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<functionname></functionname>
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<codestring></codestring>
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<whoName>self</whoName>
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<relative>0</relative>
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<isnot>0</isnot>
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<arguments>
|
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<argument>
|
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<kind>1</kind>
|
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<string>draw_set_color(c_orange);
|
||||
physics_draw_debug();
|
||||
</string>
|
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</argument>
|
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</arguments>
|
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</action>
|
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<action>
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<libid>1</libid>
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<id>421</id>
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<kind>3</kind>
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<userelative>0</userelative>
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<isquestion>0</isquestion>
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<functionname></functionname>
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<codestring></codestring>
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<whoName>self</whoName>
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<relative>0</relative>
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<isnot>0</isnot>
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<action>
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<libid>1</libid>
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<id>500</id>
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<kind>0</kind>
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<userelative>0</userelative>
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<useapplyto>0</useapplyto>
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<exetype>2</exetype>
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<functionname></functionname>
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<codestring>draw_self();</codestring>
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<whoName>self</whoName>
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<relative>0</relative>
|
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<isnot>0</isnot>
|
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</action>
|
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</event>
|
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</events>
|
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<PhysicsObject>-1</PhysicsObject>
|
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<PhysicsObjectSensor>0</PhysicsObjectSensor>
|
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<PhysicsObjectShape>0</PhysicsObjectShape>
|
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<PhysicsObjectDensity>0.5</PhysicsObjectDensity>
|
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<PhysicsObjectRestitution>0.600000023841858</PhysicsObjectRestitution>
|
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<PhysicsObjectGroup>1</PhysicsObjectGroup>
|
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<PhysicsObjectLinearDamping>0.100000001490116</PhysicsObjectLinearDamping>
|
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<PhysicsObjectAngularDamping>0.100000001490116</PhysicsObjectAngularDamping>
|
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<PhysicsObjectFriction>0.200000002980232</PhysicsObjectFriction>
|
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<PhysicsObjectAwake>-1</PhysicsObjectAwake>
|
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<PhysicsObjectKinematic>0</PhysicsObjectKinematic>
|
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<PhysicsShapePoints>
|
||||
<point>4,4</point>
|
||||
<point>4,0</point>
|
||||
</PhysicsShapePoints>
|
||||
</object>
|
131
objects/gotoboom.object.gmx
Normal file
|
@ -0,0 +1,131 @@
|
|||
<!--This Document is generated by GameMaker, if you edit it by hand then you do so at your own risk!-->
|
||||
<object>
|
||||
<spriteName>ytile</spriteName>
|
||||
<solid>-1</solid>
|
||||
<visible>-1</visible>
|
||||
<depth>0</depth>
|
||||
<persistent>0</persistent>
|
||||
<parentName><undefined></parentName>
|
||||
<maskName><undefined></maskName>
|
||||
<events>
|
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<event eventtype="4" ename="menuball">
|
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<action>
|
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<libid>1</libid>
|
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<id>224</id>
|
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<kind>0</kind>
|
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|
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|
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<useapplyto>0</useapplyto>
|
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|
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<functionname>action_another_room</functionname>
|
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<codestring></codestring>
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<whoName>self</whoName>
|
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<relative>0</relative>
|
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<isnot>0</isnot>
|
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<arguments>
|
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<argument>
|
||||
<kind>11</kind>
|
||||
<room>boomer</room>
|
||||
</argument>
|
||||
</arguments>
|
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</action>
|
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</event>
|
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<event eventtype="8" enumb="0">
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<action>
|
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<libid>1</libid>
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<isquestion>-1</isquestion>
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<useapplyto>-1</useapplyto>
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<functionname>action_if_variable</functionname>
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<codestring></codestring>
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<whoName>self</whoName>
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<relative>0</relative>
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<arguments>
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<argument>
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<kind>0</kind>
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<string>debug_mode</string>
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</argument>
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<argument>
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<string>true</string>
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<argument>
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<kind>4</kind>
|
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</action>
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<action>
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<libid>1</libid>
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<whoName>self</whoName>
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<arguments>
|
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<argument>
|
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<kind>1</kind>
|
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<string>draw_set_color(c_black);
|
||||
physics_draw_debug();
|
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</string>
|
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</argument>
|
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</arguments>
|
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</action>
|
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<action>
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<libid>1</libid>
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<kind>3</kind>
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<whoName>self</whoName>
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</action>
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<action>
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<libid>1</libid>
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<id>500</id>
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<functionname></functionname>
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<codestring>draw_self();</codestring>
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<whoName>self</whoName>
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<relative>0</relative>
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<isnot>0</isnot>
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</action>
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</event>
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<PhysicsObject>-1</PhysicsObject>
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<PhysicsObjectSensor>0</PhysicsObjectSensor>
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<PhysicsObjectShape>1</PhysicsObjectShape>
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<PhysicsObjectDensity>0</PhysicsObjectDensity>
|
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<PhysicsObjectRestitution>0</PhysicsObjectRestitution>
|
||||
<PhysicsObjectGroup>1</PhysicsObjectGroup>
|
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<PhysicsObjectLinearDamping>0.100000001490116</PhysicsObjectLinearDamping>
|
||||
<PhysicsObjectAngularDamping>0.100000001490116</PhysicsObjectAngularDamping>
|
||||
<PhysicsObjectFriction>0.5</PhysicsObjectFriction>
|
||||
<PhysicsObjectAwake>-1</PhysicsObjectAwake>
|
||||
<PhysicsObjectKinematic>0</PhysicsObjectKinematic>
|
||||
<PhysicsShapePoints>
|
||||
<point>0,0</point>
|
||||
<point>32,0</point>
|
||||
<point>32,32</point>
|
||||
<point>0,32</point>
|
||||
</PhysicsShapePoints>
|
||||
</object>
|
131
objects/gotostack.object.gmx
Normal file
|
@ -0,0 +1,131 @@
|
|||
<!--This Document is generated by GameMaker, if you edit it by hand then you do so at your own risk!-->
|
||||
<object>
|
||||
<spriteName>ytile</spriteName>
|
||||
<solid>-1</solid>
|
||||
<visible>-1</visible>
|
||||
<depth>0</depth>
|
||||
<persistent>0</persistent>
|
||||
<parentName><undefined></parentName>
|
||||
<maskName><undefined></maskName>
|
||||
<events>
|
||||
<event eventtype="4" ename="menuball">
|
||||
<action>
|
||||
<libid>1</libid>
|
||||
<id>224</id>
|
||||
<kind>0</kind>
|
||||
<userelative>0</userelative>
|
||||
<isquestion>0</isquestion>
|
||||
<useapplyto>0</useapplyto>
|
||||
<exetype>1</exetype>
|
||||
<functionname>action_another_room</functionname>
|
||||
<codestring></codestring>
|
||||
<whoName>self</whoName>
|
||||
<relative>0</relative>
|
||||
<isnot>0</isnot>
|
||||
<arguments>
|
||||
<argument>
|
||||
<kind>11</kind>
|
||||
<room>stacker</room>
|
||||
</argument>
|
||||
</arguments>
|
||||
</action>
|
||||
</event>
|
||||
<event eventtype="8" enumb="0">
|
||||
<action>
|
||||
<libid>1</libid>
|
||||
<id>612</id>
|
||||
<kind>0</kind>
|
||||
<userelative>0</userelative>
|
||||
<isquestion>-1</isquestion>
|
||||
<useapplyto>-1</useapplyto>
|
||||
<exetype>1</exetype>
|
||||
<functionname>action_if_variable</functionname>
|
||||
<codestring></codestring>
|
||||
<whoName>self</whoName>
|
||||
<relative>0</relative>
|
||||
<isnot>0</isnot>
|
||||
<arguments>
|
||||
<argument>
|
||||
<kind>0</kind>
|
||||
<string>debug_mode</string>
|
||||
</argument>
|
||||
<argument>
|
||||
<kind>0</kind>
|
||||
<string>true</string>
|
||||
