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Nuova modalità: Roll

This commit is contained in:
Steffo 2013-07-28 22:03:15 +02:00
parent 4ede76bf28
commit 72a538901e
6 changed files with 104 additions and 1 deletions

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@ -222,7 +222,7 @@
<option_use_new_audio>True</option_use_new_audio> <option_use_new_audio>True</option_use_new_audio>
<option_variableerrors>False</option_variableerrors> <option_variableerrors>False</option_variableerrors>
<option_version>Alpha</option_version> <option_version>Alpha</option_version>
<option_version_build>8</option_version_build> <option_version_build>11</option_version_build>
<option_version_company>Royal Games</option_version_company> <option_version_company>Royal Games</option_version_company>
<option_version_copyright>lolno</option_version_copyright> <option_version_copyright>lolno</option_version_copyright>
<option_version_description></option_version_description> <option_version_description></option_version_description>

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@ -258,6 +258,7 @@
<object>objects\btotal</object> <object>objects\btotal</object>
<object>objects\stack</object> <object>objects\stack</object>
<object>objects\m_totem</object> <object>objects\m_totem</object>
<object>objects\m_roll</object>
<object>objects\following</object> <object>objects\following</object>
<object>objects\debugobj</object> <object>objects\debugobj</object>
<object>objects\strategy</object> <object>objects\strategy</object>

23
objects/m_roll.object.gmx Normal file
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@ -0,0 +1,23 @@
<!--This Document is generated by GameMaker, if you edit it by hand then you do so at your own risk!-->
<object>
<spriteName>&lt;undefined&gt;</spriteName>
<solid>0</solid>
<visible>-1</visible>
<depth>0</depth>
<persistent>0</persistent>
<parentName>&lt;undefined&gt;</parentName>
<maskName>&lt;undefined&gt;</maskName>
<events/>
<PhysicsObject>0</PhysicsObject>
<PhysicsObjectSensor>0</PhysicsObjectSensor>
<PhysicsObjectShape>0</PhysicsObjectShape>
<PhysicsObjectDensity>0.5</PhysicsObjectDensity>
<PhysicsObjectRestitution>0.100000001490116</PhysicsObjectRestitution>
<PhysicsObjectGroup>0</PhysicsObjectGroup>
<PhysicsObjectLinearDamping>0.100000001490116</PhysicsObjectLinearDamping>
<PhysicsObjectAngularDamping>0.100000001490116</PhysicsObjectAngularDamping>
<PhysicsObjectFriction>0.200000002980232</PhysicsObjectFriction>
<PhysicsObjectAwake>-1</PhysicsObjectAwake>
<PhysicsObjectKinematic>0</PhysicsObjectKinematic>
<PhysicsShapePoints/>
</object>

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@ -318,6 +318,83 @@
</action> </action>
</event> </event>
<event eventtype="7" enumb="0"> <event eventtype="7" enumb="0">
<action>
<libid>1</libid>
<id>404</id>
<kind>0</kind>
<userelative>0</userelative>
<isquestion>-1</isquestion>
<useapplyto>0</useapplyto>
<exetype>1</exetype>
<functionname>action_if_number</functionname>
<codestring></codestring>
<whoName>self</whoName>
<relative>0</relative>
<isnot>0</isnot>
<arguments>
<argument>
<kind>10</kind>
<object>m_roll</object>
</argument>
<argument>
<kind>0</kind>
<string>true</string>
</argument>
<argument>
<kind>4</kind>
<string>0</string>
</argument>
</arguments>
</action>
<action>
<libid>1</libid>
<id>422</id>
<kind>1</kind>
<userelative>0</userelative>
<isquestion>0</isquestion>
<useapplyto>0</useapplyto>
<exetype>0</exetype>
<functionname></functionname>
<codestring></codestring>
<whoName>self</whoName>
<relative>0</relative>
<isnot>0</isnot>
</action>
<action>
<libid>1</libid>
<id>603</id>
<kind>7</kind>
<userelative>0</userelative>
<isquestion>0</isquestion>
<useapplyto>-1</useapplyto>
<exetype>2</exetype>
<functionname></functionname>
<codestring></codestring>
<whoName>self</whoName>
<relative>0</relative>
<isnot>0</isnot>
<arguments>
<argument>
<kind>1</kind>
<string>show_error("Errore: Oggetto fuori dal livello", true);
</string>
</argument>
</arguments>
</action>
<action>
<libid>1</libid>
<id>424</id>
<kind>2</kind>
<userelative>0</userelative>
<isquestion>0</isquestion>
<useapplyto>0</useapplyto>
<exetype>0</exetype>
<functionname></functionname>
<codestring></codestring>
<whoName>self</whoName>
<relative>0</relative>
<isnot>0</isnot>
</action>
<action> <action>
<libid>1</libid> <libid>1</libid>
<id>203</id> <id>203</id>

