mirror of
https://github.com/Steffo99/stack.git
synced 2024-11-22 16:04:19 +00:00
Riorganizzato gli oggetti.
This commit is contained in:
parent
79e59bc351
commit
d991fe4abd
2 changed files with 48 additions and 174 deletions
|
@ -6,22 +6,7 @@
|
||||||
<NewExtensions/>
|
<NewExtensions/>
|
||||||
<sounds name="sound"/>
|
<sounds name="sound"/>
|
||||||
<sprites name="sprites">
|
<sprites name="sprites">
|
||||||
<sprite>sprites\ytile</sprite>
|
|
||||||
<sprite>sprites\t_maxi</sprite>
|
|
||||||
<sprite>sprites\t_sidewalls</sprite>
|
|
||||||
<sprite>sprites\t_twotris</sprite>
|
|
||||||
<sprite>sprites\t_classic</sprite>
|
|
||||||
<sprite>sprites\t_sandbox</sprite>
|
|
||||||
<sprite>sprites\t_stairs</sprite>
|
|
||||||
<sprite>sprites\up</sprite>
|
<sprite>sprites\up</sprite>
|
||||||
<sprite>sprites\bclassic</sprite>
|
|
||||||
<sprite>sprites\bsandbox</sprite>
|
|
||||||
<sprite>sprites\bsidewalls1</sprite>
|
|
||||||
<sprite>sprites\bsidewalls2</sprite>
|
|
||||||
<sprite>sprites\yslabl</sprite>
|
|
||||||
<sprite>sprites\ytopl</sprite>
|
|
||||||
<sprite>sprites\ytopr</sprite>
|
|
||||||
<sprite>sprites\yslabr</sprite>
|
|
||||||
<sprite>sprites\rtile</sprite>
|
<sprite>sprites\rtile</sprite>
|
||||||
<sprite>sprites\octo</sprite>
|
<sprite>sprites\octo</sprite>
|
||||||
<sprite>sprites\radio</sprite>
|
<sprite>sprites\radio</sprite>
|
||||||
|
@ -38,6 +23,23 @@
|
||||||
<sprite>sprites\explosion</sprite>
|
<sprite>sprites\explosion</sprite>
|
||||||
<sprite>sprites\locked</sprite>
|
<sprite>sprites\locked</sprite>
|
||||||
<sprite>sprites\coin</sprite>
|
<sprite>sprites\coin</sprite>
|
||||||
|
<sprites name="Tiles">
|
||||||
|
<sprite>sprites\ytile</sprite>
|
||||||
|
<sprite>sprites\t_maxi</sprite>
|
||||||
|
<sprite>sprites\t_sidewalls</sprite>
|
||||||
|
<sprite>sprites\t_twotris</sprite>
|
||||||
|
<sprite>sprites\t_classic</sprite>
|
||||||
|
<sprite>sprites\t_sandbox</sprite>
|
||||||
|
<sprite>sprites\t_stairs</sprite>
|
||||||
|
<sprite>sprites\bclassic</sprite>
|
||||||
|
<sprite>sprites\bsandbox</sprite>
|
||||||
|
<sprite>sprites\bsidewalls1</sprite>
|
||||||
|
<sprite>sprites\bsidewalls2</sprite>
|
||||||
|
<sprite>sprites\yslabl</sprite>
|
||||||
|
<sprite>sprites\ytopl</sprite>
|
||||||
|
<sprite>sprites\ytopr</sprite>
|
||||||
|
<sprite>sprites\yslabr</sprite>
|
||||||
|
</sprites>
|
||||||
</sprites>
|
</sprites>
|
||||||
<backgrounds name="background"/>
|
<backgrounds name="background"/>
|
||||||
<paths name="paths"/>
|
<paths name="paths"/>
|
||||||
|
@ -58,36 +60,6 @@
|
||||||
<font>fonts\devbeaten</font>
|
<font>fonts\devbeaten</font>
|
||||||
</fonts>
|
</fonts>
|
||||||
<objects name="objects">
|
<objects name="objects">
|
||||||
<object>objects\nbomb</object>
|
|
||||||
<object>objects\dbomb</object>
|
|
||||||
<object>objects\menuball</object>
|
|
||||||
<object>objects\boom</object>
|
|
||||||
<object>objects\menus</object>
|
|
||||||
<object>objects\placer</object>
|
|
||||||
<object>objects\strategy</object>
|
|
||||||
<object>objects\gotostack</object>
|
|
||||||
<object>objects\gotoboom</object>
|
|
||||||
<object>objects\goto_twotris</object>
|
|
||||||
<object>objects\goto_sidewalls</object>
|
|
||||||
<object>objects\goto_maxi</object>
|
|
||||||
<object>objects\goto_classic</object>
|
|
||||||
<object>objects\goto_stairs</object>
|
|
||||||
<object>objects\goto_sandbox</object>
|
|
||||||
<object>objects\blocklock</object>
|
|
||||||
<object>objects\text</object>
|
|
||||||
