<!--This Document is generated by GameMaker, if you edit it by hand then you do so at your own risk!-->
<object>
  <spriteName>&lt;undefined&gt;</spriteName>
  <solid>0</solid>
  <visible>-1</visible>
  <depth>0</depth>
  <persistent>0</persistent>
  <parentName>&lt;undefined&gt;</parentName>
  <maskName>&lt;undefined&gt;</maskName>
  <events>
    <event eventtype="0" enumb="0">
      <action>
        <libid>1</libid>
        <id>601</id>
        <kind>0</kind>
        <userelative>0</userelative>
        <isquestion>0</isquestion>
        <useapplyto>-1</useapplyto>
        <exetype>1</exetype>
        <functionname>action_execute_script</functionname>
        <codestring></codestring>
        <whoName>self</whoName>
        <relative>0</relative>
        <isnot>0</isnot>
        <arguments>
          <argument>
            <kind>9</kind>
            <script>m_totem_init</script>
          </argument>
          <argument>
            <kind>0</kind>
            <string>0</string>
          </argument>
          <argument>
            <kind>0</kind>
            <string>0</string>
          </argument>
          <argument>
            <kind>0</kind>
            <string>0</string>
          </argument>
          <argument>
            <kind>0</kind>
            <string>0</string>
          </argument>
          <argument>
            <kind>0</kind>
            <string>0</string>
          </argument>
        </arguments>
      </action>
      <action>
        <libid>1</libid>
        <id>820</id>
        <kind>0</kind>
        <userelative>0</userelative>
        <isquestion>0</isquestion>
        <useapplyto>0</useapplyto>
        <exetype>1</exetype>
        <functionname>action_partsyst_create</functionname>
        <codestring></codestring>
        <whoName>self</whoName>
        <relative>0</relative>
        <isnot>0</isnot>
        <arguments>
          <argument>
            <kind>0</kind>
            <string>-3</string>
          </argument>
        </arguments>
      </action>
      <action>
        <libid>1</libid>
        <id>823</id>
        <kind>0</kind>
        <userelative>0</userelative>
        <isquestion>0</isquestion>
        <useapplyto>0</useapplyto>
        <exetype>1</exetype>
        <functionname>action_parttype_create</functionname>
        <codestring></codestring>
        <whoName>self</whoName>
        <relative>0</relative>
        <isnot>0</isnot>
        <arguments>
          <argument>
            <kind>4</kind>
            <string>0</string>
          </argument>
          <argument>
            <kind>4</kind>
            <string>0</string>
          </argument>
          <argument>
            <kind>5</kind>
            <sprite>part_totem</sprite>
          </argument>
          <argument>
            <kind>0</kind>
            <string>0.5</string>
          </argument>
          <argument>
            <kind>0</kind>
            <string>1</string>
          </argument>
          <argument>
            <kind>0</kind>
            <string>0</string>
          </argument>
        </arguments>
      </action>
      <action>
        <libid>1</libid>
        <id>827</id>
        <kind>0</kind>
        <userelative>0</userelative>
        <isquestion>0</isquestion>
        <useapplyto>0</useapplyto>
        <exetype>1</exetype>
        <functionname>action_parttype_speed</functionname>
        <codestring></codestring>
        <whoName>self</whoName>
        <relative>0</relative>
        <isnot>0</isnot>
        <arguments>
          <argument>
            <kind>4</kind>
            <string>0</string>
          </argument>
          <argument>
            <kind>0</kind>
            <string>2</string>
          </argument>
          <argument>
            <kind>0</kind>
            <string>5</string>
          </argument>
          <argument>
            <kind>0</kind>
            <string>0</string>
          </argument>
          <argument>
            <kind>0</kind>
            <string>360</string>
          </argument>
          <argument>
            <kind>0</kind>
            <string>0.1</string>
          </argument>
        </arguments>
      </action>
      <action>
        <libid>1</libid>
        <id>826</id>
        <kind>0</kind>
        <userelative>0</userelative>
        <isquestion>0</isquestion>
        <useapplyto>0</useapplyto>
        <exetype>1</exetype>
