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Steffo 2013-07-06 22:06:52 +03:00
parent 43c1803669
commit c0c253b284
7 changed files with 123 additions and 60 deletions

View file

@ -56,6 +56,7 @@
<sprite>sprites\i_half_R_D</sprite> <sprite>sprites\i_half_R_D</sprite>
<sprite>sprites\i_locked</sprite> <sprite>sprites\i_locked</sprite>
</sprites> </sprites>
<sprite>sprites\clock60</sprite>
</sprites> </sprites>
<backgrounds name="background"/> <backgrounds name="background"/>
<paths name="paths"/> <paths name="paths"/>
@ -69,7 +70,6 @@
<script>scripts\m_stack_init.gml</script> <script>scripts\m_stack_init.gml</script>
<script>scripts\m_totem_init.gml</script> <script>scripts\m_totem_init.gml</script>
<script>scripts\scrcursor.gml</script> <script>scripts\scrcursor.gml</script>
<script>scripts\totemcursor.gml</script>
<script>scripts\rollL.gml</script> <script>scripts\rollL.gml</script>
<script>scripts\rollR.gml</script> <script>scripts\rollR.gml</script>
<script>scripts\rocketup.gml</script> <script>scripts\rocketup.gml</script>
@ -157,6 +157,7 @@
<object>objects\btotal</object> <object>objects\btotal</object>
<object>objects\stack</object> <object>objects\stack</object>
<object>objects\m_totem</object> <object>objects\m_totem</object>
<object>objects\following</object>
<object>objects\debugobj</object> <object>objects\debugobj</object>
<object>objects\strategy</object> <object>objects\strategy</object>
<object>objects\boom</object> <object>objects\boom</object>

View file

@ -0,0 +1,102 @@
<!--This Document is generated by GameMaker, if you edit it by hand then you do so at your own risk!-->
<object>
<spriteName>&lt;undefined&gt;</spriteName>
<solid>0</solid>
<visible>-1</visible>
<depth>0</depth>
<persistent>0</persistent>
<parentName>&lt;undefined&gt;</parentName>
<maskName>&lt;undefined&gt;</maskName>
<events>
<event eventtype="5" enumb="40">
<action>
<libid>1</libid>
<id>109</id>
<kind>0</kind>
<userelative>-1</userelative>
<isquestion>0</isquestion>
<useapplyto>-1</useapplyto>
<exetype>1</exetype>
<functionname>action_move_to</functionname>
<codestring></codestring>
<whoName>self</whoName>
<relative>-1</relative>
<isnot>0</isnot>
<arguments>
<argument>
<kind>0</kind>
<string>0</string>
</argument>
<argument>
<kind>0</kind>
<string>+2</string>
</argument>
</arguments>
</action>
</event>
<event eventtype="5" enumb="38">
<action>
<libid>1</libid>
<id>109</id>
<kind>0</kind>
<userelative>-1</userelative>
<isquestion>0</isquestion>
<useapplyto>-1</useapplyto>
<exetype>1</exetype>
<functionname>action_move_to</functionname>
<codestring></codestring>
<whoName>self</whoName>
<relative>-1</relative>
<isnot>0</isnot>
<arguments>
<argument>
<kind>0</kind>
<string>0</string>
</argument>
<argument>
<kind>0</kind>
<string>-2</string>
</argument>
</arguments>
</action>
</event>
<event eventtype="6" enumb="53">
<action>
<libid>1</libid>
<id>109</id>
<kind>0</kind>
<userelative>-1</userelative>
<isquestion>0</isquestion>
<useapplyto>-1</useapplyto>
<exetype>1</exetype>
<functionname>action_move_to</functionname>
<codestring></codestring>
<whoName>self</whoName>
<relative>-1</relative>
<isnot>0</isnot>
<arguments>
<argument>
<kind>0</kind>
<string>0</string>
</argument>
<argument>
<kind>0</kind>
<string>-32</string>
</argument>
</arguments>
</action>
</event>
</events>
<PhysicsObject>0</PhysicsObject>
<PhysicsObjectSensor>0</PhysicsObjectSensor>
<PhysicsObjectShape>0</PhysicsObjectShape>
<PhysicsObjectDensity>0.5</PhysicsObjectDensity>
<PhysicsObjectRestitution>0.100000001490116</PhysicsObjectRestitution>
<PhysicsObjectGroup>0</PhysicsObjectGroup>
<PhysicsObjectLinearDamping>0.100000001490116</PhysicsObjectLinearDamping>
<PhysicsObjectAngularDamping>0.100000001490116</PhysicsObjectAngularDamping>
<PhysicsObjectFriction>0.200000002980232</PhysicsObjectFriction>
<PhysicsObjectAwake>-1</PhysicsObjectAwake>
<PhysicsObjectKinematic>0</PhysicsObjectKinematic>
<PhysicsShapePoints/>
</object>