</argument>
|
||||
<argument>
|
||||
<kind>4</kind>
|
||||
<string>0</string>
|
||||
</argument>
|
||||
</arguments>
|
||||
</action>
|
||||
<action>
|
||||
<libid>1</libid>
|
||||
<id>603</id>
|
||||
<kind>7</kind>
|
||||
<userelative>0</userelative>
|
||||
<isquestion>0</isquestion>
|
||||
<useapplyto>-1</useapplyto>
|
||||
<exetype>2</exetype>
|
||||
<functionname></functionname>
|
||||
<codestring></codestring>
|
||||
<whoName>self</whoName>
|
||||
<relative>0</relative>
|
||||
<isnot>0</isnot>
|
||||
<arguments>
|
||||
<argument>
|
||||
<kind>1</kind>
|
||||
<string>draw_set_color(c_black);
|
||||
physics_draw_debug();
|
||||
</string>
|
||||
</argument>
|
||||
</arguments>
|
||||
</action>
|
||||
<action>
|
||||
<libid>1</libid>
|
||||
<id>421</id>
|
||||
<kind>3</kind>
|
||||
<userelative>0</userelative>
|
||||
<isquestion>0</isquestion>
|
||||
<useapplyto>0</useapplyto>
|
||||
<exetype>0</exetype>
|
||||
<functionname></functionname>
|
||||
<codestring></codestring>
|
||||
<whoName>self</whoName>
|
||||
<relative>0</relative>
|
||||
<isnot>0</isnot>
|
||||
</action>
|
||||
<action>
|
||||
<libid>1</libid>
|
||||
<id>500</id>
|
||||
<kind>0</kind>
|
||||
<userelative>0</userelative>
|
||||
<isquestion>0</isquestion>
|
||||
<useapplyto>0</useapplyto>
|
||||
<exetype>2</exetype>
|
||||
<functionname></functionname>
|
||||
<codestring>draw_self();</codestring>
|
||||
<whoName>self</whoName>
|
||||
<relative>0</relative>
|
||||
<isnot>0</isnot>
|
||||
</action>
|
||||
</event>
|
||||
</events>
|
||||
<PhysicsObject>-1</PhysicsObject>
|
||||
<PhysicsObjectSensor>0</PhysicsObjectSensor>
|
||||
<PhysicsObjectShape>1</PhysicsObjectShape>
|
||||
<PhysicsObjectDensity>0</PhysicsObjectDensity>
|
||||
<PhysicsObjectRestitution>0</PhysicsObjectRestitution>
|
||||
<PhysicsObjectGroup>1</PhysicsObjectGroup>
|
||||
<PhysicsObjectLinearDamping>0.100000001490116</PhysicsObjectLinearDamping>
|
||||
<PhysicsObjectAngularDamping>0.100000001490116</PhysicsObjectAngularDamping>
|
||||
<PhysicsObjectFriction>0.5</PhysicsObjectFriction>
|
||||
<PhysicsObjectAwake>-1</PhysicsObjectAwake>
|
||||
<PhysicsObjectKinematic>0</PhysicsObjectKinematic>
|
||||
<PhysicsShapePoints>
|
||||
<point>0,0</point>
|
||||
<point>32,0</point>
|
||||
<point>32,32</point>
|
||||
<point>0,32</point>
|
||||
</PhysicsShapePoints>
|
||||
</object>
|
177
objects/menuball.object.gmx
Normal file
|
@ -0,0 +1,177 @@
|
|||
<!--This Document is generated by GameMaker, if you edit it by hand then you do so at your own risk!-->
|
||||
<object>
|
||||
<spriteName>lball</spriteName>
|
||||
<solid>0</solid>
|
||||
<visible>-1</visible>
|
||||
<depth>0</depth>
|
||||
<persistent>0</persistent>
|
||||
<parentName><undefined></parentName>
|
||||
<maskName><undefined></maskName>
|
||||
<events>
|
||||
<event eventtype="2" enumb="0">
|
||||
<action>
|
||||
<libid>1</libid>
|
||||
<id>201</id>
|
||||
<kind>0</kind>
|
||||
<userelative>-1</userelative>
|
||||
<isquestion>0</isquestion>
|
||||
<useapplyto>-1</useapplyto>
|
||||
<exetype>1</exetype>
|
||||
<functionname>action_create_object</functionname>
|
||||
<codestring></codestring>
|
||||
<whoName>self</whoName>
|
||||
<relative>-1</relative>
|
||||
<isnot>0</isnot>
|
||||
<arguments>
|
||||
<argument>
|
||||
<kind>10</kind>
|
||||
<object>boom</object>
|
||||
</argument>
|
||||
<argument>
|
||||
<kind>0</kind>
|
||||
<string>0</string>
|
||||
</argument>
|
||||
<argument>
|
||||
<kind>0</kind>
|
||||
<string>0</string>
|
||||
</argument>
|
||||
</arguments>
|
||||
</action>
|
||||
<action>
|
||||
<libid>1</libid>
|
||||
<id>203</id>
|
||||
<kind>0</kind>
|
||||
<userelative>0</userelative>
|
||||
<isquestion>0</isquestion>
|
||||
<useapplyto>-1</useapplyto>
|
||||
<exetype>1</exetype>
|
||||
<functionname>action_kill_object</functionname>
|
||||
<codestring></codestring>
|
||||
<whoName>self</whoName>
|
||||
<relative>0</relative>
|
||||
<isnot>0</isnot>
|
||||
</action>
|
||||
</event>
|
||||
<event eventtype="4" ename="boom">
|
||||
<action>
|
||||
<libid>1</libid>
|
||||
<id>301</id>
|
||||
<kind>0</kind>
|
||||
<userelative>-1</userelative>
|
||||
<isquestion>0</isquestion>
|
||||
<useapplyto>-1</useapplyto>
|
||||
<exetype>1</exetype>
|
||||
<functionname>action_set_alarm</functionname>
|
||||
<codestring></codestring>
|
||||
<whoName>self</whoName>
|
||||
<relative>0</relative>
|
||||
<isnot>0</isnot>
|
||||
<arguments>
|
||||
<argument>
|
||||
<kind>0</kind>
|
||||
<string>2</string>
|
||||
</argument>
|
||||
<argument>
|
||||
<kind>4</kind>
|
||||
<string>0</string>
|
||||
</argument>
|
||||
</arguments>
|
||||
</action>
|
||||
</event>
|
||||
<event eventtype="8" enumb="0">
|
||||
<action>
|
||||
<libid>1</libid>
|
||||
<id>612</id>
|
||||
<kind>0</kind>
|
||||
<userelative>0</userelative>
|
||||
<isquestion>-1</isquestion>
|
||||
<useapplyto>-1</useapplyto>
|
||||
<exetype>1</exetype>
|
||||
<functionname>action_if_variable</functionname>
|
||||
<codestring></codestring>
|
||||
<whoName>self</whoName>
|
||||
<relative>0</relative>
|
||||
<isnot>0</isnot>
|
||||
<arguments>
|
||||
<argument>
|
||||
<kind>0</kind>
|
||||
<string>debug_mode</string>
|
||||
</argument>
|
||||
<argument>
|
||||
<kind>0</kind>
|
||||
<string>true</string>
|
||||
</argument>
|
||||
<argument>
|
||||
<kind>4</kind>
|
||||
<string>0</string>
|
||||
</argument>
|
||||
</arguments>
|
||||
</action>
|
||||
<action>
|
||||
<libid>1</libid>
|
||||
<id>603</id>
|
||||
<kind>7</kind>
|
||||
<userelative>0</userelative>
|
||||
<isquestion>0</isquestion>
|
||||
<useapplyto>-1</useapplyto>
|
||||
<exetype>2</exetype>
|
||||
<functionname></functionname>
|
||||
<codestring></codestring>
|
||||
<whoName>self</whoName>
|
||||
<relative>0</relative>
|
||||
<isnot>0</isnot>
|
||||
<arguments>
|
||||
<argument>
|
||||
<kind>1</kind>
|
||||
<string>draw_set_color(c_orange);
|
||||
physics_draw_debug();
|
||||
</string>
|
||||
</argument>
|
||||
</arguments>
|
||||
</action>
|
||||
<action>
|
||||
<libid>1</libid>
|
||||
<id>421</id>
|
||||
<kind>3</kind>
|
||||
<userelative>0</userelative>
|
||||
<isquestion>0</isquestion>
|
||||
<useapplyto>0</useapplyto>
|
||||
<exetype>0</exetype>
|
||||
<functionname></functionname>
|
||||
<codestring></codestring>
|
||||
<whoName>self</whoName>
|
||||
<relative>0</relative>
|
||||
<isnot>0</isnot>
|
||||
</action>
|
||||
<action>
|
||||
<libid>1</libid>
|
||||
<id>500</id>
|
||||
<kind>0</kind>
|
||||
<userelative>0</userelative>
|
||||
<isquestion>0</isquestion>
|
||||
<useapplyto>0</useapplyto>
|
||||
<exetype>2</exetype>
|
||||
<functionname></functionname>
|
||||
<codestring>draw_self();</codestring>
|
||||
<whoName>self</whoName>
|
||||
<relative>0</relative>
|
||||
<isnot>0</isnot>
|
||||
</action>
|
||||
</event>
|
||||
</events>
|
||||
<PhysicsObject>-1</PhysicsObject>
|
||||
<PhysicsObjectSensor>0</PhysicsObjectSensor>
|
||||
<PhysicsObjectShape>0</PhysicsObjectShape>
|
||||
<PhysicsObjectDensity>0.5</PhysicsObjectDensity>
|
||||
<PhysicsObjectRestitution>0</PhysicsObjectRestitution>
|
||||
<PhysicsObjectGroup>1</PhysicsObjectGroup>
|
||||
<PhysicsObjectLinearDamping>0.100000001490116</PhysicsObjectLinearDamping>
|
||||
<PhysicsObjectAngularDamping>0.100000001490116</PhysicsObjectAngularDamping>
|
||||
<PhysicsObjectFriction>0.100000001490116</PhysicsObjectFriction>
|
||||
<PhysicsObjectAwake>-1</PhysicsObjectAwake>
|
||||
<PhysicsObjectKinematic>0</PhysicsObjectKinematic>
|
||||
<PhysicsShapePoints>
|
||||
<point>8,8</point>
|
||||
<point>8,0</point>
|
||||
</PhysicsShapePoints>
|
||||
</object>
|
80
objects/menus.object.gmx
Normal file
|
@ -0,0 +1,80 @@
|
|||
<!--This Document is generated by GameMaker, if you edit it by hand then you do so at your own risk!-->
|
||||
<object>
|
||||
<spriteName><undefined></spriteName>
|
||||
<solid>0</solid>
|
||||
<visible>-1</visible>
|
||||
<depth>0</depth>
|
||||
<persistent>0</persistent>
|
||||
<parentName><undefined></parentName>
|
||||
<maskName><undefined></maskName>
|
||||
<events>
|
||||
<event eventtype="0" enumb="0">
|
||||
<action>
|
||||
<libid>1</libid>
|
||||
<id>801</id>
|
||||
<kind>0</kind>
|
||||
<userelative>0</userelative>
|
||||
<isquestion>0</isquestion>
|
||||
<useapplyto>0</useapplyto>
|
||||
<exetype>1</exetype>
|
||||
<functionname>action_set_cursor</functionname>
|
||||
<codestring></codestring>
|
||||
<whoName>self</whoName>
|
||||
<relative>0</relative>
|
||||
<isnot>0</isnot>
|
||||
<arguments>
|
||||
<argument>
|
||||
<kind>5</kind>
|
||||
<sprite>V</sprite>
|
||||
</argument>
|
||||
<argument>
|
||||
<kind>4</kind>
|
||||
<string>0</string>
|
||||
</argument>
|
||||
</arguments>
|
||||
</action>
|
||||
</event>
|
||||
<event eventtype="6" enumb="53">
|
||||
<action>
|
||||
<libid>1</libid>
|
||||
<id>201</id>
|
||||
<kind>0</kind>
|
||||
<userelative>-1</userelative>
|
||||
<isquestion>0</isquestion>
|
||||
<useapplyto>-1</useapplyto>
|
||||
<exetype>1</exetype>
|
||||
<functionname>action_create_object</functionname>
|
||||
<codestring></codestring>
|
||||
<whoName>self</whoName>
|
||||
<relative>0</relative>
|
||||
<isnot>0</isnot>
|
||||
<arguments>
|
||||
<argument>
|
||||
<kind>10</kind>
|
||||
<object>menuball</object>
|
||||
</argument>
|
||||
<argument>
|
||||
<kind>0</kind>
|
||||
<string>mouse_x</string>
|
||||
</argument>
|
||||
<argument>
|
||||
<kind>0</kind>
|
||||
<string>mouse_y</string>
|
||||
</argument>
|
||||
</arguments>
|
||||
</action>
|
||||
</event>
|
||||
</events>
|
||||
<PhysicsObject>0</PhysicsObject>
|
||||
<PhysicsObjectSensor>0</PhysicsObjectSensor>
|
||||
<PhysicsObjectShape>0</PhysicsObjectShape>
|
||||
<PhysicsObjectDensity>0.5</PhysicsObjectDensity>
|
||||
<PhysicsObjectRestitution>0.100000001490116</PhysicsObjectRestitution>
|
||||
<PhysicsObjectGroup>0</PhysicsObjectGroup>
|
||||
<PhysicsObjectLinearDamping>0.100000001490116</PhysicsObjectLinearDamping>
|
||||
<PhysicsObjectAngularDamping>0.100000001490116</PhysicsObjectAngularDamping>
|
||||
<PhysicsObjectFriction>0.200000002980232</PhysicsObjectFriction>
|
||||
<PhysicsObjectAwake>-1</PhysicsObjectAwake>
|
||||
<PhysicsObjectKinematic>0</PhysicsObjectKinematic>
|
||||
<PhysicsShapePoints/>
|
||||
</object>
|
203
objects/nbomb.object.gmx
Normal file
|
@ -0,0 +1,203 @@
|
|||
<!--This Document is generated by GameMaker, if you edit it by hand then you do so at your own risk!-->
|
||||
<object>
|
||||
<spriteName>rbomb</spriteName>
|
||||
<solid>0</solid>
|
||||
<visible>-1</visible>
|
||||
<depth>0</depth>
|
||||
<persistent>0</persistent>
|
||||
<parentName><undefined></parentName>
|
||||
<maskName><undefined></maskName>
|
||||
<events>
|
||||
<event eventtype="0" enumb="0">
|
||||
<action>
|
||||
<libid>1</libid>
|
||||
<id>301</id>
|
||||
<kind>0</kind>
|
||||
<userelative>-1</userelative>
|
||||
<isquestion>0</isquestion>
|
||||
<useapplyto>-1</useapplyto>
|
||||
<exetype>1</exetype>
|
||||
<functionname>action_set_alarm</functionname>
|
||||
<codestring></codestring>
|
||||
<whoName>self</whoName>
|
||||
<relative>0</relative>
|
||||
<isnot>0</isnot>
|
||||
<arguments>
|
||||
<argument>
|
||||
<kind>0</kind>
|
||||
<string>100</string>
|
||||
</argument>
|
||||
<argument>
|
||||
<kind>4</kind>
|
||||
<string>0</string>
|
||||
</argument>
|
||||
</arguments>
|
||||
</action>
|
||||
</event>
|
||||
<event eventtype="2" enumb="0">
|
||||
<action>
|
||||
<libid>1</libid>
|
||||
<id>201</id>
|
||||
<kind>0</kind>
|
||||
<userelative>-1</userelative>
|
||||
<isquestion>0</isquestion>
|
||||
<useapplyto>-1</useapplyto>
|
||||
<exetype>1</exetype>
|
||||
<functionname>action_create_object</functionname>
|
||||
<codestring></codestring>
|
||||
<whoName>self</whoName>
|
||||
<relative>-1</relative>
|
||||
<isnot>0</isnot>
|
||||
<arguments>
|
||||
<argument>
|
||||
<kind>10</kind>
|
||||
<object>boom</object>
|
||||
</argument>
|
||||
<argument>
|
||||
<kind>0</kind>
|
||||
<string>0</string>
|
||||
</argument>
|
||||
<argument>
|
||||
<kind>0</kind>
|
||||
<string>0</string>
|
||||
</argument>
|
||||
</arguments>
|
||||
</action>
|
||||