        <functionname>action_parttype_life</functionname>
        <codestring></codestring>
        <whoName>self</whoName>
        <relative>0</relative>
        <isnot>0</isnot>
        <arguments>
          <argument>
            <kind>4</kind>
            <string>0</string>
          </argument>
          <argument>
            <kind>0</kind>
            <string>20</string>
          </argument>
          <argument>
            <kind>0</kind>
            <string>60</string>
          </argument>
        </arguments>
      </action>
    </event>
    <event eventtype="6" enumb="53">
      <action>
        <libid>1</libid>
        <id>612</id>
        <kind>0</kind>
        <userelative>0</userelative>
        <isquestion>-1</isquestion>
        <useapplyto>-1</useapplyto>
        <exetype>1</exetype>
        <functionname>action_if_variable</functionname>
        <codestring></codestring>
        <whoName>self</whoName>
        <relative>0</relative>
        <isnot>0</isnot>
        <arguments>
          <argument>
            <kind>0</kind>
            <string>collision_point(mouse_x, mouse_y, o_wall_inv, false, true)</string>
          </argument>
          <argument>
            <kind>0</kind>
            <string>-4</string>
          </argument>
          <argument>
            <kind>4</kind>
            <string>0</string>
          </argument>
        </arguments>
      </action>
      <action>
        <libid>1</libid>
        <id>422</id>
        <kind>1</kind>
        <userelative>0</userelative>
        <isquestion>0</isquestion>
        <useapplyto>0</useapplyto>
        <exetype>0</exetype>
        <functionname></functionname>
        <codestring></codestring>
        <whoName>self</whoName>
        <relative>0</relative>
        <isnot>0</isnot>
      </action>
      <action>
        <libid>1</libid>
        <id>603</id>
        <kind>7</kind>
        <userelative>0</userelative>
        <isquestion>0</isquestion>
        <useapplyto>-1</useapplyto>
        <exetype>2</exetype>
        <functionname></functionname>
        <codestring></codestring>
        <whoName>self</whoName>
        <relative>0</relative>
        <isnot>0</isnot>
        <arguments>
          <argument>
            <kind>1</kind>
            <string>//Fai spawnare l'oggetto selezionato in base all'array stack_names.
instance_create(mouse_x,mouse_y,totem_list[selected]);
//Aggiungi 1 al totale dei totem nel livello.
pile = pile + 1;
//Seleziona un altro totem casuale.
selected = irandom(totalitems);
/*Metti il mouse in una posizione casuale sullo schermo. Bwhahaha!
display_mouse_set(irandom(640), irandom(480));*/
</string>
          </argument>
        </arguments>
      </action>
      <action>
        <libid>1</libid>
        <id>424</id>
        <kind>2</kind>
        <userelative>0</userelative>
        <isquestion>0</isquestion>
        <useapplyto>0</useapplyto>
        <exetype>0</exetype>
        <functionname></functionname>
        <codestring></codestring>
        <whoName>self</whoName>
        <relative>0</relative>
        <isnot>0</isnot>
      </action>
    </event>
    <event eventtype="8" enumb="64">
      <action>
        <libid>1</libid>
        <id>526</id>
        <kind>0</kind>
        <userelative>0</userelative>
        <isquestion>0</isquestion>
        <useapplyto>0</useapplyto>
        <exetype>1</exetype>
        <functionname>action_font</functionname>
        <codestring></codestring>
        <whoName>self</whoName>
        <relative>0</relative>
        <isnot>0</isnot>
        <arguments>
          <argument>
            <kind>12</kind>
            <font>points</font>
          </argument>
          <argument>
            <kind>4</kind>
            <string>1</string>
          </argument>
        </arguments>
      </action>
      <action>
        <libid>1</libid>
        <id>524</id>
        <kind>0</kind>
        <userelative>0</userelative>
        <isquestion>0</isquestion>
        <useapplyto>0</useapplyto>
        <exetype>1</exetype>
        <functionname>action_color</functionname>
        <codestring></codestring>
        <whoName>self</whoName>
        <relative>0</relative>
        <isnot>0</isnot>
        <arguments>
          <argument>
            <kind>13</kind>
            <string>33023</string>
          </argument>
        </arguments>
      </action>
      <action>
        <libid>1</libid>
