<!--This Document is generated by GameMaker, if you edit it by hand then you do so at your own risk!--> <object> <spriteName><undefined></spriteName> <solid>0</solid> <visible>-1</visible> <depth>0</depth> <persistent>0</persistent> <parentName><undefined></parentName> <maskName><undefined></maskName> <events> <event eventtype="0" enumb="0"> <action> <libid>1</libid> <id>611</id> <kind>6</kind> <userelative>-1</userelative> <isquestion>0</isquestion> <useapplyto>-1</useapplyto> <exetype>2</exetype> <functionname></functionname> <codestring></codestring> <whoName>self</whoName> <relative>0</relative> <isnot>0</isnot> <arguments> <argument> <kind>1</kind> <string>q_item1</string> </argument> <argument> <kind>0</kind> <string>1</string> </argument> </arguments> </action> <action> <libid>1</libid> <id>611</id> <kind>6</kind> <userelative>-1</userelative> <isquestion>0</isquestion> <useapplyto>-1</useapplyto> <exetype>2</exetype> <functionname></functionname> <codestring></codestring> <whoName>self</whoName> <relative>0</relative> <isnot>0</isnot> <arguments> <argument> <kind>1</kind> <string>q_item2</string> </argument> <argument> <kind>0</kind> <string>0</string> </argument> </arguments> </action> <action> <libid>1</libid> <id>611</id> <kind>6</kind> <userelative>-1</userelative> <isquestion>0</isquestion> <useapplyto>-1</useapplyto> <exetype>2</exetype> <functionname></functionname> <codestring></codestring> <whoName>self</whoName> <relative>0</relative> <isnot>0</isnot> <arguments> <argument> <kind>1</kind> <string>t_item_1</string> </argument> <argument> <kind>0</kind> <string>boom</string> </argument> </arguments> </action> <action> <libid>1</libid> <id>611</id> <kind>6</kind> <userelative>-1</userelative> <isquestion>0</isquestion> <useapplyto>-1</useapplyto> <exetype>2</exetype> <functionname></functionname> <codestring></codestring> <whoName>self</whoName> <relative>0</relative> <isnot>0</isnot> <arguments> <argument> <kind>1</kind> <string>t_item_2</string> </argument> <argument> <kind>0</kind> <string>boom</string> </argument> </arguments> </action> </event> <event eventtype="3" enumb="1"> <action> <libid>1</libid> <id>404</id> <kind>0</kind> <userelative>0</userelative> <isquestion>-1</isquestion> <useapplyto>0</useapplyto> <exetype>1</exetype> <functionname>action_if_number</functionname> <codestring></codestring> <whoName>self</whoName> <relative>0</relative> <isnot>0</isnot> <arguments> <argument> <kind>10</kind> <object>o_generale</object> </argument> <argument> <kind>0</kind> <string>1</string> </argument> <argument> <kind>4</kind> <string>1</string> </argument> </arguments> </action> <action> <libid>1</libid> <id>422</id> <kind>1</kind> <userelative>0</userelative> <isquestion>0</isquestion> <useapplyto>0</useapplyto> <exetype>0</exetype> <functionname></functionname> <codestring></codestring> <whoName>self</whoName> <relative>0</relative> <isnot>0</isnot> </action> <action> <libid>1</libid> <id>321</id> <kind>0</kind> <userelative>0</userelative> <isquestion>0</isquestion> <useapplyto>0</useapplyto> <exetype>1</exetype> <functionname>action_message</functionname> <codestring></codestring> <whoName>self</whoName> <relative>0</relative> <isnot>0</isnot> <arguments> <argument> <kind>2</kind> <string>Hai vinto! Premi R per ricominciare.</string> </argument> </arguments> </action> <action> <libid>1</libid> <id>424</id> <kind>2</kind> <userelative>0</userelative> <isquestion>0</isquestion> <useapplyto>0</useapplyto> <exetype>0</exetype> <functionname></functionname> <codestring></codestring> <whoName>self</whoName> <relative>0</relative> <isnot>0</isnot> </action> </event> <event