<object>objects\btotal</object>
|
|
||||||
<object>objects\debugobj</object>
|
|
||||||
<objects name="Stack">
|
|
||||||
<object>objects\stack</object>
|
|
||||||
<object>objects\wall</object>
|
|
||||||
<object>objects\wclassic</object>
|
|
||||||
<object>objects\wsandbox</object>
|
|
||||||
<object>objects\wallslopel</object>
|
|
||||||
<object>objects\walltopl</object>
|
|
||||||
<object>objects\walltopr</object>
|
|
||||||
<object>objects\wallsloper</object>
|
|
||||||
<object>objects\magnet</object>
|
|
||||||
<object>objects\money</object>
|
|
||||||
<objects name="Oggetti">
|
<objects name="Oggetti">
|
||||||
<object>objects\stackdrop</object>
|
<object>objects\stackdrop</object>
|
||||||
<object>objects\squadraL</object>
|
<object>objects\squadraL</object>
|
||||||
|
@ -101,6 +73,38 @@
|
||||||
<object>objects\matita</object>
|
<object>objects\matita</object>
|
||||||
<object>objects\moon</object>
|
<object>objects\moon</object>
|
||||||
</objects>
|
</objects>
|
||||||
|
<objects name="Pezzi">
|
||||||
|
<object>objects\wall</object>
|
||||||
|
<object>objects\gotostack</object>
|
||||||
|
<object>objects\gotoboom</object>
|
||||||
|
<object>objects\wclassic</object>
|
||||||
|
<object>objects\wsandbox</object>
|
||||||
|
<object>objects\wallslopel</object>
|
||||||
|
<object>objects\walltopl</object>
|
||||||
|
<object>objects\walltopr</object>
|
||||||
|
<object>objects\wallsloper</object>
|
||||||
|
<object>objects\goto_twotris</object>
|
||||||
|
<object>objects\goto_maxi</object>
|
||||||
|
<object>objects\goto_sidewalls</object>
|
||||||
|
<object>objects\goto_classic</object>
|
||||||
|
<object>objects\goto_sandbox</object>
|
||||||
|
<object>objects\goto_stairs</object>
|
||||||
|
<object>objects\blocklock</object>
|
||||||
|
</objects>
|
||||||
|
<object>objects\nbomb</object>
|
||||||
|
<object>objects\dbomb</object>
|
||||||
|
<object>objects\menuball</object>
|
||||||
|
<object>objects\boom</object>
|
||||||
|
<object>objects\menus</object>
|
||||||
|
<object>objects\placer</object>
|
||||||
|
<object>objects\strategy</object>
|
||||||
|
<object>objects\text</object>
|
||||||
|
<object>objects\btotal</object>
|
||||||
|
<object>objects\debugobj</object>
|
||||||
|
<objects name="Stack">
|
||||||
|
<object>objects\stack</object>
|
||||||
|
<object>objects\magnet</object>
|
||||||
|
<object>objects\money</object>
|
||||||
</objects>
|
</objects>
|
||||||
</objects>
|
</objects>
|
||||||
<rooms name="rooms">
|
<rooms name="rooms">
|
||||||
|
|
|
@ -1,130 +0,0 @@
|
||||||
<!--This Document is generated by GameMaker, if you edit it by hand then you do so at your own risk!-->
|
|
||||||
<object>
|
|
||||||
<spriteName>lball</spriteName>
|
|
||||||
<solid>0</solid>
|
|
||||||
<visible>-1</visible>
|
|
||||||
<depth>0</depth>
|
|
||||||
<persistent>0</persistent>
|
|
||||||
<parentName><undefined></parentName>
|
|
||||||
<maskName><undefined></maskName>
|
|
||||||
<events>
|
|
||||||
<event eventtype="4" ename="magnet">
|
|
||||||
<action>
|
|
||||||
<libid>1</libid>
|
|
||||||
<id>603</id>
|
|
||||||
<kind>7</kind>
|
|
||||||
<userelative>0</userelative>
|
|
||||||
<isquestion>0</isquestion>
|
|
||||||
<useapplyto>-1</useapplyto>
|
|
||||||
<exetype>2</exetype>
|
|
||||||
<functionname></functionname>
|
|
||||||
<codestring></codestring>
|
|
||||||
<whoName>self</whoName>
|
|
||||||
<relative>0</relative>
|
|
||||||
<isnot>0</isnot>
|
|
||||||
<arguments>
|
|
||||||
<argument>
|
|
||||||
<kind>1</kind>
|
|
||||||
