mirror of
https://github.com/Steffo99/stack.git
synced 2024-11-26 17:54:21 +00:00
254 lines
7.1 KiB
XML
254 lines
7.1 KiB
XML
<!--This Document is generated by GameMaker, if you edit it by hand then you do so at your own risk!-->
|
|
<object>
|
|
<spriteName><undefined></spriteName>
|
|
<solid>0</solid>
|
|
<visible>-1</visible>
|
|
<depth>0</depth>
|
|
<persistent>0</persistent>
|
|
<parentName><undefined></parentName>
|
|
<maskName><undefined></maskName>
|
|
<events>
|
|
<event eventtype="0" enumb="0">
|
|
<action>
|
|
<libid>1</libid>
|
|
<id>801</id>
|
|
<kind>0</kind>
|
|
<userelative>0</userelative>
|
|
<isquestion>0</isquestion>
|
|
<useapplyto>0</useapplyto>
|
|
<exetype>1</exetype>
|
|
<functionname>action_set_cursor</functionname>
|
|
<codestring></codestring>
|
|
<whoName>self</whoName>
|
|
<relative>0</relative>
|
|
<isnot>0</isnot>
|
|
<arguments>
|
|
<argument>
|
|
<kind>5</kind>
|
|
<sprite>V</sprite>
|
|
</argument>
|
|
<argument>
|
|
<kind>4</kind>
|
|
<string>0</string>
|
|
</argument>
|
|
</arguments>
|
|
</action>
|
|
<action>
|
|
<libid>1</libid>
|
|
<id>601</id>
|
|
<kind>0</kind>
|
|
<userelative>0</userelative>
|
|
<isquestion>0</isquestion>
|
|
<useapplyto>-1</useapplyto>
|
|
<exetype>1</exetype>
|
|
<functionname>action_execute_script</functionname>
|
|
<codestring></codestring>
|
|
<whoName>self</whoName>
|
|
<relative>0</relative>
|
|
<isnot>0</isnot>
|
|
<arguments>
|
|
<argument>
|
|
<kind>9</kind>
|
|
<script>loadX</script>
|
|
</argument>
|
|
<argument>
|
|
<kind>0</kind>
|
|
<string>0</string>
|
|
</argument>
|
|
<argument>
|
|
<kind>0</kind>
|
|
<string>0</string>
|
|
</argument>
|
|
<argument>
|
|
<kind>0</kind>
|
|
<string>0</string>
|
|
</argument>
|
|
<argument>
|
|
<kind>0</kind>
|
|
<string>0</string>
|
|
</argument>
|
|
<argument>
|
|
<kind>0</kind>
|
|
<string>0</string>
|
|
</argument>
|
|
</arguments>
|
|
</action>
|
|
</event>
|
|
<event eventtype="6" enumb="53">
|
|
<action>
|
|
<libid>1</libid>
|
|
<id>612</id>
|
|
<kind>0</kind>
|
|
<userelative>0</userelative>
|
|
<isquestion>-1</isquestion>
|
|
<useapplyto>-1</useapplyto>
|
|
<exetype>1</exetype>
|
|
<functionname>action_if_variable</functionname>
|
|
<codestring></codestring>
|
|
<whoName>self</whoName>
|
|
<relative>0</relative>
|
|
<isnot>0</isnot>
|
|
<arguments>
|
|
<argument>
|
|
<kind>0</kind>
|
|
<string>collision_point(mouse_x, mouse_y, wall, false, true)</string>
|
|
</argument>
|
|
<argument>
|
|
<kind>0</kind>
|
|
<string>-4</string>
|
|
</argument>
|
|
<argument>
|
|
<kind>4</kind>
|
|
<string>0</string>
|
|
</argument>
|
|
</arguments>
|
|
</action>
|
|
<action>
|
|
<libid>1</libid>
|
|
<id>201</id>
|
|
<kind>0</kind>
|
|
<userelative>-1</userelative>
|
|
<isquestion>0</isquestion>
|
|
<useapplyto>-1</useapplyto>
|
|
<exetype>1</exetype>
|
|
<functionname>action_create_object</functionname>
|
|
<codestring></codestring>
|
|
<whoName>self</whoName>
|
|
<relative>0</relative>
|
|
<isnot>0</isnot>
|
|
<arguments>
|
|
<argument>
|
|
<kind>10</kind>
|
|
<object>menuball</object>
|
|
</argument>
|
|
<argument>
|
|
<kind>0</kind>
|
|
<string>mouse_x</string>
|
|
</argument>
