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algodist-steffo-nanogolf/project.godot

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; Engine configuration file.
; It's best edited using the editor UI and not directly,
; since the parameters that go here are not all obvious.
;
; Format:
; [section] ; section goes between []
; param=value ; assign values to parameters
config_version=5
[application]
config/name="Nanogolf"
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run/main_scene="res://scenes/main.tscn"
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config/features=PackedStringArray("4.2", "Mobile")
config/icon="res://icon.svg"
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[display]
window/size/viewport_width=272
window/size/viewport_height=480
window/stretch/mode="canvas_items"
window/stretch/aspect="expand"
window/handheld/orientation=1
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[filesystem]
import/blender/enabled=false
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[layer_names]
2d_physics/layer_1="Default"
2d_physics/layer_2="Players"
2d_physics/layer_3="Walls"
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[physics]
common/physics_ticks_per_second=300
common/max_physics_steps_per_frame=15
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[rendering]
renderer/rendering_method="mobile"
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textures/vram_compression/import_etc2_astc=true
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environment/defaults/default_clear_color=Color(0, 0, 0, 1)