eventtype="6" enumb="54"> <action> <libid>1</libid> <id>612</id> <kind>0</kind> <userelative>0</userelative> <isquestion>-1</isquestion> <useapplyto>-1</useapplyto> <exetype>1</exetype> <functionname>action_if_variable</functionname> <codestring></codestring> <whoName>self</whoName> <relative>0</relative> <isnot>0</isnot> <arguments> <argument> <kind>0</kind> <string>q_item_2</string> </argument> <argument> <kind>0</kind> <string>1</string> </argument> <argument> <kind>4</kind> <string>4</string> </argument> </arguments> </action> <action> <libid>1</libid> <id>422</id> <kind>1</kind> <userelative>0</userelative> <isquestion>0</isquestion> <useapplyto>0</useapplyto> <exetype>0</exetype> <functionname></functionname> <codestring></codestring> <whoName>self</whoName> <relative>0</relative> <isnot>0</isnot> </action> <action> <libid>1</libid> <id>603</id> <kind>7</kind> <userelative>0</userelative> <isquestion>0</isquestion> <useapplyto>-1</useapplyto> <exetype>2</exetype> <functionname></functionname> <codestring></codestring> <whoName>self</whoName> <relative>0</relative> <isnot>0</isnot> <arguments> <argument> <kind>1</kind> <string>//Crea l'oggetto 2. instance_create(mouse_x,mouse_y,t_item_2); </string> </argument> </arguments> </action> <action> <libid>1</libid> <id>611</id> <kind>6</kind> <userelative>-1</userelative> <isquestion>0</isquestion> <useapplyto>-1</useapplyto> <exetype>2</exetype> <functionname></functionname> <codestring></codestring> <whoName>self</whoName> <relative>-1</relative> <isnot>0</isnot> <arguments> <argument> <kind>1</kind> <string>q_item_2</string> </argument> <argument> <kind>0</kind> <string>-1</string> </argument> </arguments> </action> <action> <libid>1</libid> <id>424</id> <kind>2</kind> <userelative>0</userelative> <isquestion>0</isquestion> <useapplyto>0</useapplyto> <exetype>0</exetype> <functionname></functionname> <codestring></codestring> <whoName>self</whoName> <relative>0</relative> <isnot>0</isnot> </action> </event> <event eventtype="6" enumb="53"> <action> <libid>1</libid> <id>612</id> <kind>0</kind> <userelative>0</userelative> <isquestion>-1</isquestion> <useapplyto>-1</useapplyto> <exetype>1</exetype> <functionname>action_if_variable</functionname> <codestring></codestring> <whoName>self</whoName> <relative>0</relative> <isnot>0</isnot> <arguments> <argument> <kind>0</kind> <string>q_item_1</string> </argument> <argument> <kind>0</kind> <string>1</string> </argument> <argument> <kind>4</kind> <string>4</string> </argument> </arguments> </action> <action> <libid>1</libid> <id>422</id> <kind>1</kind> <userelative>0</userelative> <isquestion>0</isquestion> <useapplyto>0</useapplyto> <exetype>0</exetype> <functionname></functionname> <codestring></codestring> <whoName>self</whoName> <relative>0</relative> <isnot>0</isnot> </action> <action> <libid>1</libid> <id>603</id> <kind>7</kind> <userelative>0</userelative> <isquestion>0</isquestion> <useapplyto>-1</useapplyto> <exetype>2</exetype> <functionname></functionname> <codestring></codestring> <whoName>self</whoName> <relative>0</relative> <isnot>0</isnot> <arguments> <argument> <kind>1</kind> <string>//Crea l'oggetto 1. instance_create(mouse_x,mouse_y,t_item_1); </string> </argument> </arguments> </action> <action> <libid>1</libid> <id>611</id> <kind>6</kind> <userelative>-1</userelative> <isquestion>0</isquestion> <useapplyto>-1</useapplyto> <exetype>2</exetype> <functionname></functionname> <codestring></codestring> <whoName>self</whoName> <relative>-1</relative> <isnot>0</isnot> <arguments> <argument> <kind>1</kind> <string>q_item_1</string> </argument> <argument> <kind>0</kind> <string>-1</string> </argument> </arguments> </action> <action> <libid>1</libid> <id>424</id> <kind>2</kind> <userelative>0</userelative> <isquestion>0</isquestion> <useapplyto>0</useapplyto> <exetype>0</exetype> <functionname></functionname> <codestring></codestring> <whoName>self</whoName> <relative>0</relative> <isnot>0</isnot> </action> </event> <event eventtype="6" enumb="52"> <action> <libid>1</libid> <id>612</id> <kind>0</kind> <userelative>0</userelative> <isquestion>-1</isquestion> <useapplyto>-1</useapplyto> <exetype>1</exetype> <functionname>action_if_variable</functionname> <codestring></codestring> <whoName>self</whoName> <relative>0</relative> <isnot>0</isnot> <arguments> <argument> <kind>0</kind> <string>debug_mode</string> </argument> <argument> <kind>0</kind> <string>true</string> </argument> <argument> <kind>4</kind> <string>0</string> </argument> </arguments> </action> <action> <libid>1</libid> <id>201</id> <kind>0</kind> <userelative>-1</userelative> <isquestion>0</isquestion> <useapplyto>-1</useapplyto> <exetype>1</exetype> <functionname>action_create_object</functionname> <codestring></codestring> <whoName>self</whoName> <relative>0</relative> <isnot>0</isnot> <arguments> <argument> <kind>10</kind> <object>o_generale</object> </argument> <argument> <kind>0</kind> <string>mouse_x</string> </argument> <argument> <kind>0</kind> <string>mouse_y</string> </argument> </arguments> </action> </event> <event