<action>
|
||||
<libid>1</libid>
|
||||
<id>203</id>
|
||||
<kind>0</kind>
|
||||
<userelative>0</userelative>
|
||||
<isquestion>0</isquestion>
|
||||
<useapplyto>-1</useapplyto>
|
||||
<exetype>1</exetype>
|
||||
<functionname>action_kill_object</functionname>
|
||||
<codestring></codestring>
|
||||
<whoName>self</whoName>
|
||||
<relative>0</relative>
|
||||
<isnot>0</isnot>
|
||||
</action>
|
||||
</event>
|
||||
<event eventtype="4" ename="boom">
|
||||
<action>
|
||||
<libid>1</libid>
|
||||
<id>301</id>
|
||||
<kind>0</kind>
|
||||
<userelative>-1</userelative>
|
||||
<isquestion>0</isquestion>
|
||||
<useapplyto>-1</useapplyto>
|
||||
<exetype>1</exetype>
|
||||
<functionname>action_set_alarm</functionname>
|
||||
<codestring></codestring>
|
||||
<whoName>self</whoName>
|
||||
<relative>0</relative>
|
||||
<isnot>0</isnot>
|
||||
<arguments>
|
||||
<argument>
|
||||
<kind>0</kind>
|
||||
<string>3</string>
|
||||
</argument>
|
||||
<argument>
|
||||
<kind>4</kind>
|
||||
<string>0</string>
|
||||
</argument>
|
||||
</arguments>
|
||||
</action>
|
||||
</event>
|
||||
<event eventtype="8" enumb="0">
|
||||
<action>
|
||||
<libid>1</libid>
|
||||
<id>612</id>
|
||||
<kind>0</kind>
|
||||
<userelative>0</userelative>
|
||||
<isquestion>-1</isquestion>
|
||||
<useapplyto>-1</useapplyto>
|
||||
<exetype>1</exetype>
|
||||
<functionname>action_if_variable</functionname>
|
||||
<codestring></codestring>
|
||||
<whoName>self</whoName>
|
||||
<relative>0</relative>
|
||||
<isnot>0</isnot>
|
||||
<arguments>
|
||||
<argument>
|
||||
<kind>0</kind>
|
||||
<string>debug_mode</string>
|
||||
</argument>
|
||||
<argument>
|
||||
<kind>0</kind>
|
||||
<string>true</string>
|
||||
</argument>
|
||||
<argument>
|
||||
<kind>4</kind>
|
||||
<string>0</string>
|
||||
</argument>
|
||||
</arguments>
|
||||
</action>
|
||||
<action>
|
||||
<libid>1</libid>
|
||||
<id>603</id>
|
||||
<kind>7</kind>
|
||||
<userelative>0</userelative>
|
||||
<isquestion>0</isquestion>
|
||||
<useapplyto>-1</useapplyto>
|
||||
<exetype>2</exetype>
|
||||
<functionname></functionname>
|
||||
<codestring></codestring>
|
||||
<whoName>self</whoName>
|
||||
<relative>0</relative>
|
||||
<isnot>0</isnot>
|
||||
<arguments>
|
||||
<argument>
|
||||
<kind>1</kind>
|
||||
<string>draw_set_color(c_red);
|
||||
physics_draw_debug();
|
||||
</string>
|
||||
</argument>
|
||||
</arguments>
|
||||
</action>
|
||||
<action>
|
||||
<libid>1</libid>
|
||||
<id>421</id>
|
||||
<kind>3</kind>
|
||||
<userelative>0</userelative>
|
||||
<isquestion>0</isquestion>
|
||||
<useapplyto>0</useapplyto>
|
||||
<exetype>0</exetype>
|
||||
<functionname></functionname>
|
||||
<codestring></codestring>
|
||||
<whoName>self</whoName>
|
||||
<relative>0</relative>
|
||||
<isnot>0</isnot>
|
||||
</action>
|
||||
<action>
|
||||
<libid>1</libid>
|
||||
<id>500</id>
|
||||
<kind>0</kind>
|
||||
<userelative>0</userelative>
|
||||
<isquestion>0</isquestion>
|
||||
<useapplyto>0</useapplyto>
|
||||
<exetype>2</exetype>
|
||||
<functionname></functionname>
|
||||
<codestring>draw_self();</codestring>
|
||||
<whoName>self</whoName>
|
||||
<relative>0</relative>
|
||||
<isnot>0</isnot>
|
||||
</action>
|
||||
</event>
|
||||
</events>
|
||||
<PhysicsObject>-1</PhysicsObject>
|
||||
<PhysicsObjectSensor>0</PhysicsObjectSensor>
|
||||
<PhysicsObjectShape>0</PhysicsObjectShape>
|
||||
<PhysicsObjectDensity>0.5</PhysicsObjectDensity>
|
||||
<PhysicsObjectRestitution>0.600000023841858</PhysicsObjectRestitution>
|
||||
<PhysicsObjectGroup>1</PhysicsObjectGroup>
|
||||
<PhysicsObjectLinearDamping>0.100000001490116</PhysicsObjectLinearDamping>
|
||||
<PhysicsObjectAngularDamping>0.100000001490116</PhysicsObjectAngularDamping>
|
||||
<PhysicsObjectFriction>0.200000002980232</PhysicsObjectFriction>
|
||||
<PhysicsObjectAwake>-1</PhysicsObjectAwake>
|
||||
<PhysicsObjectKinematic>0</PhysicsObjectKinematic>
|
||||
<PhysicsShapePoints>
|
||||
<point>4,4</point>
|
||||
<point>4,0</point>
|
||||
</PhysicsShapePoints>
|
||||
</object>
|
140
objects/placer.object.gmx
Normal file
|
@ -0,0 +1,140 @@
|
|||
<!--This Document is generated by GameMaker, if you edit it by hand then you do so at your own risk!-->
|
||||
<object>
|
||||
<spriteName><undefined></spriteName>
|
||||
<solid>0</solid>
|
||||
<visible>-1</visible>
|
||||
<depth>0</depth>
|
||||
<persistent>0</persistent>
|
||||
<parentName><undefined></parentName>
|
||||
<maskName><undefined></maskName>
|
||||
<events>
|
||||
<event eventtype="0" enumb="0">
|
||||
<action>
|
||||
<libid>1</libid>
|
||||
<id>801</id>
|
||||
<kind>0</kind>
|
||||
<userelative>0</userelative>
|
||||
<isquestion>0</isquestion>
|
||||
<useapplyto>0</useapplyto>
|
||||
<exetype>1</exetype>
|
||||
<functionname>action_set_cursor</functionname>
|
||||
<codestring></codestring>
|
||||
<whoName>self</whoName>
|
||||
<relative>0</relative>
|
||||
<isnot>0</isnot>
|
||||
<arguments>
|
||||
<argument>
|
||||
<kind>5</kind>
|
||||
<sprite>cursor</sprite>
|
||||
</argument>
|
||||
<argument>
|
||||
<kind>4</kind>
|
||||
<string>0</string>
|
||||
</argument>
|
||||
</arguments>
|
||||
</action>
|
||||
</event>
|
||||
<event eventtype="6" enumb="55">
|
||||
<action>
|
||||
<libid>1</libid>
|
||||
<id>201</id>
|
||||
<kind>0</kind>
|
||||
<userelative>-1</userelative>
|
||||
<isquestion>0</isquestion>
|
||||
<useapplyto>-1</useapplyto>
|
||||
<exetype>1</exetype>
|
||||
<functionname>action_create_object</functionname>
|
||||
<codestring></codestring>
|
||||
<whoName>self</whoName>
|
||||
<relative>0</relative>
|
||||
<isnot>0</isnot>
|
||||
<arguments>
|
||||
<argument>
|
||||
<kind>10</kind>
|
||||
<object>toboom</object>
|
||||
</argument>
|
||||
<argument>
|
||||
<kind>0</kind>
|
||||
<string>mouse_x</string>
|
||||
</argument>
|
||||
<argument>
|
||||
<kind>0</kind>
|
||||
<string>mouse_y</string>
|
||||
</argument>
|
||||
</arguments>
|
||||
</action>
|
||||
</event>
|
||||
<event eventtype="6" enumb="54">
|
||||
<action>
|
||||
<libid>1</libid>
|
||||
<id>201</id>
|
||||
<kind>0</kind>
|
||||
<userelative>-1</userelative>
|
||||
<isquestion>0</isquestion>
|
||||
<useapplyto>-1</useapplyto>
|
||||
<exetype>1</exetype>
|
||||
<functionname>action_create_object</functionname>
|
||||
<codestring></codestring>
|
||||
<whoName>self</whoName>
|
||||
<relative>0</relative>
|
||||
<isnot>0</isnot>
|
||||
<arguments>
|
||||
<argument>
|
||||
<kind>10</kind>
|
||||
<object>dbomb</object>
|
||||
</argument>
|
||||
<argument>
|
||||
<kind>0</kind>
|
||||
<string>mouse_x</string>
|
||||
</argument>
|
||||
<argument>
|
||||
<kind>0</kind>
|
||||
<string>mouse_y</string>
|
||||
</argument>
|
||||
</arguments>
|
||||
</action>
|
||||
</event>
|
||||
<event eventtype="6" enumb="53">
|
||||
<action>
|
||||
<libid>1</libid>
|
||||
<id>201</id>
|
||||
<kind>0</kind>
|
||||
<userelative>-1</userelative>
|
||||
<isquestion>0</isquestion>
|
||||
<useapplyto>-1</useapplyto>
|
||||
<exetype>1</exetype>
|
||||
<functionname>action_create_object</functionname>
|
||||
<codestring></codestring>
|
||||
<whoName>self</whoName>
|
||||
<relative>0</relative>
|
||||
<isnot>0</isnot>
|
||||
<arguments>
|
||||
<argument>
|
||||
<kind>10</kind>
|
||||
<object>nbomb</object>
|
||||
</argument>
|
||||
<argument>
|
||||
<kind>0</kind>
|
||||
<string>mouse_x</string>
|
||||
</argument>
|
||||
<argument>
|
||||
<kind>0</kind>
|
||||
<string>mouse_y</string>
|
||||
</argument>
|
||||
</arguments>
|
||||
</action>
|
||||
</event>
|
||||
</events>
|
||||
<PhysicsObject>0</PhysicsObject>
|
||||
<PhysicsObjectSensor>0</PhysicsObjectSensor>
|
||||
<PhysicsObjectShape>0</PhysicsObjectShape>
|
||||
<PhysicsObjectDensity>0.5</PhysicsObjectDensity>
|
||||
<PhysicsObjectRestitution>0.100000001490116</PhysicsObjectRestitution>
|
||||
<PhysicsObjectGroup>0</PhysicsObjectGroup>
|
||||
<PhysicsObjectLinearDamping>0.100000001490116</PhysicsObjectLinearDamping>
|
||||
<PhysicsObjectAngularDamping>0.100000001490116</PhysicsObjectAngularDamping>
|
||||
<PhysicsObjectFriction>0.200000002980232</PhysicsObjectFriction>
|
||||
<PhysicsObjectAwake>-1</PhysicsObjectAwake>
|
||||
<PhysicsObjectKinematic>0</PhysicsObjectKinematic>
|
||||
<PhysicsShapePoints/>
|
||||
</object>
|
534
objects/stack.object.gmx
Normal file
|
@ -0,0 +1,534 @@
|
|||
<!--This Document is generated by GameMaker, if you edit it by hand then you do so at your own risk!-->
|
||||
<object>
|
||||
<spriteName><undefined></spriteName>
|
||||
<solid>0</solid>
|
||||
<visible>-1</visible>
|
||||
<depth>0</depth>
|
||||
<persistent>0</persistent>
|
||||
<parentName><undefined></parentName>
|
||||
<maskName><undefined></maskName>
|
||||
<events>
|
||||
<event eventtype="0" enumb="0">
|
||||
<action>
|
||||
<libid>1</libid>
|
||||
<id>801</id>
|
||||
<kind>0</kind>
|
||||
<userelative>0</userelative>
|
||||
<isquestion>0</isquestion>
|
||||
<useapplyto>0</useapplyto>
|
||||
<exetype>1</exetype>
|
||||
<functionname>action_set_cursor</functionname>
|
||||
<codestring></codestring>
|
||||
<whoName>self</whoName>
|
||||
<relative>0</relative>
|
||||
<isnot>0</isnot>
|
||||
<arguments>
|
||||
<argument>
|
||||
<kind>5</kind>
|
||||
<sprite>cblock</sprite>
|
||||
</argument>
|
||||
<argument>
|
||||
<kind>4</kind>
|
||||
<string>0</string>
|
||||
</argument>
|
||||
</arguments>
|
||||
</action>
|
||||
<action>
|
||||
<libid>1</libid>
|
||||
<id>611</id>
|
||||
<kind>6</kind>
|
||||
<userelative>-1</userelative>
|
||||
<isquestion>0</isquestion>
|
||||
<useapplyto>-1</useapplyto>
|
||||
<exetype>2</exetype>
|
||||
<functionname></functionname>
|
||||
<codestring></codestring>
|
||||
<whoName>self</whoName>
|
||||
<relative>0</relative>
|
||||
<isnot>0</isnot>
|
||||
<arguments>
|
||||
<argument>
|
||||
<kind>1</kind>
|
||||
<string>blocksp</string>
|
||||
</argument>
|
||||
<argument>
|
||||
<kind>0</kind>
|
||||
<string>0</string>
|
||||
</argument>
|
||||
</arguments>
|
||||
</action>
|
||||
<action>
|
||||
<libid>1</libid>
|
||||
<id>601</id>
|
||||
<kind>0</kind>
|
||||
<userelative>0</userelative>
|
||||
<isquestion>0</isquestion>
|
||||
<useapplyto>-1</useapplyto>
|
||||
<exetype>1</exetype>
|
||||
<functionname>action_execute_script</functionname>
|
||||
<codestring></codestring>
|
||||
<whoName>self</whoName>
|
||||
<relative>0</relative>
|
||||
<isnot>0</isnot>
|
||||
<arguments>
|
||||
<argument>
|
||||
<kind>9</kind>
|
||||
<script>loadrecord</script>
|
||||
</argument>
|
||||
<argument>
|
||||
<kind>0</kind>
|
||||
<string>0</string>
|
||||
</argument>
|
||||
<argument>
|
||||
<kind>0</kind>
|
||||
<string>0</string>
|
||||
</argument>
|
||||
<argument>
|
||||
<kind>0</kind>
|
||||
<string>0</string>
|
||||
</argument>
|
||||
<argument>
|
||||
<kind>0</kind>
|
||||
<string>0</string>
|
||||
</argument>
|
||||
<argument>
|
||||
<kind>0</kind>
|
||||
<string>0</string>
|
||||
</argument>
|
||||
</arguments>
|
||||
</action>
|
||||
</event>
|
||||
<event eventtype="3" enumb="2">
|
||||
<action>
|
||||
<libid>1</libid>
|
||||
<id>612</id>
|
||||
<kind>0</kind>
|
||||
<userelative>0</userelative>
|
||||
<isquestion>-1</isquestion>
|
||||
<useapplyto>-1</useapplyto>
|
||||
<exetype>1</exetype>
|
||||
<functionname>action_if_variable</functionname>
|
||||
<codestring></codestring>
|
||||
<whoName>self</whoName>
|
||||
<relative>0</relative>
|
||||
<isnot>0</isnot>
|
||||
<arguments>
|
||||
<argument>
|
||||
<kind>0</kind>
|
||||
<string>blocksp</string>
|
||||
</argument>
|
||||
<argument>
|
||||
<kind>0</kind>
|
||||
<string>blocksr</string>
|
||||
</argument>
|
||||
<argument>
|
||||
<kind>4</kind>
|
||||
<string>2</string>
|
||||
</argument>
|
||||
</arguments>
|
||||
</action>
|
||||
<action>
|
||||
<libid>1</libid>
|
||||
<id>422</id>
|
||||
<kind>1</kind>
|
||||
<userelative>0</userelative>
|
||||
<isquestion>0</isquestion>
|
||||
<useapplyto>0</useapplyto>
|
||||
<exetype>0</exetype>
|
||||
<functionname></functionname>
|
||||
<codestring></codestring>
|
||||
<whoName>self</whoName>
|
||||
<relative>0</relative>
|
||||
<isnot>0</isnot>
|
||||
</action>
|
||||
