mirror of
https://github.com/Steffo99/stack.git
synced 2024-11-25 09:14:19 +00:00
Cambiata la densità di tutti gli oggetti.
This commit is contained in:
parent
7f5481dde6
commit
53cbc956d6
30 changed files with 43 additions and 44 deletions
|
@ -100,6 +100,7 @@
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|||
<sprite>sprites\i_lock_blue</sprite>
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<sprite>sprites\i_lock_green</sprite>
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<sprite>sprites\i_CD</sprite>
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||||
<sprite>sprites\i_ingot_gold</sprite>
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</sprites>
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||||
<backgrounds name="background">
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<background>background\cloud</background>
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@ -208,6 +209,7 @@
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<object>objects\o_chiave_green</object>
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</objects>
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</objects>
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<objects name="Muri"/>
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</objects>
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<objects name="Pezzi">
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<object>objects\o_wall_inv</object>
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@ -11,7 +11,7 @@
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|||
<PhysicsObject>-1</PhysicsObject>
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||||
<PhysicsObjectSensor>0</PhysicsObjectSensor>
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||||
<PhysicsObjectShape>0</PhysicsObjectShape>
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<PhysicsObjectDensity>0.300000011920929</PhysicsObjectDensity>
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||||
<PhysicsObjectDensity>0.600000023841858</PhysicsObjectDensity>
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||||
<PhysicsObjectRestitution>0</PhysicsObjectRestitution>
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||||
<PhysicsObjectGroup>1</PhysicsObjectGroup>
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||||
<PhysicsObjectLinearDamping>0.100000001490116</PhysicsObjectLinearDamping>
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@ -108,7 +108,7 @@
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|||
<PhysicsObject>-1</PhysicsObject>
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||||
<PhysicsObjectSensor>0</PhysicsObjectSensor>
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||||
<PhysicsObjectShape>0</PhysicsObjectShape>
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||||
<PhysicsObjectDensity>0.5</PhysicsObjectDensity>
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||||
<PhysicsObjectDensity>2</PhysicsObjectDensity>
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||||
<PhysicsObjectRestitution>0.600000023841858</PhysicsObjectRestitution>
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||||
<PhysicsObjectGroup>1</PhysicsObjectGroup>
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||||
<PhysicsObjectLinearDamping>0.100000001490116</PhysicsObjectLinearDamping>
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||||
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@ -118,6 +118,6 @@
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|||
<PhysicsObjectKinematic>0</PhysicsObjectKinematic>
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||||
<PhysicsShapePoints>
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||||
<point>4,4</point>
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<point>4,0</point>
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<point>4,4</point>
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</PhysicsShapePoints>
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</object>
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@ -56,7 +56,7 @@
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<PhysicsObject>-1</PhysicsObject>
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||||
<PhysicsObjectSensor>0</PhysicsObjectSensor>
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||||
<PhysicsObjectShape>1</PhysicsObjectShape>
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||||
<PhysicsObjectDensity>0.300000011920929</PhysicsObjectDensity>
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||||
<PhysicsObjectDensity>1.20000004768372</PhysicsObjectDensity>
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<PhysicsObjectRestitution>0</PhysicsObjectRestitution>
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<PhysicsObjectGroup>1</PhysicsObjectGroup>
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||||
<PhysicsObjectLinearDamping>0.100000001490116</PhysicsObjectLinearDamping>
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@ -56,7 +56,7 @@
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|||
<PhysicsObject>-1</PhysicsObject>
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||||
<PhysicsObjectSensor>0</PhysicsObjectSensor>
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||||
<PhysicsObjectShape>1</PhysicsObjectShape>
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||||
<PhysicsObjectDensity>0.300000011920929</PhysicsObjectDensity>