|
|
<argument>
|
|
<kind>0</kind>
|
|
<string>mouse_y</string>
|
|
</argument>
|
|
</arguments>
|
|
</action>
|
|
</event>
|
|
<event eventtype="9" enumb="123">
|
|
<action>
|
|
<libid>1</libid>
|
|
<id>601</id>
|
|
<kind>0</kind>
|
|
<userelative>0</userelative>
|
|
<isquestion>0</isquestion>
|
|
<useapplyto>-1</useapplyto>
|
|
<exetype>1</exetype>
|
|
<functionname>action_execute_script</functionname>
|
|
<codestring></codestring>
|
|
<whoName>self</whoName>
|
|
<relative>0</relative>
|
|
<isnot>0</isnot>
|
|
<arguments>
|
|
<argument>
|
|
<kind>9</kind>
|
|
<script>resetX</script>
|
|
</argument>
|
|
<argument>
|
|
<kind>0</kind>
|
|
<string>0</string>
|
|
</argument>
|
|
<argument>
|
|
<kind>0</kind>
|
|
<string>0</string>
|
|
</argument>
|
|
<argument>
|
|
<kind>0</kind>
|
|
<string>0</string>
|
|
</argument>
|
|
<argument>
|
|
<kind>0</kind>
|
|
<string>0</string>
|
|
</argument>
|
|
<argument>
|
|
<kind>0</kind>
|
|
<string>0</string>
|
|
</argument>
|
|
</arguments>
|
|
</action>
|
|
</event>
|
|
<event eventtype="9" enumb="122">
|
|
<action>
|
|
<libid>1</libid>
|
|
<id>601</id>
|
|
<kind>0</kind>
|
|
<userelative>0</userelative>
|
|
<isquestion>0</isquestion>
|
|
<useapplyto>-1</useapplyto>
|
|
<exetype>1</exetype>
|
|
<functionname>action_execute_script</functionname>
|
|
<codestring></codestring>
|
|
<whoName>self</whoName>
|
|
<relative>0</relative>
|
|
<isnot>0</isnot>
|
|
<arguments>
|
|
<argument>
|
|
<kind>9</kind>
|
|
<script>togglefullscreen</script>
|
|
</argument>
|
|
<argument>
|
|
<kind>0</kind>
|
|
<string>0</string>
|
|
</argument>
|
|
<argument>
|
|
<kind>0</kind>
|
|
<string>0</string>
|
|
</argument>
|
|
<argument>
|
|
<kind>0</kind>
|
|
<string>0</string>
|
|
</argument>
|
|
<argument>
|
|
<kind>0</kind>
|
|
<string>0</string>
|
|
</argument>
|
|
<argument>
|
|
<kind>0</kind>
|
|
<string>0</string>
|
|
</argument>
|
|
</arguments>
|
|
</action>
|
|
</event>
|
|
<event eventtype="9" enumb="77">
|
|
<action>
|
|
<libid>1</libid>
|
|
<id>224</id>
|
|
<kind>0</kind>
|
|
<userelative>0</userelative>
|
|
<isquestion>0</isquestion>
|
|
<useapplyto>0</useapplyto>
|
|
<exetype>1</exetype>
|
|
<functionname>action_another_room</functionname>
|
|
<codestring></codestring>
|
|
<whoName>self</whoName>
|
|
<relative>0</relative>
|
|
<isnot>0</isnot>
|
|
<arguments>
|
|
<argument>
|
|
<kind>11</kind>
|
|
<room>menu</room>
|
|
</argument>
|
|
</arguments>
|
|
</action>
|
|
</event>
|
|
</events>
|
|
<PhysicsObject>0</PhysicsObject>
|
|
<PhysicsObjectSensor>0</PhysicsObjectSensor>
|
|
<PhysicsObjectShape>0</PhysicsObjectShape>
|
|
<PhysicsObjectDensity>0.5</PhysicsObjectDensity>
|
|
<PhysicsObjectRestitution>0.100000001490116</PhysicsObjectRestitution>
|
|
<PhysicsObjectGroup>0</PhysicsObjectGroup>
|
|
<PhysicsObjectLinearDamping>0.100000001490116</PhysicsObjectLinearDamping>
|
|
<PhysicsObjectAngularDamping>0.100000001490116</PhysicsObjectAngularDamping>
|
|
<PhysicsObjectFriction>0.200000002980232</PhysicsObjectFriction>
|
|
<PhysicsObjectAwake>-1</PhysicsObjectAwake>
|
|
<PhysicsObjectKinematic>0</PhysicsObjectKinematic>
|
|
<PhysicsShapePoints/>
|
|
</object>
|