<action>
|
||||
<libid>1</libid>
|
||||
<id>611</id>
|
||||
<kind>6</kind>
|
||||
<userelative>-1</userelative>
|
||||
<isquestion>0</isquestion>
|
||||
<useapplyto>-1</useapplyto>
|
||||
<exetype>2</exetype>
|
||||
<functionname></functionname>
|
||||
<codestring></codestring>
|
||||
<whoName>self</whoName>
|
||||
<relative>0</relative>
|
||||
<isnot>0</isnot>
|
||||
<arguments>
|
||||
<argument>
|
||||
<kind>1</kind>
|
||||
<string>blocksr</string>
|
||||
</argument>
|
||||
<argument>
|
||||
<kind>0</kind>
|
||||
<string>blocksp</string>
|
||||
</argument>
|
||||
</arguments>
|
||||
</action>
|
||||
<action>
|
||||
<libid>1</libid>
|
||||
<id>601</id>
|
||||
<kind>0</kind>
|
||||
<userelative>0</userelative>
|
||||
<isquestion>0</isquestion>
|
||||
<useapplyto>-1</useapplyto>
|
||||
<exetype>1</exetype>
|
||||
<functionname>action_execute_script</functionname>
|
||||
<codestring></codestring>
|
||||
<whoName>self</whoName>
|
||||
<relative>0</relative>
|
||||
<isnot>0</isnot>
|
||||
<arguments>
|
||||
<argument>
|
||||
<kind>9</kind>
|
||||
<script>saverecord</script>
|
||||
</argument>
|
||||
<argument>
|
||||
<kind>0</kind>
|
||||
<string>0</string>
|
||||
</argument>
|
||||
<argument>
|
||||
<kind>0</kind>
|
||||
<string>0</string>
|
||||
</argument>
|
||||
<argument>
|
||||
<kind>0</kind>
|
||||
<string>0</string>
|
||||
</argument>
|
||||
<argument>
|
||||
<kind>0</kind>
|
||||
<string>0</string>
|
||||
</argument>
|
||||
<argument>
|
||||
<kind>0</kind>
|
||||
<string>0</string>
|
||||
</argument>
|
||||
</arguments>
|
||||
</action>
|
||||
<action>
|
||||
<libid>1</libid>
|
||||
<id>424</id>
|
||||
<kind>2</kind>
|
||||
<userelative>0</userelative>
|
||||
<isquestion>0</isquestion>
|
||||
<useapplyto>0</useapplyto>
|
||||
<exetype>0</exetype>
|
||||
<functionname></functionname>
|
||||
<codestring></codestring>
|
||||
<whoName>self</whoName>
|
||||
<relative>0</relative>
|
||||
<isnot>0</isnot>
|
||||
</action>
|
||||
</event>
|
||||
<event eventtype="6" enumb="53">
|
||||
<action>
|
||||
<libid>1</libid>
|
||||
<id>201</id>
|
||||
<kind>0</kind>
|
||||
<userelative>-1</userelative>
|
||||
<isquestion>0</isquestion>
|
||||
<useapplyto>-1</useapplyto>
|
||||
<exetype>1</exetype>
|
||||
<functionname>action_create_object</functionname>
|
||||
<codestring></codestring>
|
||||
<whoName>self</whoName>
|
||||
<relative>0</relative>
|
||||
<isnot>0</isnot>
|
||||
<arguments>
|
||||
<argument>
|
||||
<kind>10</kind>
|
||||
<object>toboom</object>
|
||||
</argument>
|
||||
<argument>
|
||||
<kind>0</kind>
|
||||
<string>mouse_x</string>
|
||||
</argument>
|
||||
<argument>
|
||||
<kind>0</kind>
|
||||
<string>mouse_y</string>
|
||||
</argument>
|
||||
</arguments>
|
||||
</action>
|
||||
<action>
|
||||
<libid>1</libid>
|
||||
<id>611</id>
|
||||
<kind>6</kind>
|
||||
<userelative>-1</userelative>
|
||||
<isquestion>0</isquestion>
|
||||
<useapplyto>-1</useapplyto>
|
||||
<exetype>2</exetype>
|
||||
<functionname></functionname>
|
||||
<codestring></codestring>
|
||||
<whoName>self</whoName>
|
||||
<relative>-1</relative>
|
||||
<isnot>0</isnot>
|
||||
<arguments>
|
||||
<argument>
|
||||
<kind>1</kind>
|
||||
<string>blocksp</string>
|
||||
</argument>
|
||||
<argument>
|
||||
<kind>0</kind>
|
||||
<string>+1</string>
|
||||
</argument>
|
||||
</arguments>
|
||||
</action>
|
||||
</event>
|
||||
<event eventtype="8" enumb="64">
|
||||
<action>
|
||||
<libid>1</libid>
|
||||
<id>526</id>
|
||||
<kind>0</kind>
|
||||
<userelative>0</userelative>
|
||||
<isquestion>0</isquestion>
|
||||
<useapplyto>0</useapplyto>
|
||||
<exetype>1</exetype>
|
||||
<functionname>action_font</functionname>
|
||||
<codestring></codestring>
|
||||
<whoName>self</whoName>
|
||||
<relative>0</relative>
|
||||
<isnot>0</isnot>
|
||||
<arguments>
|
||||
<argument>
|
||||
<kind>12</kind>
|
||||
<font>points</font>
|
||||
</argument>
|
||||
<argument>
|
||||
<kind>4</kind>
|
||||
<string>0</string>
|
||||
</argument>
|
||||
</arguments>
|
||||
</action>
|
||||
<action>
|
||||
<libid>1</libid>
|
||||
<id>524</id>
|
||||
<kind>0</kind>
|
||||
<userelative>0</userelative>
|
||||
<isquestion>0</isquestion>
|
||||
<useapplyto>0</useapplyto>
|
||||
<exetype>1</exetype>
|
||||
<functionname>action_color</functionname>
|
||||
<codestring></codestring>
|
||||
<whoName>self</whoName>
|
||||
<relative>0</relative>
|
||||
<isnot>0</isnot>
|
||||
<arguments>
|
||||
<argument>
|
||||
<kind>13</kind>
|
||||
<string>12615680</string>
|
||||
</argument>
|
||||
</arguments>
|
||||
</action>
|
||||
<action>
|
||||
<libid>1</libid>
|
||||
<id>613</id>
|
||||
<kind>0</kind>
|
||||
<userelative>-1</userelative>
|
||||
<isquestion>0</isquestion>
|
||||
<useapplyto>-1</useapplyto>
|
||||
<exetype>1</exetype>
|
||||
<functionname>action_draw_variable</functionname>
|
||||
<codestring></codestring>
|
||||
<whoName>self</whoName>
|
||||
<relative>0</relative>
|
||||
<isnot>0</isnot>
|
||||
<arguments>
|
||||
<argument>
|
||||
<kind>0</kind>
|
||||
<string>blocksp</string>
|
||||
</argument>
|
||||
<argument>
|
||||
<kind>0</kind>
|
||||
<string>0</string>
|
||||
</argument>
|
||||
<argument>
|
||||
<kind>0</kind>
|
||||
<string>0</string>
|
||||
</argument>
|
||||
</arguments>
|
||||
</action>
|
||||
<action>
|
||||
<libid>1</libid>
|
||||
<id>526</id>
|
||||
<kind>0</kind>
|
||||
<userelative>0</userelative>
|
||||
<isquestion>0</isquestion>
|
||||
<useapplyto>0</useapplyto>
|
||||
<exetype>1</exetype>
|
||||
<functionname>action_font</functionname>
|
||||
<codestring></codestring>
|
||||
<whoName>self</whoName>
|
||||
<relative>0</relative>
|
||||
<isnot>0</isnot>
|
||||
<arguments>
|
||||
<argument>
|
||||
<kind>12</kind>
|
||||
<font>points</font>
|
||||
</argument>
|
||||
<argument>
|
||||
<kind>4</kind>
|
||||
<string>2</string>
|
||||
</argument>
|
||||
</arguments>
|
||||
</action>
|
||||
<action>
|
||||
<libid>1</libid>
|
||||
<id>524</id>
|
||||
<kind>0</kind>
|
||||
<userelative>0</userelative>
|
||||
<isquestion>0</isquestion>
|
||||
<useapplyto>0</useapplyto>
|
||||
<exetype>1</exetype>
|
||||
<functionname>action_color</functionname>
|
||||
<codestring></codestring>
|
||||
<whoName>self</whoName>
|
||||
<relative>0</relative>
|
||||
<isnot>0</isnot>
|
||||
<arguments>
|
||||
<argument>
|
||||
<kind>13</kind>
|
||||
<string>16776960</string>
|
||||
</argument>
|
||||
</arguments>
|
||||
</action>
|
||||
<action>
|
||||
<libid>1</libid>
|
||||
<id>613</id>
|
||||
<kind>0</kind>
|
||||
<userelative>-1</userelative>
|
||||
<isquestion>0</isquestion>
|
||||
<useapplyto>-1</useapplyto>
|
||||
<exetype>1</exetype>
|
||||
<functionname>action_draw_variable</functionname>
|
||||
<codestring></codestring>
|
||||
<whoName>self</whoName>
|
||||
<relative>0</relative>
|
||||
<isnot>0</isnot>
|
||||
<arguments>
|
||||
<argument>
|
||||
<kind>0</kind>
|
||||
<string>blocksr</string>
|
||||
</argument>
|
||||
<argument>
|
||||
<kind>0</kind>
|
||||
<string>640</string>
|
||||
</argument>
|
||||
<argument>
|
||||
<kind>0</kind>
|
||||
<string>0</string>
|
||||
</argument>
|
||||
</arguments>
|
||||
</action>
|
||||
</event>
|
||||
<event eventtype="9" enumb="123">
|
||||
<action>
|
||||
<libid>1</libid>
|
||||
<id>601</id>
|
||||
<kind>0</kind>
|
||||
<userelative>0</userelative>
|
||||
<isquestion>0</isquestion>
|
||||
<useapplyto>-1</useapplyto>
|
||||
<exetype>1</exetype>
|
||||
<functionname>action_execute_script</functionname>
|
||||
<codestring></codestring>
|
||||
<whoName>self</whoName>
|
||||
<relative>0</relative>
|
||||
<isnot>0</isnot>
|
||||
<arguments>
|
||||
<argument>
|
||||
<kind>9</kind>
|
||||
<script>resetrecord</script>
|
||||
</argument>
|
||||
<argument>
|
||||
<kind>0</kind>
|
||||
<string>0</string>
|
||||
</argument>
|
||||
<argument>
|
||||
<kind>0</kind>
|
||||
<string>0</string>
|
||||
</argument>
|
||||
<argument>
|
||||
<kind>0</kind>
|
||||
<string>0</string>
|
||||
</argument>
|
||||
<argument>
|
||||
<kind>0</kind>
|
||||
<string>0</string>
|
||||
</argument>
|
||||
<argument>
|
||||
<kind>0</kind>
|
||||
<string>0</string>
|
||||
</argument>
|
||||
</arguments>
|
||||
</action>
|
||||
<action>
|
||||
<libid>1</libid>
|
||||
<id>601</id>
|
||||
<kind>0</kind>
|
||||
<userelative>0</userelative>
|
||||
<isquestion>0</isquestion>
|
||||
<useapplyto>-1</useapplyto>
|
||||
<exetype>1</exetype>
|
||||
<functionname>action_execute_script</functionname>
|
||||
<codestring></codestring>
|
||||
<whoName>self</whoName>
|
||||
<relative>0</relative>
|
||||
<isnot>0</isnot>
|
||||
<arguments>
|
||||
<argument>
|
||||
<kind>9</kind>
|
||||
<script>loadrecord</script>
|
||||
</argument>
|
||||
<argument>
|
||||
<kind>0</kind>
|
||||
<string>0</string>
|
||||
</argument>
|
||||
<argument>
|
||||
<kind>0</kind>
|
||||
<string>0</string>
|
||||
</argument>
|
||||
<argument>
|
||||
<kind>0</kind>
|
||||
<string>0</string>
|
||||
</argument>
|
||||
<argument>
|
||||
<kind>0</kind>
|
||||
<string>0</string>
|
||||
</argument>
|
||||
<argument>
|
||||
<kind>0</kind>
|
||||
<string>0</string>
|
||||
</argument>
|
||||
</arguments>
|
||||
</action>
|
||||
</event>
|
||||
<event eventtype="9" enumb="82">
|
||||
<action>
|
||||
<libid>1</libid>
|
||||
<id>223</id>
|
||||
<kind>0</kind>
|
||||
<userelative>0</userelative>
|
||||
<isquestion>0</isquestion>
|
||||
<useapplyto>0</useapplyto>
|
||||
<exetype>1</exetype>
|
||||
<functionname>action_current_room</functionname>
|
||||
<codestring></codestring>
|
||||
<whoName>self</whoName>
|
||||
<relative>0</relative>
|
||||
<isnot>0</isnot>
|
||||
</action>
|
||||
</event>
|
||||
</events>
|
||||
<PhysicsObject>0</PhysicsObject>
|
||||
<PhysicsObjectSensor>0</PhysicsObjectSensor>
|
||||
<PhysicsObjectShape>0</PhysicsObjectShape>
|
||||
<PhysicsObjectDensity>0.5</PhysicsObjectDensity>
|
||||
<PhysicsObjectRestitution>0.100000001490116</PhysicsObjectRestitution>
|
||||
<PhysicsObjectGroup>0</PhysicsObjectGroup>
|
||||
<PhysicsObjectLinearDamping>0.100000001490116</PhysicsObjectLinearDamping>
|
||||
<PhysicsObjectAngularDamping>0.100000001490116</PhysicsObjectAngularDamping>
|
||||
<PhysicsObjectFriction>0.200000002980232</PhysicsObjectFriction>
|
||||
<PhysicsObjectAwake>-1</PhysicsObjectAwake>
|
||||
<PhysicsObjectKinematic>0</PhysicsObjectKinematic>
|
||||
<PhysicsShapePoints/>
|
||||
</object>
|
98
objects/text.object.gmx
Normal file
|
@ -0,0 +1,98 @@
|
|||
<!--This Document is generated by GameMaker, if you edit it by hand then you do so at your own risk!-->
|
||||
<object>
|
||||
<spriteName><undefined></spriteName>
|
||||
<solid>0</solid>
|
||||
<visible>-1</visible>
|
||||
<depth>0</depth>
|
||||
<persistent>0</persistent>
|
||||
<parentName><undefined></parentName>
|
||||
<maskName><undefined></maskName>
|
||||
<events>
|
||||
<event eventtype="8" enumb="0">
|
||||
<action>
|
||||
<libid>1</libid>
|
||||
<id>524</id>
|
||||
<kind>0</kind>
|
||||
<userelative>0</userelative>
|
||||
<isquestion>0</isquestion>
|
||||
<useapplyto>0</useapplyto>
|
||||
<exetype>1</exetype>
|
||||
<functionname>action_color</functionname>
|
||||
<codestring></codestring>
|
||||
<whoName>self</whoName>
|
||||
<relative>0</relative>
|
||||
<isnot>0</isnot>
|
||||
<arguments>
|
||||
<argument>
|
||||
<kind>13</kind>
|
||||
<string>12615680</string>
|
||||
</argument>
|
||||
</arguments>
|
||||
</action>
|
||||
<action>
|
||||
<libid>1</libid>
|
||||
<id>526</id>
|
||||
<kind>0</kind>
|
||||
<userelative>0</userelative>
|
||||
<isquestion>0</isquestion>
|
||||
<useapplyto>0</useapplyto>
|
||||
<exetype>1</exetype>
|
||||
<functionname>action_font</functionname>
|
||||
<codestring></codestring>
|
||||
<whoName>self</whoName>
|
||||
<relative>0</relative>
|
||||
<isnot>0</isnot>
|
||||
<arguments>
|
||||
<argument>
|
||||
<kind>12</kind>
|
||||
<font>points</font>
|
||||
</argument>
|
||||
<argument>
|
||||
<kind>4</kind>
|
||||
<string>1</string>
|
||||
</argument>
|
||||
</arguments>
|
||||
</action>
|
||||
<action>
|
||||
<libid>1</libid>
|
||||
<id>613</id>
|
||||
<kind>0</kind>
|
||||
<userelative>-1</userelative>
|
||||