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||||
<PhysicsObjectDensity>1.20000004768372</PhysicsObjectDensity>
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||||
<PhysicsObjectRestitution>0</PhysicsObjectRestitution>
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||||
<PhysicsObjectGroup>1</PhysicsObjectGroup>
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||||
<PhysicsObjectLinearDamping>0.100000001490116</PhysicsObjectLinearDamping>
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@ -56,7 +56,7 @@
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|||
<PhysicsObject>-1</PhysicsObject>
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||||
<PhysicsObjectSensor>0</PhysicsObjectSensor>
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||||
<PhysicsObjectShape>1</PhysicsObjectShape>
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||||
<PhysicsObjectDensity>0.300000011920929</PhysicsObjectDensity>
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||||
<PhysicsObjectDensity>1.20000004768372</PhysicsObjectDensity>
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||||
<PhysicsObjectRestitution>0</PhysicsObjectRestitution>
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||||
<PhysicsObjectGroup>1</PhysicsObjectGroup>
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||||
<PhysicsObjectLinearDamping>0.100000001490116</PhysicsObjectLinearDamping>
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||||
|
|
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@ -11,7 +11,7 @@
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|||
<PhysicsObject>-1</PhysicsObject>
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||||
<PhysicsObjectSensor>0</PhysicsObjectSensor>
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||||
<PhysicsObjectShape>0</PhysicsObjectShape>
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||||
<PhysicsObjectDensity>0.200000002980232</PhysicsObjectDensity>
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||||
<PhysicsObjectDensity>0.400000005960464</PhysicsObjectDensity>
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||||
<PhysicsObjectRestitution>0.100000001490116</PhysicsObjectRestitution>
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||||
<PhysicsObjectGroup>1</PhysicsObjectGroup>
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||||
<PhysicsObjectLinearDamping>0.100000001490116</PhysicsObjectLinearDamping>
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@ -11,7 +11,7 @@
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|||
<PhysicsObject>-1</PhysicsObject>
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||||
<PhysicsObjectSensor>0</PhysicsObjectSensor>
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<PhysicsObjectShape>1</PhysicsObjectShape>
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<PhysicsObjectDensity>0.300000011920929</PhysicsObjectDensity>
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<PhysicsObjectDensity>2</PhysicsObjectDensity>
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||||
<PhysicsObjectRestitution>0</PhysicsObjectRestitution>
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||||
<PhysicsObjectGroup>1</PhysicsObjectGroup>
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<PhysicsObjectLinearDamping>0.100000001490116</PhysicsObjectLinearDamping>
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@ -11,7 +11,7 @@
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<PhysicsObject>-1</PhysicsObject>
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<PhysicsObjectSensor>0</PhysicsObjectSensor>
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<PhysicsObjectShape>1</PhysicsObjectShape>
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<PhysicsObjectDensity>0.300000011920929</PhysicsObjectDensity>
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<PhysicsObjectDensity>2</PhysicsObjectDensity>
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||||
<PhysicsObjectRestitution>0</PhysicsObjectRestitution>
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||||
<PhysicsObjectGroup>1</PhysicsObjectGroup>
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||||
<PhysicsObjectLinearDamping>0.100000001490116</PhysicsObjectLinearDamping>
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@ -11,7 +11,7 @@
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|||
<PhysicsObject>-1</PhysicsObject>
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||||
<PhysicsObjectSensor>0</PhysicsObjectSensor>
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||||
<PhysicsObjectShape>1</PhysicsObjectShape>
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||||
<PhysicsObjectDensity>0.300000011920929</PhysicsObjectDensity>
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<PhysicsObjectDensity>2</PhysicsObjectDensity>
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<PhysicsObjectRestitution>0</PhysicsObjectRestitution>
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<PhysicsObjectGroup>1</PhysicsObjectGroup>
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<PhysicsObjectLinearDamping>0.100000001490116</PhysicsObjectLinearDamping>
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@ -35,7 +35,7 @@
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<PhysicsObject>-1</PhysicsObject>
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<PhysicsObjectSensor>0</PhysicsObjectSensor>