        <id>603</id>
        <kind>7</kind>
        <userelative>0</userelative>
        <isquestion>0</isquestion>
        <useapplyto>-1</useapplyto>
        <exetype>2</exetype>
        <functionname></functionname>
        <codestring></codestring>
        <whoName>self</whoName>
        <relative>0</relative>
        <isnot>0</isnot>
        <arguments>
          <argument>
            <kind>1</kind>
            <string>draw_sprite_ext(object_get_sprite(totem_list[selected]), -1, 16, 16, 0.5, 0.5, 0, c_white, 1);
</string>
          </argument>
        </arguments>
      </action>
      <action>
        <libid>1</libid>
        <id>613</id>
        <kind>0</kind>
        <userelative>-1</userelative>
        <isquestion>0</isquestion>
        <useapplyto>-1</useapplyto>
        <exetype>1</exetype>
        <functionname>action_draw_variable</functionname>
        <codestring></codestring>
        <whoName>self</whoName>
        <relative>0</relative>
        <isnot>0</isnot>
        <arguments>
          <argument>
            <kind>0</kind>
            <string>pile</string>
          </argument>
          <argument>
            <kind>0</kind>
            <string>320</string>
          </argument>
          <argument>
            <kind>0</kind>
            <string>0</string>
          </argument>
        </arguments>
      </action>
    </event>
    <event eventtype="9" enumb="122">
      <action>
        <libid>1</libid>
        <id>601</id>
        <kind>0</kind>
        <userelative>0</userelative>
        <isquestion>0</isquestion>
        <useapplyto>-1</useapplyto>
        <exetype>1</exetype>
        <functionname>action_execute_script</functionname>
        <codestring></codestring>
        <whoName>self</whoName>
        <relative>0</relative>
        <isnot>0</isnot>
        <arguments>
          <argument>
            <kind>9</kind>
            <script>togglefullscreen</script>
          </argument>
          <argument>
            <kind>0</kind>
            <string>0</string>
          </argument>
          <argument>
            <kind>0</kind>
            <string>0</string>
          </argument>
          <argument>
            <kind>0</kind>
            <string>0</string>
          </argument>
          <argument>
            <kind>0</kind>
            <string>0</string>
          </argument>
          <argument>
            <kind>0</kind>
            <string>0</string>
          </argument>
        </arguments>
      </action>
    </event>
    <event eventtype="9" enumb="77">
      <action>
        <libid>1</libid>
        <id>224</id>
        <kind>0</kind>
        <userelative>0</userelative>
        <isquestion>0</isquestion>
        <useapplyto>0</useapplyto>
        <exetype>1</exetype>
        <functionname>action_another_room</functionname>
        <codestring></codestring>
        <whoName>self</whoName>
        <relative>0</relative>
        <isnot>0</isnot>
        <arguments>
          <argument>
            <kind>11</kind>
            <room>menu</room>
          </argument>
        </arguments>
      </action>
    </event>
    <event eventtype="9" enumb="18">
      <action>
        <libid>1</libid>
        <id>802</id>
        <kind>0</kind>
        <userelative>0</userelative>
        <isquestion>0</isquestion>
        <useapplyto>0</useapplyto>
        <exetype>1</exetype>
        <functionname>action_snapshot</functionname>
        <codestring></codestring>
        <whoName>self</whoName>
        <relative>0</relative>
        <isnot>0</isnot>
        <arguments>
          <argument>
            <kind>2</kind>
            <string>totem.bmp</string>
          </argument>
        </arguments>
      </action>
    </event>
  </events>
  <PhysicsObject>0</PhysicsObject>
  <PhysicsObjectSensor>0</PhysicsObjectSensor>
  <PhysicsObjectShape>0</PhysicsObjectShape>
  <PhysicsObjectDensity>0.5</PhysicsObjectDensity>
  <PhysicsObjectRestitution>0.100000001490116</PhysicsObjectRestitution>
  <PhysicsObjectGroup>0</PhysicsObjectGroup>
  <PhysicsObjectLinearDamping>0.100000001490116</PhysicsObjectLinearDamping>
  <PhysicsObjectAngularDamping>0.100000001490116</PhysicsObjectAngularDamping>
  <PhysicsObjectFriction>0.200000002980232</PhysicsObjectFriction>
  <PhysicsObjectAwake>-1</PhysicsObjectAwake>
  <PhysicsObjectKinematic>0</PhysicsObjectKinematic>
  <PhysicsShapePoints/>
</object>