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Aggiunti pezzi di totem.
This commit is contained in:
parent
d991fe4abd
commit
996539376e
7 changed files with 88 additions and 14 deletions
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@ -21,10 +21,12 @@
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<sprite>sprites\temper</sprite>
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<sprite>sprites\temper</sprite>
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<sprite>sprites\rtri</sprite>
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<sprite>sprites\rtri</sprite>
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<sprite>sprites\explosion</sprite>
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<sprite>sprites\explosion</sprite>
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<sprite>sprites\locked</sprite>
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<sprite>sprites\coin</sprite>
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<sprite>sprites\coin</sprite>
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<sprites name="Tiles">
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<sprites name="Tiles">
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<sprite>sprites\ytile</sprite>
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<sprite>sprites\ytile</sprite>
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<sprite>sprites\totemA</sprite>
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<sprite>sprites\totemB</sprite>
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<sprite>sprites\totemC</sprite>
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<sprite>sprites\t_maxi</sprite>
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<sprite>sprites\t_maxi</sprite>
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<sprite>sprites\t_sidewalls</sprite>
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<sprite>sprites\t_sidewalls</sprite>
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<sprite>sprites\t_twotris</sprite>
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<sprite>sprites\t_twotris</sprite>
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@ -39,6 +41,7 @@
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<sprite>sprites\ytopl</sprite>
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<sprite>sprites\ytopl</sprite>
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<sprite>sprites\ytopr</sprite>
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<sprite>sprites\ytopr</sprite>
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<sprite>sprites\yslabr</sprite>
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<sprite>sprites\yslabr</sprite>
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<sprite>sprites\locked</sprite>
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</sprites>
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</sprites>
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</sprites>
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</sprites>
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<backgrounds name="background"/>
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<backgrounds name="background"/>
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@ -72,6 +75,8 @@
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<object>objects\specialroll</object>
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<object>objects\specialroll</object>
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<object>objects\matita</object>
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<object>objects\matita</object>
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<object>objects\moon</object>
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<object>objects\moon</object>
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<object>objects\nbomb</object>
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<object>objects\dbomb</object>
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</objects>
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</objects>
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<objects name="Pezzi">
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<objects name="Pezzi">
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<object>objects\wall</object>
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<object>objects\wall</object>
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@ -90,20 +95,17 @@
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<object>objects\goto_sandbox</object>
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<object>objects\goto_sandbox</object>
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<object>objects\goto_stairs</object>
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<object>objects\goto_stairs</object>
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<object>objects\blocklock</object>
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<object>objects\blocklock</object>
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<object>objects\magnet</object>
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</objects>
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</objects>
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<object>objects\nbomb</object>
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<objects name="Script">
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<object>objects\dbomb</object>
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<object>objects\menuball</object>
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<object>objects\boom</object>
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<object>objects\menus</object>
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<object>objects\menus</object>
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<object>objects\placer</object>
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<object>objects\placer</object>
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<object>objects\strategy</object>
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<object>objects\text</object>
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<object>objects\text</object>
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<object>objects\btotal</object>
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<object>objects\btotal</object>
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<object>objects\debugobj</object>
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<objects name="Stack">
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<object>objects\stack</object>
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<object>objects\stack</object>
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<object>objects\magnet</object>
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<object>objects\debugobj</object>
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<object>objects\strategy</object>
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<object>objects\boom</object>
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<object>objects\money</object>
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<object>objects\money</object>
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</objects>
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</objects>
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</objects>
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</objects>
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BIN
sprites/images/totemA_0.png
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BIN
sprites/images/totemA_0.png
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After Width: | Height: | Size: 162 B |
BIN
sprites/images/totemB_0.png
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BIN
sprites/images/totemB_0.png
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After Width: | Height: | Size: 161 B |
BIN
sprites/images/totemC_0.png
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BIN
sprites/images/totemC_0.png
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After Width: | Height: | Size: 145 B |
24
sprites/totemA.sprite.gmx
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24
sprites/totemA.sprite.gmx
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@ -0,0 +1,24 @@
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<!--This Document is generated by GameMaker, if you edit it by hand then you do so at your own risk!-->
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<sprite>
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<xorig>16</xorig>
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<yorigin>16</yorigin>
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<colkind>1</colkind>
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<coltolerance>0</coltolerance>
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<sepmasks>0</sepmasks>
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<bboxmode>0</bboxmode>
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<bbox_left>0</bbox_left>
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<bbox_right>31</bbox_right>
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<bbox_top>0</bbox_top>
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<bbox_bottom>31</bbox_bottom>
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<HTile>0</HTile>
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<VTile>0</VTile>
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<TextureGroups>
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<TextureGroup0>0</TextureGroup0>
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</TextureGroups>
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<For3D>0</For3D>
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<width>32</width>
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<height>32</height>
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<frames>
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<frame index="0">images\totemA_0.png</frame>
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</frames>
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</sprite>
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24
sprites/totemB.sprite.gmx
Normal file
24
sprites/totemB.sprite.gmx
Normal file
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@ -0,0 +1,24 @@
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<!--This Document is generated by GameMaker, if you edit it by hand then you do so at your own risk!-->
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<sprite>
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<xorig>16</xorig>
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<yorigin>16</yorigin>
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<colkind>1</colkind>
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<coltolerance>0</coltolerance>
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<sepmasks>0</sepmasks>
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<bboxmode>0</bboxmode>
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<bbox_left>0</bbox_left>
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<bbox_right>31</bbox_right>
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<bbox_top>0</bbox_top>
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<bbox_bottom>31</bbox_bottom>
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<HTile>0</HTile>
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<VTile>0</VTile>
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<TextureGroups>
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<TextureGroup0>0</TextureGroup0>
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</TextureGroups>
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<For3D>0</For3D>
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<width>32</width>
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<height>32</height>
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<frames>
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<frame index="0">images\totemB_0.png</frame>
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</frames>
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</sprite>
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24
sprites/totemC.sprite.gmx
Normal file
24
sprites/totemC.sprite.gmx
Normal file
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@ -0,0 +1,24 @@
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<!--This Document is generated by GameMaker, if you edit it by hand then you do so at your own risk!-->
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<sprite>
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<xorig>16</xorig>
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<yorigin>16</yorigin>
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<colkind>1</colkind>
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<coltolerance>0</coltolerance>
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<sepmasks>0</sepmasks>
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<bboxmode>0</bboxmode>
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<bbox_left>0</bbox_left>
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<bbox_right>31</bbox_right>
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<bbox_top>0</bbox_top>
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<bbox_bottom>31</bbox_bottom>
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<HTile>0</HTile>
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<VTile>0</VTile>
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<TextureGroups>
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<TextureGroup0>0</TextureGroup0>
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</TextureGroups>
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<For3D>0</For3D>
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<width>32</width>
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<height>32</height>
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<frames>
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<frame index="0">images\totemC_0.png</frame>
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</frames>
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</sprite>
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