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Modifiche al multiplayer.
This commit is contained in:
parent
dbb7976ccd
commit
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8 changed files with 857 additions and 6 deletions
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@ -12,6 +12,7 @@
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<sprite>sprites\i_red_miniball</sprite>
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<sprite>sprites\i_orange_miniball</sprite>
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<sprite>sprites\i_radio_ball</sprite>
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<sprite>sprites\i_radio_ball_blue</sprite>
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<sprite>sprites\i_radio_ball_orange</sprite>
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<sprite>sprites\i_radio_bigball</sprite>
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<sprite>sprites\i_radio_cube</sprite>
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@ -141,6 +142,7 @@
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<fonts name="fonts">
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<font>fonts\points</font>
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<font>fonts\devbeaten</font>
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<font>fonts\playernames</font>
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</fonts>
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<objects name="objects">
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<objects name="Oggetti">
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@ -152,6 +154,7 @@
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</objects>
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<objects name="Radio">
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<object>objects\o_radio_palla</object>
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<object>objects\o_radio_palla_blue</object>
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<object>objects\o_radio_palla_orange</object>
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<object>objects\o_radio_palla_grande</object>
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<object>objects\o_radio_cubo</object>
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243
fonts/playernames.font.gmx
Normal file
243
fonts/playernames.font.gmx
Normal file
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@ -0,0 +1,243 @@
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<!--This Document is generated by GameMaker, if you edit it by hand then you do so at your own risk!-->
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<font>
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<name>Arial</name>
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<size>8</size>
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<bold>0</bold>
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<italic>0</italic>
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<charset>1</charset>
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<aa>3</aa>
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</glyphs>
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<kerningPairs/>
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<image>playernames.png</image>
|
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</font>
|
BIN
fonts/playernames.png
Normal file
BIN
fonts/playernames.png
Normal file
Binary file not shown.
After Width: | Height: | Size: 6.6 KiB |
|
@ -8,7 +8,7 @@
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<parentName>o_generale</parentName>
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<maskName><undefined></maskName>
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<events>
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<action>
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<libid>1</libid>
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<id>404</id>
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|
@ -95,7 +95,7 @@
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<arguments>
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<script>rollL</script>
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<argument>
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<arguments>
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<script>rollL</script>