<isquestion>0</isquestion>
|
||||
<useapplyto>-1</useapplyto>
|
||||
<exetype>1</exetype>
|
||||
<functionname>action_draw_variable</functionname>
|
||||
<codestring></codestring>
|
||||
<whoName>self</whoName>
|
||||
<relative>-1</relative>
|
||||
<isnot>0</isnot>
|
||||
<arguments>
|
||||
<argument>
|
||||
<kind>0</kind>
|
||||
<string>display</string>
|
||||
</argument>
|
||||
<argument>
|
||||
<kind>0</kind>
|
||||
<string>0</string>
|
||||
</argument>
|
||||
<argument>
|
||||
<kind>0</kind>
|
||||
<string>0</string>
|
||||
</argument>
|
||||
</arguments>
|
||||
</action>
|
||||
</event>
|
||||
</events>
|
||||
<PhysicsObject>0</PhysicsObject>
|
||||
<PhysicsObjectSensor>0</PhysicsObjectSensor>
|
||||
<PhysicsObjectShape>0</PhysicsObjectShape>
|
||||
<PhysicsObjectDensity>0.5</PhysicsObjectDensity>
|
||||
<PhysicsObjectRestitution>0.100000001490116</PhysicsObjectRestitution>
|
||||
<PhysicsObjectGroup>0</PhysicsObjectGroup>
|
||||
<PhysicsObjectLinearDamping>0.100000001490116</PhysicsObjectLinearDamping>
|
||||
<PhysicsObjectAngularDamping>0.100000001490116</PhysicsObjectAngularDamping>
|
||||
<PhysicsObjectFriction>0.200000002980232</PhysicsObjectFriction>
|
||||
<PhysicsObjectAwake>-1</PhysicsObjectAwake>
|
||||
<PhysicsObjectKinematic>0</PhysicsObjectKinematic>
|
||||
<PhysicsShapePoints/>
|
||||
</object>
|
165
objects/toboom.object.gmx
Normal file
|
@ -0,0 +1,165 @@
|
|||
<!--This Document is generated by GameMaker, if you edit it by hand then you do so at your own risk!-->
|
||||
<object>
|
||||
<spriteName>rtile</spriteName>
|
||||
<solid>-1</solid>
|
||||
<visible>-1</visible>
|
||||
<depth>0</depth>
|
||||
<persistent>0</persistent>
|
||||
<parentName><undefined></parentName>
|
||||
<maskName><undefined></maskName>
|
||||
<events>
|
||||
<event eventtype="4" ename="boom">
|
||||
<action>
|
||||
<libid>1</libid>
|
||||
<id>203</id>
|
||||
<kind>0</kind>
|
||||
<userelative>0</userelative>
|
||||
<isquestion>0</isquestion>
|
||||
<useapplyto>-1</useapplyto>
|
||||
<exetype>1</exetype>
|
||||
<functionname>action_kill_object</functionname>
|
||||
<codestring></codestring>
|
||||
<whoName>self</whoName>
|
||||
<relative>0</relative>
|
||||
<isnot>0</isnot>
|
||||
</action>
|
||||
</event>
|
||||
<event eventtype="7" enumb="0">
|
||||
<action>
|
||||
<libid>1</libid>
|
||||
<id>611</id>
|
||||
<kind>6</kind>
|
||||
<userelative>-1</userelative>
|
||||
<isquestion>0</isquestion>
|
||||
<useapplyto>-1</useapplyto>
|
||||
<exetype>2</exetype>
|
||||
<functionname></functionname>
|
||||
<codestring></codestring>
|
||||
<whoName>self</whoName>
|
||||
<relative>-1</relative>
|
||||
<isnot>0</isnot>
|
||||
<arguments>
|
||||
<argument>
|
||||
<kind>1</kind>
|
||||
<string>stack.blocksp</string>
|
||||
</argument>
|
||||
<argument>
|
||||
<kind>0</kind>
|
||||
<string>-1</string>
|
||||
</argument>
|
||||
</arguments>
|
||||
</action>
|
||||
<action>
|
||||
<libid>1</libid>
|
||||
<id>203</id>
|
||||
<kind>0</kind>
|
||||
<userelative>0</userelative>
|
||||
<isquestion>0</isquestion>
|
||||
<useapplyto>-1</useapplyto>
|
||||
<exetype>1</exetype>
|
||||
<functionname>action_kill_object</functionname>
|
||||
<codestring></codestring>
|
||||
<whoName>self</whoName>
|
||||
<relative>0</relative>
|
||||
<isnot>0</isnot>
|
||||
</action>
|
||||
</event>
|
||||
<event eventtype="8" enumb="0">
|
||||
<action>
|
||||
<libid>1</libid>
|
||||
<id>612</id>
|
||||
<kind>0</kind>
|
||||
<userelative>0</userelative>
|
||||
<isquestion>-1</isquestion>
|
||||
<useapplyto>-1</useapplyto>
|
||||
<exetype>1</exetype>
|
||||
<functionname>action_if_variable</functionname>
|
||||
<codestring></codestring>
|
||||
<whoName>self</whoName>
|
||||
<relative>0</relative>
|
||||
<isnot>0</isnot>
|
||||
<arguments>
|
||||
<argument>
|
||||
<kind>0</kind>
|
||||
<string>debug_mode</string>
|
||||
</argument>
|
||||
<argument>
|
||||
<kind>0</kind>
|
||||
<string>true</string>
|
||||
</argument>
|
||||
<argument>
|
||||
<kind>4</kind>
|
||||
<string>0</string>
|
||||
</argument>
|
||||
</arguments>
|
||||
</action>
|
||||
<action>
|
||||
<libid>1</libid>
|
||||
<id>603</id>
|
||||
<kind>7</kind>
|
||||
<userelative>0</userelative>
|
||||
<isquestion>0</isquestion>
|
||||
<useapplyto>-1</useapplyto>
|
||||
<exetype>2</exetype>
|
||||
<functionname></functionname>
|
||||
<codestring></codestring>
|
||||
<whoName>self</whoName>
|
||||
<relative>0</relative>
|
||||
<isnot>0</isnot>
|
||||
<arguments>
|
||||
<argument>
|
||||
<kind>1</kind>
|
||||
<string>draw_set_color(c_yellow);
|
||||
physics_draw_debug();
|
||||
</string>
|
||||
</argument>
|
||||
</arguments>
|
||||
</action>
|
||||
<action>
|
||||
<libid>1</libid>
|
||||
<id>421</id>
|
||||
<kind>3</kind>
|
||||
<userelative>0</userelative>
|
||||
<isquestion>0</isquestion>
|
||||
<useapplyto>0</useapplyto>
|
||||
<exetype>0</exetype>
|
||||
<functionname></functionname>
|
||||
<codestring></codestring>
|
||||
<whoName>self</whoName>
|
||||
<relative>0</relative>
|
||||
<isnot>0</isnot>
|
||||
</action>
|
||||
<action>
|
||||
<libid>1</libid>
|
||||
<id>500</id>
|
||||
<kind>0</kind>
|
||||
<userelative>0</userelative>
|
||||
<isquestion>0</isquestion>
|
||||
<useapplyto>0</useapplyto>
|
||||
<exetype>2</exetype>
|
||||
<functionname></functionname>
|
||||
<codestring>draw_self();</codestring>
|
||||
<whoName>self</whoName>
|
||||
<relative>0</relative>
|
||||
<isnot>0</isnot>
|
||||
</action>
|
||||
</event>
|
||||
</events>
|
||||
<PhysicsObject>-1</PhysicsObject>
|
||||
<PhysicsObjectSensor>0</PhysicsObjectSensor>
|
||||
<PhysicsObjectShape>1</PhysicsObjectShape>
|
||||
<PhysicsObjectDensity>0.5</PhysicsObjectDensity>
|
||||
<PhysicsObjectRestitution>0</PhysicsObjectRestitution>
|
||||
<PhysicsObjectGroup>1</PhysicsObjectGroup>
|
||||
<PhysicsObjectLinearDamping>0.100000001490116</PhysicsObjectLinearDamping>
|
||||
<PhysicsObjectAngularDamping>0.100000001490116</PhysicsObjectAngularDamping>
|
||||
<PhysicsObjectFriction>2</PhysicsObjectFriction>
|
||||
<PhysicsObjectAwake>-1</PhysicsObjectAwake>
|
||||
<PhysicsObjectKinematic>0</PhysicsObjectKinematic>
|
||||
<PhysicsShapePoints>
|
||||
<point>0,0</point>
|
||||
<point>16,0</point>
|
||||
<point>16,16</point>
|
||||
<point>0,16</point>
|
||||
</PhysicsShapePoints>
|
||||
</object>
|
109
objects/wall.object.gmx
Normal file
|
@ -0,0 +1,109 @@
|
|||
<!--This Document is generated by GameMaker, if you edit it by hand then you do so at your own risk!-->
|
||||
<object>
|
||||
<spriteName>ytile</spriteName>
|
||||
<solid>-1</solid>
|
||||
<visible>-1</visible>
|
||||
<depth>0</depth>
|
||||
<persistent>0</persistent>
|
||||
<parentName><undefined></parentName>
|
||||
<maskName><undefined></maskName>
|
||||
<events>
|
||||
<event eventtype="8" enumb="0">
|
||||
<action>
|
||||
<libid>1</libid>
|
||||
<id>612</id>
|
||||
<kind>0</kind>
|
||||
<userelative>0</userelative>
|
||||
<isquestion>-1</isquestion>
|
||||
<useapplyto>-1</useapplyto>
|
||||
<exetype>1</exetype>
|
||||
<functionname>action_if_variable</functionname>
|
||||
<codestring></codestring>
|
||||
<whoName>self</whoName>
|
||||
<relative>0</relative>
|
||||
<isnot>0</isnot>
|
||||
<arguments>
|
||||
<argument>
|
||||
<kind>0</kind>
|
||||
<string>debug_mode</string>
|
||||
</argument>
|
||||
<argument>
|
||||
<kind>0</kind>
|
||||
<string>true</string>
|
||||
</argument>
|
||||
<argument>
|
||||
<kind>4</kind>
|
||||
<string>0</string>
|
||||
</argument>
|
||||
</arguments>
|
||||
</action>
|
||||
<action>
|
||||
<libid>1</libid>
|
||||
<id>603</id>
|
||||
<kind>7</kind>
|
||||
<userelative>0</userelative>
|
||||
<isquestion>0</isquestion>
|
||||
<useapplyto>-1</useapplyto>
|
||||
<exetype>2</exetype>
|
||||
<functionname></functionname>
|
||||
<codestring></codestring>
|
||||
<whoName>self</whoName>
|
||||
<relative>0</relative>
|
||||
<isnot>0</isnot>
|
||||
<arguments>
|
||||
<argument>
|
||||
<kind>1</kind>
|
||||
<string>draw_set_color(c_black);
|
||||
physics_draw_debug();
|
||||
</string>
|
||||
</argument>
|
||||
</arguments>
|
||||
</action>
|
||||
<action>
|
||||
<libid>1</libid>
|
||||
<id>421</id>
|
||||
<kind>3</kind>
|
||||
<userelative>0</userelative>
|
||||
<isquestion>0</isquestion>
|
||||
<useapplyto>0</useapplyto>
|
||||
<exetype>0</exetype>
|
||||
<functionname></functionname>
|
||||
<codestring></codestring>
|
||||
<whoName>self</whoName>
|
||||
<relative>0</relative>
|
||||
<isnot>0</isnot>
|
||||
</action>
|
||||
<action>
|
||||
<libid>1</libid>
|
||||
<id>500</id>
|
||||
<kind>0</kind>
|
||||
<userelative>0</userelative>
|
||||
<isquestion>0</isquestion>
|
||||
<useapplyto>0</useapplyto>
|
||||
<exetype>2</exetype>
|
||||
<functionname></functionname>
|
||||
<codestring>draw_self();</codestring>
|
||||
<whoName>self</whoName>
|
||||
<relative>0</relative>
|
||||
<isnot>0</isnot>
|
||||
</action>
|
||||
</event>
|
||||
</events>
|
||||
<PhysicsObject>-1</PhysicsObject>
|
||||
<PhysicsObjectSensor>0</PhysicsObjectSensor>
|
||||
<PhysicsObjectShape>1</PhysicsObjectShape>
|
||||
<PhysicsObjectDensity>0</PhysicsObjectDensity>
|
||||
<PhysicsObjectRestitution>0</PhysicsObjectRestitution>
|
||||
<PhysicsObjectGroup>1</PhysicsObjectGroup>
|
||||
<PhysicsObjectLinearDamping>0.100000001490116</PhysicsObjectLinearDamping>
|
||||
<PhysicsObjectAngularDamping>0.100000001490116</PhysicsObjectAngularDamping>
|
||||
<PhysicsObjectFriction>0.5</PhysicsObjectFriction>
|
||||
<PhysicsObjectAwake>-1</PhysicsObjectAwake>
|
||||
<PhysicsObjectKinematic>0</PhysicsObjectKinematic>
|
||||
<PhysicsShapePoints>
|
||||
<point>0,0</point>
|
||||
<point>32,0</point>
|
||||
<point>32,32</point>
|
||||
<point>0,32</point>
|
||||
</PhysicsShapePoints>
|
||||
</object>
|
27
objects/wallslopel.object.gmx
Normal file
|
@ -0,0 +1,27 @@
|
|||
<!--This Document is generated by GameMaker, if you edit it by hand then you do so at your own risk!-->
|
||||
<object>
|
||||
<spriteName>yslabl</spriteName>
|
||||
<solid>-1</solid>
|
||||
<visible>-1</visible>
|
||||
<depth>0</depth>
|
||||
<persistent>0</persistent>
|
||||
<parentName>wall</parentName>
|
||||
<maskName><undefined></maskName>
|
||||
<events/>
|
||||
<PhysicsObject>-1</PhysicsObject>
|
||||
<PhysicsObjectSensor>0</PhysicsObjectSensor>
|
||||
<PhysicsObjectShape>2</PhysicsObjectShape>
|
||||
<PhysicsObjectDensity>0</PhysicsObjectDensity>
|
||||
<PhysicsObjectRestitution>0</PhysicsObjectRestitution>
|
||||
<PhysicsObjectGroup>1</PhysicsObjectGroup>
|
||||
<PhysicsObjectLinearDamping>0.100000001490116</PhysicsObjectLinearDamping>
|
||||
<PhysicsObjectAngularDamping>0.100000001490116</PhysicsObjectAngularDamping>
|
||||
<PhysicsObjectFriction>0.200000002980232</PhysicsObjectFriction>
|
||||
<PhysicsObjectAwake>-1</PhysicsObjectAwake>
|
||||
<PhysicsObjectKinematic>0</PhysicsObjectKinematic>
|
||||
<PhysicsShapePoints>
|
||||
<point>0,0</point>
|
||||
<point>32,32</point>
|
||||
<point>0,32</point>
|
||||
</PhysicsShapePoints>
|
||||
</object>
|
27
objects/wallsloper.object.gmx
Normal file
|
@ -0,0 +1,27 @@
|
|||
<!--This Document is generated by GameMaker, if you edit it by hand then you do so at your own risk!-->
|
||||
<object>
|
||||
<spriteName>yslabr</spriteName>
|
||||
<solid>-1</solid>
|
||||
<visible>-1</visible>
|
||||
<depth>0</depth>
|
||||
<persistent>0</persistent>
|
||||
<parentName>wall</parentName>
|
||||
<maskName><undefined></maskName>
|
||||
<events/>
|
||||
<PhysicsObject>-1</PhysicsObject>
|
||||
<PhysicsObjectSensor>0</PhysicsObjectSensor>
|
||||
<PhysicsObjectShape>2</PhysicsObjectShape>
|
||||
<PhysicsObjectDensity>0</PhysicsObjectDensity>
|
||||
<PhysicsObjectRestitution>0</PhysicsObjectRestitution>
|
||||
<PhysicsObjectGroup>1</PhysicsObjectGroup>
|
||||
<PhysicsObjectLinearDamping>0.100000001490116</PhysicsObjectLinearDamping>
|
||||
<PhysicsObjectAngularDamping>0.100000001490116</PhysicsObjectAngularDamping>
|
||||
<PhysicsObjectFriction>0.200000002980232</PhysicsObjectFriction>
|
||||
<PhysicsObjectAwake>-1</PhysicsObjectAwake>
|
||||
<PhysicsObjectKinematic>0</PhysicsObjectKinematic>
|
||||
<PhysicsShapePoints>
