<!--This Document is generated by GameMaker, if you edit it by hand then you do so at your own risk!--> <assets hash="90D728905538675FC9CA238987E9BA81"> <Configs name="configs"> <Config>Configs\Default</Config> </Configs> <NewExtensions/> <sounds name="sound"/> <sprites name="sprites"> <sprite>sprites\ytile</sprite> <sprite>sprites\t_maxi</sprite> <sprite>sprites\t_sidewalls</sprite> <sprite>sprites\t_twotris</sprite> <sprite>sprites\t_classic</sprite> <sprite>sprites\t_sandbox</sprite> <sprite>sprites\t_stairs</sprite> <sprite>sprites\up</sprite> <sprite>sprites\yslabl</sprite> <sprite>sprites\ytopl</sprite> <sprite>sprites\ytopr</sprite> <sprite>sprites\yslabr</sprite> <sprite>sprites\rtile</sprite> <sprite>sprites\bigbox</sprite> <sprite>sprites\rbomb</sprite> <sprite>sprites\obomb</sprite> <sprite>sprites\lball</sprite> <sprite>sprites\explosion</sprite> <sprite>sprites\cursor</sprite> <sprite>sprites\X</sprite> <sprite>sprites\cblock</sprite> <sprite>sprites\V</sprite> <sprite>sprites\locked</sprite> </sprites> <backgrounds name="background"/> <paths name="paths"/> <scripts name="scripts"> <script>scripts\saverecord.gml</script> <script>scripts\saveX.gml</script> <script>scripts\resetrecord.gml</script> <script>scripts\resetX.gml</script> <script>scripts\loadrecord.gml</script> <script>scripts\loadX.gml</script> <script>scripts\togglefullscreen.gml</script> </scripts> <fonts name="fonts"> <font>fonts\points</font> <font>fonts\devbeaten</font> </fonts> <objects name="objects"> <object>objects\nbomb</object> <object>objects\dbomb</object> <object>objects\menuball</object> <object>objects\boom</object> <object>objects\menus</object> <object>objects\placer</object> <object>objects\strategy</object> <object>objects\stack</object> <object>objects\wall</object> <object>objects\gotostack</object> <object>objects\goto_twotris</object> <object>objects\goto_sidewalls</object> <object>objects\goto_maxi</object> <object>objects\goto_classic</object> <object>objects\goto_sandbox</object> <object>objects\goto_stairs</object> <object>objects\gotoboom</object> <object>objects\wallslopel</object> <object>objects\walltopl</object> <object>objects\walltopr</object> <object>objects\wallsloper</object> <object>objects\blocklock</object> <object>objects\toboom</object> <object>objects\box</object> <object>objects\text</object> <object>objects\lift</object> <object>objects\debugobj</object> </objects> <rooms name="rooms"> <room>rooms\menu</room> <room>rooms\stackselect</room> <room>rooms\boomer</room> <rooms name="Stack"> <room>rooms\s_twotris</room> <room>rooms\s_classic</room> <room>rooms\s_sandbox</room> <room>rooms\s_stairs</room> <room>rooms\s_sidewalls</room> <room>rooms\s_maxi</room> </rooms> </rooms> <help> <rtf>help.rtf</rtf> </help> <TutorialState> <IsTutorial>0</IsTutorial> <TutorialName></TutorialName> <TutorialPage>0</TutorialPage> </TutorialState> </assets>