i_red_box
-1
-1
0
0
<undefined>
<undefined>
1
611
6
-1
0
-1
2
self
0
0
1
isball
0
0
1
404
0
0
-1
0
1
action_if_number
self
0
0
10
0
0
4
2
1
611
6
-1
0
-1
2
self
-1
0
1
stack.blocksp
0
-1
1
404
0
0
-1
0
1
action_if_number
self
0
0
10
0
0
4
2
1
422
1
0
0
0
0
self
0
0
1
611
6
-1
0
-1
2
self
-1
0
1
m_totem.pile
0
-1
1
109
0
-1
0
-1
1
action_move_to
following
-1
0
0
0
0
+32
1
831
0
0
0
0
1
action_partemit_create
self
0
0
4
0
4
0
0
x
0
x
0
y
0
y
1
833
0
0
0
0
1
action_partemit_burst
self
0
0
4
0
4
0
0
10
1
424
2
0
0
0
0
self
0
0
1
203
0
0
0
-1
1
action_kill_object
self
0
0
1
603
7
0
0
-1
2
self
0
0
1
physics_apply_force(x, y+8, 0, -1500)
1
404
0
0
-1
0
1
action_if_number
self
0
-1
10
0
0
4
2
1
203
0
0
0
-1
1
action_kill_object
self
0
0
1
404
0
0
-1
0
1
action_if_number
self
0
0
10
0
true
4
0
1
422
1
0
0
0
0
self
0
0
1
223
0
0
0
0
1
action_current_room
self
0
0
1
424
2
0
0
0
0
self
0
0
1
421
3
0
0
0
0
self
0
0
1
422
1
0
0
0
0
self
0
0
1
203
0
0
0
-1
1
action_kill_object
self
0
0
1
424
2
0
0
0
0
self
0
0
1
612
0
0
-1
-1
1
action_if_variable
self
0
0
0
debug_mode
0
true
4
0
1
603
7
0
0
-1
2
self
0
0
1
draw_set_color(c_yellow);
physics_draw_debug();
1
421
3
0
0
0
0
self
0
0
1
500
0
0
0
0
2
draw_self();
self
0
0
1
404
0
0
-1
0
1
action_if_number
self
0
0
10
0
0
4
2
1
422
1
0
0
0
0
self
0
0
1
611
6
-1
0
-1
2
self
-1
0
1
global.boxtotal
0
+1
1
201
0
-1
0
-1
1
action_create_object
self
-1
0
10
0
0
0
0
1
203
0
0
0
-1
1
action_kill_object
self
0
0
1
424
2
0
0
0
0
self
0
0
-1
0
1
1
0
1
0.100000001490116
0.100000001490116
10
-1
0
0,0
16,0
16,16
0,16