<string>physics_apply_local_force(0, 0, 0, -400)
|
|
||||||
</string>
|
|
||||||
</argument>
|
|
||||||
</arguments>
|
|
||||||
</action>
|
|
||||||
</event>
|
|
||||||
<event eventtype="8" enumb="0">
|
|
||||||
<action>
|
|
||||||
<libid>1</libid>
|
|
||||||
<id>612</id>
|
|
||||||
<kind>0</kind>
|
|
||||||
<userelative>0</userelative>
|
|
||||||
<isquestion>-1</isquestion>
|
|
||||||
<useapplyto>-1</useapplyto>
|
|
||||||
<exetype>1</exetype>
|
|
||||||
<functionname>action_if_variable</functionname>
|
|
||||||
<codestring></codestring>
|
|
||||||
<whoName>self</whoName>
|
|
||||||
<relative>0</relative>
|
|
||||||
<isnot>0</isnot>
|
|
||||||
<arguments>
|
|
||||||
<argument>
|
|
||||||
<kind>0</kind>
|
|
||||||
<string>debug_mode</string>
|
|
||||||
</argument>
|
|
||||||
<argument>
|
|
||||||
<kind>0</kind>
|
|
||||||
<string>true</string>
|
|
||||||
</argument>
|
|
||||||
<argument>
|
|
||||||
<kind>4</kind>
|
|
||||||
<string>0</string>
|
|
||||||
</argument>
|
|
||||||
</arguments>
|
|
||||||
</action>
|
|
||||||
<action>
|
|
||||||
<libid>1</libid>
|
|
||||||
<id>603</id>
|
|
||||||
<kind>7</kind>
|
|
||||||
<userelative>0</userelative>
|
|
||||||
<isquestion>0</isquestion>
|
|
||||||
<useapplyto>-1</useapplyto>
|
|
||||||
<exetype>2</exetype>
|
|
||||||
<functionname></functionname>
|
|
||||||
<codestring></codestring>
|
|
||||||
<whoName>self</whoName>
|
|
||||||
<relative>0</relative>
|
|
||||||
<isnot>0</isnot>
|
|
||||||
<arguments>
|
|
||||||
<argument>
|
|
||||||
<kind>1</kind>
|
|
||||||
<string>draw_set_color(c_orange);
|
|
||||||
physics_draw_debug();
|
|
||||||
</string>
|
|
||||||
</argument>
|
|
||||||
</arguments>
|
|
||||||
</action>
|
|
||||||
<action>
|
|
||||||
<libid>1</libid>
|
|
||||||
<id>421</id>
|
|
||||||
<kind>3</kind>
|
|
||||||
<userelative>0</userelative>
|
|
||||||
<isquestion>0</isquestion>
|
|
||||||
<useapplyto>0</useapplyto>
|
|
||||||
<exetype>0</exetype>
|
|
||||||
<functionname></functionname>
|
|
||||||
<codestring></codestring>
|
|
||||||
<whoName>self</whoName>
|
|
||||||
<relative>0</relative>
|
|
||||||
<isnot>0</isnot>
|
|
||||||
</action>
|
|
||||||
<action>
|
|
||||||
<libid>1</libid>
|
|
||||||
<id>500</id>
|
|
||||||
<kind>0</kind>
|
|
||||||
<userelative>0</userelative>
|
|
||||||
<isquestion>0</isquestion>
|
|
||||||
<useapplyto>0</useapplyto>
|
|
||||||
<exetype>2</exetype>
|
|
||||||
<functionname></functionname>
|
|
||||||
<codestring>draw_self();</codestring>
|
|
||||||
<whoName>self</whoName>
|
|
||||||
<relative>0</relative>
|
|
||||||
<isnot>0</isnot>
|
|
||||||
</action>
|
|
||||||
</event>
|
|
||||||
</events>
|
|
||||||
<PhysicsObject>-1</PhysicsObject>
|
|
||||||
<PhysicsObjectSensor>0</PhysicsObjectSensor>
|
|
||||||
<PhysicsObjectShape>0</PhysicsObjectShape>
|
|
||||||
<PhysicsObjectDensity>0.5</PhysicsObjectDensity>
|
|
||||||
<PhysicsObjectRestitution>0</PhysicsObjectRestitution>
|
|
||||||
<PhysicsObjectGroup>1</PhysicsObjectGroup>
|
|
||||||
<PhysicsObjectLinearDamping>0.100000001490116</PhysicsObjectLinearDamping>
|
|
||||||
<PhysicsObjectAngularDamping>0.100000001490116</PhysicsObjectAngularDamping>
|
|
||||||
<PhysicsObjectFriction>0.100000001490116</PhysicsObjectFriction>
|
|
||||||
<PhysicsObjectAwake>-1</PhysicsObjectAwake>
|
|
||||||
<PhysicsObjectKinematic>0</PhysicsObjectKinematic>
|
|
||||||
<PhysicsShapePoints>
|
|
||||||
<point>8,8</point>
|
|
||||||
<point>8,0</point>
|
|
||||||
</PhysicsShapePoints>
|
|
||||||
</object>
|
|
Loading…
Reference in a new issue