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Aggiunta un livello vuoto, s_sea

This commit is contained in:
Steffo 2013-07-17 17:10:22 +02:00
parent e11df388ae
commit 6a199b9eca
2 changed files with 66 additions and 0 deletions

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@ -266,6 +266,7 @@
<room>rooms\s_sidewalls</room>
<room>rooms\s_maxi</room>
<room>rooms\s_lifttest</room>
<room>rooms\s_sea</room>
</rooms>
<rooms name="Totem">
<room>rooms\t_classic</room>

65
rooms/s_sea.room.gmx Normal file
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@ -0,0 +1,65 @@
<!--This Document is generated by GameMaker, if you edit it by hand then you do so at your own risk!-->
<room>
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<width>640</width>
<height>480</height>
<vsnap>24</vsnap>
<hsnap>32</hsnap>
<isometric>0</isometric>
<speed>60</speed>
<persistent>0</persistent>
<colour>16744448</colour>
<showcolour>-1</showcolour>
<code></code>
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<makerSettings>
<isSet>-1</isSet>
<w>980</w>
<h>460</h>
<showGrid>-1</showGrid>
<showObjects>-1</showObjects>
<showTiles>-1</showTiles>
<showBackgrounds>-1</showBackgrounds>
<showForegrounds>-1</showForegrounds>
<showViews>0</showViews>
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<deleteUnderlyingTiles>-1</deleteUnderlyingTiles>
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</makerSettings>
<backgrounds>
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<view visible="0" objName="&lt;undefined&gt;" xview="0" yview="0" wview="640" hview="480" xport="0" yport="0" wport="640" hport="480" hborder="32" vborder="32" hspeed="-1" vspeed="-1"/>
</views>
<instances>
<instance objName="stack" x="0" y="0" name="inst_42583382" locked="0" code="" scaleX="1" scaleY="1" colour="4294967295" rotation="0"/>
<instance objName="o_sea" x="0" y="456" name="inst_B9044735" locked="0" code="" scaleX="1" scaleY="1" colour="4294967295" rotation="0"/>
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</room>