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<argument>
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|
@ -188,7 +188,7 @@
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<event eventtype="5" enumb="88">
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<action>
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<libid>1</libid>
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<id>404</id>
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|
@ -275,7 +275,7 @@
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<arguments>
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<argument>
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<script>rollL</script>
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<script>rollR</script>
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</argument>
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<argument>
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|
@ -343,7 +343,7 @@
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484
objects/o_radio_palla_blue.object.gmx
Normal file
484
objects/o_radio_palla_blue.object.gmx
Normal file
|
@ -0,0 +1,484 @@
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|
||||
<useapplyto>-1</useapplyto>
|
||||
<exetype>1</exetype>
|
||||
<functionname>action_execute_script</functionname>
|
||||
<codestring></codestring>
|
||||
<whoName>self</whoName>
|
||||
<relative>0</relative>
|
||||
<isnot>0</isnot>
|
||||
<arguments>
|
||||
<argument>
|
||||
<kind>9</kind>
|
||||
<script>rollR</script>
|
||||
</argument>
|
||||
<argument>
|
||||
<kind>0</kind>
|
||||
<string>0</string>
|
||||
</argument>
|
||||
<argument>
|
||||
<kind>0</kind>
|
||||
<string>0</string>
|
||||
</argument>
|
||||
<argument>
|
||||
<kind>0</kind>
|
||||
<string>0</string>
|
||||
</argument>
|
||||
<argument>
|
||||
<kind>0</kind>
|
||||
<string>0</string>
|
||||
</argument>
|
||||
<argument>
|
||||
<kind>0</kind>
|
||||
<string>0</string>
|
||||
</argument>
|
||||
</arguments>
|
||||
</action>
|
||||
</event>
|
||||
<event eventtype="8" enumb="0">
|
||||
<action>
|
||||
<libid>1</libid>
|
||||
<id>526</id>
|
||||
<kind>0</kind>
|
||||
<userelative>0</userelative>
|
||||
<isquestion>0</isquestion>
|
||||
<useapplyto>0</useapplyto>
|
||||
<exetype>1</exetype>
|
||||
<functionname>action_font</functionname>
|
||||
<codestring></codestring>
|
||||
<whoName>self</whoName>
|
||||
<relative>0</relative>
|
||||
<isnot>0</isnot>
|
||||
<arguments>
|
||||
<argument>
|
||||
<kind>12</kind>
|
||||
<font>playernames</font>
|
||||
</argument>
|
||||
<argument>
|
||||
<kind>4</kind>
|
||||
<string>1</string>
|
||||
</argument>
|
||||
</arguments>
|
||||
</action>
|
||||
<action>
|
||||
<libid>1</libid>
|
||||
<id>524</id>
|
||||
<kind>0</kind>
|
||||
<userelative>0</userelative>
|
||||
<isquestion>0</isquestion>
|
||||
<useapplyto>0</useapplyto>
|
||||
<exetype>1</exetype>
|
||||
<functionname>action_color</functionname>
|
||||
<codestring></codestring>
|
||||
<whoName>self</whoName>
|
||||
<relative>0</relative>
|
||||
<isnot>0</isnot>
|
||||
<arguments>
|
||||
<argument>
|
||||
<kind>13</kind>
|
||||
<string>16776960</string>
|
||||
</argument>
|
||||
</arguments>
|
||||
</action>
|
||||
<action>
|
||||
<libid>1</libid>
|
||||
<id>613</id>
|
||||
<kind>0</kind>
|
||||
<userelative>-1</userelative>
|
||||
<isquestion>0</isquestion>
|
||||
<useapplyto>-1</useapplyto>
|
||||
<exetype>1</exetype>
|
||||
<functionname>action_draw_variable</functionname>
|
||||
<codestring></codestring>
|
||||
<whoName>self</whoName>
|
||||
<relative>-1</relative>
|
||||
<isnot>0</isnot>
|
||||
<arguments>
|
||||
<argument>
|
||||
<kind>0</kind>
|
||||
<string>name</string>
|
||||
</argument>
|
||||
<argument>
|
||||
<kind>0</kind>
|
||||
<string>0</string>
|
||||
</argument>
|
||||
<argument>
|
||||
<kind>0</kind>
|
||||
<string>+16</string>
|
||||
</argument>
|
||||
</arguments>
|
||||
</action>
|
||||
</event>
|
||||
</events>
|
||||
<PhysicsObject>-1</PhysicsObject>
|
||||
<PhysicsObjectSensor>0</PhysicsObjectSensor>
|
||||
<PhysicsObjectShape>0</PhysicsObjectShape>
|
||||
<PhysicsObjectDensity>1.20000004768372</PhysicsObjectDensity>
|
||||
<PhysicsObjectRestitution>0</PhysicsObjectRestitution>
|
||||
<PhysicsObjectGroup>1</PhysicsObjectGroup>
|
||||
<PhysicsObjectLinearDamping>0.100000001490116</PhysicsObjectLinearDamping>