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<PhysicsObjectShape>1</PhysicsObjectShape>
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<PhysicsObjectDensity>0.5</PhysicsObjectDensity>
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<PhysicsObjectDensity>1.5</PhysicsObjectDensity>
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<PhysicsObjectRestitution>0</PhysicsObjectRestitution>
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<PhysicsObjectGroup>1</PhysicsObjectGroup>
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||||
<PhysicsObjectLinearDamping>0.100000001490116</PhysicsObjectLinearDamping>
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@ -35,7 +35,7 @@
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<PhysicsObject>-1</PhysicsObject>
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<PhysicsObjectSensor>0</PhysicsObjectSensor>
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<PhysicsObjectShape>1</PhysicsObjectShape>
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<PhysicsObjectDensity>0.5</PhysicsObjectDensity>
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<PhysicsObjectDensity>1.39999997615814</PhysicsObjectDensity>
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<PhysicsObjectRestitution>0</PhysicsObjectRestitution>
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<PhysicsObjectGroup>1</PhysicsObjectGroup>
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<PhysicsObjectLinearDamping>0.100000001490116</PhysicsObjectLinearDamping>
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@ -35,7 +35,7 @@
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<PhysicsObject>-1</PhysicsObject>
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<PhysicsObjectSensor>0</PhysicsObjectSensor>
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<PhysicsObjectShape>1</PhysicsObjectShape>
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||||
<PhysicsObjectDensity>0.5</PhysicsObjectDensity>
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||||
<PhysicsObjectDensity>1.29999995231628</PhysicsObjectDensity>
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<PhysicsObjectRestitution>0</PhysicsObjectRestitution>
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<PhysicsObjectGroup>1</PhysicsObjectGroup>
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<PhysicsObjectLinearDamping>0.100000001490116</PhysicsObjectLinearDamping>
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@ -35,7 +35,7 @@
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|||
<PhysicsObject>-1</PhysicsObject>
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||||
<PhysicsObjectSensor>0</PhysicsObjectSensor>
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<PhysicsObjectShape>1</PhysicsObjectShape>
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<PhysicsObjectDensity>0.5</PhysicsObjectDensity>
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<PhysicsObjectDensity>1.39999997615814</PhysicsObjectDensity>
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<PhysicsObjectRestitution>0</PhysicsObjectRestitution>
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<PhysicsObjectGroup>1</PhysicsObjectGroup>
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<PhysicsObjectLinearDamping>0.100000001490116</PhysicsObjectLinearDamping>
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@ -162,7 +162,7 @@ physics_draw_debug();
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<PhysicsObject>-1</PhysicsObject>
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<PhysicsObjectSensor>0</PhysicsObjectSensor>
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<PhysicsObjectShape>0</PhysicsObjectShape>
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<PhysicsObjectDensity>0.5</PhysicsObjectDensity>
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<PhysicsObjectDensity>1.70000004768372</PhysicsObjectDensity>
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<PhysicsObjectRestitution>0.600000023841858</PhysicsObjectRestitution>
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<PhysicsObjectGroup>1</PhysicsObjectGroup>
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<PhysicsObjectLinearDamping>0.100000001490116</PhysicsObjectLinearDamping>
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@ -172,6 +172,6 @@ physics_draw_debug();
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<PhysicsObjectKinematic>0</PhysicsObjectKinematic>
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<PhysicsShapePoints>
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<point>4,4</point>
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<point>4,0</point>
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<point>4,4</point>
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</PhysicsShapePoints>
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</object>
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@ -497,7 +497,7 @@ physics_draw_debug();
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<PhysicsObject>-1</PhysicsObject>
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<PhysicsObjectSensor>0</PhysicsObjectSensor>
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<PhysicsObjectShape>1</PhysicsObjectShape>
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<PhysicsObjectDensity>0.5</PhysicsObjectDensity>