|
||||
<point>32,0</point>
|
||||
<point>32,32</point>
|
||||
<point>0,32</point>
|
||||
</PhysicsShapePoints>
|
||||
</object>
|
148
rooms/boomer.room.gmx
Normal file
|
@ -0,0 +1,148 @@
|
|||
<!--This Document is generated by GameMaker, if you edit it by hand then you do so at your own risk!-->
|
||||
<room>
|
||||
<caption></caption>
|
||||
<width>640</width>
|
||||
<height>480</height>
|
||||
<vsnap>32</vsnap>
|
||||
<hsnap>32</hsnap>
|
||||
<isometric>0</isometric>
|
||||
<speed>60</speed>
|
||||
<persistent>0</persistent>
|
||||
<colour>8388608</colour>
|
||||
<showcolour>-1</showcolour>
|
||||
<code></code>
|
||||
<enableViews>0</enableViews>
|
||||
<clearViewBackground>-1</clearViewBackground>
|
||||
<makerSettings>
|
||||
<isSet>0</isSet>
|
||||
<w>0</w>
|
||||
<h>0</h>
|
||||
<showGrid>0</showGrid>
|
||||
<showObjects>0</showObjects>
|
||||
<showTiles>0</showTiles>
|
||||
<showBackgrounds>0</showBackgrounds>
|
||||
<showForegrounds>0</showForegrounds>
|
||||
<showViews>0</showViews>
|
||||
<deleteUnderlyingObj>0</deleteUnderlyingObj>
|
||||
<deleteUnderlyingTiles>0</deleteUnderlyingTiles>
|
||||
<page>0</page>
|
||||
<xoffset>0</xoffset>
|
||||
<yoffset>0</yoffset>
|
||||
</makerSettings>
|
||||
<backgrounds>
|
||||
<background visible="0" foreground="0" name="" x="0" y="0" htiled="-1" vtiled="-1" hspeed="0" vspeed="0" stretch="0"/>
|
||||
<background visible="0" foreground="0" name="" x="0" y="0" htiled="-1" vtiled="-1" hspeed="0" vspeed="0" stretch="0"/>
|
||||
<background visible="0" foreground="0" name="" x="0" y="0" htiled="-1" vtiled="-1" hspeed="0" vspeed="0" stretch="0"/>
|
||||
<background visible="0" foreground="0" name="" x="0" y="0" htiled="-1" vtiled="-1" hspeed="0" vspeed="0" stretch="0"/>
|
||||
<background visible="0" foreground="0" name="" x="0" y="0" htiled="-1" vtiled="-1" hspeed="0" vspeed="0" stretch="0"/>
|
||||
<background visible="0" foreground="0" name="" x="0" y="0" htiled="-1" vtiled="-1" hspeed="0" vspeed="0" stretch="0"/>
|
||||
<background visible="0" foreground="0" name="" x="0" y="0" htiled="-1" vtiled="-1" hspeed="0" vspeed="0" stretch="0"/>
|
||||
<background visible="0" foreground="0" name="" x="0" y="0" htiled="-1" vtiled="-1" hspeed="0" vspeed="0" stretch="0"/>
|
||||
</backgrounds>
|
||||
<views>
|
||||
<view visible="0" objName="" xview="0" yview="0" wview="640" hview="480" xport="0" yport="0" wport="640" hport="480" hborder="32" vborder="32" hspeed="-1" vspeed="-1"/>
|
||||
<view visible="0" objName="" xview="0" yview="0" wview="640" hview="480" xport="0" yport="0" wport="640" hport="480" hborder="32" vborder="32" hspeed="-1" vspeed="-1"/>
|
||||
<view visible="0" objName="" xview="0" yview="0" wview="640" hview="480" xport="0" yport="0" wport="640" hport="480" hborder="32" vborder="32" hspeed="-1" vspeed="-1"/>
|
||||
<view visible="0" objName="" xview="0" yview="0" wview="640" hview="480" xport="0" yport="0" wport="640" hport="480" hborder="32" vborder="32" hspeed="-1" vspeed="-1"/>
|
||||
<view visible="0" objName="" xview="0" yview="0" wview="640" hview="480" xport="0" yport="0" wport="640" hport="480" hborder="32" vborder="32" hspeed="-1" vspeed="-1"/>
|
||||
<view visible="0" objName="" xview="0" yview="0" wview="640" hview="480" xport="0" yport="0" wport="640" hport="480" hborder="32" vborder="32" hspeed="-1" vspeed="-1"/>
|
||||
<view visible="0" objName="" xview="0" yview="0" wview="640" hview="480" xport="0" yport="0" wport="640" hport="480" hborder="32" vborder="32" hspeed="-1" vspeed="-1"/>
|
||||
<view visible="0" objName="" xview="0" yview="0" wview="640" hview="480" xport="0" yport="0" wport="640" hport="480" hborder="32" vborder="32" hspeed="-1" vspeed="-1"/>
|
||||
</views>
|
||||
<instances>
|
||||
<instance objName="wall" x="640" y="480" name="inst_FFE0D61D" locked="0" code="" scaleX="1" scaleY="1" colour="4294967295" rotation="0"/>
|
||||
<instance objName="wall" x="608" y="480" name="inst_6E29682F" locked="0" code="" scaleX="1" scaleY="1" colour="4294967295" rotation="0"/>
|
||||
<instance objName="wall" x="576" y="480" name="inst_9E7471BF" locked="0" code="" scaleX="1" scaleY="1" colour="4294967295" rotation="0"/>
|
||||
<instance objName="wall" x="544" y="480" name="inst_88C4867C" locked="0" code="" scaleX="1" scaleY="1" colour="4294967295" rotation="0"/>
|
||||
<instance objName="wall" x="512" y="480" name="inst_4DE63F2A" locked="0" code="" scaleX="1" scaleY="1" colour="4294967295" rotation="0"/>
|
||||
<instance objName="wall" x="480" y="480" name="inst_7D1FA347" locked="0" code="" scaleX="1" scaleY="1" colour="4294967295" rotation="0"/>
|
||||
<instance objName="wall" x="448" y="480" name="inst_5DAE2A94" locked="0" code="" scaleX="1" scaleY="1" colour="4294967295" rotation="0"/>
|
||||
<instance objName="wall" x="416" y="480" name="inst_B33EDBBB" locked="0" code="" scaleX="1" scaleY="1" colour="4294967295" rotation="0"/>
|
||||
<instance objName="wall" x="384" y="480" name="inst_D99FF6F3" locked="0" code="" scaleX="1" scaleY="1" colour="4294967295" rotation="0"/>
|
||||
<instance objName="wall" x="352" y="480" name="inst_72541CC0" locked="0" code="" scaleX="1" scaleY="1" colour="4294967295" rotation="0"/>
|
||||
<instance objName="wall" x="320" y="480" name="inst_0986F127" locked="0" code="" scaleX="1" scaleY="1" colour="4294967295" rotation="0"/>
|
||||
<instance objName="wall" x="288" y="480" name="inst_CD33133E" locked="0" code="" scaleX="1" scaleY="1" colour="4294967295" rotation="0"/>
|
||||
<instance objName="wall" x="256" y="480" name="inst_AF6C078A" locked="0" code="" scaleX="1" scaleY="1" colour="4294967295" rotation="0"/>
|
||||
<instance objName="wall" x="224" y="480" name="inst_C1B550E6" locked="0" code="" scaleX="1" scaleY="1" colour="4294967295" rotation="0"/>
|
||||
<instance objName="wall" x="192" y="480" name="inst_DCE650B1" locked="0" code="" scaleX="1" scaleY="1" colour="4294967295" rotation="0"/>
|
||||
<instance objName="wall" x="160" y="480" name="inst_0F98A8E0" locked="0" code="" scaleX="1" scaleY="1" colour="4294967295" rotation="0"/>
|
||||
<instance objName="wall" x="128" y="480" name="inst_802B4826" locked="0" code="" scaleX="1" scaleY="1" colour="4294967295" rotation="0"/>
|
||||
<instance objName="wall" x="96" y="480" name="inst_DCF81446" locked="0" code="" scaleX="1" scaleY="1" colour="4294967295" rotation="0"/>
|
||||
<instance objName="wall" x="64" y="480" name="inst_AB4C3E4B" locked="0" code="" scaleX="1" scaleY="1" colour="4294967295" rotation="0"/>
|
||||
<instance objName="wall" x="32" y="480" name="inst_5436231D" locked="0" code="" scaleX="1" scaleY="1" colour="4294967295" rotation="0"/>
|
||||
<instance objName="wall" x="0" y="480" name="inst_34AAD7FD" locked="0" code="" scaleX="1" scaleY="1" colour="4294967295" rotation="0"/>
|
||||
<instance objName="wall" x="0" y="448" name="inst_00788854" locked="0" code="" scaleX="1" scaleY="1" colour="4294967295" rotation="0"/>
|
||||
<instance objName="wall" x="0" y="416" name="inst_E1308ED5" locked="0" code="" scaleX="1" scaleY="1" colour="4294967295" rotation="0"/>
|
||||
<instance objName="wall" x="0" y="384" name="inst_DE701044" locked="0" code="" scaleX="1" scaleY="1" colour="4294967295" rotation="0"/>
|
||||
<instance objName="wall" x="0" y="320" name="inst_C797A776" locked="0" code="" scaleX="1" scaleY="1" colour="4294967295" rotation="0"/>
|
||||
<instance objName="wall" x="0" y="352" name="inst_6B681173" locked="0" code="" scaleX="1" scaleY="1" colour="4294967295" rotation="0"/>
|
||||
<instance objName="wall" x="0" y="288" name="inst_44A4C7F0" locked="0" code="" scaleX="1" scaleY="1" colour="4294967295" rotation="0"/>
|
||||
<instance objName="wall" x="0" y="256" name="inst_BA8448A9" locked="0" code="" scaleX="1" scaleY="1" colour="4294967295" rotation="0"/>
|
||||
<instance objName="wall" x="0" y="224" name="inst_87D8358A" locked="0" code="" scaleX="1" scaleY="1" colour="4294967295" rotation="0"/>
|
||||
<instance objName="wall" x="0" y="192" name="inst_131F8FE7" locked="0" code="" scaleX="1" scaleY="1" colour="4294967295" rotation="0"/>
|
||||
<instance objName="wall" x="0" y="160" name="inst_20E1B685" locked="0" code="" scaleX="1" scaleY="1" colour="4294967295" rotation="0"/>
|
||||
<instance objName="wall" x="0" y="128" name="inst_D502C730" locked="0" code="" scaleX="1" scaleY="1" colour="4294967295" rotation="0"/>
|
||||
<instance objName="wall" x="0" y="96" name="inst_E336D5F0" locked="0" code="" scaleX="1" scaleY="1" colour="4294967295" rotation="0"/>
|
||||
<instance objName="wall" x="0" y="64" name="inst_7E467276" locked="0" code="" scaleX="1" scaleY="1" colour="4294967295" rotation="0"/>
|
||||
<instance objName="wall" x="0" y="32" name="inst_7B7A07DC" locked="0" code="" scaleX="1" scaleY="1" colour="4294967295" rotation="0"/>
|
||||
<instance objName="wall" x="0" y="0" name="inst_6D6C6977" locked="0" code="" scaleX="1" scaleY="1" colour="4294967295" rotation="0"/>
|
||||
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|
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||||
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||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
<instance objName="wallsloper" x="544" y="320" name="inst_95AE625E" locked="0" code="" scaleX="1" scaleY="1" colour="4294967295" rotation="0"/>
|
||||
<instance objName="wallsloper" x="512" y="352" name="inst_A29C05DD" locked="0" code="" scaleX="1" scaleY="1" colour="4294967295" rotation="0"/>
|
||||
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|
||||
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|
||||
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|
||||
<instance objName="wall" x="544" y="384" name="inst_1ACF41B4" locked="0" code="" scaleX="1" scaleY="1" colour="4294967295" rotation="0"/>
|
||||
<instance objName="placer" x="0" y="0" name="inst_C5F75552" locked="0" code="" scaleX="1" scaleY="1" colour="4294967295" rotation="0"/>
|
||||
</instances>
|
||||
<tiles/>
|
||||
<PhysicsWorld>-1</PhysicsWorld>
|
||||
<PhysicsWorldTop>0</PhysicsWorldTop>
|
||||
<PhysicsWorldLeft>0</PhysicsWorldLeft>
|
||||
<PhysicsWorldRight>640</PhysicsWorldRight>
|
||||
<PhysicsWorldBottom>480</PhysicsWorldBottom>
|
||||
<PhysicsWorldGravityX>0</PhysicsWorldGravityX>
|
||||
<PhysicsWorldGravityY>60</PhysicsWorldGravityY>
|
||||
<PhysicsWorldPixToMeters>0.100000001490116</PhysicsWorldPixToMeters>
|
||||
</room>
|
251
rooms/menu.room.gmx
Normal file
|
@ -0,0 +1,251 @@
|
|||
<!--This Document is generated by GameMaker, if you edit it by hand then you do so at your own risk!-->
|
||||
<room>
|
||||
<caption></caption>
|
||||
<width>640</width>
|
||||
<height>480</height>
|
||||
<vsnap>32</vsnap>
|
||||
<hsnap>32</hsnap>
|
||||
<isometric>0</isometric>
|
||||
<speed>60</speed>
|
||||
<persistent>0</persistent>
|
||||
<colour>8388608</colour>
|
||||
<showcolour>-1</showcolour>
|
||||
<code></code>
|
||||
<enableViews>0</enableViews>
|
||||
<clearViewBackground>-1</clearViewBackground>
|
||||
<makerSettings>
|
||||
<isSet>0</isSet>
|
||||
<w>0</w>
|
||||
<h>0</h>
|
||||
<showGrid>0</showGrid>
|
||||
<showObjects>0</showObjects>
|
||||
<showTiles>0</showTiles>
|
||||
<showBackgrounds>0</showBackgrounds>
|
||||
<showForegrounds>0</showForegrounds>
|
||||
<showViews>0</showViews>
|
||||
<deleteUnderlyingObj>0</deleteUnderlyingObj>
|
||||
<deleteUnderlyingTiles>0</deleteUnderlyingTiles>
|
||||
<page>0</page>
|
||||
<xoffset>0</xoffset>
|
||||
<yoffset>0</yoffset>
|
||||
</makerSettings>
|
||||
<backgrounds>
|
||||
<background visible="0" foreground="0" name="" x="0" y="0" htiled="-1" vtiled="-1" hspeed="0" vspeed="0" stretch="0"/>
|
||||
<background visible="0" foreground="0" name="" x="0" y="0" htiled="-1" vtiled="-1" hspeed="0" vspeed="0" stretch="0"/>
|
||||
<background visible="0" foreground="0" name="" x="0" y="0" htiled="-1" vtiled="-1" hspeed="0" vspeed="0" stretch="0"/>
|
||||
<background visible="0" foreground="0" name="" x="0" y="0" htiled="-1" vtiled="-1" hspeed="0" vspeed="0" stretch="0"/>
|
||||
