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algodist-steffo-nanogolf/scenes/player_name_input.gd

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GDScript3
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2024-02-19 04:20:40 +00:00
extends PanelContainer
class_name PlayerNameInput
signal name_confirmed(selected_name: String)
var selected_name: String = "":
get:
return selected_name
set(value):
selected_name = value
@onready var line_edit: LineEdit = $"Layout/LineEdit"
func _on_line_edit_text_changed(new_text: String):
selected_name = new_text
func _on_button_pressed():
name_confirmed.emit(selected_name)
func _on_line_edit_text_submitted(new_text: String):
selected_name = new_text
name_confirmed.emit(selected_name)