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Create basic hole tileset

This commit is contained in:
Steffo 2024-02-10 02:36:33 +01:00
parent 37cc9eb1df
commit 63731c18a3
Signed by: steffo
GPG key ID: 5ADA3868646C3FC0

32
tiles/hole_tile_set.tres Normal file
View file

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[gd_resource type="TileSet" load_steps=7 format=3 uid="uid://17esn8g8xqik"]
[ext_resource type="Texture2D" uid="uid://b3yvm0k0ajydg" path="res://sprites/diag45.svg" id="2_dv6qu"]
[ext_resource type="Texture2D" uid="uid://dvr4j6164rphg" path="res://sprites/square.svg" id="3_3cg8j"]
[ext_resource type="Texture2D" uid="uid://ci6vx1y2x1067" path="res://sprites/triangle.svg" id="4_0vvt5"]
[sub_resource type="TileSetAtlasSource" id="TileSetAtlasSource_174yq"]
texture = ExtResource("2_dv6qu")
0:0/0 = 0
0:0/0/physics_layer_0/linear_velocity = Vector2(0, 0)
0:0/0/physics_layer_0/angular_velocity = 0.0
0:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, -8, 8)
[sub_resource type="TileSetAtlasSource" id="TileSetAtlasSource_2md10"]
texture = ExtResource("3_3cg8j")
0:0/0 = 0
0:0/0/physics_layer_0/linear_velocity = Vector2(0, 0)
0:0/0/physics_layer_0/angular_velocity = 0.0
0:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
[sub_resource type="TileSetAtlasSource" id="TileSetAtlasSource_mbu12"]
texture = ExtResource("4_0vvt5")
0:0/0 = 0
0:0/0/physics_layer_0/linear_velocity = Vector2(0, 0)
0:0/0/physics_layer_0/angular_velocity = 0.0
0:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 0, 8)
[resource]
physics_layer_0/collision_layer = 1
sources/1 = SubResource("TileSetAtlasSource_174yq")
sources/2 = SubResource("TileSetAtlasSource_2md10")
sources/3 = SubResource("TileSetAtlasSource_mbu12")