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@ -311,6 +311,7 @@
<instance objName="o_wall_inv" x="1184" y="480" name="inst_5EB6C1F9" locked="0" code="" scaleX="1" scaleY="1" colour="4294967295" rotation="0"/> <instance objName="o_wall_inv" x="1184" y="480" name="inst_5EB6C1F9" locked="0" code="" scaleX="1" scaleY="1" colour="4294967295" rotation="0"/>
<instance objName="o_wall_inv_L_U" x="1728" y="32" name="inst_E102EFDD" locked="0" code="" scaleX="1" scaleY="1" colour="4294967295" rotation="0"/> <instance objName="o_wall_inv_L_U" x="1728" y="32" name="inst_E102EFDD" locked="0" code="" scaleX="1" scaleY="1" colour="4294967295" rotation="0"/>
<instance objName="o_wall_inv" x="1024" y="480" name="inst_8563DB9E" locked="0" code="" scaleX="1" scaleY="1" colour="4294967295" rotation="0"/> <instance objName="o_wall_inv" x="1024" y="480" name="inst_8563DB9E" locked="0" code="" scaleX="1" scaleY="1" colour="4294967295" rotation="0"/>
<instance objName="m_roll" x="0" y="0" name="inst_F54176A4" locked="0" code="" scaleX="1" scaleY="1" colour="4294967295" rotation="0"/>
</instances> </instances>
<tiles/> <tiles/>
<PhysicsWorld>-1</PhysicsWorld> <PhysicsWorld>-1</PhysicsWorld>

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@ -367,6 +367,7 @@
<instance objName="o_wall_inv" x="1344" y="416" name="inst_C8F5FEF6" locked="0" code="" scaleX="1" scaleY="1" colour="4294967295" rotation="0"/> <instance objName="o_wall_inv" x="1344" y="416" name="inst_C8F5FEF6" locked="0" code="" scaleX="1" scaleY="1" colour="4294967295" rotation="0"/>
<instance objName="o_wall_inv" x="1376" y="448" name="inst_C1CE35B4" locked="0" code="" scaleX="1" scaleY="1" colour="4294967295" rotation="0"/> <instance objName="o_wall_inv" x="1376" y="448" name="inst_C1CE35B4" locked="0" code="" scaleX="1" scaleY="1" colour="4294967295" rotation="0"/>
<instance objName="o_wall_inv" x="1344" y="448" name="inst_4A5EA4E7" locked="0" code="" scaleX="1" scaleY="1" colour="4294967295" rotation="0"/> <instance objName="o_wall_inv" x="1344" y="448" name="inst_4A5EA4E7" locked="0" code="" scaleX="1" scaleY="1" colour="4294967295" rotation="0"/>
<instance objName="m_roll" x="0" y="0" name="inst_38C45F17" locked="0" code="" scaleX="1" scaleY="1" colour="4294967295" rotation="0"/>
</instances> </instances>
<tiles/> <tiles/>
<PhysicsWorld>-1</PhysicsWorld> <PhysicsWorld>-1</PhysicsWorld>