mirror of
https://github.com/Steffo99/stack.git
synced 2024-11-25 01:04:20 +00:00
Bugfix.
This commit is contained in:
parent
704751f3b1
commit
780a3ec2a0
4 changed files with 107 additions and 2 deletions
|
@ -286,6 +286,7 @@
|
|||
<object>objects\o_sea</object>
|
||||
<object>objects\o_info_keys</object>
|
||||
</objects>
|
||||
<object>objects\s_display_menu</object>
|
||||
</objects>
|
||||
<rooms name="rooms">
|
||||
<room>rooms\menu</room>
|
||||
|
|
|
@ -25,7 +25,7 @@
|
|||
<arguments>
|
||||
<argument>
|
||||
<kind>1</kind>
|
||||
<string>room_name</string>
|
||||
<string>room_specified</string>
|
||||
</argument>
|
||||
<argument>
|
||||
<kind>0</kind>
|
||||
|
|
104
objects/s_display_menu.object.gmx
Normal file
104
objects/s_display_menu.object.gmx
Normal file
|
@ -0,0 +1,104 @@
|
|||
<!--This Document is generated by GameMaker, if you edit it by hand then you do so at your own risk!-->
|
||||
<object>
|
||||
<spriteName><undefined></spriteName>
|
||||
<solid>0</solid>
|
||||
<visible>-1</visible>
|
||||
<depth>0</depth>
|
||||
<persistent>0</persistent>
|
||||
<parentName><undefined></parentName>
|
||||
<maskName><undefined></maskName>
|
||||
<events>
|
||||
<event eventtype="0" enumb="0">
|
||||
<action>
|
||||
<libid>1</libid>
|
||||
<id>301</id>
|
||||
<kind>0</kind>
|
||||
<userelative>-1</userelative>
|
||||
<isquestion>0</isquestion>
|
||||
<useapplyto>-1</useapplyto>
|
||||
<exetype>1</exetype>
|
||||
<functionname>action_set_alarm</functionname>
|
||||
<codestring></codestring>
|
||||
<whoName>self</whoName>
|
||||
<relative>0</relative>
|
||||
<isnot>0</isnot>
|
||||
<arguments>
|
||||
<argument>
|
||||
<kind>0</kind>
|
||||
<string>10</string>
|
||||
</argument>
|
||||
<argument>
|
||||
<kind>4</kind>
|
||||
<string>0</string>
|
||||
</argument>
|
||||
</arguments>
|
||||
</action>
|
||||
</event>
|
||||
<event eventtype="2" enumb="0">
|
||||
<action>
|
||||
<libid>1</libid>
|
||||
<id>201</id>
|
||||
<kind>0</kind>
|
||||
<userelative>-1</userelative>
|
||||
<isquestion>0</isquestion>
|
||||
<useapplyto>-1</useapplyto>
|
||||
<exetype>1</exetype>
|
||||
<functionname>action_create_object</functionname>
|
||||
<codestring></codestring>
|
||||
<whoName>self</whoName>
|
||||
<relative>0</relative>
|
||||
<isnot>0</isnot>
|
||||
<arguments>
|
||||
<argument>
|
||||
<kind>10</kind>
|
||||
<object>o_moneta</object>
|
||||
</argument>
|
||||
<argument>
|
||||
<kind>0</kind>
|
||||
<string>irandom(640)</string>
|
||||
</argument>
|
||||
<argument>
|
||||
<kind>0</kind>
|
||||
<string>0</string>
|
||||
</argument>
|
||||
</arguments>
|
||||
</action>
|
||||
<action>
|
||||
<libid>1</libid>
|
||||
<id>301</id>
|
||||
<kind>0</kind>
|
||||
<userelative>-1</userelative>
|
||||
<isquestion>0</isquestion>
|
||||
<useapplyto>-1</useapplyto>
|
||||
<exetype>1</exetype>
|
||||
<functionname>action_set_alarm</functionname>
|
||||
<codestring></codestring>
|
||||
<whoName>self</whoName>
|
||||
<relative>0</relative>
|
||||
<isnot>0</isnot>
|
||||
<arguments>
|
||||
<argument>
|
||||
<kind>0</kind>
|
||||
<string>10</string>
|
||||
</argument>
|
||||
<argument>
|
||||
<kind>4</kind>
|
||||
<string>0</string>
|
||||
</argument>
|
||||
</arguments>
|
||||
</action>
|
||||
</event>
|
||||
</events>
|
||||
<PhysicsObject>0</PhysicsObject>
|
||||
<PhysicsObjectSensor>0</PhysicsObjectSensor>
|
||||
<PhysicsObjectShape>0</PhysicsObjectShape>
|
||||
<PhysicsObjectDensity>0.5</PhysicsObjectDensity>
|
||||
<PhysicsObjectRestitution>0.100000001490116</PhysicsObjectRestitution>
|
||||
<PhysicsObjectGroup>0</PhysicsObjectGroup>
|
||||
<PhysicsObjectLinearDamping>0.100000001490116</PhysicsObjectLinearDamping>
|
||||
<PhysicsObjectAngularDamping>0.100000001490116</PhysicsObjectAngularDamping>
|
||||
<PhysicsObjectFriction>0.200000002980232</PhysicsObjectFriction>
|
||||
<PhysicsObjectAwake>-1</PhysicsObjectAwake>
|
||||
<PhysicsObjectKinematic>0</PhysicsObjectKinematic>
|
||||
<PhysicsShapePoints/>
|
||||
</object>
|
|
@ -1 +1 @@
|
|||
room_goto(room_name);
|
||||
room_goto(room_specified);
|
||||
|
|
Loading…
Reference in a new issue