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Aggiunta un livello vuoto, s_sea
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2 changed files with 66 additions and 0 deletions
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<room>rooms\s_sidewalls</room>
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<room>rooms\s_maxi</room>
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<room>rooms\s_lifttest</room>
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<room>rooms\s_sea</room>
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</rooms>
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<rooms name="Totem">
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<room>rooms\t_classic</room>
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65
rooms/s_sea.room.gmx
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65
rooms/s_sea.room.gmx
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<!--This Document is generated by GameMaker, if you edit it by hand then you do so at your own risk!-->
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<room>
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<caption></caption>
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<width>640</width>
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<height>480</height>
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<vsnap>24</vsnap>
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<hsnap>32</hsnap>
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<isometric>0</isometric>
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<speed>60</speed>
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<persistent>0</persistent>
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<colour>16744448</colour>
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<showcolour>-1</showcolour>
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<code></code>
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<enableViews>0</enableViews>
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<clearViewBackground>-1</clearViewBackground>
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<makerSettings>
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<isSet>-1</isSet>
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<w>980</w>
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<h>460</h>
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<showGrid>-1</showGrid>
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<showObjects>-1</showObjects>
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<showTiles>-1</showTiles>
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<showBackgrounds>-1</showBackgrounds>
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<showForegrounds>-1</showForegrounds>
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<showViews>0</showViews>
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<deleteUnderlyingObj>0</deleteUnderlyingObj>
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<deleteUnderlyingTiles>-1</deleteUnderlyingTiles>
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<page>0</page>
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<xoffset>0</xoffset>
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<yoffset>0</yoffset>
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</makerSettings>
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<backgrounds>
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<background visible="0" foreground="0" name="" x="0" y="0" htiled="-1" vtiled="-1" hspeed="0" vspeed="0" stretch="0"/>
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<background visible="0" foreground="0" name="" x="0" y="0" htiled="-1" vtiled="-1" hspeed="0" vspeed="0" stretch="0"/>
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<background visible="0" foreground="0" name="" x="0" y="0" htiled="-1" vtiled="-1" hspeed="0" vspeed="0" stretch="0"/>
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<background visible="0" foreground="0" name="" x="0" y="0" htiled="-1" vtiled="-1" hspeed="0" vspeed="0" stretch="0"/>
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<background visible="0" foreground="0" name="" x="0" y="0" htiled="-1" vtiled="-1" hspeed="0" vspeed="0" stretch="0"/>
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<background visible="0" foreground="0" name="" x="0" y="0" htiled="-1" vtiled="-1" hspeed="0" vspeed="0" stretch="0"/>
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<background visible="0" foreground="0" name="" x="0" y="0" htiled="-1" vtiled="-1" hspeed="0" vspeed="0" stretch="0"/>
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<background visible="0" foreground="0" name="" x="0" y="0" htiled="-1" vtiled="-1" hspeed="0" vspeed="0" stretch="0"/>
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</backgrounds>
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<views>
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<view visible="0" objName="<undefined>" xview="0" yview="0" wview="640" hview="480" xport="0" yport="0" wport="640" hport="480" hborder="32" vborder="32" hspeed="-1" vspeed="-1"/>
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<view visible="0" objName="<undefined>" xview="0" yview="0" wview="640" hview="480" xport="0" yport="0" wport="640" hport="480" hborder="32" vborder="32" hspeed="-1" vspeed="-1"/>
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<view visible="0" objName="<undefined>" xview="0" yview="0" wview="640" hview="480" xport="0" yport="0" wport="640" hport="480" hborder="32" vborder="32" hspeed="-1" vspeed="-1"/>
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<view visible="0" objName="<undefined>" xview="0" yview="0" wview="640" hview="480" xport="0" yport="0" wport="640" hport="480" hborder="32" vborder="32" hspeed="-1" vspeed="-1"/>
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<view visible="0" objName="<undefined>" xview="0" yview="0" wview="640" hview="480" xport="0" yport="0" wport="640" hport="480" hborder="32" vborder="32" hspeed="-1" vspeed="-1"/>
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<view visible="0" objName="<undefined>" xview="0" yview="0" wview="640" hview="480" xport="0" yport="0" wport="640" hport="480" hborder="32" vborder="32" hspeed="-1" vspeed="-1"/>
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<view visible="0" objName="<undefined>" xview="0" yview="0" wview="640" hview="480" xport="0" yport="0" wport="640" hport="480" hborder="32" vborder="32" hspeed="-1" vspeed="-1"/>
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<view visible="0" objName="<undefined>" xview="0" yview="0" wview="640" hview="480" xport="0" yport="0" wport="640" hport="480" hborder="32" vborder="32" hspeed="-1" vspeed="-1"/>
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</views>
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<instances>
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<instance objName="stack" x="0" y="0" name="inst_42583382" locked="0" code="" scaleX="1" scaleY="1" colour="4294967295" rotation="0"/>
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<instance objName="o_sea" x="0" y="456" name="inst_B9044735" locked="0" code="" scaleX="1" scaleY="1" colour="4294967295" rotation="0"/>
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</instances>
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<tiles/>
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<PhysicsWorld>-1</PhysicsWorld>
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<PhysicsWorldTop>0</PhysicsWorldTop>
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<PhysicsWorldLeft>0</PhysicsWorldLeft>
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<PhysicsWorldRight>640</PhysicsWorldRight>
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<PhysicsWorldBottom>480</PhysicsWorldBottom>
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<PhysicsWorldGravityX>0</PhysicsWorldGravityX>
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<PhysicsWorldGravityY>60</PhysicsWorldGravityY>
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<PhysicsWorldPixToMeters>0.100000001490116</PhysicsWorldPixToMeters>
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</room>
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