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Aggiunti pezzi di totem.

This commit is contained in:
Steffo 2013-06-30 20:07:23 +03:00
parent d991fe4abd
commit 996539376e
7 changed files with 88 additions and 14 deletions

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@ -21,10 +21,12 @@
<sprite>sprites\temper</sprite>
<sprite>sprites\rtri</sprite>
<sprite>sprites\explosion</sprite>
<sprite>sprites\locked</sprite>
<sprite>sprites\coin</sprite>
<sprites name="Tiles">
<sprite>sprites\ytile</sprite>
<sprite>sprites\totemA</sprite>
<sprite>sprites\totemB</sprite>
<sprite>sprites\totemC</sprite>
<sprite>sprites\t_maxi</sprite>
<sprite>sprites\t_sidewalls</sprite>
<sprite>sprites\t_twotris</sprite>
@ -39,6 +41,7 @@
<sprite>sprites\ytopl</sprite>
<sprite>sprites\ytopr</sprite>
<sprite>sprites\yslabr</sprite>
<sprite>sprites\locked</sprite>
</sprites>
</sprites>
<backgrounds name="background"/>
@ -72,6 +75,8 @@
<object>objects\specialroll</object>
<object>objects\matita</object>
<object>objects\moon</object>
<object>objects\nbomb</object>
<object>objects\dbomb</object>
</objects>
<objects name="Pezzi">
<object>objects\wall</object>
@ -90,20 +95,17 @@
<object>objects\goto_sandbox</object>
<object>objects\goto_stairs</object>
<object>objects\blocklock</object>
</objects>
<object>objects\nbomb</object>
<object>objects\dbomb</object>
<object>objects\menuball</object>
<object>objects\boom</object>
<object>objects\menus</object>
<object>objects\placer</object>
<object>objects\strategy</object>
<object>objects\text</object>
<object>objects\btotal</object>
<object>objects\debugobj</object>
<objects name="Stack">
<object>objects\stack</object>
<object>objects\magnet</object>
</objects>
<objects name="Script">
<object>objects\menus</object>
<object>objects\placer</object>
<object>objects\text</object>
<object>objects\btotal</object>
<object>objects\stack</object>
<object>objects\debugobj</object>
<object>objects\strategy</object>
<object>objects\boom</object>
<object>objects\money</object>
</objects>
</objects>

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sprites/totemA.sprite.gmx Normal file
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@ -0,0 +1,24 @@
<!--This Document is generated by GameMaker, if you edit it by hand then you do so at your own risk!-->
<sprite>
<xorig>16</xorig>
<yorigin>16</yorigin>
<colkind>1</colkind>
<coltolerance>0</coltolerance>
<sepmasks>0</sepmasks>
<bboxmode>0</bboxmode>
<bbox_left>0</bbox_left>
<bbox_right>31</bbox_right>
<bbox_top>0</bbox_top>
<bbox_bottom>31</bbox_bottom>
<HTile>0</HTile>
<VTile>0</VTile>
<TextureGroups>
<TextureGroup0>0</TextureGroup0>
</TextureGroups>
<For3D>0</For3D>
<width>32</width>
<height>32</height>
<frames>
<frame index="0">images\totemA_0.png</frame>
</frames>
</sprite>

24
sprites/totemB.sprite.gmx Normal file
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@ -0,0 +1,24 @@
<!--This Document is generated by GameMaker, if you edit it by hand then you do so at your own risk!-->
<sprite>
<xorig>16</xorig>
<yorigin>16</yorigin>
<colkind>1</colkind>
<coltolerance>0</coltolerance>
<sepmasks>0</sepmasks>
<bboxmode>0</bboxmode>
<bbox_left>0</bbox_left>
<bbox_right>31</bbox_right>
<bbox_top>0</bbox_top>
<bbox_bottom>31</bbox_bottom>
<HTile>0</HTile>
<VTile>0</VTile>
<TextureGroups>
<TextureGroup0>0</TextureGroup0>
</TextureGroups>
<For3D>0</For3D>
<width>32</width>
<height>32</height>
<frames>
<frame index="0">images\totemB_0.png</frame>
</frames>
</sprite>

24
sprites/totemC.sprite.gmx Normal file
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@ -0,0 +1,24 @@
<!--This Document is generated by GameMaker, if you edit it by hand then you do so at your own risk!-->
<sprite>
<xorig>16</xorig>
<yorigin>16</yorigin>
<colkind>1</colkind>
<coltolerance>0</coltolerance>
<sepmasks>0</sepmasks>
<bboxmode>0</bboxmode>
<bbox_left>0</bbox_left>
<bbox_right>31</bbox_right>
<bbox_top>0</bbox_top>
<bbox_bottom>31</bbox_bottom>
<HTile>0</HTile>
<VTile>0</VTile>
<TextureGroups>
<TextureGroup0>0</TextureGroup0>
</TextureGroups>
<For3D>0</For3D>
<width>32</width>
<height>32</height>
<frames>
<frame index="0">images\totemC_0.png</frame>
</frames>
</sprite>