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||||
<PhysicsObjectDensity>1</PhysicsObjectDensity>
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||||
<PhysicsObjectRestitution>0</PhysicsObjectRestitution>
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||||
<PhysicsObjectGroup>1</PhysicsObjectGroup>
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<PhysicsObjectLinearDamping>0.100000001490116</PhysicsObjectLinearDamping>
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@ -11,7 +11,7 @@
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<PhysicsObject>-1</PhysicsObject>
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<PhysicsObjectSensor>0</PhysicsObjectSensor>
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||||
<PhysicsObjectShape>0</PhysicsObjectShape>
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||||
<PhysicsObjectDensity>0.800000011920929</PhysicsObjectDensity>
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||||
<PhysicsObjectDensity>0.949999988079071</PhysicsObjectDensity>
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||||
<PhysicsObjectRestitution>0.899999976158142</PhysicsObjectRestitution>
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<PhysicsObjectGroup>1</PhysicsObjectGroup>
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<PhysicsObjectLinearDamping>0.100000001490116</PhysicsObjectLinearDamping>
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@ -11,7 +11,7 @@
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<PhysicsObject>-1</PhysicsObject>
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<PhysicsObjectSensor>0</PhysicsObjectSensor>
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<PhysicsObjectShape>0</PhysicsObjectShape>
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||||
<PhysicsObjectDensity>0.800000011920929</PhysicsObjectDensity>
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<PhysicsObjectDensity>0.949999988079071</PhysicsObjectDensity>
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<PhysicsObjectRestitution>0.800000011920929</PhysicsObjectRestitution>
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<PhysicsObjectGroup>1</PhysicsObjectGroup>
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<PhysicsObjectLinearDamping>0.100000001490116</PhysicsObjectLinearDamping>
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@ -11,7 +11,7 @@
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|||
<PhysicsObject>-1</PhysicsObject>
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<PhysicsObjectSensor>0</PhysicsObjectSensor>
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<PhysicsObjectShape>1</PhysicsObjectShape>
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||||
<PhysicsObjectDensity>0.5</PhysicsObjectDensity>
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||||
<PhysicsObjectDensity>0.300000011920929</PhysicsObjectDensity>
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||||
<PhysicsObjectRestitution>0</PhysicsObjectRestitution>
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||||
<PhysicsObjectGroup>1</PhysicsObjectGroup>
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||||
<PhysicsObjectLinearDamping>0.100000001490116</PhysicsObjectLinearDamping>
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@ -11,7 +11,7 @@
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<PhysicsObject>-1</PhysicsObject>
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<PhysicsObjectSensor>0</PhysicsObjectSensor>
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<PhysicsObjectShape>2</PhysicsObjectShape>
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||||
<PhysicsObjectDensity>0.5</PhysicsObjectDensity>
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<PhysicsObjectDensity>1.04999995231628</PhysicsObjectDensity>
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<PhysicsObjectRestitution>0</PhysicsObjectRestitution>
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<PhysicsObjectGroup>1</PhysicsObjectGroup>
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||||
<PhysicsObjectLinearDamping>0.100000001490116</PhysicsObjectLinearDamping>
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@ -20,10 +20,8 @@
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<PhysicsObjectAwake>-1</PhysicsObjectAwake>
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<PhysicsObjectKinematic>0</PhysicsObjectKinematic>
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<PhysicsShapePoints>
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<point>0,8</point>
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<point>4,0</point>
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<point>10,8</point>
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||||
<point>0,0</point>
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<point>10,0</point>
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<point>10,40</point>
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<point>0,40</point>
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</PhysicsShapePoints>
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</object>
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@ -11,7 +11,7 @@
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<PhysicsObject>-1</PhysicsObject>
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<PhysicsObjectSensor>0</PhysicsObjectSensor>
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||||
