<undefined> 0 -1 0 0 <undefined> <undefined> 1 611 6 -1 0 -1 2 self 0 0 1 timer 0 0 1 611 6 -1 0 -1 2 self 0 0 1 finished 0 false 1 611 6 -1 0 -1 2 self 0 0 1 start 0 3 1 612 0 0 -1 -1 1 action_if_variable self 0 0 0 finished 0 false 4 0 1 422 1 0 0 0 0 self 0 0 1 612 0 0 -1 -1 1 action_if_variable self 0 0 0 start 0 0 4 3 1 611 6 -1 0 -1 2 self -1 0 1 timer 0 +1/60 1 424 2 0 0 0 0 self 0 0 1 612 0 0 -1 -1 1 action_if_variable self 0 0 0 timer 0 99 4 2 1 223 0 0 0 0 1 action_current_room self 0 0 1 612 0 0 -1 -1 1 action_if_variable self 0 0 0 start 0 0 4 2 1 611 6 -1 0 -1 2 self -1 0 1 start 0 -1/60 1 612 0 0 -1 -1 1 action_if_variable self 0 0 0 start 0 0 4 2 1 603 7 0 0 -1 2 self 0 0 1 draw_sprite_ext(i_clock_100_red, ceil(start)+1, 320, 240, 4, 4, 0, c_white, 1); 1 421 3 0 0 0 0 self 0 0 1 501 0 -1 0 -1 1 action_draw_sprite self 0 0 5 i_clock_100_yellow 0 16 0 16 0 floor(timer)+1 1 223 0 0 0 0 1 action_current_room self 0 0 1 611 6 -1 0 -1 2 self 0 0 1 finished 0 true 0 0 0 0.5 0.100000001490116 0 0.100000001490116 0.100000001490116 0.200000002980232 -1 0