|
||||
<PhysicsObjectAngularDamping>3</PhysicsObjectAngularDamping>
|
||||
<PhysicsObjectFriction>25</PhysicsObjectFriction>
|
||||
<PhysicsObjectAwake>-1</PhysicsObjectAwake>
|
||||
<PhysicsObjectKinematic>0</PhysicsObjectKinematic>
|
||||
<PhysicsShapePoints>
|
||||
<point>8,8</point>
|
||||
<point>8,8</point>
|
||||
</PhysicsShapePoints>
|
||||
</object>
|
|
@ -8,6 +8,29 @@
|
|||
<parentName>o_generale</parentName>
|
||||
<maskName><undefined></maskName>
|
||||
<events>
|
||||
<event eventtype="0" enumb="0">
|
||||
<action>
|
||||
<libid>1</libid>
|
||||
<id>603</id>
|
||||
<kind>7</kind>
|
||||
<userelative>0</userelative>
|
||||
<isquestion>0</isquestion>
|
||||
<useapplyto>-1</useapplyto>
|
||||
<exetype>2</exetype>
|
||||
<functionname></functionname>
|
||||
<codestring></codestring>
|
||||
<whoName>self</whoName>
|
||||
<relative>0</relative>
|
||||
<isnot>0</isnot>
|
||||
<arguments>
|
||||
<argument>
|
||||
<kind>1</kind>
|
||||
<string>get_string(name,"Nome giocatore arancione...");
|
||||
</string>
|
||||
</argument>
|
||||
</arguments>
|
||||
</action>
|
||||
</event>
|
||||
<event eventtype="5" enumb="78">
|
||||
<action>
|
||||
<libid>1</libid>
|
||||
|
@ -368,6 +391,80 @@
|
|||
</arguments>
|
||||
</action>
|
||||
</event>
|
||||
<event eventtype="8" enumb="0">
|
||||
<action>
|
||||
<libid>1</libid>
|
||||
<id>526</id>
|
||||
<kind>0</kind>
|
||||
<userelative>0</userelative>
|
||||
<isquestion>0</isquestion>
|
||||
<useapplyto>0</useapplyto>
|
||||
<exetype>1</exetype>
|
||||
<functionname>action_font</functionname>
|
||||
<codestring></codestring>
|
||||
<whoName>self</whoName>
|
||||
<relative>0</relative>
|
||||
<isnot>0</isnot>
|
||||
<arguments>
|
||||
<argument>
|
||||
<kind>12</kind>
|
||||
<font>playernames</font>
|
||||
</argument>
|
||||
<argument>
|
||||
<kind>4</kind>
|
||||
<string>1</string>
|
||||
</argument>
|
||||
</arguments>
|
||||
</action>
|
||||
<action>
|
||||
<libid>1</libid>
|
||||
<id>524</id>
|
||||
<kind>0</kind>
|
||||
<userelative>0</userelative>
|
||||
<isquestion>0</isquestion>
|
||||
<useapplyto>0</useapplyto>
|
||||
<exetype>1</exetype>
|
||||
<functionname>action_color</functionname>
|
||||
<codestring></codestring>
|
||||
<whoName>self</whoName>
|
||||
<relative>0</relative>
|
||||
<isnot>0</isnot>
|
||||
<arguments>
|
||||
<argument>
|
||||
<kind>13</kind>
|
||||
<string>33023</string>
|
||||
</argument>
|
||||
</arguments>
|
||||
</action>
|
||||
<action>
|
||||
<libid>1</libid>
|
||||
<id>613</id>
|
||||
<kind>0</kind>
|
||||
<userelative>-1</userelative>
|
||||
<isquestion>0</isquestion>
|
||||
<useapplyto>-1</useapplyto>
|
||||
<exetype>1</exetype>
|
||||
<functionname>action_draw_variable</functionname>
|
||||
<codestring></codestring>
|
||||
<whoName>self</whoName>
|
||||
<relative>-1</relative>
|
||||
<isnot>0</isnot>
|
||||
<arguments>
|
||||
<argument>
|
||||
<kind>0</kind>
|
||||
<string>name</string>
|
||||
</argument>
|
||||
<argument>
|
||||
<kind>0</kind>
|
||||
<string>0</string>
|
||||
</argument>
|
||||
<argument>
|
||||
<kind>0</kind>
|
||||
<string>+16</string>
|
||||
</argument>
|
||||
</arguments>
|
||||
</action>
|
||||
</event>
|
||||
</events>
|
||||
<PhysicsObject>-1</PhysicsObject>
|
||||
<PhysicsObjectSensor>0</PhysicsObjectSensor>
|
||||
|
|
24
sprites/i_radio_ball_blue.sprite.gmx
Normal file
24
sprites/i_radio_ball_blue.sprite.gmx
Normal file
|
@ -0,0 +1,24 @@
|
|||
<!--This Document is generated by GameMaker, if you edit it by hand then you do so at your own risk!-->
|
||||
<sprite>
|
||||
<xorig>8</xorig>
|
||||
<yorigin>8</yorigin>
|
||||
<colkind>1</colkind>
|
||||
<coltolerance>0</coltolerance>
|
||||
<sepmasks>0</sepmasks>
|
||||
<bboxmode>0</bboxmode>
|
||||
<bbox_left>0</bbox_left>
|
||||
<bbox_right>15</bbox_right>
|
||||
<bbox_top>0</bbox_top>
|
||||
<bbox_bottom>15</bbox_bottom>
|
||||
<HTile>0</HTile>
|
||||
<VTile>0</VTile>
|
||||
<TextureGroups>
|
||||
<TextureGroup0>0</TextureGroup0>
|
||||
</TextureGroups>
|
||||
<For3D>0</For3D>
|
||||
<width>16</width>
|
||||
<height>16</height>
|
||||
<frames>
|
||||
<frame index="0">images\i_radio_ball_blue_0.png</frame>
|
||||
</frames>
|
||||
</sprite>
|
BIN
sprites/images/i_radio_ball_blue_0.png
Normal file
BIN
sprites/images/i_radio_ball_blue_0.png
Normal file
Binary file not shown.
After Width: | Height: | Size: 124 B |
Loading…
Reference in a new issue