<PhysicsObjectShape>0</PhysicsObjectShape>
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||||
<PhysicsObjectDensity>1.20000004768372</PhysicsObjectDensity>
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<PhysicsObjectDensity>4</PhysicsObjectDensity>
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<PhysicsObjectRestitution>0.5</PhysicsObjectRestitution>
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||||
<PhysicsObjectGroup>1</PhysicsObjectGroup>
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<PhysicsObjectLinearDamping>0.100000001490116</PhysicsObjectLinearDamping>
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@ -20,9 +20,8 @@
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<PhysicsObjectAwake>-1</PhysicsObjectAwake>
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<PhysicsObjectKinematic>0</PhysicsObjectKinematic>
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<PhysicsShapePoints>
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<point>0,12</point>
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<point>8,0</point>
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<point>16,0</point>
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<point>0,0</point>
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<point>24,0</point>
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<point>24,12</point>
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</PhysicsShapePoints>
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</object>
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@ -11,7 +11,7 @@
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<PhysicsObject>-1</PhysicsObject>
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||||
<PhysicsObjectSensor>0</PhysicsObjectSensor>
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||||
<PhysicsObjectShape>1</PhysicsObjectShape>
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||||
<PhysicsObjectDensity>0.800000011920929</PhysicsObjectDensity>
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||||
<PhysicsObjectDensity>1.20000004768372</PhysicsObjectDensity>
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||||
<PhysicsObjectRestitution>0.100000001490116</PhysicsObjectRestitution>
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||||
<PhysicsObjectGroup>1</PhysicsObjectGroup>
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<PhysicsObjectLinearDamping>0.100000001490116</PhysicsObjectLinearDamping>
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@ -96,7 +96,7 @@
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<PhysicsObject>-1</PhysicsObject>
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<PhysicsObjectSensor>0</PhysicsObjectSensor>
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||||
<PhysicsObjectShape>0</PhysicsObjectShape>
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||||
<PhysicsObjectDensity>0.800000011920929</PhysicsObjectDensity>
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<PhysicsObjectDensity>1.20000004768372</PhysicsObjectDensity>
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||||
<PhysicsObjectRestitution>0</PhysicsObjectRestitution>
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||||
<PhysicsObjectGroup>1</PhysicsObjectGroup>
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||||
<PhysicsObjectLinearDamping>0.100000001490116</PhysicsObjectLinearDamping>
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@ -11,7 +11,7 @@
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|||
<PhysicsObject>-1</PhysicsObject>
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||||
<PhysicsObjectSensor>0</PhysicsObjectSensor>
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||||
<PhysicsObjectShape>0</PhysicsObjectShape>
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||||
<PhysicsObjectDensity>0.800000011920929</PhysicsObjectDensity>
|
||||
<PhysicsObjectDensity>1.20000004768372</PhysicsObjectDensity>
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||||
<PhysicsObjectRestitution>0</PhysicsObjectRestitution>
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||||
<PhysicsObjectGroup>1</PhysicsObjectGroup>
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||||
<PhysicsObjectLinearDamping>0.100000001490116</PhysicsObjectLinearDamping>
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@ -11,7 +11,7 @@
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<PhysicsObject>-1</PhysicsObject>
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||||
<PhysicsObjectSensor>0</PhysicsObjectSensor>
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||||
<PhysicsObjectDensity>0.800000011920929</PhysicsObjectDensity>
|
||||
<PhysicsObjectDensity>1.20000004768372</PhysicsObjectDensity>
|
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<PhysicsObjectRestitution>0.100000001490116</PhysicsObjectRestitution>
|
||||
<PhysicsObjectGroup>1</PhysicsObjectGroup>
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||||
<PhysicsObjectLinearDamping>0.100000001490116</PhysicsObjectLinearDamping>
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@ -20,8 +20,8 @@
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|||
<PhysicsObjectAwake>-1</PhysicsObjectAwake>
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||||
<PhysicsObjectKinematic>0</PhysicsObjectKinematic>
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||||
