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Trasformato moon in un paracadute!

Scende piano, piano, piano...
This commit is contained in:
Steffo 2013-06-30 16:37:05 +03:00
parent 895c4ea296
commit 6352b95095
3 changed files with 10 additions and 8 deletions

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@ -10,17 +10,19 @@
<events/> <events/>
<PhysicsObject>-1</PhysicsObject> <PhysicsObject>-1</PhysicsObject>
<PhysicsObjectSensor>0</PhysicsObjectSensor> <PhysicsObjectSensor>0</PhysicsObjectSensor>
<PhysicsObjectShape>0</PhysicsObjectShape> <PhysicsObjectShape>2</PhysicsObjectShape>
<PhysicsObjectDensity>0.0500000007450581</PhysicsObjectDensity> <PhysicsObjectDensity>0.0500000007450581</PhysicsObjectDensity>
<PhysicsObjectRestitution>0</PhysicsObjectRestitution> <PhysicsObjectRestitution>0</PhysicsObjectRestitution>
<PhysicsObjectGroup>1</PhysicsObjectGroup> <PhysicsObjectGroup>1</PhysicsObjectGroup>
<PhysicsObjectLinearDamping>0.100000001490116</PhysicsObjectLinearDamping> <PhysicsObjectLinearDamping>10</PhysicsObjectLinearDamping>
<PhysicsObjectAngularDamping>0.100000001490116</PhysicsObjectAngularDamping> <PhysicsObjectAngularDamping>7</PhysicsObjectAngularDamping>
<PhysicsObjectFriction>3</PhysicsObjectFriction> <PhysicsObjectFriction>3</PhysicsObjectFriction>
<PhysicsObjectAwake>-1</PhysicsObjectAwake> <PhysicsObjectAwake>-1</PhysicsObjectAwake>
<PhysicsObjectKinematic>0</PhysicsObjectKinematic> <PhysicsObjectKinematic>0</PhysicsObjectKinematic>
<PhysicsShapePoints> <PhysicsShapePoints>
<point>12,12</point> <point>0,12</point>
<point>12,12</point> <point>8,0</point>
<point>16,0</point>
<point>24,12</point>
</PhysicsShapePoints> </PhysicsShapePoints>
</object> </object>

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@ -1,7 +1,7 @@
<!--This Document is generated by GameMaker, if you edit it by hand then you do so at your own risk!--> <!--This Document is generated by GameMaker, if you edit it by hand then you do so at your own risk!-->
<sprite> <sprite>
<xorig>12</xorig> <xorig>12</xorig>
<yorigin>12</yorigin> <yorigin>6</yorigin>
<colkind>1</colkind> <colkind>1</colkind>
<coltolerance>0</coltolerance> <coltolerance>0</coltolerance>
<sepmasks>0</sepmasks> <sepmasks>0</sepmasks>
@ -9,7 +9,7 @@
<bbox_left>0</bbox_left> <bbox_left>0</bbox_left>
<bbox_right>23</bbox_right> <bbox_right>23</bbox_right>
<bbox_top>0</bbox_top> <bbox_top>0</bbox_top>
<bbox_bottom>23</bbox_bottom> <bbox_bottom>11</bbox_bottom>
<HTile>0</HTile> <HTile>0</HTile>
<VTile>0</VTile> <VTile>0</VTile>
<TextureGroups> <TextureGroups>
@ -17,7 +17,7 @@
</TextureGroups> </TextureGroups>
<For3D>0</For3D> <For3D>0</For3D>
<width>24</width> <width>24</width>
<height>24</height> <height>12</height>
<frames> <frames>
<frame index="0">images\moonball_0.png</frame> <frame index="0">images\moonball_0.png</frame>
</frames> </frames>