View file

@ -115,8 +115,8 @@ instance_create(mouse_x,mouse_y,totem_list[selected]);
pile = pile + 1; pile = pile + 1;
//Seleziona un altro totem casuale. //Seleziona un altro totem casuale.
selected = irandom(totalitems); selected = irandom(totalitems);
//Metti il mouse in una posizione casuale sullo schermo. Bwhahaha! /*Metti il mouse in una posizione casuale sullo schermo. Bwhahaha!
display_mouse_set(irandom(640), irandom(480)); display_mouse_set(irandom(640), irandom(480));*/
</string> </string>
</argument> </argument>
</arguments> </arguments>
@ -157,7 +157,7 @@ display_mouse_set(irandom(640), irandom(480));
</argument> </argument>
<argument> <argument>
<kind>4</kind> <kind>4</kind>
<string>0</string> <string>1</string>
</argument> </argument>
</arguments> </arguments>
</action> </action>
@ -222,47 +222,7 @@ display_mouse_set(irandom(640), irandom(480));
</argument> </argument>
<argument> <argument>
<kind>0</kind> <kind>0</kind>
<string>0</string> <string>320</string>
</argument>
<argument>
<kind>0</kind>
<string>0</string>
</argument>
</arguments>
</action>
<action>
<libid>1</libid>
<id>601</id>
<kind>0</kind>
<userelative>0</userelative>
<isquestion>0</isquestion>
<useapplyto>-1</useapplyto>
<exetype>1</exetype>
<functionname>action_execute_script</functionname>
<codestring></codestring>
<whoName>self</whoName>
<relative>0</relative>
<isnot>0</isnot>
<arguments>
<argument>
<kind>9</kind>
<script>totemcursor</script>
</argument>
<argument>
<kind>0</kind>
<string>0</string>
</argument>
<argument>
<kind>0</kind>
<string>0</string>
</argument>
<argument>
<kind>0</kind>
<string>0</string>
</argument>
<argument>
<kind>0</kind>
<string>0</string>
</argument> </argument>
<argument> <argument>
<kind>0</kind> <kind>0</kind>

View file

@ -49,7 +49,7 @@
<arguments> <arguments>
<argument> <argument>
<kind>9</kind> <kind>9</kind>
<script>init</script> <script>m_stack_init</script>
</argument> </argument>
<argument> <argument>
<kind>0</kind> <kind>0</kind>
@ -617,7 +617,7 @@ instance_create(mouse_x,mouse_y,stack_names[selected]);
<arguments> <arguments>
<argument> <argument>
<kind>9</kind> <kind>9</kind>
<script>init</script> <script>m_stack_init</script>
</argument> </argument>
<argument> <argument>
<kind>0</kind> <kind>0</kind>