<background visible="0" foreground="0" name="" x="0" y="0" htiled="-1" vtiled="-1" hspeed="0" vspeed="0" stretch="0"/>
|
||||
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|
||||
<background visible="0" foreground="0" name="" x="0" y="0" htiled="-1" vtiled="-1" hspeed="0" vspeed="0" stretch="0"/>
|
||||
<background visible="0" foreground="0" name="" x="0" y="0" htiled="-1" vtiled="-1" hspeed="0" vspeed="0" stretch="0"/>
|
||||
</backgrounds>
|
||||
<views>
|
||||
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|
||||
<view visible="0" objName="" xview="0" yview="0" wview="640" hview="480" xport="0" yport="0" wport="640" hport="480" hborder="32" vborder="32" hspeed="-1" vspeed="-1"/>
|
||||
<view visible="0" objName="" xview="0" yview="0" wview="640" hview="480" xport="0" yport="0" wport="640" hport="480" hborder="32" vborder="32" hspeed="-1" vspeed="-1"/>
|
||||
<view visible="0" objName="" xview="0" yview="0" wview="640" hview="480" xport="0" yport="0" wport="640" hport="480" hborder="32" vborder="32" hspeed="-1" vspeed="-1"/>
|
||||
<view visible="0" objName="" xview="0" yview="0" wview="640" hview="480" xport="0" yport="0" wport="640" hport="480" hborder="32" vborder="32" hspeed="-1" vspeed="-1"/>
|
||||
<view visible="0" objName="" xview="0" yview="0" wview="640" hview="480" xport="0" yport="0" wport="640" hport="480" hborder="32" vborder="32" hspeed="-1" vspeed="-1"/>
|
||||
<view visible="0" objName="" xview="0" yview="0" wview="640" hview="480" xport="0" yport="0" wport="640" hport="480" hborder="32" vborder="32" hspeed="-1" vspeed="-1"/>
|
||||
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|
||||
</views>
|
||||
<instances>
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
<instance objName="wall" x="64" y="0" name="inst_9235BD3E" locked="0" code="" scaleX="1" scaleY="1" colour="4294967295" rotation="0"/>
|
||||
<instance objName="wall" x="96" y="0" name="inst_45E2F311" locked="0" code="" scaleX="1" scaleY="1" colour="4294967295" rotation="0"/>
|
||||
<instance objName="wall" x="128" y="0" name="inst_C618DFEA" locked="0" code="" scaleX="1" scaleY="1" colour="4294967295" rotation="0"/>
|
||||
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|
||||
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|
||||
<instance objName="wall" x="224" y="0" name="inst_431DD72F" locked="0" code="" scaleX="1" scaleY="1" colour="4294967295" rotation="0"/>
|
||||
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|
||||
<instance objName="wall" x="288" y="0" name="inst_DAC31B41" locked="0" code="" scaleX="1" scaleY="1" colour="4294967295" rotation="0"/>
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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64
rooms/room0.room.gmx
Normal file
|
@ -0,0 +1,64 @@
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||||
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||||
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67
rooms/stacker.room.gmx
Normal file
|
@ -0,0 +1,67 @@
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|||
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||||
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148
rooms/xyz.room.gmx
Normal file
|
@ -0,0 +1,148 @@
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<!--This Document is generated by GameMaker, if you edit it by hand then you do so at your own risk!-->
|
||||
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|
||||
<instance objName="wall" x="0" y="224" name="inst_87D8358A" locked="0" code="" scaleX="1" scaleY="1" colour="4294967295" rotation="0"/>
|
||||
<instance objName="wall" x="0" y="192" name="inst_131F8FE7" locked="0" code="" scaleX="1" scaleY="1" colour="4294967295" rotation="0"/>
|
||||
<instance objName="wall" x="0" y="160" name="inst_20E1B685" locked="0" code="" scaleX="1" scaleY="1" colour="4294967295" rotation="0"/>
|
||||
<instance objName="wall" x="0" y="128" name="inst_D502C730" locked="0" code="" scaleX="1" scaleY="1" colour="4294967295" rotation="0"/>
|
||||
<instance objName="wall" x="0" y="96" name="inst_E336D5F0" locked="0" code="" scaleX="1" scaleY="1" colour="4294967295" rotation="0"/>
|
||||
<instance objName="wall" x="0" y="64" name="inst_7E467276" locked="0" code="" scaleX="1" scaleY="1" colour="4294967295" rotation="0"/>
|
||||
<instance objName="wall" x="0" y="32" name="inst_7B7A07DC" locked="0" code="" scaleX="1" scaleY="1" colour="4294967295" rotation="0"/>
|
||||
<instance objName="wall" x="0" y="0" name="inst_6D6C6977" locked="0" code="" scaleX="1" scaleY="1" colour="4294967295" rotation="0"/>
|
||||
<instance objName="wall" x="32" y="0" name="inst_B66538C2" locked="0" code="" scaleX="1" scaleY="1" colour="4294967295" rotation="0"/>
|
||||
<instance objName="wall" x="64" y="0" name="inst_9235BD3E" locked="0" code="" scaleX="1" scaleY="1" colour="4294967295" rotation="0"/>
|
||||
<instance objName="wall" x="96" y="0" name="inst_45E2F311" locked="0" code="" scaleX="1" scaleY="1" colour="4294967295" rotation="0"/>
|
||||
<instance objName="wall" x="128" y="0" name="inst_C618DFEA" locked="0" code="" scaleX="1" scaleY="1" colour="4294967295" rotation="0"/>
|
||||
<instance objName="wall" x="160" y="0" name="inst_66C90D1A" locked="0" code="" scaleX="1" scaleY="1" colour="4294967295" rotation="0"/>
|
||||
<instance objName="wall" x="192" y="0" name="inst_F3362D70" locked="0" code="" scaleX="1" scaleY="1" colour="4294967295" rotation="0"/>
|
||||
<instance objName="wall" x="224" y="0" name="inst_431DD72F" locked="0" code="" scaleX="1" scaleY="1" colour="4294967295" rotation="0"/>
|
||||
<instance objName="wall" x="256" y="0" name="inst_26607B02" locked="0" code="" scaleX="1" scaleY="1" colour="4294967295" rotation="0"/>
|
||||
<instance objName="wall" x="288" y="0" name="inst_DAC31B41" locked="0" code="" scaleX="1" scaleY="1" colour="4294967295" rotation="0"/>
|
||||
<instance objName="wall" x="320" y="0" name="inst_138F72F8" locked="0" code="" scaleX="1" scaleY="1" colour="4294967295" rotation="0"/>
|
||||
<instance objName="wall" x="352" y="0" name="inst_ED590A31" locked="0" code="" scaleX="1" scaleY="1" colour="4294967295" rotation="0"/>
|
||||
<instance objName="wall" x="384" y="0" name="inst_63A3E0CC" locked="0" code="" scaleX="1" scaleY="1" colour="4294967295" rotation="0"/>
|
||||
<instance objName="wall" x="416" y="0" name="inst_D32B44C5" locked="0" code="" scaleX="1" scaleY="1" colour="4294967295" rotation="0"/>
|
||||
<instance objName="wall" x="448" y="0" name="inst_02E9E176" locked="0" code="" scaleX="1" scaleY="1" colour="4294967295" rotation="0"/>
|
||||
<instance objName="wall" x="480" y="0" name="inst_74AD89AF" locked="0" code="" scaleX="1" scaleY="1" colour="4294967295" rotation="0"/>
|
||||
<instance objName="wall" x="512" y="0" name="inst_9DFF4ACE" locked="0" code="" scaleX="1" scaleY="1" colour="4294967295" rotation="0"/>
|
||||
<instance objName="wall" x="544" y="0" name="inst_CDF21BB3" locked="0" code="" scaleX="1" scaleY="1" colour="4294967295" rotation="0"/>
|
||||
<instance objName="wall" x="576" y="0" name="inst_DA3BB0FF" locked="0" code="" scaleX="1" scaleY="1" colour="4294967295" rotation="0"/>
|
||||
<instance objName="wall" x="608" y="0" name="inst_C9B98EE7" locked="0" code="" scaleX="1" scaleY="1" colour="4294967295" rotation="0"/>
|
||||
<instance objName="wall" x="640" y="0" name="inst_904F9314" locked="0" code="" scaleX="1" scaleY="1" colour="4294967295" rotation="0"/>
|
||||
<instance objName="wall" x="640" y="32" name="inst_263C5AC2" locked="0" code="" scaleX="1" scaleY="1" colour="4294967295" rotation="0"/>
|
||||
<instance objName="wall" x="640" y="64" name="inst_6A489377" locked="0" code="" scaleX="1" scaleY="1" colour="4294967295" rotation="0"/>
|
||||
<instance objName="wall" x="640" y="96" name="inst_FE8DE6D8" locked="0" code="" scaleX="1" scaleY="1" colour="4294967295" rotation="0"/>
|
||||
<instance objName="wall" x="640" y="128" name="inst_A82E1832" locked="0" code="" scaleX="1" scaleY="1" colour="4294967295" rotation="0"/>
|
||||
<instance objName="wall" x="640" y="160" name="inst_5E0368B6" locked="0" code="" scaleX="1" scaleY="1" colour="4294967295" rotation="0"/>
|
||||
<instance objName="wall" x="640" y="192" name="inst_95582246" locked="0" code="" scaleX="1" scaleY="1" colour="4294967295" rotation="0"/>
|
||||
<instance objName="wall" x="640" y="224" name="inst_4A238CA6" locked="0" code="" scaleX="1" scaleY="1" colour="4294967295" rotation="0"/>
|
||||
<instance objName="wall" x="640" y="256" name="inst_3E232EE9" locked="0" code="" scaleX="1" scaleY="1" colour="4294967295" rotation="0"/>
|
||||
<instance objName="wall" x="640" y="288" name="inst_674CDFBD" locked="0" code="" scaleX="1" scaleY="1" colour="4294967295" rotation="0"/>
|
||||
<instance objName="wall" x="640" y="320" name="inst_9F47E910" locked="0" code="" scaleX="1" scaleY="1" colour="4294967295" rotation="0"/>
|
||||
<instance objName="wall" x="640" y="352" name="inst_6DFB03B2" locked="0" code="" scaleX="1" scaleY="1" colour="4294967295" rotation="0"/>
|
||||
<instance objName="wall" x="640" y="384" name="inst_ACE3AFAC" locked="0" code="" scaleX="1" scaleY="1" colour="4294967295" rotation="0"/>
|
||||
<instance objName="wall" x="640" y="416" name="inst_C5F8E83C" locked="0" code="" scaleX="1" scaleY="1" colour="4294967295" rotation="0"/>
|
||||
<instance objName="wall" x="640" y="448" name="inst_9F8530E7" locked="0" code="" scaleX="1" scaleY="1" colour="4294967295" rotation="0"/>
|
||||
<instance objName="wallslopel" x="128" y="352" name="inst_AE15AA3D" locked="0" code="" scaleX="1" scaleY="1" colour="4294967295" rotation="0"/>
|
||||
<instance objName="wallslopel" x="160" y="384" name="inst_0EF8DBEF" locked="0" code="" scaleX="1" scaleY="1" colour="4294967295" rotation="0"/>
|
||||
<instance objName="wallslopel" x="32" y="448" name="inst_A834D83B" locked="0" code="" scaleX="1" scaleY="1" colour="4294967295" rotation="0"/>
|
||||
<instance objName="wall" x="96" y="384" name="inst_656F5990" locked="0" code="" scaleX="1" scaleY="1" colour="4294967295" rotation="0"/>
|
||||
<instance objName="wall" x="96" y="352" name="inst_A1C5EC30" locked="0" code="" scaleX="1" scaleY="1" colour="4294967295" rotation="0"/>
|
||||
<instance objName="wall" x="128" y="384" name="inst_CF34255F" locked="0" code="" scaleX="1" scaleY="1" colour="4294967295" rotation="0"/>
|
||||
<instance objName="wallslopel" x="96" y="320" name="inst_6332E224" locked="0" code="" scaleX="1" scaleY="1" colour="4294967295" rotation="0"/>
|
||||
<instance objName="wallsloper" x="608" y="448" name="inst_780A6D5F" locked="0" code="" scaleX="1" scaleY="1" colour="4294967295" rotation="0"/>
|
||||
<instance objName="wallsloper" x="544" y="320" name="inst_95AE625E" locked="0" code="" scaleX="1" scaleY="1" colour="4294967295" rotation="0"/>
|
||||
<instance objName="wallsloper" x="512" y="352" name="inst_A29C05DD" locked="0" code="" scaleX="1" scaleY="1" colour="4294967295" rotation="0"/>
|
||||
<instance objName="wallsloper" x="480" y="384" name="inst_6CC654AB" locked="0" code="" scaleX="1" scaleY="1" colour="4294967295" rotation="0"/>
|
||||
<instance objName="wall" x="512" y="384" name="inst_AE3566B6" locked="0" code="" scaleX="1" scaleY="1" colour="4294967295" rotation="0"/>
|
||||
<instance objName="wall" x="544" y="352" name="inst_E8D47276" locked="0" code="" scaleX="1" scaleY="1" colour="4294967295" rotation="0"/>
|
||||
<instance objName="wall" x="544" y="384" name="inst_1ACF41B4" locked="0" code="" scaleX="1" scaleY="1" colour="4294967295" rotation="0"/>
|
||||
<instance objName="placer" x="0" y="0" name="inst_C5F75552" locked="0" code="" scaleX="1" scaleY="1" colour="4294967295" rotation="0"/>
|
||||
</instances>
|
||||
<tiles/>
|
||||
<PhysicsWorld>-1</PhysicsWorld>
|
||||
<PhysicsWorldTop>0</PhysicsWorldTop>
|
||||
<PhysicsWorldLeft>0</PhysicsWorldLeft>
|
||||
<PhysicsWorldRight>640</PhysicsWorldRight>
|
||||
<PhysicsWorldBottom>480</PhysicsWorldBottom>
|
||||
<PhysicsWorldGravityX>0</PhysicsWorldGravityX>
|
||||
<PhysicsWorldGravityY>60</PhysicsWorldGravityY>
|
||||
