i_red_box -1 -1 0 0 <undefined> <undefined> 1 611 6 -1 0 -1 2 self 0 0 1 isball 0 0 1 404 0 0 -1 0 1 action_if_number self 0 0 10 stack 0 0 4 2 1 611 6 -1 0 -1 2 self -1 0 1 stack.blocksp 0 -1 1 404 0 0 -1 0 1 action_if_number self 0 0 10 m_totem 0 0 4 2 1 422 1 0 0 0 0 self 0 0 1 611 6 -1 0 -1 2 self -1 0 1 m_totem.pile 0 -1 1 109 0 -1 0 -1 1 action_move_to following -1 0 0 0 0 +32 1 831 0 0 0 0 1 action_partemit_create self 0 0 4 0 4 0 0 x 0 x 0 y 0 y 1 833 0 0 0 0 1 action_partemit_burst self 0 0 4 0 4 0 0 10 1 424 2 0 0 0 0 self 0 0 1 203 0 0 0 -1 1 action_kill_object self 0 0 1 603 7 0 0 -1 2 self 0 0 1 physics_apply_force(x, y+8, 0, -1500) 1 404 0 0 -1 0 1 action_if_number self 0 -1 10 m_totem 0 0 4 2 1 203 0 0 0 -1 1 action_kill_object self 0 0 1 404 0 0 -1 0 1 action_if_number self 0 0 10 m_roll 0 true 4 0 1 422 1 0 0 0 0 self 0 0 1 603 7 0 0 -1 2 self 0 0 1 show_error("Errore: Oggetto fuori dal livello", true); 1 424 2 0 0 0 0 self 0 0 1 203 0 0 0 -1 1 action_kill_object self 0 0 1 612 0 0 -1 -1 1 action_if_variable self 0 0 0 debug_mode 0 true 4 0 1 603 7 0 0 -1 2 self 0 0 1 draw_set_color(c_yellow); physics_draw_debug(); 1 421 3 0 0 0 0 self 0 0 1 500 0 0 0 0 2 draw_self(); self 0 0 1 404 0 0 -1 0 1 action_if_number self 0 0 10 stack 0 0 4 2 1 422 1 0 0 0 0 self 0 0 1 611 6 -1 0 -1 2 self -1 0 1 global.boxtotal 0 +1 1 201 0 -1 0 -1 1 action_create_object self -1 0 10 money 0 0 0 0 1 203 0 0 0 -1 1 action_kill_object self 0 0 1 424 2 0 0 0 0 self 0 0 -1 0 1 1 0 1 0.100000001490116 0.100000001490116 10 -1 0 0,0 16,0 16,16 0,16