eventtype="8" enumb="64"> <action> <libid>1</libid> <id>526</id> <kind>0</kind> <userelative>0</userelative> <isquestion>0</isquestion> <useapplyto>0</useapplyto> <exetype>1</exetype> <functionname>action_font</functionname> <codestring></codestring> <whoName>self</whoName> <relative>0</relative> <isnot>0</isnot> <arguments> <argument> <kind>12</kind> <font>points</font> </argument> <argument> <kind>4</kind> <string>0</string> </argument> </arguments> </action> <action> <libid>1</libid> <id>524</id> <kind>0</kind> <userelative>0</userelative> <isquestion>0</isquestion> <useapplyto>0</useapplyto> <exetype>1</exetype> <functionname>action_color</functionname> <codestring></codestring> <whoName>self</whoName> <relative>0</relative> <isnot>0</isnot> <arguments> <argument> <kind>13</kind> <string>33023</string> </argument> </arguments> </action> <action> <libid>1</libid> <id>613</id> <kind>0</kind> <userelative>-1</userelative> <isquestion>0</isquestion> <useapplyto>-1</useapplyto> <exetype>1</exetype> <functionname>action_draw_variable</functionname> <codestring></codestring> <whoName>self</whoName> <relative>0</relative> <isnot>0</isnot> <arguments> <argument> <kind>0</kind> <string>q_item_1</string> </argument> <argument> <kind>0</kind> <string>0</string> </argument> <argument> <kind>0</kind> <string>0</string> </argument> </arguments> </action> <action> <libid>1</libid> <id>526</id> <kind>0</kind> <userelative>0</userelative> <isquestion>0</isquestion> <useapplyto>0</useapplyto> <exetype>1</exetype> <functionname>action_font</functionname> <codestring></codestring> <whoName>self</whoName> <relative>0</relative> <isnot>0</isnot> <arguments> <argument> <kind>12</kind> <font>points</font> </argument> <argument> <kind>4</kind> <string>2</string> </argument> </arguments> </action> <action> <libid>1</libid> <id>613</id> <kind>0</kind> <userelative>-1</userelative> <isquestion>0</isquestion> <useapplyto>-1</useapplyto> <exetype>1</exetype> <functionname>action_draw_variable</functionname> <codestring></codestring> <whoName>self</whoName> <relative>0</relative> <isnot>0</isnot> <arguments> <argument> <kind>0</kind> <string>q_item_2</string> </argument> <argument> <kind>0</kind> <string>640</string> </argument> <argument> <kind>0</kind> <string>0</string> </argument> </arguments> </action> </event> <event eventtype="9" enumb="82"> <action> <libid>1</libid> <id>223</id> <kind>0</kind> <userelative>0</userelative> <isquestion>0</isquestion> <useapplyto>0</useapplyto> <exetype>1</exetype> <functionname>action_current_room</functionname> <codestring></codestring> <whoName>self</whoName> <relative>0</relative> <isnot>0</isnot> </action> </event> <event eventtype="9" enumb="77"> <action> <libid>1</libid> <id>224</id> <kind>0</kind> <userelative>0</userelative> <isquestion>0</isquestion> <useapplyto>0</useapplyto> <exetype>1</exetype> <functionname>action_another_room</functionname> <codestring></codestring> <whoName>self</whoName> <relative>0</relative> <isnot>0</isnot> <arguments> <argument> <kind>11</kind> <room>menu</room> </argument> </arguments> </action> </event> </events> <PhysicsObject>0</PhysicsObject> <PhysicsObjectSensor>0</PhysicsObjectSensor> <PhysicsObjectShape>0</PhysicsObjectShape> <PhysicsObjectDensity>0.5</PhysicsObjectDensity> <PhysicsObjectRestitution>0.100000001490116</PhysicsObjectRestitution> <PhysicsObjectGroup>0</PhysicsObjectGroup> <PhysicsObjectLinearDamping>0.100000001490116</PhysicsObjectLinearDamping> <PhysicsObjectAngularDamping>0.100000001490116</PhysicsObjectAngularDamping> <PhysicsObjectFriction>0.200000002980232</PhysicsObjectFriction> <PhysicsObjectAwake>-1</PhysicsObjectAwake> <PhysicsObjectKinematic>0</PhysicsObjectKinematic> <PhysicsShapePoints/> </object>