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||||
<point>0,16</point>
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||||
<point>8,0</point>
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||||
<point>16,0</point>
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<point>16,16</point>
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</PhysicsShapePoints>
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</object>
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@ -11,7 +11,7 @@
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<PhysicsObject>-1</PhysicsObject>
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<PhysicsObjectDensity>0.800000011920929</PhysicsObjectDensity>
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<PhysicsObjectDensity>1.20000004768372</PhysicsObjectDensity>
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<PhysicsObjectRestitution>0.100000001490116</PhysicsObjectRestitution>
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<PhysicsObjectGroup>1</PhysicsObjectGroup>
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||||
<PhysicsObjectLinearDamping>0.100000001490116</PhysicsObjectLinearDamping>
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@ -20,8 +20,8 @@
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|||
<PhysicsObjectAwake>-1</PhysicsObjectAwake>
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<PhysicsObjectKinematic>0</PhysicsObjectKinematic>
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||||
<PhysicsShapePoints>
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||||
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<point>16,0</point>
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<point>16,16</point>
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</PhysicsShapePoints>
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</object>
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@ -11,7 +11,7 @@
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|||
<PhysicsObject>-1</PhysicsObject>
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||||
<PhysicsObjectDensity>0.300000011920929</PhysicsObjectDensity>
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||||
<PhysicsObjectDensity>0.699999988079071</PhysicsObjectDensity>
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||||
<PhysicsObjectRestitution>0</PhysicsObjectRestitution>
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||||
<PhysicsObjectGroup>1</PhysicsObjectGroup>
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||||
<PhysicsObjectLinearDamping>0.100000001490116</PhysicsObjectLinearDamping>
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@ -20,8 +20,8 @@
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<PhysicsObjectAwake>-1</PhysicsObjectAwake>
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<PhysicsObjectKinematic>0</PhysicsObjectKinematic>
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<PhysicsShapePoints>
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<point>48,48</point>
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<point>0,48</point>
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<point>0,0</point>
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<point>48,0</point>
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<point>48,48</point>
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</PhysicsShapePoints>
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</object>
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@ -11,7 +11,7 @@
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<PhysicsObject>-1</PhysicsObject>
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<PhysicsObjectSensor>0</PhysicsObjectSensor>
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||||
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||||
<PhysicsObjectDensity>0.300000011920929</PhysicsObjectDensity>
|
||||
<PhysicsObjectDensity>0.699999988079071</PhysicsObjectDensity>
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||||
<PhysicsObjectRestitution>0</PhysicsObjectRestitution>
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||||
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<PhysicsObjectLinearDamping>0.100000001490116</PhysicsObjectLinearDamping>
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@ -20,8 +20,8 @@
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<PhysicsObjectAwake>-1</PhysicsObjectAwake>
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<PhysicsObjectKinematic>0</PhysicsObjectKinematic>
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||||
<PhysicsShapePoints>
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||||
<point>48,48</point>
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||||
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|
||||
<point>48,48</point>
|
||||
</PhysicsShapePoints>
|
||||
</object>
|
||||
|
|
|
@ -11,7 +11,7 @@
|
|||
<PhysicsObject>-1</PhysicsObject>
|
||||
<PhysicsObjectSensor>0</PhysicsObjectSensor>
|
||||
<PhysicsObjectShape>1</PhysicsObjectShape>
|
||||
<PhysicsObjectDensity>1.20000004768372</PhysicsObjectDensity>
|
||||
<PhysicsObjectDensity>2.5</PhysicsObjectDensity>
|
||||
<PhysicsObjectRestitution>0.100000001490116</PhysicsObjectRestitution>
|
||||
<PhysicsObjectGroup>1</PhysicsObjectGroup>
|
||||
<PhysicsObjectLinearDamping>0.100000001490116</PhysicsObjectLinearDamping>
|
||||
|
|
Loading…
Reference in a new issue