View file

@ -2,7 +2,7 @@
<room> <room>
<caption></caption> <caption></caption>
<width>640</width> <width>640</width>
<height>480</height> <height>960</height>
<vsnap>32</vsnap> <vsnap>32</vsnap>
<hsnap>32</hsnap> <hsnap>32</hsnap>
<isometric>0</isometric> <isometric>0</isometric>
@ -11,13 +11,13 @@
<colour>64</colour> <colour>64</colour>
<showcolour>-1</showcolour> <showcolour>-1</showcolour>
<code></code> <code></code>
<enableViews>0</enableViews> <enableViews>-1</enableViews>
<clearViewBackground>-1</clearViewBackground> <clearViewBackground>-1</clearViewBackground>
<makerSettings> <makerSettings>
<isSet>-1</isSet> <isSet>-1</isSet>
<w>822</w> <w>1050</w>
<h>454</h> <h>463</h>
<showGrid>-1</showGrid> <showGrid>0</showGrid>
<showObjects>-1</showObjects> <showObjects>-1</showObjects>
<showTiles>-1</showTiles> <showTiles>-1</showTiles>
<showBackgrounds>-1</showBackgrounds> <showBackgrounds>-1</showBackgrounds>
@ -25,9 +25,9 @@
<showViews>0</showViews> <showViews>0</showViews>
<deleteUnderlyingObj>0</deleteUnderlyingObj> <deleteUnderlyingObj>0</deleteUnderlyingObj>
<deleteUnderlyingTiles>-1</deleteUnderlyingTiles> <deleteUnderlyingTiles>-1</deleteUnderlyingTiles>
<page>1</page> <page>4</page>
<xoffset>45</xoffset> <xoffset>175</xoffset>
<yoffset>136</yoffset> <yoffset>180</yoffset>
</makerSettings> </makerSettings>
<backgrounds> <backgrounds>
<background visible="0" foreground="0" name="" x="0" y="0" htiled="-1" vtiled="-1" hspeed="0" vspeed="0" stretch="0"/> <background visible="0" foreground="0" name="" x="0" y="0" htiled="-1" vtiled="-1" hspeed="0" vspeed="0" stretch="0"/>
@ -40,7 +40,7 @@
<background visible="0" foreground="0" name="" x="0" y="0" htiled="-1" vtiled="-1" hspeed="0" vspeed="0" stretch="0"/> <background visible="0" foreground="0" name="" x="0" y="0" htiled="-1" vtiled="-1" hspeed="0" vspeed="0" stretch="0"/>
</backgrounds> </backgrounds>
<views> <views>
<view visible="0" objName="&lt;undefined&gt;" xview="0" yview="0" wview="640" hview="480" xport="0" yport="0" wport="640" hport="480" hborder="32" vborder="32" hspeed="-1" vspeed="-1"/> <view visible="-1" objName="following" xview="0" yview="480" wview="640" hview="480" xport="0" yport="0" wport="640" hport="480" hborder="320" vborder="240" hspeed="2" vspeed="2"/>
<view visible="0" objName="&lt;undefined&gt;" xview="0" yview="0" wview="640" hview="480" xport="0" yport="0" wport="640" hport="480" hborder="32" vborder="32" hspeed="-1" vspeed="-1"/> <view visible="0" objName="&lt;undefined&gt;" xview="0" yview="0" wview="640" hview="480" xport="0" yport="0" wport="640" hport="480" hborder="32" vborder="32" hspeed="-1" vspeed="-1"/>
<view visible="0" objName="&lt;undefined&gt;" xview="0" yview="0" wview="640" hview="480" xport="0" yport="0" wport="640" hport="480" hborder="32" vborder="32" hspeed="-1" vspeed="-1"/> <view visible="0" objName="&lt;undefined&gt;" xview="0" yview="0" wview="640" hview="480" xport="0" yport="0" wport="640" hport="480" hborder="32" vborder="32" hspeed="-1" vspeed="-1"/>
<view visible="0" objName="&lt;undefined&gt;" xview="0" yview="0" wview="640" hview="480" xport="0" yport="0" wport="640" hport="480" hborder="32" vborder="32" hspeed="-1" vspeed="-1"/> <view visible="0" objName="&lt;undefined&gt;" xview="0" yview="0" wview="640" hview="480" xport="0" yport="0" wport="640" hport="480" hborder="32" vborder="32" hspeed="-1" vspeed="-1"/>
@ -50,8 +50,9 @@
<view visible="0" objName="&lt;undefined&gt;" xview="0" yview="0" wview="640" hview="480" xport="0" yport="0" wport="640" hport="480" hborder="32" vborder="32" hspeed="-1" vspeed="-1"/> <view visible="0" objName="&lt;undefined&gt;" xview="0" yview="0" wview="640" hview="480" xport="0" yport="0" wport="640" hport="480" hborder="32" vborder="32" hspeed="-1" vspeed="-1"/>
</views> </views>
<instances> <instances>
<instance objName="o_wall_inv_classic" x="320" y="448" name="inst_F8162FC6" locked="0" code="" scaleX="1" scaleY="1" colour="4294967295" rotation="0"/> <instance objName="o_wall_inv_classic" x="320" y="928" name="inst_F8162FC6" locked="0" code="" scaleX="1" scaleY="1" colour="4294967295" rotation="0"/>
<instance objName="m_totem" x="0" y="0" name="inst_9BBB578C" locked="0" code="" scaleX="1" scaleY="1" colour="4294967295" rotation="0"/> <instance objName="m_totem" x="0" y="0" name="inst_9BBB578C" locked="0" code="" scaleX="1" scaleY="1" colour="4294967295" rotation="0"/>
<instance objName="following" x="320" y="896" name="inst_1F7DBCD7" locked="0" code="" scaleX="1" scaleY="1" colour="4294967295" rotation="0"/>
</instances> </instances>
<tiles/> <tiles/>
<PhysicsWorld>-1</PhysicsWorld> <PhysicsWorld>-1</PhysicsWorld>

View file

@ -15,8 +15,8 @@ totem_list[6] = o_totem_G;
totem_list[7] = o_totem_H; totem_list[7] = o_totem_H;
totem_list[8] = o_totem_I; totem_list[8] = o_totem_I;
totem_list[9] = o_totem_J; totem_list[9] = o_totem_J;
//Disattiva il mouse normale visto che viene generato automaticamente. //Cambia il mouse.
window_set_cursor(cr_none); window_set_cursor(cr_cross);
//Apri il file di salvataggio, carica il record e chiudi il file. //Apri il file di salvataggio, carica il record e chiudi il file.
ini_open("savefile.ini"); ini_open("savefile.ini");
m_totem.blocksr = ini_read_real("Totem",room_get_name(room),"0"); m_totem.blocksr = ini_read_real("Totem",room_get_name(room),"0");

View file

@ -1 +0,0 @@
draw_sprite_ext(object_get_sprite(totem_list[selected]), -1, mouse_x, mouse_y, 1, 1, 0, c_white, 0.4);