<PhysicsWorldPixToMeters>0.100000001490116</PhysicsWorldPixToMeters>
|
||||
</room>
|
3
scripts/loadrecord.gml
Normal file
|
@ -0,0 +1,3 @@
|
|||
ini_open("savefile.ini");
|
||||
stack.blocksr = ini_read_real("Stack","record","0"); // Soldi
|
||||
ini_close();
|
3
scripts/resetrecord.gml
Normal file
|
@ -0,0 +1,3 @@
|
|||
ini_open("savefile.ini");
|
||||
ini_write_real("Stack","record",0); // Record
|
||||
ini_close();
|
3
scripts/saverecord.gml
Normal file
|
@ -0,0 +1,3 @@
|
|||
ini_open("savefile.ini");
|
||||
ini_write_real("Stack","record",stack.blocksr); // Record
|
||||
ini_close();
|
24
sprites/V.sprite.gmx
Normal file
|
@ -0,0 +1,24 @@
|
|||
<!--This Document is generated by GameMaker, if you edit it by hand then you do so at your own risk!-->
|
||||
<sprite>
|
||||
<xorig>16</xorig>
|
||||
<yorigin>16</yorigin>
|
||||
<colkind>1</colkind>
|
||||
<coltolerance>0</coltolerance>
|
||||
<sepmasks>0</sepmasks>
|
||||
<bboxmode>0</bboxmode>
|
||||
<bbox_left>0</bbox_left>
|
||||
<bbox_right>31</bbox_right>
|
||||
<bbox_top>0</bbox_top>
|
||||
<bbox_bottom>31</bbox_bottom>
|
||||
<HTile>0</HTile>
|
||||
<VTile>0</VTile>
|
||||
<TextureGroups>
|
||||
<TextureGroup0>0</TextureGroup0>
|
||||
</TextureGroups>
|
||||
<For3D>0</For3D>
|
||||
<width>32</width>
|
||||
<height>32</height>
|
||||
<frames>
|
||||
<frame index="0">images\V_0.png</frame>
|
||||
</frames>
|
||||
</sprite>
|
24
sprites/X.sprite.gmx
Normal file
|
@ -0,0 +1,24 @@
|
|||
<!--This Document is generated by GameMaker, if you edit it by hand then you do so at your own risk!-->
|
||||
<sprite>
|
||||
<xorig>8</xorig>
|
||||
<yorigin>8</yorigin>
|
||||
<colkind>1</colkind>
|
||||
<coltolerance>0</coltolerance>
|
||||
<sepmasks>0</sepmasks>
|
||||
<bboxmode>0</bboxmode>
|
||||
<bbox_left>0</bbox_left>
|
||||
<bbox_right>15</bbox_right>
|
||||
<bbox_top>0</bbox_top>
|
||||
<bbox_bottom>15</bbox_bottom>
|
||||
<HTile>0</HTile>
|
||||
<VTile>0</VTile>
|
||||
<TextureGroups>
|
||||
<TextureGroup0>0</TextureGroup0>
|
||||
</TextureGroups>
|
||||
<For3D>0</For3D>
|
||||
<width>16</width>
|
||||
<height>16</height>
|
||||
<frames>
|
||||
<frame index="0">images\X_0.png</frame>
|
||||
</frames>
|
||||
</sprite>
|
24
sprites/bbomb.sprite.gmx
Normal file
|
@ -0,0 +1,24 @@
|
|||
<!--This Document is generated by GameMaker, if you edit it by hand then you do so at your own risk!-->
|
||||
<sprite>
|
||||
<xorig>4</xorig>
|
||||
<yorigin>4</yorigin>
|
||||
<colkind>1</colkind>
|
||||
<coltolerance>0</coltolerance>
|
||||
<sepmasks>0</sepmasks>
|
||||
<bboxmode>0</bboxmode>
|
||||
<bbox_left>0</bbox_left>
|
||||
<bbox_right>7</bbox_right>
|
||||
<bbox_top>0</bbox_top>
|
||||
<bbox_bottom>7</bbox_bottom>
|
||||
<HTile>0</HTile>
|
||||
<VTile>0</VTile>
|
||||
<TextureGroups>
|
||||
<TextureGroup0>0</TextureGroup0>
|
||||
</TextureGroups>
|
||||
<For3D>0</For3D>
|
||||
<width>8</width>
|
||||
<height>8</height>
|
||||
<frames>
|
||||
<frame index="0">images\bbomb_0.png</frame>
|
||||
</frames>
|
||||
</sprite>
|
123
sprites/bomb.sprite.gmx
Normal file
|
@ -0,0 +1,123 @@
|
|||
<!--This Document is generated by GameMaker, if you edit it by hand then you do so at your own risk!-->
|
||||
<sprite>
|
||||
<xorig>4</xorig>
|
||||
<yorigin>4</yorigin>
|
||||
<colkind>1</colkind>
|
||||
<coltolerance>0</coltolerance>
|
||||
<sepmasks>0</sepmasks>
|
||||
<bboxmode>0</bboxmode>
|
||||
<bbox_left>0</bbox_left>
|
||||
<bbox_right>7</bbox_right>
|
||||
<bbox_top>0</bbox_top>
|
||||
<bbox_bottom>7</bbox_bottom>
|
||||
<HTile>0</HTile>
|
||||
<VTile>0</VTile>
|
||||
<TextureGroups>
|
||||
<TextureGroup0>0</TextureGroup0>
|
||||
</TextureGroups>
|
||||
<For3D>0</For3D>
|
||||
<width>8</width>
|
||||
<height>8</height>
|
||||
<frames>
|
||||
<frame index="0">images\bomb_0.png</frame>
|
||||
<frame index="1">images\bomb_1.png</frame>
|
||||
<frame index="2">images\bomb_2.png</frame>
|
||||
<frame index="3">images\bomb_3.png</frame>
|
||||
<frame index="4">images\bomb_4.png</frame>
|
||||
<frame index="5">images\bomb_5.png</frame>
|
||||
<frame index="6">images\bomb_6.png</frame>
|
||||
<frame index="7">images\bomb_7.png</frame>
|
||||
<frame index="8">images\bomb_8.png</frame>
|
||||
<frame index="9">images\bomb_9.png</frame>
|
||||
<frame index="10">images\bomb_10.png</frame>
|
||||
<frame index="11">images\bomb_11.png</frame>
|
||||
<frame index="12">images\bomb_12.png</frame>
|
||||
<frame index="13">images\bomb_13.png</frame>
|
||||
<frame index="14">images\bomb_14.png</frame>
|
||||
<frame index="15">images\bomb_15.png</frame>
|
||||
<frame index="16">images\bomb_16.png</frame>
|
||||
<frame index="17">images\bomb_17.png</frame>
|
||||
<frame index="18">images\bomb_18.png</frame>
|
||||
<frame index="19">images\bomb_19.png</frame>
|
||||
<frame index="20">images\bomb_20.png</frame>
|
||||
<frame index="21">images\bomb_21.png</frame>
|
||||
<frame index="22">images\bomb_22.png</frame>
|
||||
<frame index="23">images\bomb_23.png</frame>
|
||||
<frame index="24">images\bomb_24.png</frame>
|
||||
<frame index="25">images\bomb_25.png</frame>
|
||||
<frame index="26">images\bomb_26.png</frame>
|
||||
<frame index="27">images\bomb_27.png</frame>
|
||||
<frame index="28">images\bomb_28.png</frame>
|
||||
<frame index="29">images\bomb_29.png</frame>
|
||||
<frame index="30">images\bomb_30.png</frame>
|
||||
<frame index="31">images\bomb_31.png</frame>
|
||||
<frame index="32">images\bomb_32.png</frame>
|
||||
<frame index="33">images\bomb_33.png</frame>
|
||||
<frame index="34">images\bomb_34.png</frame>
|
||||
<frame index="35">images\bomb_35.png</frame>
|
||||
<frame index="36">images\bomb_36.png</frame>
|
||||
<frame index="37">images\bomb_37.png</frame>
|
||||
<frame index="38">images\bomb_38.png</frame>
|
||||
<frame index="39">images\bomb_39.png</frame>
|
||||
<frame index="40">images\bomb_40.png</frame>
|
||||
<frame index="41">images\bomb_41.png</frame>
|
||||
<frame index="42">images\bomb_42.png</frame>
|
||||
<frame index="43">images\bomb_43.png</frame>
|
||||
<frame index="44">images\bomb_44.png</frame>
|
||||
<frame index="45">images\bomb_45.png</frame>
|
||||
<frame index="46">images\bomb_46.png</frame>
|
||||
<frame index="47">images\bomb_47.png</frame>
|
||||
<frame index="48">images\bomb_48.png</frame>
|
||||
<frame index="49">images\bomb_49.png</frame>
|
||||
<frame index="50">images\bomb_50.png</frame>
|
||||
<frame index="51">images\bomb_51.png</frame>
|
||||
<frame index="52">images\bomb_52.png</frame>
|
||||
<frame index="53">images\bomb_53.png</frame>
|
||||
<frame index="54">images\bomb_54.png</frame>
|
||||
<frame index="55">images\bomb_55.png</frame>
|
||||
<frame index="56">images\bomb_56.png</frame>
|
||||
<frame index="57">images\bomb_57.png</frame>
|
||||
<frame index="58">images\bomb_58.png</frame>
|
||||
<frame index="59">images\bomb_59.png</frame>
|
||||
<frame index="60">images\bomb_60.png</frame>
|
||||
<frame index="61">images\bomb_61.png</frame>
|
||||
<frame index="62">images\bomb_62.png</frame>
|
||||
<frame index="63">images\bomb_63.png</frame>
|
||||
<frame index="64">images\bomb_64.png</frame>
|
||||
<frame index="65">images\bomb_65.png</frame>
|
||||
<frame index="66">images\bomb_66.png</frame>
|
||||
<frame index="67">images\bomb_67.png</frame>
|
||||
<frame index="68">images\bomb_68.png</frame>
|
||||
<frame index="69">images\bomb_69.png</frame>
|
||||
<frame index="70">images\bomb_70.png</frame>
|
||||
<frame index="71">images\bomb_71.png</frame>
|
||||
<frame index="72">images\bomb_72.png</frame>
|
||||
<frame index="73">images\bomb_73.png</frame>
|
||||
<frame index="74">images\bomb_74.png</frame>
|
||||
<frame index="75">images\bomb_75.png</frame>
|
||||
<frame index="76">images\bomb_76.png</frame>
|
||||
<frame index="77">images\bomb_77.png</frame>
|
||||
<frame index="78">images\bomb_78.png</frame>
|
||||
<frame index="79">images\bomb_79.png</frame>
|
||||
<frame index="80">images\bomb_80.png</frame>
|
||||
<frame index="81">images\bomb_81.png</frame>
|
||||
<frame index="82">images\bomb_82.png</frame>
|
||||
<frame index="83">images\bomb_83.png</frame>
|
||||
<frame index="84">images\bomb_84.png</frame>
|
||||
<frame index="85">images\bomb_85.png</frame>
|
||||
<frame index="86">images\bomb_86.png</frame>
|
||||
<frame index="87">images\bomb_87.png</frame>
|
||||
<frame index="88">images\bomb_88.png</frame>
|
||||
<frame index="89">images\bomb_89.png</frame>
|
||||
<frame index="90">images\bomb_90.png</frame>
|
||||
<frame index="91">images\bomb_91.png</frame>
|
||||
<frame index="92">images\bomb_92.png</frame>
|
||||
<frame index="93">images\bomb_93.png</frame>
|
||||
<frame index="94">images\bomb_94.png</frame>
|
||||
<frame index="95">images\bomb_95.png</frame>
|
||||
<frame index="96">images\bomb_96.png</frame>
|
||||
<frame index="97">images\bomb_97.png</frame>
|
||||
<frame index="98">images\bomb_98.png</frame>
|
||||
<frame index="99">images\bomb_99.png</frame>
|
||||
</frames>
|
||||
</sprite>
|
24
sprites/cblock.sprite.gmx
Normal file
|
@ -0,0 +1,24 @@
|
|||
<!--This Document is generated by GameMaker, if you edit it by hand then you do so at your own risk!-->
|
||||
<sprite>
|
||||
<xorig>10</xorig>
|
||||
<yorigin>10</yorigin>
|
||||
<colkind>1</colkind>
|
||||
<coltolerance>0</coltolerance>
|
||||
<sepmasks>0</sepmasks>
|
||||
<bboxmode>0</bboxmode>
|
||||
<bbox_left>0</bbox_left>
|
||||
<bbox_right>19</bbox_right>
|
||||
<bbox_top>0</bbox_top>
|
||||
<bbox_bottom>19</bbox_bottom>
|
||||
<HTile>0</HTile>
|
||||
<VTile>0</VTile>
|
||||
<TextureGroups>
|
||||
<TextureGroup0>0</TextureGroup0>
|
||||
</TextureGroups>
|
||||
<For3D>0</For3D>
|
||||
<width>20</width>
|
||||
<height>20</height>
|
||||
<frames>
|
||||
<frame index="0">images\cblock_0.png</frame>
|
||||
</frames>
|
||||
</sprite>
|
24
sprites/cursor.sprite.gmx
Normal file
|
@ -0,0 +1,24 @@
|
|||
<!--This Document is generated by GameMaker, if you edit it by hand then you do so at your own risk!-->
|
||||
<sprite>
|
||||
<xorig>16</xorig>
|
||||
<yorigin>16</yorigin>
|
||||
<colkind>1</colkind>
|
||||
<coltolerance>0</coltolerance>
|
||||
<sepmasks>0</sepmasks>
|
||||
<bboxmode>0</bboxmode>
|
||||
<bbox_left>0</bbox_left>
|
||||
<bbox_right>31</bbox_right>
|
||||
<bbox_top>0</bbox_top>
|
||||
<bbox_bottom>31</bbox_bottom>
|
||||
<HTile>0</HTile>
|
||||
<VTile>0</VTile>
|
||||
<TextureGroups>
|
||||
<TextureGroup0>0</TextureGroup0>
|
||||
</TextureGroups>
|
||||
<For3D>0</For3D>
|
||||
<width>32</width>
|
||||
<height>32</height>
|
||||
<frames>
|
||||
<frame index="0">images\cursor_0.png</frame>
|
||||
</frames>
|
||||
</sprite>
|
24
sprites/explosion.sprite.gmx
Normal file
|
@ -0,0 +1,24 @@
|
|||
<!--This Document is generated by GameMaker, if you edit it by hand then you do so at your own risk!-->
|
||||
<sprite>
|
||||
<xorig>32</xorig>
|
||||
<yorigin>32</yorigin>
|
||||
<colkind>0</colkind>
|
||||
<coltolerance>159</coltolerance>
|
||||
<sepmasks>-1</sepmasks>
|
||||
<bboxmode>0</bboxmode>
|
||||
<bbox_left>0</bbox_left>
|
||||
<bbox_right>61</bbox_right>
|
||||
<bbox_top>0</bbox_top>
|
||||
<bbox_bottom>61</bbox_bottom>
|
||||
<HTile>0</HTile>
|
||||
<VTile>0</VTile>
|
||||
<TextureGroups>
|
||||
<TextureGroup0>0</TextureGroup0>
|
||||
</TextureGroups>
|
||||
<For3D>0</For3D>
|
||||
<width>64</width>
|
||||
<height>64</height>
|
||||
<frames>
|
||||
<frame index="0">images\explosion_0.png</frame>
|
||||
</frames>
|
||||
</sprite>
|
BIN
sprites/images/V_0.png
Normal file
After Width: | Height: | Size: 234 B |
BIN
sprites/images/X_0.png
Normal file
After Width: | Height: | Size: 155 B |
BIN
sprites/images/bbomb_0.png
Normal file
After Width: | Height: | Size: 98 B |
BIN
sprites/images/bomb_0.png
Normal file
After Width: | Height: | Size: 96 B |
BIN
sprites/images/bomb_1.png
Normal file
After Width: | Height: | Size: 96 B |
BIN
sprites/images/bomb_10.png
Normal file
After Width: | Height: | Size: 96 B |
BIN
sprites/images/bomb_11.png
Normal file
After Width: | Height: | Size: 96 B |
BIN
sprites/images/bomb_12.png
Normal file
After Width: | Height: | Size: 96 B |