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Così non dovrebbero cadere attraverso i muri.
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1 changed files with 4 additions and 4 deletions
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@ -5,7 +5,7 @@
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<visible>-1</visible>
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<visible>-1</visible>
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<depth>0</depth>
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<depth>0</depth>
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<persistent>0</persistent>
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<persistent>0</persistent>
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<parentName><undefined></parentName>
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<parentName>o_wall_inv</parentName>
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<maskName><undefined></maskName>
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<maskName><undefined></maskName>
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<events>
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<events>
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<event eventtype="0" enumb="0">
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<event eventtype="0" enumb="0">
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@ -92,9 +92,9 @@
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<PhysicsObject>-1</PhysicsObject>
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<PhysicsObject>-1</PhysicsObject>
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<PhysicsObjectSensor>0</PhysicsObjectSensor>
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<PhysicsObjectSensor>0</PhysicsObjectSensor>
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<PhysicsObjectShape>1</PhysicsObjectShape>
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<PhysicsObjectShape>1</PhysicsObjectShape>
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<PhysicsObjectDensity>0.5</PhysicsObjectDensity>
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<PhysicsObjectDensity>1</PhysicsObjectDensity>
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<PhysicsObjectRestitution>0.100000001490116</PhysicsObjectRestitution>
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<PhysicsObjectRestitution>0</PhysicsObjectRestitution>
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<PhysicsObjectGroup>0</PhysicsObjectGroup>
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<PhysicsObjectGroup>1</PhysicsObjectGroup>
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<PhysicsObjectLinearDamping>0.100000001490116</PhysicsObjectLinearDamping>
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<PhysicsObjectLinearDamping>0.100000001490116</PhysicsObjectLinearDamping>
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<PhysicsObjectAngularDamping>0.100000001490116</PhysicsObjectAngularDamping>
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<PhysicsObjectAngularDamping>0.100000001490116</PhysicsObjectAngularDamping>
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<PhysicsObjectFriction>0.200000002980232</PhysicsObjectFriction>
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<PhysicsObjectFriction>0.200000002980232</PhysicsObjectFriction>
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